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//
// "$Id$"
//
// Screen/monitor bounding box API for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <FL/Fl.H>
#include <FL/x.H>
#include <config.h>
// Number of screens returned by multi monitor aware API; -1 before init
static int num_screens = -1;
#ifdef WIN32
# if !defined(HMONITOR_DECLARED) && (_WIN32_WINNT < 0x0500)
# define COMPILE_MULTIMON_STUBS
# include <multimon.h>
# endif // !HMONITOR_DECLARED && _WIN32_WINNT < 0x0500
// We go the much more difficult route of individually picking some multi-screen
// functions from the USER32.DLL . If these functions are not available, we
// will gracefully fall back to single monitor support.
//
// If we were to insist on the existence of "EnumDisplayMonitors" and
// "GetMonitorInfoA", it would be impossible to use FLTK on Windows 2000
// before SP2 or earlier.
// BOOL EnumDisplayMonitors(HDC, LPCRECT, MONITORENUMPROC, LPARAM)
typedef BOOL (WINAPI* fl_edm_func)(HDC, LPCRECT, MONITORENUMPROC, LPARAM);
// BOOL GetMonitorInfo(HMONITOR, LPMONITORINFO)
typedef BOOL (WINAPI* fl_gmi_func)(HMONITOR, LPMONITORINFO);
static fl_gmi_func fl_gmi = NULL; // used to get a proc pointer for GetMonitorInfoA
static RECT screens[16];
static float dpi[16][2];
static BOOL CALLBACK screen_cb(HMONITOR mon, HDC, LPRECT r, LPARAM) {
if (num_screens >= 16) return TRUE;
MONITORINFOEX mi;
mi.cbSize = sizeof(mi);
// GetMonitorInfo(mon, &mi);
// (but we use our self-aquired function pointer instead)
if (fl_gmi(mon, &mi)) {
screens[num_screens] = mi.rcMonitor;
// find the pixel size
if (mi.cbSize == sizeof(mi)) {
HDC screen = CreateDC(mi.szDevice, NULL, NULL, NULL);
if (screen) {
dpi[num_screens][0] = (float)GetDeviceCaps(screen, LOGPIXELSX);
dpi[num_screens][1] = (float)GetDeviceCaps(screen, LOGPIXELSY);
}
ReleaseDC(0L, screen);
}
num_screens ++;
}
return TRUE;
}
static void screen_init() {
num_screens = 0;
// Since not all versions of Windows include multiple monitor support,
// we do a run-time check for the required functions...
HMODULE hMod = GetModuleHandle("USER32.DLL");
if (hMod) {
// check that EnumDisplayMonitors is available
fl_edm_func fl_edm = (fl_edm_func)GetProcAddress(hMod, "EnumDisplayMonitors");
if (fl_edm) {
// We do have EnumDisplayMonitors, so lets find out how many monitors...
num_screens = GetSystemMetrics(SM_CMONITORS);
// if (num_screens > 1) {
// If there is more than 1 monitor, enumerate them...
fl_gmi = (fl_gmi_func)GetProcAddress(hMod, "GetMonitorInfoA");
if (fl_gmi) {
// We have GetMonitorInfoA, enumerate all the screens...
// EnumDisplayMonitors(0,0,screen_cb,0);
// (but we use our self-aquired function pointer instead)
fl_edm(0, 0, screen_cb, 0);
return;
}
// }
}
}
// If we get here, assume we have 1 monitor...
num_screens = 1;
screens[0].top = 0;
screens[0].left = 0;
screens[0].right = GetSystemMetrics(SM_CXSCREEN);
screens[0].bottom = GetSystemMetrics(SM_CYSCREEN);
}
#elif defined(__APPLE__)
static XRectangle screens[16];
static float dpi_h[16];
static float dpi_v[16];
static void screen_init() {
CGDirectDisplayID displays[16];
CGDisplayCount count, i;
CGRect r;
CGGetActiveDisplayList(16, displays, &count);
for( i = 0; i < count; i++) {
r = CGDisplayBounds(displays[i]);
screens[i].x = int(r.origin.x);
screens[i].y = int(r.origin.y);
screens[i].width = int(r.size.width);
screens[i].height = int(r.size.height);
CGSize s = CGDisplayScreenSize(displays[i]);
dpi_h[i] = screens[i].width / (s.width/25.4);
dpi_v[i] = screens[i].height / (s.height/25.4);
}
num_screens = count;
}
#elif HAVE_XINERAMA
# include <X11/extensions/Xinerama.h>
// Screen data...
static XineramaScreenInfo *screens;
static float dpi[16][2];
static void screen_init() {
if (!fl_display) fl_open_display();
if (XineramaIsActive(fl_display)) {
screens = XineramaQueryScreens(fl_display, &num_screens);
int i;
// Xlib and Xinerama may disagree on the screen count. Sigh...
// Use the minimum of the reported counts.
// Use the previous screen's info for non-existent ones.
int sc = ScreenCount(fl_display); // Xlib screen count
for (i=0; i<num_screens; i++) {
int mm = (i < sc) ? DisplayWidthMM(fl_display, i) : 0;
dpi[i][0] = mm ? screens[i].width*25.4f/mm : (i > 0) ? dpi[i-1][0] : 0.0f;
mm = (i < sc) ? DisplayHeightMM(fl_display, i) : 0;
dpi[i][1] = mm ? screens[i].height*25.4f/mm : (i > 0) ? dpi[i-1][1] : 0.0f;
}
} else { // ! XineramaIsActive()
num_screens = 1;
int mm = DisplayWidthMM(fl_display, fl_screen);
dpi[0][0] = mm ? Fl::w()*25.4f/mm : 0.0f;
mm = DisplayHeightMM(fl_display, fl_screen);
dpi[0][1] = mm ? Fl::h()*25.4f/mm : dpi[0][0];
}
}
#else
static float dpi[2];
static void screen_init() {
num_screens = 1;
if (!fl_display) fl_open_display();
int mm = DisplayWidthMM(fl_display, fl_screen);
dpi[0] = mm ? Fl::w()*25.4f/mm : 0.0f;
mm = DisplayHeightMM(fl_display, fl_screen);
dpi[1] = mm ? Fl::h()*25.4f/mm : dpi[0];
}
#endif // WIN32
/**
Gets the number of available screens.
