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//
// "$Id: Fl_PicoAndroid_Graphics_Driver.cxx 11241 2016-02-27 13:52:27Z manolo $"
//
// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include "../../config_lib.h"
#include "Fl_PicoAndroid_Graphics_Driver.h"
#include <jni.h>
#include <errno.h>
#include <EGL/egl.h>
#include <GLES/gl.h>
#include <android/log.h>
#include <android_native_app_glue.h>
#include <FL/Fl.H>
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "native-activity", __VA_ARGS__))
/*
* By linking this module, the following static method will instatiate the
* PicoSDL Graphics driver as the main display driver.
*/
Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver()
{
return new Fl_PicoAndroid_Graphics_Driver();
}
void Fl_PicoAndroid_Graphics_Driver::rectf(int x, int y, int w, int h)
{
GLfloat q3[] = {
x, y,
x, y+h-3,
x+w-3, y+h-3,
x+w-3, y
};
uchar r, g, b;
Fl::get_color(Fl_Graphics_Driver::color(), r, g, b);
glColor4ub(r, g, b, 255);
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, q3);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glDisableClientState(GL_VERTEX_ARRAY);
}
void Fl_PicoAndroid_Graphics_Driver::line(int x, int y, int x1, int y1)
{
GLfloat q3[] = {
x, y,
x1, y1
};
uchar r, g, b;
Fl::get_color(Fl_Graphics_Driver::color(), r, g, b);
glColor4ub(r, g, b, 255);
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, q3);
glDrawArrays(GL_LINES, 0, 2);
glDisableClientState(GL_VERTEX_ARRAY);
}
void Fl_PicoAndroid_Graphics_Driver::point(int x, int y)
{
GLfloat q3[] = {
x, y
};
uchar r, g, b;
Fl::get_color(Fl_Graphics_Driver::color(), r, g, b);
glColor4ub(r, g, b, 255);
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, q3);
glDrawArrays(GL_POINTS, 0, 1);
glDisableClientState(GL_VERTEX_ARRAY);
}
//
// End of "$Id: Fl_PicoAndroid_Graphics_Driver.cxx 11241 2016-02-27 13:52:27Z manolo $".
//
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