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//
// Definition of class Fl_OpenGL_Display_Device for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#include <FL/Fl_Device.H>
class Fl_OpenGL_Graphics_Driver;
class Fl_Gl_Window;
class Fl_RGB_Image;
/**
OpenGL Surface.
This surface is needed as an interface between GL windows and the GL graphics driver.
*/
class FL_EXPORT Fl_OpenGL_Display_Device : public Fl_Surface_Device {
Fl_OpenGL_Display_Device(Fl_OpenGL_Graphics_Driver *graphics_driver);
public:
static Fl_OpenGL_Display_Device *display_device();
static Fl_RGB_Image* capture_gl_rectangle(Fl_Gl_Window*, int, int, int, int);
};
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