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//
// Boxtype test program for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2015 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#include <stdlib.h>
#include <stdio.h>
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Box.H>
#include <FL/fl_draw.H>
int N = 0;
#define W 200
#define H 50
#define ROWS 14
// Note: Run the program with command line '-s abc' to view boxtypes
// with scheme 'abc'.
// class BoxGroup - minimal class to enable visible box size debugging
//
// Set the following static variables to 0 (default) to disable
// or 1 to enable the given feature.
//
// If you enable the 'outline' variable, then a red frame should be drawn
// around each box, and it should ideally be fully visible.
//
// The white background is optional (otherwise you see the window background).
//
// Set BOTH variables = 0 to show the default image for the FLTK manual.
//
// Note: As of FLTK 1.3.3 (probably since FLTK 1.0/1.1) there are some
// shadows 'leaking' outside their widget bounding boxes (x,y,w,h).
// Is this intentional?
static const int outline = 0; // draw 1-px red frame around all boxes
static const int box_bg = 0; // draw white background inside all boxes
static const int inactive = 0; // deactivate boxes and use green background
class BoxGroup : public Fl_Group {
public:
BoxGroup(int x, int y, int w, int h) : Fl_Group(x,y,w,h) {};
void draw() {
draw_box();
if (outline + box_bg) { // outline or box_bg or both
Fl_Widget*const* a = array();
for (int i=children(); i--;) {
Fl_Widget& o = **a++;
if (outline) {
fl_color(FL_RED);
fl_rect(o.x()-1,o.y()-1,o.w()+2,o.h()+2);
}
if (box_bg) {
fl_color(FL_WHITE);
fl_rectf(o.x(),o.y(),o.w(),o.h());
}
fl_color(FL_BLACK);
}
} // outline or box_bg or both
Fl_Group::draw_children();
} // draw()
}; // class BoxGroup
Fl_Double_Window *window;
void bt(const char *name, Fl_Boxtype type, int square=0) {
int x = N%4;
int y = N/4;
N++;
x = x*W+10;
y = y*H+10;
Fl_Box *b = new Fl_Box(type,x,y,square ? H-20 : W-20,H-20,name);
b->labelsize(11);
if (inactive) {
b->color(FL_GREEN);
b->deactivate();
}
if (square) b->align(FL_ALIGN_RIGHT);
}
int main(int argc, char ** argv) {
window = new Fl_Double_Window(4*W,ROWS*H);
window->box(FL_FLAT_BOX);
#if 0 // this code uses the command line arguments to set arbitrary color schemes
Fl::args(argc, argv);
Fl::get_system_colors();
#elif 0 // this code uses a single color to define a scheme
Fl::args(argc, argv);
Fl::get_system_colors();
Fl::background(113,113,198);
#else // this code uses the nice bright blue background to show box vs. frame types
Fl::args(argc, argv);
