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//
// "$Id: Fl_Android_Graphics_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $"
//
// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include "../../config_lib.h"
#include "Fl_Android_Graphics_Driver.h"
#include <FL/Fl.H>
#include <FL/platform.H>
#include <errno.h>
#include "Fl_Android_Screen_Driver.H"
#include <android/log.h>
extern ANativeWindow_Buffer* gAGraphicsBuffer;
#define LOG_TAG "libplasma"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
#define LOGW(...) __android_log_print(ANDROID_LOG_WARN,LOG_TAG,__VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
/*
* By linking this module, the following static method will instantiate the
* Windows GDI Graphics driver as the main display driver.
*/
Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver()
{
return new Fl_Android_Graphics_Driver();
}
static uint16_t make565(int red, int green, int blue)
{
return (uint16_t)( ((red << 8) & 0xf800) |
((green << 3) & 0x07e0) |
((blue >> 3) & 0x001f) );
}
extern unsigned fl_cmap[256];
static uint16_t make565(Fl_Color crgba)
{
if (crgba<0x00000100) crgba = fl_cmap[crgba];
return (uint16_t)( ((crgba >>16) & 0xf800) |
((crgba >>13) & 0x07e0) |
((crgba >>11) & 0x001f) );
}
void Fl_Android_Graphics_Driver::rectf_unscaled(float x, float y, float w, float h) {
if (w<=0 || h<=0) return;
// TODO: clip the rectangle to the window outline
// TODO: clip the rectangle to all parts of the window region
// TODo: clip the rectangle to all parts of the current clipping region
uint16_t cc = make565(color());
uint32_t ss = gAGraphicsBuffer->stride;
uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits;
uint32_t xx = (uint32_t)x;
uint32_t yy = (uint32_t)y;
uint32_t ww = (uint32_t)w;
uint32_t hh = (uint32_t)h;
for (uint32_t iy = yy; iy<hh; ++iy) {
uint16_t *d = bits + iy*ss + xx;
for (uint32_t ix = ww; ix>0; --ix) {
*d++ = cc;
}
}
}
void Fl_Android_Graphics_Driver::xyline_unscaled(float x, float y, float x1)
{
uint16_t cc = make565(color());
float w;
if (x1>x) {
w = x1-x;
} else {
w = x-x1;
x = x1;
}
uint32_t ss = gAGraphicsBuffer->stride;
uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits;
uint32_t xx = (uint32_t)x;
uint32_t yy = (uint32_t)y;
uint32_t ww = (uint32_t)w;
uint16_t *d = bits + yy*ss + xx;
for (uint32_t ix = ww; ix>0; --ix) {
*d++ = cc;
}
}
void Fl_Android_Graphics_Driver::yxline_unscaled(float x, float y, float y1)
{
uint16_t cc = make565(color());
float h;
if (y1>y) {
h = y1-y;
} else {
h = y-y1;
y = y1;
}
uint32_t ss = gAGraphicsBuffer->stride;
uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits;
uint32_t xx = (uint32_t)x;
uint32_t yy = (uint32_t)y;
uint32_t hh = (uint32_t)h;
uint16_t *d = bits + yy*ss + xx;
for (uint32_t iy = hh; iy>0; --iy) {
*d = cc;
d += ss;
}
}
// -- fun with text rendering
#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
#include "stb_truetype.h"
unsigned char ttf_buffer[1<<25];
static int render_letter(int xx, int yy, uint32_t c)
{
static bool once = 0;
static stbtt_fontinfo font;
unsigned char *bitmap;
int w,h,i,j, size = 30;
int dx, dy;
LOGE("Render letter %c", c);
if (once==0) {
once = 1;
FILE *f = fopen("/system/fonts/DroidSans.ttf", "rb");
if (f==NULL) {
LOGE("ERROR reading font %d!", errno);
return 0;
}
fread(ttf_buffer, 1, 1<<25, f);
stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
}
#if 0
scale = stbtt_ScaleForPixelHeight(&font, 15);
