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authorAlbrecht Schlosser <albrechts.fltk@online.de>2023-12-23 18:51:43 +0100
committerAlbrecht Schlosser <albrechts.fltk@online.de>2023-12-23 20:08:18 +0100
commit1d73c0195c8bf256f23b58d0288d1bb9eb87448d (patch)
treeb0d9179cb990fb1cf6d9e325dab65d3a17f5db6a
parent016c36c917de79383fb2d81c267faa0829147bdf (diff)
Improve docs and add two new Fl_Menu_Item methods (#875)
This addresses some issues pointed out by GitHub Issue #875. Documentation lacked details about Fl_Multi_Label assignment and correct memory handling. The new methods - Fl_Menu_Item::image_label(const Fl_Image *) and - Fl_Menu_Item::multi_label(const Fl_Multi_Label *) provide a cleaner interface to assign images and Fl_Multi_Label's to menu items. examples/howto-menu-with-images.cxx: carify some issues, fix leak, and use new Fl_Menu_Item::multi_label(const Fl_Multi_Label *).
-rw-r--r--FL/Fl_Menu_Item.H104
-rw-r--r--FL/Fl_Multi_Label.H81
-rw-r--r--examples/howto-menu-with-images.cxx45
-rw-r--r--src/Fl_Multi_Label.cxx55
4 files changed, 220 insertions, 65 deletions
diff --git a/FL/Fl_Menu_Item.H b/FL/Fl_Menu_Item.H
index 4bca0e1ce..94035d097 100644
--- a/FL/Fl_Menu_Item.H
+++ b/FL/Fl_Menu_Item.H
@@ -17,9 +17,10 @@
#ifndef Fl_Menu_Item_H
#define Fl_Menu_Item_H
-# include "Fl_Widget.H"
-# include "Fl_Image.H"
-# include <FL/platform_types.h> // for FL_COMMAND and FL_CONTROL
+#include <FL/Fl_Widget.H>
+#include <FL/Fl_Image.H>
+#include <FL/Fl_Multi_Label.H>
+#include <FL/platform_types.h> // for FL_COMMAND and FL_CONTROL
// doxygen needs the following line to enable e.g. ::FL_MENU_TOGGLE to link to the enums
/// @file
@@ -141,19 +142,100 @@ struct FL_EXPORT Fl_Menu_Item {
// methods on menu items:
/**
- Returns the title of the item.
+ Returns the title (label) of the menu item.
+
A NULL here indicates the end of the menu (or of a submenu).
A '&' in the item will print an underscore under the next letter,
- and if the menu is popped up that letter will be a "shortcut" to pick
- that item. To get a real '&' put two in a row.
+ and if the menu is popped up that letter will be a "shortcut" to
+ pick that item. To get a real '&' put two in a row.
+
+ The returned value depends on the labeltype() that has been used
+ to store the label.
+
+ \returns A pointer to the label cast to (const char *)
+
+ \retval (a) A pointer to text (const char *)
+ \retval (b) A pointer to an image (Fl_Image *)
+ \retval (c) A pointer to a "multi label" (Fl_Multi_Label *)
+ \retval NULL End of menu or submenu
+
+ \see Fl_Menu_Item::label(const char *)
+ \see Fl_Menu_Item::label(Fl_Labeltype, const char *)
+ \see Fl_Menu_Item::image_label(const Fl_Image *)
+ \see Fl_Menu_Item::multi_label(const Fl_Multi_Label *)
+ \see Fl_Multi_Label::label(Fl_Menu_Item *)
+ */
+ const char* label() const { return text; }
+
+ /**
+ Sets the title (label) of the menu item.
+
+ \note This does \b not change the labeltype() for backwards compatibility.
+ Take care to assign the correct labeltype() if you assign different
+ label types to the same menu item sequentially.
+
+ The default labeltype() is FL_NORMAL_LABEL.
+
+ \see label(Fl_Labeltype, const char*)
+ \see const char* Fl_Menu_Item::label() const
+ */
+ void label(const char* a) { text = a; }
+
+ /**
+ Sets the title (label) and the label type of the menu item.
+
+ The default Fl_Labeltype when using Fl_Menu_Item::label(const char* a)
+ is FL_NORMAL_LABEL but you can set any other label type, for instance
+ FL_EMBOSSED_LABEL.
+
+ Special labeltypes are:
+
+ - FL_ICON_LABEL: draws the icon (Fl_Image) associated with the text
+ - FL_IMAGE_LABEL: draws the image (Fl_Image) associated with the text
+ - FL_MULTI_LABEL: draws multiple parts side by side, see Fl_Multi_Label
+
+ \see const char* Fl_Menu_Item::label() const
*/
- const char* label() const {return text;}
+ void label(Fl_Labeltype a, const char* b) {
+ labeltype_ = a;
+ text = b;
+ }
+
+ /**
+ Sets the title (label()) and labeltype() to an Fl_Multi_Label.
