1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
|
//
// "$Id$"
//
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <FL/Fl_Tree.H>
#include <FL/Fl_Preferences.H>
//////////////////////
// Fl_Tree.cxx
//////////////////////
//
// Fl_Tree -- This file is part of the Fl_Tree widget for FLTK
// Copyright (C) 2009-2010 by Greg Ercolano.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// INTERNAL: scroller callback
static void scroll_cb(Fl_Widget*,void *data) {
((Fl_Tree*)data)->redraw();
}
// INTERNAL: Parse elements from path into an array of null terminated strings
// Handles escape characters.
// Path="/aa/bb"
// Return: arr[0]="aa", arr[1]="bb", arr[2]=0
// Caller must call free_path(arr).
//
static char **parse_path(const char *path) {
while ( *path == '/' ) path++; // skip leading '/'
// First pass: identify, null terminate, and count separators
int seps = 1; // separator count (1: first item)
int arrsize = 1; // array size (1: first item)
char *save = strdup(path); // make copy we can modify
char *sin = save, *sout = save;
while ( *sin ) {
if ( *sin == '\\' ) { // handle escape character
*sout++ = *++sin;
if ( *sin ) ++sin;
} else if ( *sin == '/' ) { // handle submenu
*sout++ = 0;
sin++;
seps++;
arrsize++;
} else { // all other chars
*sout++ = *sin++;
}
}
*sout = 0;
arrsize++; // (room for terminating NULL)
// Second pass: create array, save nonblank elements
char **arr = (char**)malloc(sizeof(char*) * arrsize);
int t = 0;
sin = save;
while ( seps-- > 0 ) {
if ( *sin ) { arr[t++] = sin; } // skips empty fields, e.g. '//'
sin += (strlen(sin) + 1);
}
arr[t] = 0;
return(arr);
}
// INTERNAL: Free the array returned by parse_path()
static void free_path(char **arr) {
if ( arr ) {
if ( arr[0] ) { free((void*)arr[0]); }
free((void*)arr);
}
}
// INTERNAL: Recursively descend tree hierarchy, accumulating total child count
static int find_total_children(Fl_Tree_Item *item, int count=0) {
count++;
for ( int t=0; t<item->children(); t++ ) {
count = find_total_children(item->child(t), count);
}
return(count);
}
/// Constructor.
Fl_Tree::Fl_Tree(int X, int Y, int W, int H, const char *L) : Fl_Group(X,Y,W,H,L) {
_root = new Fl_Tree_Item(_prefs);
_root->parent(0); // we are root of tree
_root->label("ROOT");
_item_focus = 0;
_callback_item = 0;
_callback_reason = FL_TREE_REASON_NONE;
_scrollbar_size = 0; // 0: uses Fl::scrollbar_size()
#if FLTK_ABI_VERSION >= 10302
// NEW
_lastselect = 0;
#else
// OLD: data initialized static inside handle()
#endif
box(FL_DOWN_BOX);
color(FL_BACKGROUND2_COLOR, FL_SELECTION_COLOR);
when(FL_WHEN_CHANGED);
_vscroll = new Fl_Scrollbar(0,0,0,0); // will be resized by draw()
_vscroll->hide();
_vscroll->type(FL_VERTICAL);
_vscroll->step(1);
_vscroll->callback(scroll_cb, (void*)this);
end();
}
/// Destructor.
Fl_Tree::~Fl_Tree() {
if ( _root ) { delete _root; _root = 0; }
}
/// Standard FLTK event handler for this widget.
int Fl_Tree::handle(int e) {
if (e == FL_NO_EVENT) return(0); // XXX: optimize to prevent slow resizes on large trees!
int ret = 0;
// Developer note: Fl_Browser_::handle() used for reference here..
// #include <FL/names.h> // for event debugging
// fprintf(stderr, "DEBUG: %s (%d)\n", fl_eventnames[e], e);
if (e == FL_ENTER || e == FL_LEAVE) return(1);
switch (e) {
case FL_FOCUS: {
// FLTK tests if we want focus.
// If a nav key was used to give us focus, and we've got no saved
// focus widget, determine which item gets focus depending on nav key.
//
if ( ! _item_focus ) { // no focus established yet?
switch (Fl::event_key()) { // determine if focus was navigated..
case FL_Tab: { // received focus via TAB?
if ( Fl::event_state(FL_SHIFT) ) { // SHIFT-TAB similar to FL_Up
set_item_focus(next_visible_item(0, FL_Up));
} else { // TAB similar to FL_Down
set_item_focus(next_visible_item(0, FL_Down));
}
break;
}
case FL_Left: // received focus via LEFT or UP?
case FL_Up: { // XK_ISO_Left_Tab
set_item_focus(next_visible_item(0, FL_Up));
break;
}
case FL_Right: // received focus via RIGHT or DOWN?
case FL_Down:
default: {
set_item_focus(next_visible_item(0, FL_Down));
break;
}
}
}
if ( visible_focus() ) redraw(); // draw focus change
return(1);
}
case FL_UNFOCUS: { // FLTK telling us some other widget took focus.
if ( visible_focus() ) redraw(); // draw focus change
return(1);
}
case FL_KEYBOARD: { // keyboard shortcut
// Do shortcuts first or scrollbar will get them...
if (_prefs.selectmode() > FL_TREE_SELECT_NONE ) {
if ( !_item_focus ) {
set_item_focus(first());
}
if ( _item_focus ) {
int ekey = Fl::event_key();
switch (ekey) {
case FL_Enter: // ENTER: selects current item only
case FL_KP_Enter:
if ( when() & ~FL_WHEN_ENTER_KEY) {
select_only(_item_focus, when());
show_item(_item_focus); // STR #2426
return(1);
}
break;
case ' ': // toggle selection state
switch ( _prefs.selectmode() ) {
case FL_TREE_SELECT_NONE:
break;
case FL_TREE_SELECT_SINGLE:
if ( ! _item_focus->is_selected() ) // not selected?
select_only(_item_focus, when()); // select only this
else
deselect_all(0, when()); // select nothing
break;
case FL_TREE_SELECT_MULTI:
select_toggle(_item_focus, when());
break;
}
break;
case FL_Right: // open children (if any)
case FL_Left: { // close children (if any)
if ( _item_focus ) {
if ( ekey == FL_Right && _item_focus->is_close() ) {
// Open closed item
open(_item_focus);
redraw();
ret = 1;
} else if ( ekey == FL_Left && _item_focus->is_open() ) {
// Close open item
close(_item_focus);
redraw();
ret = 1;
}
return(1);
}
break;
}
case FL_Up: // next item up
case FL_Down: { // next item down
set_item_focus(next_visible_item(_item_focus, ekey)); // next item up|dn
if ( _item_focus ) { // item in focus?
// Autoscroll
int itemtop = _item_focus->y();
int itembot = _item_focus->y()+_item_focus->h();
if ( itemtop < y() ) { show_item_top(_item_focus); }
if ( itembot > y()+h() ) { show_item_bottom(_item_focus); }
// Extend selection
if ( _prefs.selectmode() == FL_TREE_SELECT_MULTI && // multiselect on?
(Fl::event_state() & FL_SHIFT) && // shift key?
! _item_focus->is_selected() ) { // not already selected?
select(_item_focus, when()); // extend selection..