stbtt_GetFontVMetrics(&font, &ascent,0,0);
baseline = (int) (ascent*scale);
while (text[ch]) {
int advance,lsb,x0,y0,x1,y1;
float x_shift = xpos - (float) floor(xpos);
stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
// note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
// because this API is really for baking character bitmaps into textures. if you want to render
// a sequence of characters, you really need to render each bitmap to a temp buffer, then
// "alpha blend" that into the working buffer
xpos += (advance * scale);
if (text[ch+1])
xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
++ch;
}
#endif
bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, size), c, &w, &h, &dx, &dy);
// rrrr.rggg.gggb.bbbb
xx += dx; yy += dy;
uint16_t cc = make565(fl_color()), cc12 = (cc&0xf7de)>>1, cc14 = (cc12&0xf7de)>>1, cc34 = cc12+cc14;
uint32_t ss = gAGraphicsBuffer->stride;
uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits;
uint32_t ww = w;
uint32_t hh = h;
unsigned char *s = bitmap;
for (uint32_t iy = 0; iy<hh; ++iy) {
uint16_t *d = bits + (yy+iy)*ss + xx;
for (uint32_t ix = 0; ix<ww; ++ix) {
#if 1
// 5 step antialiasing
unsigned char v = *s++;
if (v>200) { // 100% black
*d = cc;
} else if (v<50) { // 0%
} else if (v>150) { // 75%
uint16_t nn = *d, nn14 = (nn&0xe79c)>>2;
*d = nn14 + cc34;
} else if (v<100) { // 25%
uint16_t nn = *d, nn12 = (nn&0xf7de)>>1, nn14 = (nn12&0xf7de)>>1, nn34 = nn12+nn14;
*d = nn34 + cc14;
} else { // 50%
uint16_t nn = *d, nn12 = (nn&0xf7de)>>1;
*d = nn12 + cc12;
}
#else
// pure black and white
if (*s++ > 128)
*d = cc;
#endif
d++;
}
}
stbtt_FreeBitmap(bitmap, 0L);
int advance,lsb;
stbtt_GetCodepointHMetrics(&font, c, &advance, &lsb);
float scale = stbtt_ScaleForPixelHeight(&font, size);
return xx+advance*scale;
}
void Fl_Android_Graphics_Driver::draw_unscaled(const char* str, int n, int x, int y)
{
if (str) {
x = x+16*(-n/2);
for (int i=0; i<n; i++)
x = render_letter(x, y+5, str[i]);
}
}
#if 0
// Code used to switch output to an off-screen window. See macros in
// win32.H which save the old state in local variables.
typedef struct { BYTE a; BYTE b; BYTE c; BYTE d; } FL_BLENDFUNCTION;
typedef BOOL (WINAPI* fl_alpha_blend_func)
(HDC,int,int,int,int,HDC,int,int,int,int,FL_BLENDFUNCTION);
static fl_alpha_blend_func fl_alpha_blend = NULL;
static FL_BLENDFUNCTION blendfunc = { 0, 0, 255, 1};
/* Reference to the current device context
For back-compatibility only. The preferred procedure to get this reference is
Fl_Surface_Device::surface()->driver()->gc().
*/
HDC fl_gc = 0;
void Fl_GDI_Graphics_Driver::global_gc()
{
fl_gc = (HDC)gc();
}
/*
* This function checks if the version of Windows that we
* curently run on supports alpha blending for bitmap transfers
* and finds the required function if so.
*/
char Fl_GDI_Graphics_Driver::can_do_alpha_blending() {
static char been_here = 0;
static char can_do = 0;
// do this test only once
if (been_here) return can_do;
been_here = 1;
// load the library that implements alpha blending
HMODULE hMod = LoadLibrary("MSIMG32.DLL");
// give up if that doesn't exist (Win95?)
if (!hMod) return 0;
// now find the blending function inside that dll
fl_alpha_blend = (fl_alpha_blend_func)GetProcAddress(hMod, "AlphaBlend");
// give up if we can't find it (Win95)
if (!fl_alpha_blend) return 0;
// we have the call, but does our display support alpha blending?
