1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
//
// "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $"
//
// Definition of MSWindows Win32/64 Screen interface
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/**
\file Fl_WinAPI_Screen_Driver.h
\brief Definition of MSWindows Win32/64 Screen interface.
*/
#ifndef FL_WINAPI_SCREEN_DRIVER_H
#define FL_WINAPI_SCREEN_DRIVER_H
#include <FL/Fl_Screen_Driver.H>
#include <FL/x.H>
class FL_EXPORT Fl_WinAPI_Screen_Driver : public Fl_Screen_Driver
{
protected:
RECT screens[MAX_SCREENS];
RECT work_area[MAX_SCREENS];
float dpi[MAX_SCREENS][2];
static BOOL CALLBACK screen_cb(HMONITOR mon, HDC, LPRECT r, LPARAM);
BOOL screen_cb(HMONITOR mon, HDC, LPRECT r);
public:
virtual void init();
virtual int x();
virtual int y();
virtual int w();
virtual int h();
virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n);
virtual void screen_dpi(float &h, float &v, int n=0);
virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n);
};
#endif // FL_WINAPI_SCREEN_DRIVER_H
//
// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $".
//
|