}
return(1);
}
break;
}
case 'a':
case 'A': {
if ( Fl::event_state() & FL_CTRL ) {
select_all();
take_focus();
return(1);
}
break;
}
}
}
}
break;
}
}
// Let Fl_Group take a shot at handling the event
if (Fl_Group::handle(e)) {
return(1); // handled? don't continue below
}
// Handle events the child FLTK widgets didn't need
#if FLTK_ABI_VERSION >= 10302
// NEW: data inside Fl_Tree
#else
// OLD:
static Fl_Tree_Item *_lastselect = 0;
#endif
// fprintf(stderr, "ERCODEBUG: Fl_Tree::handle(): Event was %s (%d)\n", fl_eventnames[e], e); // DEBUGGING
if ( ! _root ) return(ret);
switch ( e ) {
case FL_PUSH: { // clicked on tree
if (Fl::visible_focus() && handle(FL_FOCUS)) {
Fl::focus(this);
}
_lastselect = 0;
Fl_Tree_Item *o = _root->find_clicked(_prefs);
if ( !o ) { // clicked, but not on an item?
switch ( _prefs.selectmode() ) {
case FL_TREE_SELECT_NONE:
break;
case FL_TREE_SELECT_SINGLE:
case FL_TREE_SELECT_MULTI:
deselect_all();
break;
}
break;
}
set_item_focus(o); // becomes new focus widget
redraw();
ret |= 1; // handled
if ( Fl::event_button() == FL_LEFT_MOUSE ) {
if ( o->event_on_collapse_icon(_prefs) ) { // collapse icon clicked?
open_toggle(o);
} else if ( o->event_on_label(_prefs) && // label clicked?
(!o->widget() || !Fl::event_inside(o->widget())) && // not inside widget
(!_vscroll->visible() || !Fl::event_inside(_vscroll)) ) { // not on scroller
switch ( _prefs.selectmode() ) {
case FL_TREE_SELECT_NONE:
break;
case FL_TREE_SELECT_SINGLE:
select_only(o, when());
break;
case FL_TREE_SELECT_MULTI: {
if ( Fl::event_state() & FL_SHIFT ) { // SHIFT+PUSH?
select(o); // add to selection
} else if ( Fl::event_state() & FL_CTRL ) { // CTRL+PUSH?
select_toggle(o, when()); // toggle selection state
_lastselect = o; // save toggled item (prevent oscillation)
} else {
select_only(o, when());
}
break;
}
}
}
}
break;
}
case FL_DRAG: {
// do the scrolling first:
int my = Fl::event_y();
if ( my < y() ) { // above top?
int p = vposition()-(y()-my);
if ( p < 0 ) p = 0;
vposition(p);
} else if ( my > (y()+h()) ) { // below bottom?
int p = vposition()+(my-y()-h());
if ( p > (int)_vscroll->maximum() ) p = (int)_vscroll->maximum();
vposition(p);
}
if ( Fl::event_button() != FL_LEFT_MOUSE ) break;
Fl_Tree_Item *o = _root->find_clicked(_prefs);
if ( ! o ) break;
set_item_focus(o); // becomes new focus widget
redraw();
ret |= 1;
// Item's label clicked?
if ( o->event_on_label(_prefs) &&
(!o->widget() || !Fl::event_inside(o->widget())) &&
(!_vscroll->visible() || !Fl::event_inside(_vscroll)) ) {
// Handle selection behavior
switch ( _prefs.selectmode() ) {
case FL_TREE_SELECT_NONE: break; // no selection changes
case FL_TREE_SELECT_SINGLE:
select_only(o, when());
break;
case FL_TREE_SELECT_MULTI:
if ( Fl::event_state() & FL_CTRL && // CTRL-DRAG: toggle?
_lastselect != o ) { // not already toggled from last microdrag?
select_toggle(o, when()); // toggle selection
_lastselect = o; // save we toggled it (prevents oscillation)
} else {
select(o); // select this
}
break;
}
}
break;
}
}
return(ret);
}
/// Standard FLTK draw() method, handles drawing the tree widget.
void Fl_Tree::draw() {
fix_scrollbar_order();
// Let group draw box+label but *NOT* children.
// We handle drawing children ourselves by calling each item's draw()
//
int cx = x() + Fl::box_dx(box());
int cy = y() + Fl::box_dy(box());
int cw = w() - Fl::box_dw(box());
int ch = h() - Fl::box_dh(box());
{
// Handle group's bg
if ( damage() & ~FL_DAMAGE_CHILD) { // redraw entire widget?
Fl_Group::draw_box();
Fl_Group::draw_label();
}
if ( ! _root ) return;
// These values are changed during drawing
// By end, 'Y' will be the lowest point on the tree
int X = cx + _prefs.marginleft();
int Y = cy + _prefs.margintop() - (_vscroll->visible() ? _vscroll->value() : 0);
int W = cw - _prefs.marginleft(); // - _prefs.marginright();
// Adjust root's X/W if connectors off
if (_prefs.connectorstyle() == FL_TREE_CONNECTOR_NONE) {
X -= _prefs.openicon()->w();
W += _prefs.openicon()->w();
}
int Ysave = Y;
fl_push_clip(cx,cy,cw,ch);
{
fl_font(_prefs.labelfont(), _prefs.labelsize());
_root->draw(X, Y, W, this,
(Fl::focus()==this)?_item_focus:0, // show focus item ONLY if Fl_Tree has focus
_prefs);
}
fl_pop_clip();
// Show vertical scrollbar?
{
#if FLTK_ABI_VERSION >= 10302
// NEW
int SY = Y + _prefs.marginbottom();
#else
// OLD
int SY = Y;
#endif
int ydiff = (SY+_prefs.margintop())-Ysave; // ydiff=size of tree
int ytoofar = (cy+ch) - SY; // ytoofar -- scrolled beyond bottom (e.g. stow)
if ( ytoofar > 0 ) ydiff += ytoofar;
if ( Ysave<cy || ydiff>ch || int(_vscroll->value())>1 ) {
_vscroll->visible();
int scrollsize = _scrollbar_size ? _scrollbar_size : Fl::scrollbar_size();
int sx = x()+w()-Fl::box_dx(box())-scrollsize;
int sy = y()+Fl::box_dy(box());
int sw = scrollsize;
int sh = h()-Fl::box_dh(box());
_vscroll->show();
_vscroll->resize(sx,sy,sw,sh);
_vscroll->slider_size(float(ch)/float(ydiff));
_vscroll->range(0.0,ydiff-ch);
} else {
_vscroll->Fl_Slider::value(0);
_vscroll->hide();
}
}
}
draw_child(*_vscroll); // draw scroll last
}
/// Print the tree as 'ascii art' to stdout.
/// Used mainly for debugging.
///
void Fl_Tree::show_self() {
if ( ! _root ) return;
_root->show_self();
}
/// Set the label for the root item.
///
/// Makes an internally managed copy of 'new_label'.
///
void Fl_Tree::root_label(const char *new_label) {
if ( ! _root ) return;
_root->label(new_label);
}
/// Returns the root item.
Fl_Tree_Item* Fl_Tree::root() {
return(_root);
}
/// Adds a new item, given a 'menu style' path, eg: "/Parent/Child/item".
/// Any parent nodes that don't already exist are created automatically.
/// Adds the item based on the value of sortorder().
///
/// To specify items or submenus that contain slashes ('/' or '\')
/// use an escape character to protect them, e.g.
///
/// \code
/// tree->add("/Holidays/Photos/12\\/25\\2010"); // Adds item "12/25/2010"
/// tree->add("/Pathnames/c:\\\\Program Files\\\\MyApp"); // Adds item "c:\Program Files\MyApp"
/// \endcode
///
/// \returns the child item created, or 0 on error.