// get the desktop's device context
HDC dc = GetDC(0L);
if (!dc) return 0;
// check the device capabilities flags. However GetDeviceCaps
// does not return anything useful, so we have to do it manually:
HBITMAP bm = CreateCompatibleBitmap(dc, 1, 1);
HDC new_gc = CreateCompatibleDC(dc);
int save = SaveDC(new_gc);
SelectObject(new_gc, bm);
/*COLORREF set = */ SetPixel(new_gc, 0, 0, 0x01010101);
BOOL alpha_ok = fl_alpha_blend(dc, 0, 0, 1, 1, new_gc, 0, 0, 1, 1, blendfunc);
RestoreDC(new_gc, save);
DeleteDC(new_gc);
DeleteObject(bm);
ReleaseDC(0L, dc);
if (alpha_ok) can_do = 1;
return can_do;
}
HDC fl_makeDC(HBITMAP bitmap) {
HDC new_gc = CreateCompatibleDC((HDC)Fl_Graphics_Driver::default_driver().gc());
SetTextAlign(new_gc, TA_BASELINE|TA_LEFT);
SetBkMode(new_gc, TRANSPARENT);
#if USE_COLORMAP
if (fl_palette) SelectPalette(new_gc, fl_palette, FALSE);
#endif
SelectObject(new_gc, bitmap);
return new_gc;
}
void Fl_GDI_Graphics_Driver::copy_offscreen(int x, int y, int w, int h, Fl_Offscreen bitmap, int srcx, int srcy) {
HDC new_gc = CreateCompatibleDC(gc_);
int save = SaveDC(new_gc);
SelectObject(new_gc, bitmap);
BitBlt(gc_, x*scale_, y*scale_, w*scale_, h*scale_, new_gc, srcx*scale_, srcy*scale_, SRCCOPY);
RestoreDC(new_gc, save);
DeleteDC(new_gc);
}
BOOL Fl_GDI_Graphics_Driver::alpha_blend_(int x, int y, int w, int h, HDC src_gc, int srcx, int srcy, int srcw, int srch) {
return fl_alpha_blend(gc_, x, y, w, h, src_gc, srcx, srcy, srcw, srch, blendfunc);
}
#if ! defined(FL_DOXYGEN)
void Fl_GDI_Graphics_Driver::copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) {
HDC new_gc = CreateCompatibleDC(gc_);
int save = SaveDC(new_gc);
SelectObject(new_gc, bitmap);
BOOL alpha_ok = 0;
// first try to alpha blend
if ( can_do_alpha_blending() ) {
alpha_ok = alpha_blend_(x, y, w, h, new_gc, srcx, srcy, w, h);
}
// if that failed (it shouldn't), still copy the bitmap over, but now alpha is 1
if (!alpha_ok) {
BitBlt(gc_, x, y, w, h, new_gc, srcx, srcy, SRCCOPY);
}
RestoreDC(new_gc, save);
DeleteDC(new_gc);
}
void Fl_GDI_Graphics_Driver::translate_all(int x, int y) {
const int stack_height = 10;
if (depth == -1) {
origins = new POINT[stack_height];
depth = 0;
}
if (depth >= stack_height) {
Fl::warning("Fl_Copy/Image_Surface: translate stack overflow!");
depth = stack_height - 1;
}
GetWindowOrgEx((HDC)gc(), origins+depth);
SetWindowOrgEx((HDC)gc(), origins[depth].x - x*scale_, origins[depth].y - y*scale_, NULL);
depth++;
}
void Fl_GDI_Graphics_Driver::untranslate_all() {
if (depth > 0) depth--;
SetWindowOrgEx((HDC)gc(), origins[depth].x, origins[depth].y, NULL);
}
#endif
void Fl_GDI_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
Fl_Region R = XRectangleRegion(X, Y, W, H);
CombineRgn(r, r, R, RGN_OR);
XDestroyRegion(R);
}
void Fl_GDI_Graphics_Driver::transformed_vertex0(float x, float y) {
if (!n || x != p[n-1].x || y != p[n-1].y) {
if (n >= p_size) {
p_size = p ? 2*p_size : 16;
p = (POINT*)realloc((void*)p, p_size*sizeof(*p));
}
p[n].x = x;
p[n].y = y;
n++;
}
}
void Fl_GDI_Graphics_Driver::fixloop() { // remove equal points from closed path