*/
int Fl::screen_count() {
if (num_screens < 0) screen_init();
return num_screens ? num_screens : 1;
}
/**
Gets the bounding box of a screen
that contains the specified screen position \p mx, \p my
\param[out] X,Y,W,H the corresponding screen bounding box
\param[in] mx, my the absolute screen position
*/
void Fl::screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my) {
int screen = 0;
int i;
if (num_screens < 0) screen_init();
for (i = 0; i < num_screens; i ++) {
int sx, sy, sw, sh;
Fl::screen_xywh(sx, sy, sw, sh, i);
if ((mx >= sx) && (mx < (sx+sw)) && (my >= sy) && (my < (sy+sh))) {
screen = i;
break;
}
}
screen_xywh(X, Y, W, H, screen);
}
/**
Gets the screen bounding rect for the given screen.
\param[out] X,Y,W,H the corresponding screen bounding box
\param[in] n the screen number (0 to Fl::screen_count() - 1)
\see void screen_xywh(int &x, int &y, int &w, int &h, int mx, int my)
*/
void Fl::screen_xywh(int &X, int &Y, int &W, int &H, int n) {
if (num_screens < 0) screen_init();
if ((n < 0) || (n >= num_screens))
n = 0;
#ifdef WIN32
if (num_screens > 0) {
X = screens[n].left;
Y = screens[n].top;
W = screens[n].right - screens[n].left;
H = screens[n].bottom - screens[n].top;
} else {
/* Fallback if something is broken... */
X = 0;
Y = 0;
W = GetSystemMetrics(SM_CXSCREEN);
H = GetSystemMetrics(SM_CYSCREEN);
}
#elif defined(__APPLE__)
if (num_screens > 0) {
X = screens[n].x;
Y = screens[n].y;
W = screens[n].width;
H = screens[n].height;
} else {
/* Fallback if something is broken... */
X = Fl::x();
Y = Fl::y();
W = Fl::w();
H = Fl::h();
}
#else
#if HAVE_XINERAMA
if (num_screens > 0 && screens) {
X = screens[n].x_org;
Y = screens[n].y_org;
W = screens[n].width;
H = screens[n].height;
} else
#endif // HAVE_XINERAMA
{
/* Fallback if something is broken (or no Xinerama)... */
X = 0;
Y = 0;
W = DisplayWidth(fl_display, fl_screen);
H = DisplayHeight(fl_display, fl_screen);
}
#endif // WIN32
}
static inline float fl_intersection(int x1, int y1, int w1, int h1,
int x2, int y2, int w2, int h2) {
if(x1+w1 < x2 || x2+w2 < x1 || y1+h1 < y2 || y2+h2 < y1)
return 0.;
int int_left = x1 > x2 ? x1 : x2;
int int_right = x1+w1 > x2+w2 ? x2+w2 : x1+w1;
int int_top = y1 > y2 ? y1 : y2;
int int_bottom = y1+h1 > y2+h2 ? y2+h2 : y1+h1;
return (float)(int_right - int_left) * (int_bottom - int_top);
}
/**
Gets the screen bounding rect for the screen
which intersects the most with the rectangle
defined by \p mx, \p my, \p mw, \p mh.
\param[out] X,Y,W,H the corresponding screen bounding box
\param[in] mx, my, mw, mh the rectangle to search for intersection with
\see void screen_xywh(int &X, int &Y, int &W, int &H, int n)
*/
void Fl::screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my, int mw, int mh) {
int best_screen = 0;
float best_intersection = 0.;
for(int i = 0; i < Fl::screen_count(); i++) {
int sx, sy, sw, sh;
Fl::screen_xywh(sx, sy, sw, sh, i);
float sintersection = fl_intersection(mx, my, mw, mh, sx, sy, sw, sh);
if(sintersection > best_intersection) {
best_screen = i;
best_intersection = sintersection;
}
}
screen_xywh(X, Y, W, H, best_screen);
}
/**
Gets the screen resolution in dots-per-inch for the given screen.
\param[out] h, v horizontal and vertical resolution
\param[in] n the screen number (0 to Fl::screen_count() - 1)
\see void screen_xywh(int &x, int &y, int &w, int &h, int mx, int my)
*/
void Fl::screen_dpi(float &h, float &v, int n)
{
if (num_screens < 0) screen_init();
h = v = 0.0f;
#ifdef WIN32
if (n >= 0 && n < num_screens) {
h = float(dpi[n][0]);
v = float(dpi[n][1]);
}
#elif defined(__APPLE__)
if (n >= 0 && n < num_screens) {
h = dpi_h[n];
v = dpi_v[n];
}
#elif HAVE_XINERAMA
if (n >= 0 && n < num_screens) {
h = dpi[n][0];
v = dpi[n][1];
}
#else
if (n >= 0 && n < num_screens) {
h = dpi[0];
v = dpi[1];
}
#endif // WIN32
}
//
// End of "$Id$".
//
|