///
Fl_Tree_Item* Fl_Tree::add(const char *path) {
if ( ! _root ) { // Create root if none
_root = new Fl_Tree_Item(_prefs);
_root->parent(0);
_root->label("ROOT");
}
char **arr = parse_path(path);
Fl_Tree_Item *item = _root->add(_prefs, arr);
free_path(arr);
return(item);
}
/// Add a new child to a tree-item.
///
/// \param[in] item The existing item to add new child to. Must not be NULL.
/// \param[in] name The label for the new item
/// \returns the item that was added.
///
Fl_Tree_Item* Fl_Tree::add(Fl_Tree_Item *item, const char *name) {
return(item->add(_prefs, name));
}
/// Inserts a new item above the specified Fl_Tree_Item, with the label set to 'name'.
/// \param[in] above -- the item above which to insert the new item. Must not be NULL.
/// \param[in] name -- the name of the new item
/// \returns the item that was added, or 0 if 'above' could not be found.
///
Fl_Tree_Item* Fl_Tree::insert_above(Fl_Tree_Item *above, const char *name) {
return(above->insert_above(_prefs, name));
}
/// Insert a new item into a tree-item's children at a specified position.
///
/// \param[in] item The existing item to insert new child into. Must not be NULL.
/// \param[in] name The label for the new item
/// \param[in] pos The position of the new item in the child list
/// \returns the item that was added.
///
Fl_Tree_Item* Fl_Tree::insert(Fl_Tree_Item *item, const char *name, int pos) {
return(item->insert(_prefs, name, pos));
}
/// Remove the specified \p item from the tree.
/// \p item may not be NULL.
/// If it has children, all those are removed too.
/// \returns 0 if done, -1 if 'item' not found.
///
int Fl_Tree::remove(Fl_Tree_Item *item) {
if ( item == _root ) {
clear();
} else {
Fl_Tree_Item *parent = item->parent(); // find item's parent
if ( ! parent ) return(-1);
parent->remove_child(item); // remove child + children
}
return(0);
}
/// Clear all children from the tree.
/// The tree will be left completely empty.
///
void Fl_Tree::clear() {
if ( ! _root ) return;
_root->clear_children();
delete _root; _root = 0;
}
/// Clear all the children of a particular node in the tree specified by \p item.
/// Item may not be NULL.
///
void Fl_Tree::clear_children(Fl_Tree_Item *item) {
if ( item->has_children() ) {
item->clear_children();
redraw(); // redraw only if there were children to clear
}
}
/// Find the item, given a menu style path, eg: "/Parent/Child/item".
/// There is both a const and non-const version of this method.
/// Const version allows pure const methods to use this method
/// to do lookups without causing compiler errors.
///
/// To specify items or submenus that contain slashes ('/' or '\')
/// use an escape character to protect them, e.g.
///
/// \code
/// tree->add("/Holidays/Photos/12\\/25\\2010"); // Adds item "12/25/2010"
/// tree->add("/Pathnames/c:\\\\Program Files\\\\MyApp"); // Adds item "c:\Program Files\MyApp"
/// \endcode
///
/// \param[in] path -- the tree item's pathname to be found (e.g. "Flintstones/Fred")
/// \returns the item, or NULL if not found.
///
/// \see item_pathname()
///
Fl_Tree_Item *Fl_Tree::find_item(const char *path) {
if ( ! _root ) return(NULL);
char **arr = parse_path(path);
Fl_Tree_Item *item = _root->find_item(arr);
free_path(arr);
return(item);
}
/// A const version of Fl_Tree::find_item(const char *path)
const Fl_Tree_Item *Fl_Tree::find_item(const char *path) const {
if ( ! _root ) return(NULL);
char **arr = parse_path(path);
const Fl_Tree_Item *item = _root->find_item(arr);
free_path(arr);
return(item);
}
// Handle safe 'reverse string concatenation'.
// In the following we build the pathname from right-to-left,
// since we start at the child and work our way up to the root.
//
#define SAFE_RCAT(c) { \
slen += 1; if ( slen >= pathnamelen ) { pathname[0] = '\0'; return(-2); } \
*s-- = c; \
}
/// Find the pathname for the specified \p item.
/// If \p item is NULL, root() is used.
/// The tree's root will be included in the pathname of showroot() is on.
/// Menu items or submenus that contain slashes ('/' or '\') in their names
/// will be escaped with a backslash. This is symmetrical with the add()
/// function which uses the same escape pattern to set names.
/// \param[in] pathname The string to use to return the pathname
/// \param[in] pathnamelen The maximum length of the string (including NULL). Must not be zero.
/// \param[in] item The item whose pathname is to be returned.
/// \returns
/// - 0 : OK (\p pathname returns the item's pathname)
/// - -1 : item not found (pathname="")
/// - -2 : pathname not large enough (pathname="")
/// \see find_item()
///
int Fl_Tree::item_pathname(char *pathname, int pathnamelen, const Fl_Tree_Item *item) const {
pathname[0] = '\0';
item = item ? item : _root;
if ( !item ) return(-1);
// Build pathname starting at end
char *s = (pathname+pathnamelen-1);
int slen = 0; // length of string compiled so far (including NULL)
SAFE_RCAT('\0');
while ( item ) {
if ( item->is_root() && showroot() == 0 ) break; // don't include root in path if showroot() off
// Find name of current item
const char *name = item->label() ? item->label() : "???"; // name for this item
int len = (int) strlen(name);
// Add name to end of pathname[]
for ( --len; len>=0; len-- ) {
SAFE_RCAT(name[len]); // rcat name of item
if ( name[len] == '/' || name[len] == '\\' ) {
SAFE_RCAT('\\'); // escape front or back slashes within name
}
}
SAFE_RCAT('/'); // rcat leading slash
item = item->parent(); // move up tree (NULL==root)
}
if ( *(++s) == '/' ) ++s; // leave off leading slash from pathname
if ( s != pathname ) memmove(pathname, s, slen); // Shift down right-aligned string
return(0);
}
/// Find the item that was clicked.
/// You should use callback_item() instead, which is fast,
/// and is meant to be used within a callback to determine the item clicked.
///
/// This method walks the entire tree looking for the first item that is
/// under the mouse (ie. at Fl::event_x()/Fl:event_y().
///
/// Use this method /only/ if you've subclassed Fl_Tree, and are receiving
/// events before Fl_Tree has been able to process and update callback_item().
///
/// \returns the item clicked, or 0 if no item was under the current event.
///
const Fl_Tree_Item* Fl_Tree::find_clicked() const {
if ( ! _root ) return(NULL);
return(_root->find_clicked(_prefs));
}
/// Set the item that was last clicked.
/// Should only be used by subclasses needing to change this value.
/// Normally Fl_Tree manages this value.
///
/// Deprecated: use callback_item() instead.
///
void Fl_Tree::item_clicked(Fl_Tree_Item* val) {
_callback_item = val;
}
/// Return the item that was last clicked.
///
/// Valid only from within the callback().
///
/// Deprecated: use callback_item() instead.
///
/// \returns the item clicked, or 0 if none.
/// 0 may also be used to indicate several items were clicked/changed.
///
Fl_Tree_Item* Fl_Tree::item_clicked() {
return(_callback_item);
}
/// Returns next visible item above (dir==Fl_Up) or below (dir==Fl_Down) the specified \p item.
/// If \p item is 0, returns first() if \p dir is Fl_Up, or last() if \p dir is FL_Down.
///
/// \param[in] item The item above/below which we'll find the next visible item
/// \param[in] dir The direction to search. Can be FL_Up or FL_Down.