while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--;
}
Fl_Region Fl_GDI_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) return CreateRectRgn(x,y,x+w,y+h);
// because rotation may apply, the rectangle becomes a polygon in device coords
POINT pt[4] = { {x, y}, {x + w, y}, {x + w, y + h}, {x, y + h} };
LPtoDP((HDC)fl_graphics_driver->gc(), pt, 4);
return CreatePolygonRgn(pt, 4, ALTERNATE);
}
void Fl_GDI_Graphics_Driver::XDestroyRegion(Fl_Region r) {
DeleteObject(r);
}
typedef BOOL(WINAPI* flTypeImmAssociateContextEx)(HWND, HIMC, DWORD);
extern flTypeImmAssociateContextEx flImmAssociateContextEx;
typedef HIMC(WINAPI* flTypeImmGetContext)(HWND);
extern flTypeImmGetContext flImmGetContext;
typedef BOOL(WINAPI* flTypeImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM);
extern flTypeImmSetCompositionWindow flImmSetCompositionWindow;
typedef BOOL(WINAPI* flTypeImmReleaseContext)(HWND, HIMC);
extern flTypeImmReleaseContext flImmReleaseContext;
void Fl_GDI_Graphics_Driver::reset_spot()
{
}
void Fl_GDI_Graphics_Driver::set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win)
{
if (!win) return;
Fl_Window* tw = win;
while (tw->parent()) tw = tw->window(); // find top level window
if (!tw->shown())
return;
HIMC himc = flImmGetContext(fl_xid(tw));
if (himc) {
COMPOSITIONFORM cfs;
cfs.dwStyle = CFS_POINT;
cfs.ptCurrentPos.x = X;
cfs.ptCurrentPos.y = Y - tw->labelsize();
MapWindowPoints(fl_xid(win), fl_xid(tw), &cfs.ptCurrentPos, 1);
flImmSetCompositionWindow(himc, &cfs);
flImmReleaseContext(fl_xid(tw), himc);
}
}
void Fl_GDI_Graphics_Driver::scale(float f) {
if (f != scale_) {
size_ = 0;
scale_ = f;
//fprintf(LOG,"set scale to %f\n",f);fflush(LOG);
}
}
/* Rescale region r with factor f and returns the scaled region.
Region r is returned unchanged if r is null or f is 1.
The input region is deleted if dr is null.
*/
HRGN Fl_GDI_Graphics_Driver::scale_region(HRGN r, float f, Fl_GDI_Graphics_Driver *dr) {
if (r && f != 1) {
DWORD size = GetRegionData(r, 0, NULL);
RGNDATA *pdata = (RGNDATA*)malloc(size);
GetRegionData(r, size, pdata);
if (!dr) DeleteObject(r);
POINT pt = {0, 0};
if (dr && dr->depth >= 1) { // account for translation
GetWindowOrgEx((HDC)dr->gc(), &pt);
pt.x *= (f - 1);
pt.y *= (f - 1);
}
RECT *rects = (RECT*)&(pdata->Buffer);
int delta = (f > 1.75 ? 1 : 0) - int(f/2);
for (DWORD i = 0; i < pdata->rdh.nCount; i++) {
int x = rects[i].left * f + pt.x;
int y = rects[i].top * f + pt.y;
RECT R2;
R2.left = x + delta;
R2.top = y + delta;
R2.right = int(rects[i].right * f) + pt.x - x + R2.left;
R2.bottom = int(rects[i].bottom * f) + pt.y - y + R2.top;
rects[i] = R2;
}
r = ExtCreateRegion(NULL, size, pdata);
free(pdata);
}
return r;
}
Fl_Region Fl_GDI_Graphics_Driver::scale_clip(float f) {
HRGN r = rstack[rstackptr];
HRGN r2 = scale_region(r, f, this);
return (r == r2 ? NULL : (rstack[rstackptr] = r2, r));
}
void Fl_GDI_Graphics_Driver::set_current_() {
restore_clip();
}
#endif
//
// End of "$Id: Fl_Android_Graphics_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $".
//
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