summaryrefslogtreecommitdiff
path: root/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h
blob: 04d2145040e0fad1447f56bbf6a1c7189a79c7a4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
//
// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $"
//
// Definition of Apple Quartz graphics driver
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file.  If this
// file is missing or damaged, see the license at:
//
//     http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
//     http://www.fltk.org/str.php
//

/**
 \file quartz.h
 \brief Definition of Apple Quartz graphics driver.
 */

#ifndef FL_QUARTZ_GRAPHICS_DRIVER_H
#define FL_QUARTZ_GRAPHICS_DRIVER_H

#include <FL/Fl_Graphics_Driver.H>

// typedef what the x,y fields in a point are:
// FIXME: this is still defined in Fl_Device.H, but should be invisible to the user
//typedef float COORD_T;
//typedef struct { float x; float y; } QPoint;


/**
 \brief The Mac OS X-specific graphics class.
 *
 This class is implemented only on the Mac OS X platform.
 */
class Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver {
public:
  static const char *class_id;
  const char *class_name() {return class_id;};
  virtual int has_feature(driver_feature mask) { return mask & NATIVE; }

  // --- bitmap stuff
  Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
  void delete_bitmask(Fl_Bitmask bm);
  void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
  void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
  void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
  int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP);
  void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
  void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
  void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
  void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
  fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array);
  fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array);
  void uncache(Fl_Bitmap *img, fl_uintptr_t &id_);
  void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
#if ! defined(FL_DOXYGEN)
  static Fl_Offscreen create_offscreen_with_alpha(int w, int h);
#endif
  void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
protected:
  // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/quartz_rect.cxx
  void point(int x, int y);
  void rect(int x, int y, int w, int h);
  void rectf(int x, int y, int w, int h);
  void line(int x, int y, int x1, int y1);
  void line(int x, int y, int x1, int y1, int x2, int y2);
  void xyline(int x, int y, int x1);
  void xyline(int x, int y, int x1, int y2);
  void xyline(int x, int y, int x1, int y2, int x3);
  void yxline(int x, int y, int y1);
  void yxline(int x, int y, int y1, int x2);
  void yxline(int x, int y, int y1, int x2, int y3);
  void loop(int x0, int y0, int x1, int y1, int x2, int y2);
  void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
  void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
  void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
  // --- clipping
  void push_clip(int x, int y, int w, int h);
  int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
  int not_clipped(int x, int y, int w, int h);
  void push_no_clip();
  void pop_clip();
  void restore_clip();
  // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
  void begin_complex_polygon();
  void transformed_vertex(double xf, double yf);
  void vertex(double x, double y);
  void end_points();
  void end_line();
  void end_loop();
  void end_polygon();
  void end_complex_polygon();
  void gap();
  void circle(double x, double y, double r);
  // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
  // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
  // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
  void arc(int x, int y, int w, int h, double a1, double a2);
  void pie(int x, int y, int w, int h, double a1, double a2);
  // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
  void line_style(int style, int width=0, char* dashes=0);
  // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
  void color(Fl_Color c);
  Fl_Color color() { return color_; }
  void color(uchar r, uchar g, uchar b);
  // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
  void draw(const char *str, int n, int x, int y);
  void draw(const char *str, int n, float x, float y);
  void draw(int angle, const char *str, int n, int x, int y);
  void rtl_draw(const char *str, int n, int x, int y);
  void font(Fl_Font face, Fl_Fontsize fsize);
  double width(const char *str, int n);
  double width(unsigned int c);
  void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
  int height();
  int descent();
};

#endif // FL_QUARTZ_GRAPHICS_DRIVER_H

//
// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $".
//