/// \returns The item found, or 0 if there's no visible items above/below the specified \p item.
///
Fl_Tree_Item *Fl_Tree::next_visible_item(Fl_Tree_Item *item, int dir) {
if ( ! item ) { // no start item?
item = ( dir == FL_Up ) ? last() : first(); // start at top or bottom
if ( ! item ) return(0);
if ( item->visible_r() ) return(item); // return first/last visible item
}
switch ( dir ) {
case FL_Up: return(item->prev_displayed(_prefs));
case FL_Down: return(item->next_displayed(_prefs));
default: return(item->next_displayed(_prefs));
}
}
/// Returns the first item in the tree.
///
/// Use this to walk the tree in the forward direction, eg:
/// \code
/// for ( Fl_Tree_Item *item = tree->first(); item; item = tree->next(item) ) {
/// printf("Item: %s\n", item->label());
/// }
/// \endcode
///
/// \returns first item in tree, or 0 if none (tree empty).
/// \see first(),next(),last(),prev()
///
Fl_Tree_Item* Fl_Tree::first() {
return(_root); // first item always root
}
/// Return the next item after \p item, or 0 if no more items.
///
/// Use this code to walk the entire tree:
/// \code
/// for ( Fl_Tree_Item *item = tree->first(); item; item = tree->next(item) ) {
/// printf("Item: %s\n", item->label());
/// }
/// \endcode
///
/// \param[in] item The item to use to find the next item. If NULL, returns 0.
/// \returns Next item in tree, or 0 if at last item.
///
/// \see first(),next(),last(),prev()
///
Fl_Tree_Item *Fl_Tree::next(Fl_Tree_Item *item) {
if ( ! item ) return(0);
return(item->next());
}
/// Return the previous item before \p item, or 0 if no more items.
///
/// This can be used to walk the tree in reverse, eg:
///
/// \code
/// for ( Fl_Tree_Item *item = tree->first(); item; item = tree->prev(item) ) {
/// printf("Item: %s\n", item->label());
/// }
/// \endcode
///
/// \param[in] item The item to use to find the previous item. If NULL, returns 0.
/// \returns Previous item in tree, or 0 if at first item.
///
/// \see first(),next(),last(),prev()
///
Fl_Tree_Item *Fl_Tree::prev(Fl_Tree_Item *item) {
if ( ! item ) return(0);
return(item->prev());
}
/// Returns the last item in the tree.
///
/// This can be used to walk the tree in reverse, eg:
///
/// \code
/// for ( Fl_Tree_Item *item = tree->last(); item; item = tree->prev() ) {
/// printf("Item: %s\n", item->label());
/// }
/// \endcode
///
/// \returns last item in the tree, or 0 if none (tree empty).
///
/// \see first(),next(),last(),prev()
///
Fl_Tree_Item* Fl_Tree::last() {
if ( ! _root ) return(0);
Fl_Tree_Item *item = _root;
while ( item->has_children() ) {
item = item->child(item->children()-1);
}
return(item);
}
/// Returns the first selected item in the tree.
///
/// Use this to walk the tree looking for all the selected items, eg:
///
/// \code
/// for ( Fl_Tree_Item *item = tree->first_selected_item(); item; item = tree->next_selected_item(item) ) {
/// printf("Item: %s\n", item->label());
/// }
/// \endcode
///
/// \returns The next selected item, or 0 if there are no more selected items.
///
Fl_Tree_Item *Fl_Tree::first_selected_item() {
return(next_selected_item(0));
}
/// Returns the next selected item after \p item.
/// If \p item is 0, search starts at the first item (root).
///
/// Use this to walk the tree looking for all the selected items, eg:
/// \code
/// for ( Fl_Tree_Item *item = tree->first_selected_item(); item; item = tree->next_selected_item(item) ) {
/// printf("Item: %s\n", item->label());
/// }
/// \endcode
///
/// \param[in] item The item to use to find the next selected item. If NULL, first() is used.
/// \returns The next selected item, or 0 if there are no more selected items.
///
Fl_Tree_Item *Fl_Tree::next_selected_item(Fl_Tree_Item *item) {
if ( ! item ) {
if ( ! (item = first()) ) return(0);
if ( item->is_selected() ) return(item);
}
while ( (item = item->next()) )
if ( item->is_selected() )
return(item);
return(0);
}
/// Open the specified 'item'.
/// This causes the item's children (if any) to be shown.
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be opened. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked if item changed,
/// callback_reason() will be FL_TREE_REASON_OPENED
/// \returns
/// - 1 -- item was opened
/// - 0 -- item was already open, no change
///
/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
///
int Fl_Tree::open(Fl_Tree_Item *item, int docallback) {
if ( item->is_open() ) return(0);
item->open();
redraw();
if ( docallback ) {
do_callback_for_item(item, FL_TREE_REASON_OPENED);
}
return(1);
}
/// Opens the item specified by \p path (eg: "Parent/child/item").
/// This causes the item's children (if any) to be shown.
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// Items or submenus that themselves contain slashes ('/' or '\')
/// should be escaped, e.g. open("Holidays/12\\/25\//2010").
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked if item changed,
/// callback_reason() will be FL_TREE_REASON_OPENED
/// \returns
/// - 1 -- OK: item opened
/// - 0 -- OK: item was already open, no change
/// - -1 -- ERROR: item was not found
///
/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
///
int Fl_Tree::open(const char *path, int docallback) {
Fl_Tree_Item *item = find_item(path);
if ( ! item ) return(-1);
return(open(item, docallback));
}
/// Toggle the open state of \p item.
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item whose open state is to be toggled. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked, callback_reason() will be either
/// FL_TREE_REASON_OPENED or FL_TREE_REASON_CLOSED
///
/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
///
void Fl_Tree::open_toggle(Fl_Tree_Item *item, int docallback) {
if ( item->is_open() ) {
close(item, docallback);
} else {
open(item, docallback);
}
}
/// Closes the specified \p item.
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be closed. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked if item changed,
/// callback_reason() will be FL_TREE_REASON_CLOSED
/// \returns
/// - 1 -- item was closed
/// - 0 -- item was already closed, no change
///
/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
///
int Fl_Tree::close(Fl_Tree_Item *item, int docallback) {
if ( item->is_close() ) return(0);
item->close();
redraw();
if ( docallback ) {
do_callback_for_item(item, FL_TREE_REASON_CLOSED);
}
return(1);
}
/// Closes the item specified by \p path, eg: "Parent/child/item".
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// Items or submenus that themselves contain slashes ('/' or '\')
/// should be escaped, e.g. close("Holidays/12\\/25\//2010").
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - callback() is not invoked
/// - 1 - callback() is invoked if item changed,
/// callback_reason() will be FL_TREE_REASON_CLOSED
/// \returns
/// - 1 -- OK: item closed
/// - 0 -- OK: item was already closed, no change
/// - -1 -- ERROR: item was not found
///
/// \see open(), close(), is_open(), is_close(), callback_item(), callback_reason()
///
int Fl_Tree::close(const char *path, int docallback) {
Fl_Tree_Item *item = find_item(path);
if ( ! item ) return(-1);
return(close(item, docallback));
}
/// See if \p item is open.
///
/// Items that are 'open' are themselves not necessarily visible;
/// one of the item's parents might be closed.
///
/// \param[in] item -- the item to be tested. Must not be NULL.
/// \returns
/// - 1 : item is open
/// - 0 : item is closed
///
int Fl_Tree::is_open(Fl_Tree_Item *item) const {
return(item->is_open()?1:0);
}
/// See if item specified by \p path (eg: "Parent/child/item") is open.