Fl::get_system_colors();
window->color(12);// light blue
#endif
// set window title to show active scheme
Fl::scheme(Fl::scheme()); // init scheme
char title[100];
sprintf(title,"FLTK boxtypes: scheme = '%s'",Fl::scheme()?Fl::scheme():"none");
window->label(title);
// create special container group for box size debugging
BoxGroup *bg = new BoxGroup(0,0,window->w(),window->h());
bg->box(FL_NO_BOX);
// create demo boxes
bt("FL_NO_BOX",FL_NO_BOX);
bt("FL_FLAT_BOX",FL_FLAT_BOX);
N += 2; // go to start of next row to line up boxes & frames
bt("FL_UP_BOX",FL_UP_BOX);
bt("FL_DOWN_BOX",FL_DOWN_BOX);
bt("FL_UP_FRAME",FL_UP_FRAME);
bt("FL_DOWN_FRAME",FL_DOWN_FRAME);
bt("FL_THIN_UP_BOX",FL_THIN_UP_BOX);
bt("FL_THIN_DOWN_BOX",FL_THIN_DOWN_BOX);
bt("FL_THIN_UP_FRAME",FL_THIN_UP_FRAME);
bt("FL_THIN_DOWN_FRAME",FL_THIN_DOWN_FRAME);
bt("FL_ENGRAVED_BOX",FL_ENGRAVED_BOX);
bt("FL_EMBOSSED_BOX",FL_EMBOSSED_BOX);
bt("FL_ENGRAVED_FRAME",FL_ENGRAVED_FRAME);
bt("FL_EMBOSSED_FRAME",FL_EMBOSSED_FRAME);
bt("FL_BORDER_BOX",FL_BORDER_BOX);
bt("FL_SHADOW_BOX",FL_SHADOW_BOX);
bt("FL_BORDER_FRAME",FL_BORDER_FRAME);
bt("FL_SHADOW_FRAME",FL_SHADOW_FRAME);
bt("FL_ROUNDED_BOX",FL_ROUNDED_BOX);
bt("FL_RSHADOW_BOX",FL_RSHADOW_BOX);
bt("FL_ROUNDED_FRAME",FL_ROUNDED_FRAME);
bt("FL_RFLAT_BOX",FL_RFLAT_BOX);
bt("FL_OVAL_BOX",FL_OVAL_BOX);
bt("FL_OSHADOW_BOX",FL_OSHADOW_BOX);
bt("FL_OVAL_FRAME",FL_OVAL_FRAME);
bt("FL_OFLAT_BOX",FL_OFLAT_BOX);
bt("FL_ROUND_UP_BOX",FL_ROUND_UP_BOX);
bt("FL_ROUND_DOWN_BOX",FL_ROUND_DOWN_BOX);
bt("FL_DIAMOND_UP_BOX",FL_DIAMOND_UP_BOX);
bt("FL_DIAMOND_DOWN_BOX",FL_DIAMOND_DOWN_BOX);
bt("FL_PLASTIC_UP_BOX",FL_PLASTIC_UP_BOX);
bt("FL_PLASTIC_DOWN_BOX",FL_PLASTIC_DOWN_BOX);
bt("FL_PLASTIC_UP_FRAME",FL_PLASTIC_UP_FRAME);
bt("FL_PLASTIC_DOWN_FRAME",FL_PLASTIC_DOWN_FRAME);
bt("FL_PLASTIC_THIN_UP_BOX",FL_PLASTIC_THIN_UP_BOX);
bt("FL_PLASTIC_THIN_DOWN_BOX",FL_PLASTIC_THIN_DOWN_BOX);
N += 2;
bt("FL_PLASTIC_ROUND_UP_BOX",FL_PLASTIC_ROUND_UP_BOX);
bt("FL_PLASTIC_ROUND_DOWN_BOX",FL_PLASTIC_ROUND_DOWN_BOX);
N += 2;
bt("FL_GTK_UP_BOX",FL_GTK_UP_BOX);
bt("FL_GTK_DOWN_BOX",FL_GTK_DOWN_BOX);
bt("FL_GTK_UP_FRAME",FL_GTK_UP_FRAME);
bt("FL_GTK_DOWN_FRAME",FL_GTK_DOWN_FRAME);
bt("FL_GTK_THIN_UP_BOX",FL_GTK_THIN_UP_BOX);
bt("FL_GTK_THIN_DOWN_BOX",FL_GTK_THIN_DOWN_BOX);
bt("FL_GTK_THIN_UP_FRAME",FL_GTK_THIN_UP_FRAME);
bt("FL_GTK_THIN_DOWN_FRAME",FL_GTK_THIN_DOWN_FRAME);
bt("FL_GTK_ROUND_UP_BOX",FL_GTK_ROUND_UP_BOX);
bt("FL_GTK_ROUND_DOWN_BOX",FL_GTK_ROUND_DOWN_BOX);
bg->end();
window->resizable(window);
window->end();
window->show();
return Fl::run();
}
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