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//
// Definition of the Pico Android graphics driver
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/**
\file Fl_PicoAndroid_Graphics_Driver.H
\brief Definition of Pico minimal graphics driver.
*/
#ifndef FL_PICOANDROID_GRAPHICS_DRIVER_H
#define FL_PICOANDROID_GRAPHICS_DRIVER_H
#include "../Pico/Fl_Pico_Graphics_Driver.H"
/**
\brief The Pico minimal SDL graphics class.
This class is implemented as a base class for minimal core SDL drivers.
*/
class Fl_PicoAndroid_Graphics_Driver : public Fl_Pico_Graphics_Driver {
protected:
// CGContextRef gc_;
public:
// virtual int has_feature(driver_feature mask) { return mask & NATIVE; }
// virtual void gc(void *ctxt) {if (ctxt != gc_) global_gc(); gc_ = (CGContextRef)ctxt; }
// virtual void *gc() {return gc_;}
// char can_do_alpha_blending();
//
// // --- bitmap stuff
// Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
// void delete_bitmask(Fl_Bitmask bm);
// void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
// void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
// void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
// void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
// void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
// void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
// void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
// void cache(Fl_Pixmap *img);
// void cache(Fl_Bitmap *img);
// void cache(Fl_RGB_Image *img);
// void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
// void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
// void draw_CGImage(CGImageRef cgimg, int x, int y, int w, int h, int srcx, int srcy, int sw, int sh);
//protected:
// // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/quartz_rect.cxx
void point(int x, int y);
// void rect(int x, int y, int w, int h);
void rectf(int x, int y, int w, int h);
void line(int x, int y, int x1, int y1);
// void line(int x, int y, int x1, int y1, int x2, int y2);
// void xyline(int x, int y, int x1);
// void xyline(int x, int y, int x1, int y2);
// void xyline(int x, int y, int x1, int y2, int x3);
// void yxline(int x, int y, int y1);
// void yxline(int x, int y, int y1, int x2);
// void yxline(int x, int y, int y1, int x2, int y3);
// void loop(int x0, int y0, int x1, int y1, int x2, int y2);
// void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
// void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
// void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
// // --- clipping
// void push_clip(int x, int y, int w, int h);
// int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
// int not_clipped(int x, int y, int w, int h);
// void push_no_clip();
// void pop_clip();
// void restore_clip();
// // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
// void begin_complex_polygon();
// void transformed_vertex(double xf, double yf);
// void vertex(double x, double y);
// void end_points();
// void end_line();
// void end_loop();
// void end_polygon();
// void end_complex_polygon();
// void gap();
// void circle(double x, double y, double r);
// // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
// // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
// // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
// void arc(int x, int y, int w, int h, double a1, double a2);
// void pie(int x, int y, int w, int h, double a1, double a2);
// // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
// void line_style(int style, int width=0, char* dashes=0);
// // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
// void color(Fl_Color c);
// Fl_Color color() { return color_; }
// void color(uchar r, uchar g, uchar b);
// // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
// void draw(const char *str, int n, int x, int y);
// void draw(const char *str, int n, float x, float y);
// void draw(int angle, const char *str, int n, int x, int y);
// void rtl_draw(const char *str, int n, int x, int y);
// void font(Fl_Font face, Fl_Fontsize fsize);
// double width(const char *str, int n);
// double width(unsigned int c);
// void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
// int height();
// int descent();
};
#endif // FL_PICOANDROID_GRAPHICS_DRIVER_H
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