///
/// Items or submenus that themselves contain slashes ('/' or '\')
/// should be escaped, e.g. is_open("Holidays/12\\/25\//2010").
///
/// Items that are 'open' are themselves not necessarily visible;
/// one of the item's parents might be closed.
///
/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
/// \returns
/// - 1 - OK: item is open
/// - 0 - OK: item is closed
/// - -1 - ERROR: item was not found
///
int Fl_Tree::is_open(const char *path) const {
const Fl_Tree_Item *item = find_item(path);
if ( ! item ) return(-1);
return(item->is_open()?1:0);
}
/// See if the specified \p item is closed.
///
/// \param[in] item -- the item to be tested. Must not be NULL.
/// \returns
/// - 1 : item is open
/// - 0 : item is closed
///
int Fl_Tree::is_close(Fl_Tree_Item *item) const {
return(item->is_close());
}
/// See if item specified by \p path (eg: "Parent/child/item") is closed.
///
/// Items or submenus that themselves contain slashes ('/' or '\')
/// should be escaped, e.g. is_close("Holidays/12\\/25\//2010").
///
/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
/// \returns
/// - 1 - OK: item is closed
/// - 0 - OK: item is open
/// - -1 - ERROR: item was not found
///
int Fl_Tree::is_close(const char *path) const {
const Fl_Tree_Item *item = find_item(path);
if ( ! item ) return(-1);
return(item->is_close()?1:0);
}
/// Select the specified \p item. Use 'deselect()' to de-select it.
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be selected. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked if item changed state,
/// callback_reason() will be FL_TREE_REASON_SELECTED
/// \returns
/// - 1 - item's state was changed
/// - 0 - item was already selected, no change was made
///
int Fl_Tree::select(Fl_Tree_Item *item, int docallback) {
int alreadySelected = item->is_selected();
if ( !alreadySelected ) {
item->select();
set_changed();
if ( docallback ) {
do_callback_for_item(item, FL_TREE_REASON_SELECTED);
}
redraw();
return(1);
}
#if FLTK_ABI_VERSION >= 10302
// NEW
if ( alreadySelected ) {
if ( (item_reselect_mode() == FL_TREE_SELECTABLE_ALWAYS) && docallback ) {
do_callback_for_item(item, FL_TREE_REASON_RESELECTED);
}
}
#endif
return(0);
}
/// Select the item specified by \p path (eg: "Parent/child/item").
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// Items or submenus that themselves contain slashes ('/' or '\')
/// should be escaped, e.g. select("Holidays/12\\/25\//2010").
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked if item changed state,
/// callback_reason() will be FL_TREE_REASON_SELECTED
/// \returns
/// - 1 : OK: item's state was changed
/// - 0 : OK: item was already selected, no change was made
/// - -1 : ERROR: item was not found
///
int Fl_Tree::select(const char *path, int docallback) {
Fl_Tree_Item *item = find_item(path);
if ( ! item ) return(-1);
return(select(item, docallback));
}
/// Toggle the select state of the specified \p item.
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be selected. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked, callback_reason() will be
/// either FL_TREE_REASON_SELECTED or FL_TREE_REASON_DESELECTED
///
void Fl_Tree::select_toggle(Fl_Tree_Item *item, int docallback) {
item->select_toggle();
set_changed();
if ( docallback ) {
do_callback_for_item(item, item->is_selected() ? FL_TREE_REASON_SELECTED
: FL_TREE_REASON_DESELECTED);
}
redraw();
}
/// De-select the specified \p item.
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item -- the item to be selected. Must not be NULL.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked if item changed state,
/// callback_reason() will be FL_TREE_REASON_DESELECTED
/// \returns
/// - 0 - item was already deselected, no change was made
/// - 1 - item's state was changed
///
int Fl_Tree::deselect(Fl_Tree_Item *item, int docallback) {
if ( item->is_selected() ) {
item->deselect();
set_changed();
if ( docallback ) {
do_callback_for_item(item, FL_TREE_REASON_DESELECTED);
}
redraw();
return(1);
}
return(0);
}
/// Deselect an item specified by \p path (eg: "Parent/child/item").
/// Handles redrawing if anything was actually changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// Items or submenus that themselves contain slashes ('/' or '\')
/// should be escaped, e.g. deselect("Holidays/12\\/25\//2010").
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked if item changed state,
/// callback_reason() will be FL_TREE_REASON_DESELECTED
/// \returns
/// - 1 - OK: item's state was changed
/// - 0 - OK: item was already deselected, no change was made
/// - -1 - ERROR: item was not found
///
int Fl_Tree::deselect(const char *path, int docallback) {
Fl_Tree_Item *item = find_item(path);
if ( ! item ) return(-1);
return(deselect(item, docallback));
}
/// Deselect \p item and all its children.
/// If item is NULL, first() is used.
/// Handles calling redraw() if anything was changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item The item that will be deselected (along with all its children).
/// If NULL, first() is used.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked for each item that changed state,
/// callback_reason() will be FL_TREE_REASON_DESELECTED
///
/// \returns count of how many items were actually changed to the deselected state.
///
int Fl_Tree::deselect_all(Fl_Tree_Item *item, int docallback) {
item = item ? item : first(); // NULL? use first()
if ( ! item ) return(0);
int count = 0;
// Deselect item
if ( item->is_selected() )
if ( deselect(item, docallback) )
++count;
// Deselect its children
for ( int t=0; t<item->children(); t++ ) {
count += deselect_all(item->child(t), docallback); // recurse
}
return(count);
}
/// Select only the specified \p item, deselecting all others that might be selected.
/// If item is 0, first() is used.
/// Handles calling redraw() if anything was changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] selitem The item to be selected. If NULL, first() is used.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked for each item that changed state,
/// callback_reason() will be either FL_TREE_REASON_SELECTED or
/// FL_TREE_REASON_DESELECTED
/// \returns the number of items whose selection states were changed, if any.
///
int Fl_Tree::select_only(Fl_Tree_Item *selitem, int docallback) {
selitem = selitem ? selitem : first(); // NULL? use first()
if ( ! selitem ) return(0);
int changed = 0;
for ( Fl_Tree_Item *item = first(); item; item = item->next() ) {
if ( item == selitem ) {
#if FLTK_ABI_VERSION >= 10302
// NEW
if ( item->is_selected() ) { // already selected?
if ( item_reselect_mode() == FL_TREE_SELECTABLE_ALWAYS ) {
select(item, docallback); // handles callback with reason==reselect
}
continue; // leave 'changed' unmodified (nothing changed)
}
#else
// OLD
if ( item->is_selected() ) continue; // don't count if already selected
#endif
select(item, docallback);
++changed;
} else {
if ( item->is_selected() ) {
deselect(item, docallback);
++changed;
}
}
}
return(changed);
}
/// Select \p item and all its children.
/// If item is NULL, first() is used.
/// Handles calling redraw() if anything was changed.
/// Invokes the callback depending on the value of optional parameter \p docallback.
///
/// The callback can use callback_item() and callback_reason() respectively to determine
/// the item changed and the reason the callback was called.
///
/// \param[in] item The item that will be selected (along with all its children).
/// If NULL, first() is used.
/// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
/// - 0 - the callback() is not invoked
/// - 1 - the callback() is invoked for each item that changed state,
/// callback_reason() will be FL_TREE_REASON_SELECTED
/// \returns count of how many items were actually changed to the selected state.
///
int Fl_Tree::select_all(Fl_Tree_Item *item, int docallback) {
item = item ? item : first(); // NULL? use first()
if ( ! item ) return(0);
int count = 0;
// Select item
if ( !item->is_selected() )
if ( select(item, docallback) )
++count;
// Select its children
for ( int t=0; t<item->children(); t++ ) {
count += select_all(item->child(t), docallback); // recurse
}
return(count);
}
/// Set the item that currently should have keyboard focus.
/// Handles calling redraw() to update the focus box (if it is visible).
///
/// \param[in] item The item that should take focus. If NULL, none will have focus.
///
void Fl_Tree::set_item_focus(Fl_Tree_Item *item) {
if ( _item_focus != item ) { // changed?
_item_focus = item; // update
if ( visible_focus() ) redraw(); // redraw to update focus box
}
}
/// See if the specified \p item is selected.
///
/// \param[in] item -- the item to be tested. Must not be NULL.
///
/// \return
/// - 1 : item selected
/// - 0 : item deselected
///
int Fl_Tree::is_selected(Fl_Tree_Item *item) const {
return(item->is_selected()?1:0);
}
/// See if item specified by \p path (eg: "Parent/child/item") is selected.
///
/// Items or submenus that themselves contain slashes ('/' or '\')
/// should be escaped, e.g. is_selected("Holidays/12\\/25\//2010").
///
/// \param[in] path -- the tree item's pathname (e.g. "Flintstones/Fred")
/// \returns
/// - 1 : item selected
/// - 0 : item deselected
/// - -1 : item was not found
///
int Fl_Tree::is_selected(const char *path) {
Fl_Tree_Item *item = find_item(path);
if ( ! item ) return(-1);
return(is_selected(item));
}
/// Get the default label fontsize used for creating new items.
Fl_Fontsize Fl_Tree::item_labelsize() const {
return(_prefs.labelsize());
}
/// Set the default label font size used for creating new items.
/// To change the font size on a per-item basis, use Fl_Tree_Item::labelsize(Fl_Fontsize)
///
void Fl_Tree::item_labelsize(Fl_Fontsize val) {
_prefs.labelsize(val);
}
/// Get the default font face used for creating new items.
Fl_Font Fl_Tree::item_labelfont() const {
return(_prefs.labelfont());
}
/// Set the default font face used for creating new items.
/// To change the font face on a per-item basis, use Fl_Tree_Item::labelfont(Fl_Font)
///
void Fl_Tree::item_labelfont(Fl_Font val) {
_prefs.labelfont(val);
}
/// Get the default label foreground color used for creating new items.
Fl_Color Fl_Tree::item_labelfgcolor(void) const {
return(_prefs.labelfgcolor());
}
/// Set the default label foreground color used for creating new items.
/// To change the foreground color on a per-item basis, use Fl_Tree_Item::labelfgcolor(Fl_Color)
///
void Fl_Tree::item_labelfgcolor(Fl_Color val) {
_prefs.labelfgcolor(val);
}
/// Get the default label background color used for creating new items.
Fl_Color Fl_Tree::item_labelbgcolor(void) const {
return(_prefs.labelbgcolor());
}
/// Set the default label background color used for creating new items.
/// To change the background color on a per-item basis, use Fl_Tree_Item::labelbgcolor(Fl_Color)
///
void Fl_Tree::item_labelbgcolor(Fl_Color val) {
_prefs.labelbgcolor(val);
}
/// Get the connector color used for tree connection lines.
Fl_Color Fl_Tree::connectorcolor() const {
return(_prefs.connectorcolor());
}
/// Set the connector color used for tree connection lines.
void Fl_Tree::connectorcolor(Fl_Color val) {
_prefs.connectorcolor(val);
}
/// Get the amount of white space (in pixels) that should appear
/// between the widget's left border and the tree's contents.
///
int Fl_Tree::marginleft() const {
return(_prefs.marginleft());
}
/// Set the amount of white space (in pixels) that should appear
/// between the widget's left border and the left side of the tree's contents.
///
void Fl_Tree::marginleft(int val) {
_prefs.marginleft(val);
redraw();
}
/// Get the amount of white space (in pixels) that should appear
/// between the widget's top border and the top of the tree's contents.
///
int Fl_Tree::margintop() const {
return(_prefs.margintop());
}
/// Sets the amount of white space (in pixels) that should appear
/// between the widget's top border and the top of the tree's contents.
///
void Fl_Tree::margintop(int val) {
_prefs.margintop(val);
redraw();
}
#if FLTK_ABI_VERSION >= 10302
/// Get the amount of white space (in pixels) that should appear
/// below the last visible item when the vertical scroller is scrolled to the bottom.
///
int Fl_Tree::marginbottom() const {
return(_prefs.marginbottom());
}
/// Sets the amount of white space (in pixels) that should appear
/// below the last visible item when the vertical scroller is scrolled to the bottom.
///
void Fl_Tree::marginbottom(int val) {
_prefs.marginbottom(val);
redraw();
}
#endif
/// Get the amount of white space (in pixels) that should appear
/// between items in the tree.
///
int Fl_Tree::linespacing() const {
return(_prefs.linespacing());
}
/// Sets the amount of white space (in pixels) that should appear
/// between items in the tree.
///
void Fl_Tree::linespacing(int val) {
_prefs.linespacing(val);
redraw();
}
/// Get the amount of white space (in pixels) that should appear
/// below an open child tree's contents.
///
int Fl_Tree::openchild_marginbottom() const {
return(_prefs.openchild_marginbottom());
}
/// Set the amount of white space (in pixels) that should appear
/// below an open child tree's contents.
///
void Fl_Tree::openchild_marginbottom(int val) {
_prefs.openchild_marginbottom(val);
redraw();
}
/// Get the amount of white space (in pixels) that should appear
/// to the left of the usericon.
int Fl_Tree::usericonmarginleft() const {
return(_prefs.usericonmarginleft());
}
/// Set the amount of white space (in pixels) that should appear
/// to the left of the usericon.
void Fl_Tree::usericonmarginleft(int val) {
_prefs.usericonmarginleft(val);
redraw();
}
/// Get the amount of white space (in pixels) that should appear
/// to the left of the label text.
int Fl_Tree::labelmarginleft() const {
return(_prefs.labelmarginleft());
}
/// Set the amount of white space (in pixels) that should appear
/// to the left of the label text.
void Fl_Tree::labelmarginleft(int val) {
_prefs.labelmarginleft(val);
redraw();
}
#if FLTK_ABI_VERSION >= 10302
/// Get the amount of white space (in pixels) that should appear
/// to the left of the child fltk widget (if any).
int Fl_Tree::widgetmarginleft() const {
return(_prefs.widgetmarginleft());
}
/// Set the amount of white space (in pixels) that should appear
/// to the left of the child fltk widget (if any).
void Fl_Tree::widgetmarginleft(int val) {
_prefs.widgetmarginleft(val);
redraw();
}
#endif
/// Gets the width of the horizontal connection lines (in pixels)
/// that appear to the left of each tree item's label.
///
int Fl_Tree::connectorwidth() const {
return(_prefs.connectorwidth());
}
/// Sets the width of the horizontal connection lines (in pixels)
/// that appear to the left of each tree item's label.
///
void Fl_Tree::connectorwidth(int val) {
_prefs.connectorwidth(val);
redraw();
}
/// Returns the Fl_Image being used as the default user icon for all
/// newly created items.
/// Returns zero if no icon has been set, which is the default.
///
Fl_Image* Fl_Tree::usericon() const {
return(_prefs.usericon());
}
/// Sets the Fl_Image to be used as the default user icon for all
/// newly created items.
///
/// If you want to specify user icons on a per-item basis,
/// use Fl_Tree_Item::usericon() instead.
///
/// \param[in] val -- The new image to be used, or
/// zero to disable user icons.
///
void Fl_Tree::usericon(Fl_Image *val) {
_prefs.usericon(val);
redraw();
}
/// Returns the icon to be used as the 'open' icon.
/// If none was set, the internal default is returned,
/// a simple '[+]' icon.
///
Fl_Image* Fl_Tree::openicon() const {
return(_prefs.openicon());
}
/// Sets the icon to be used as the 'open' icon.
/// This overrides the built in default '[+]' icon.
///
/// \param[in] val -- The new image, or zero to use the default [+] icon.
///
void Fl_Tree::openicon(Fl_Image *val) {
_prefs.openicon(val);
redraw();
}
/// Returns the icon to be used as the 'close' icon.
/// If none was set, the internal default is returned,
/// a simple '[-]' icon.
///
Fl_Image* Fl_Tree::closeicon() const {
return(_prefs.closeicon());
}
/// Sets the icon to be used as the 'close' icon.
/// This overrides the built in default '[-]' icon.
///
/// \param[in] val -- The new image, or zero to use the default [-] icon.
///
void Fl_Tree::closeicon(Fl_Image *val) {
_prefs.closeicon(val);
redraw();
}
/// Returns 1 if the collapse icon is enabled, 0 if not.
int Fl_Tree::showcollapse() const {
return(_prefs.showcollapse());
}
/// Set if we should show the collapse icon or not.
/// If collapse icons are disabled, the user will not be able
/// to interactively collapse items in the tree, unless the application
/// provides some other means via open() and close().
///
/// \param[in] val 1: shows collapse icons (default),\n
/// 0: hides collapse icons.
///
void Fl_Tree::showcollapse(int val) {
_prefs.showcollapse(val);
redraw();
}
/// Returns 1 if the root item is to be shown, or 0 if not.
int Fl_Tree::showroot() const {
return(_prefs.showroot());
}
/// Set if the root item should be shown or not.
/// \param[in] val 1 -- show the root item (default)\n
/// 0 -- hide the root item.
///
void Fl_Tree::showroot(int val) {
_prefs.showroot(val);
redraw();
}
/// Returns the line drawing style for inter-connecting items.
Fl_Tree_Connector Fl_Tree::connectorstyle() const {
return(_prefs.connectorstyle());
}
/// Sets the line drawing style for inter-connecting items.
void Fl_Tree::connectorstyle(Fl_Tree_Connector val) {
_prefs.connectorstyle(val);
redraw();
}
/// Set the default sort order used when items are added to the tree.
/// See Fl_Tree_Sort for possible values.
///
Fl_Tree_Sort Fl_Tree::sortorder() const {
return(_prefs.sortorder());
}
/// Gets the sort order used to add items to the tree.
void Fl_Tree::sortorder(Fl_Tree_Sort val) {
_prefs.sortorder(val);
// no redraw().. only affects new add()itions
}
/// Sets the style of box used to draw selected items.
/// This is an fltk Fl_Boxtype.
/// The default is influenced by FLTK's current Fl::scheme()
///
Fl_Boxtype Fl_Tree::selectbox() const {
return(_prefs.selectbox());
}
/// Gets the style of box used to draw selected items.
/// This is an fltk Fl_Boxtype.
/// The default is influenced by FLTK's current Fl::scheme()
///
void Fl_Tree::selectbox(Fl_Boxtype val) {
_prefs.selectbox(val);
redraw();
}
/// Gets the tree's current selection mode.
Fl_Tree_Select Fl_Tree::selectmode() const {
return(_prefs.selectmode());
}
/// Sets the tree's selection mode.
void Fl_Tree::selectmode(Fl_Tree_Select val) {
_prefs.selectmode(val);
}
#if FLTK_ABI_VERSION >= 10302
/// Returns the current item re/selection mode
Fl_Tree_Item_Reselect_Mode Fl_Tree::item_reselect_mode() const {
return(_prefs.item_reselect_mode());
}
/// Sets the item re/selection mode
void Fl_Tree::item_reselect_mode(Fl_Tree_Item_Reselect_Mode mode) {
_prefs.item_reselect_mode(mode);
}
/// Get the 'item draw mode' used for the tree
Fl_Tree_Item_Draw_Mode Fl_Tree::item_draw_mode() const {
return(_prefs.item_draw_mode());
}
/// Set the 'item draw mode' used for the tree to \p val.
/// This affects how items in the tree are drawn,
/// such as when a widget() is defined.
/// See Fl_Tree_Item_Draw_Mode for possible values.
///
void Fl_Tree::item_draw_mode(Fl_Tree_Item_Draw_Mode val) {
_prefs.item_draw_mode(val);
}
#endif
/// See if \p item is currently displayed on-screen (visible within the widget).
/// This can be used to detect if the item is scrolled off-screen.
/// Checks to see if the item's vertical position is within the top and bottom
/// edges of the display window. This does NOT take into account the hide()/show()
/// or open()/close() status of the item.
///
/// \param[in] item The item to be checked. If NULL, first() is used.
/// \returns 1 if displayed, 0 if scrolled off screen or no items are in tree.
///
int Fl_Tree::displayed(Fl_Tree_Item *item) {
item = item ? item : first();
if (!item) return(0);
return( (item->y() >= y()) && (item->y() <= (y()+h()-item->h())) ? 1 : 0);
}
/// Adjust the vertical scroll bar so that \p item is visible
/// \p yoff pixels from the top of the Fl_Tree widget's display.
///
/// For instance, yoff=0 will position the item at the top.
///
/// If yoff is larger than the vertical scrollbar's limit,
/// the value will be clipped. So if yoff=100, but scrollbar's max
/// is 50, then 50 will be used.
///
/// \param[in] item The item to be shown. If NULL, first() is used.
/// \param[in] yoff The pixel offset from the top for the displayed position.
///
/// \see show_item_top(), show_item_middle(), show_item_bottom()
///
void Fl_Tree::show_item(Fl_Tree_Item *item, int yoff) {
item = item ? item : first();
if (!item) return;
int newval = item->y() - y() - yoff + (int)_vscroll->value();
if ( newval < _vscroll->minimum() ) newval = (int)_vscroll->minimum();
if ( newval > _vscroll->maximum() ) newval = (int)_vscroll->maximum();
_vscroll->value(newval);
redraw();
}
/// Adjust the vertical scroll bar to show \p item at the top
/// of the display IF it is currently off-screen (e.g. show_item_top()).
/// If it is already on-screen, no change is made.
///
/// \param[in] item The item to be shown. If NULL, first() is used.
///
/// \see show_item_top(), show_item_middle(), show_item_bottom()
///
void Fl_Tree::show_item(Fl_Tree_Item *item) {
item = item ? item : first();
if (!item) return;
if ( displayed(item) ) return;
show_item_top(item);
}
/// Adjust the vertical scrollbar so that \p item is at the top of the display.
///
/// \param[in] item The item to be shown. If NULL, first() is used.
///
void Fl_Tree::show_item_top(Fl_Tree_Item *item) {
item = item ? item : first();
if (item) show_item(item, 0);
}
/// Adjust the vertical scrollbar so that \p item is in the middle of the display.
///
/// \param[in] item The item to be shown. If NULL, first() is used.
///
void Fl_Tree::show_item_middle(Fl_Tree_Item *item) {
item = item ? item : first();
if (item) show_item(item, (h()/2)-(item->h()/2));
}
/// Adjust the vertical scrollbar so that \p item is at the bottom of the display.
///
/// \param[in] item The item to be shown. If NULL, first() is used.
///
void Fl_Tree::show_item_bottom(Fl_Tree_Item *item) {
item = item ? item : first();
if (item) show_item(item, h()-item->h());
}
/// Displays \p item, scrolling the tree as necessary.
/// \param[in] item The item to be displayed. If NULL, first() is used.
///
void Fl_Tree::display(Fl_Tree_Item *item) {
item = item ? item : first();
if (item) show_item_middle(item);
}
/// Returns the vertical scroll position as a pixel offset.
/// The position returned is how many pixels of the tree are scrolled off the top edge
/// of the screen. Example: A position of '3' indicates the top 3 pixels of
/// the tree are scrolled off the top edge of the screen.
/// \see vposition(), hposition()
///
int Fl_Tree::vposition() const {
return((int)_vscroll->value());
}
/// Sets the vertical scroll offset to position \p pos.
/// The position is how many pixels of the tree are scrolled off the top edge
/// of the screen. Example: A position of '3' scrolls the top three pixels of
/// the tree off the top edge of the screen.
/// \param[in] pos The vertical position (in pixels) to scroll the browser to.
///
void Fl_Tree::vposition(int pos) {
if (pos < 0) pos = 0;
if (pos > _vscroll->maximum()) pos = (int)_vscroll->maximum();
if (pos == _vscroll->value()) return;
_vscroll->value(pos);
redraw();
}
/// See if widget \p w is one of the Fl_Tree widget's scrollbars.
/// Use this to skip over the scrollbars when walking the child() array. Example:
/// \code
/// for ( int i=0; i<tree->children(); i++ ) { // walk children
/// Fl_Widget *w= tree->child(i);
/// if ( brow->is_scrollbar(w) ) continue; // skip scrollbars
/// ..do work here..
/// }
/// \endcode
/// \param[in] w Widget to test
/// \returns 1 if \p w is a scrollbar, 0 if not.
///
int Fl_Tree::is_scrollbar(Fl_Widget *w) {
return( ( w == _vscroll ) ? 1 : 0 );
}
/// Gets the current size of the scrollbars' troughs, in pixels.
///
/// If this value is zero (default), this widget will use the global
/// Fl::scrollbar_size() value as the scrollbar's width.
///
/// \returns Scrollbar size in pixels, or 0 if the global Fl::scrollsize() is being used.
/// \see Fl::scrollbar_size(int)
///
int Fl_Tree::scrollbar_size() const {
return(_scrollbar_size);
}
/// Sets the pixel size of the scrollbars' troughs to the \p size, in pixels.
///
/// Normally you should not need this method, and should use the global
/// Fl::scrollbar_size(int) instead to manage the size of ALL
/// your widgets' scrollbars. This ensures your application
/// has a consistent UI, is the default behavior, and is normally
/// what you want.
///
/// Only use THIS method if you really need to override the global
/// scrollbar size. The need for this should be rare.
///
/// Setting \p size to the special value of 0 causes the widget to
/// track the global Fl::scrollbar_size(), which is the default.
///
/// \param[in] size Sets the scrollbar size in pixels.\n
/// If 0 (default), scrollbar size tracks the global Fl::scrollbar_size()
/// \see Fl::scrollbar_size()
///
void Fl_Tree::scrollbar_size(int size) {
_scrollbar_size = size;
int scrollsize = _scrollbar_size ? _scrollbar_size : Fl::scrollbar_size();
if ( _vscroll->w() != scrollsize ) {
_vscroll->resize(x()+w()-scrollsize, h(), scrollsize, _vscroll->h());
}
}
/// Do the callback for the item, setting the item and reason
void Fl_Tree::do_callback_for_item(Fl_Tree_Item* item, Fl_Tree_Reason reason) {
callback_reason(reason);
callback_item(item);
do_callback((Fl_Widget*)this, user_data());
}
/// Sets the item that was changed for this callback.
/// Used internally to pass the item that invoked the callback.
///
void Fl_Tree::callback_item(Fl_Tree_Item* item) {
_callback_item = item;
}
/// Gets the item that caused the callback.
/// The callback() can use this value to see which item changed.
///
Fl_Tree_Item* Fl_Tree::callback_item() {
return(_callback_item);
}
/// Sets the reason for this callback.
/// Used internally to pass the reason the callback was invoked.
///
void Fl_Tree::callback_reason(Fl_Tree_Reason reason) {
_callback_reason = reason;
}
/// Gets the reason for this callback.
///
/// The callback() can use this value to see why it was called. Example:
/// \code
/// void MyTreeCallback(Fl_Widget *w, void *userdata) {
/// Fl_Tree *tree = (Fl_Tree*)w;
/// Fl_Tree_Item *item = tree->callback_item(); // the item changed (can be NULL if more than one item was changed!)
/// switch ( tree->callback_reason() ) { // reason callback was invoked
/// case FL_TREE_REASON_OPENED: ..item was opened..
/// case FL_TREE_REASON_CLOSED: ..item was closed..
/// case FL_TREE_REASON_SELECTED: ..item was selected..
/// case FL_TREE_REASON_RELECTED: ..item was reselected (double-clicked, etc)..
/// case FL_TREE_REASON_DESELECTED: ..item was deselected..
/// }
/// }
/// \endcode
///
Fl_Tree_Reason Fl_Tree::callback_reason() const {
return(_callback_reason);
}
/**
* Read a preferences database into the tree widget.
* A preferences database is a hierarchical collection of data which can be
* directly loaded into the tree view for inspection.
* \param[in] prefs the Fl_Preferences database
*/
void Fl_Tree::load(Fl_Preferences &prefs)
{
int i, j, n, pn = (int) strlen(prefs.path());
char *p;
const char *path = prefs.path();
if (strcmp(path, ".")==0)
path += 1; // root path is empty
else
path += 2; // child path starts with "./"
n = prefs.groups();
for (i=0; i<n; i++) {
Fl_Preferences prefsChild(prefs, i);
add(prefsChild.path()+2); // children always start with "./"
load(prefsChild);
}
n = prefs.entries();
for (i=0; i<n; i++) {
// We must remove all fwd slashes in the key and value strings. Replace with backslash.
char *key = strdup(prefs.entry(i));
int kn = (int) strlen(key);
for (j=0; j<kn; j++) {
if (key[j]=='/') key[j]='\\';
}
char *val; prefs.get(key, val, "");
int vn = (int) strlen(val);
for (j=0; j<vn; j++) {
if (val[j]=='/') val[j]='\\';
}
if (vn<40) {
size_t sze = pn + strlen(key) + vn;
p = (char*)malloc(sze+5);
sprintf(p, "%s/%s = %s", path, key, val);
} else {
size_t sze = pn + strlen(key) + 40;
p = (char*)malloc(sze+5);
sprintf(p, "%s/%s = %.40s...", path, key, val);
}
add(p[0]=='/'?p+1:p);
free(p);
free(val);
free(key);
}
}
/// Ensure the scrollbars are the last children
void Fl_Tree::fix_scrollbar_order() {
Fl_Widget** a = (Fl_Widget**)array();
if (a[children()-1] != _vscroll) {
int i,j;
for (i = j = 0; j < children(); j++) {
if (a[j] != _vscroll) a[i++] = a[j];
}
a[i++] = _vscroll;
}
}
//
// End of "$Id$".
//
|