+
+ This sets the labeltype() to \_FL_MULTI_LABEL (note the leading
+ underscore).
- /** See const char* Fl_Menu_Item::label() const */
- void label(const char* a) {text=a;}
+ \see const char* Fl_Menu_Item::label() const
- /** See const char* Fl_Menu_Item::label() const */
- void label(Fl_Labeltype a,const char* b) {labeltype_ = a; text = b;}
+ \since 1.4.0
+
+ \internal Overloading Fl_Menu_Item::image() would lead to ambiguities
+ when used like `item->label(0)`, hence we need our own method name.
+ Otherwise existing programs might not compile w/o error (e.g. fluid).
+ */
+ void multi_label(const Fl_Multi_Label *ml) {
+ label(FL_MULTI_LABEL, (const char *)ml);
+ }
+
+ /**
+ Sets the title (label()) to an icon or image.
+
+ This sets the labeltype() to \_FL_IMAGE_LABEL (note the leading
+ underscore).
+
+ \see const char* Fl_Menu_Item::label() const
+
+ \since 1.4.0
+
+ \internal Overloading Fl_Menu_Item::image() would lead to ambiguities
+ when used like `item->label(0)`, hence we need our own method name.
+ Otherwise existing programs might not compile w/o error (e.g. fluid).
+ */
+ void image_label(const Fl_Image *image) {
+ label(FL_IMAGE_LABEL, (const char *)image);
+ }
/**
Returns the menu item's labeltype.
diff --git a/FL/Fl_Multi_Label.H b/FL/Fl_Multi_Label.H
index ff46e32df..7c7f60a5a 100644
--- a/FL/Fl_Multi_Label.H
+++ b/FL/Fl_Multi_Label.H
@@ -1,7 +1,7 @@
//
// Multi-label header file for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2015 by Bill Spitzak and others.
+// Copyright 1998-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -22,51 +22,57 @@ struct Fl_Menu_Item;
/** Allows a mixed text and/or graphics label to be applied to an Fl_Menu_Item or Fl_Widget.
- Most regular FLTK widgets now support the ability to associate both images and text
- with a label but some special cases, notably the non-widget Fl_Menu_Item objects, do not.
- Fl_Multi_Label may be used to create menu items that have an icon and text, which would
- not normally be possible for an Fl_Menu_Item.
- For example, Fl_Multi_Label is used in the New->Code submenu in fluid, and others.
+ Most regular FLTK widgets now support the ability to associate both images and text
+ with a label but some special cases, notably the non-widget Fl_Menu_Item objects, do not.
+ Fl_Multi_Label may be used to create menu items that have an icon and text, which would
+ not normally be possible for an Fl_Menu_Item.
+ For example, Fl_Multi_Label is used in the New->Code submenu in fluid, and others.
- \image html Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label"
- \image latex Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label" width=4cm
+ \image html Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label"
+ \image latex Fl_Multi_Label-menu-item.png "Menu items with icons using Fl_Multi_Label" width=4cm
- Each Fl_Multi_Label holds two elements, labela and labelb; each may hold either a
- text label (const char*) or an image (Fl_Image*). When displayed, labela is drawn first
- and labelb is drawn immediately to its right.
+ Each Fl_Multi_Label holds two elements, \p labela and \p labelb; each may hold either a
+ text label (const char*) or an image (Fl_Image*). When displayed, \p labela is drawn first
+ and \p labelb is drawn immediately to its right.
- More complex labels might be constructed by setting labelb as another Fl_Multi_Label and
- thus chaining up a series of label elements.
+ More complex labels can be constructed by setting labelb as another Fl_Multi_Label and
+ thus chaining up a series of label elements.
- When assigning a label element to one of labela or labelb, they should be explicitly cast
- to (const char*) if they are not of that type already.
+ When assigning a label element to one of \p labela or \p labelb, they should be
+ explicitly cast to (const char*) if they are not of that type already.
- Example Use: Fl_Menu_Bar
- \code
- Fl_Pixmap *image = new Fl_Pixmap(..); // image for menu item; any Fl_Image based widget
- Fl_Menu_Bar *menu = new Fl_Menu_Bar(..); // can be any Fl_Menu_ oriented widget (Fl_Choice, Fl_Menu_Button..)
+ \note An Fl_Multi_Label object and all its components (label text, images, chained
+ Fl_Multi_Label's and their linked objects) must exist during the lifetime of the
+ widget or menu item they are assigned to. It is the responsibility of the user's
+ code to release these linked objects if necessary after the widget or menu is deleted.
- // Create a menu item
- int i = menu->add("File/New", ..);
- Fl_Menu_Item *item = (Fl_Menu_Item*)&(menu->menu()[i]);
+ Example Use: Fl_Menu_Bar
+ \code
+ Fl_Pixmap *image = new Fl_Pixmap(..); // image for menu item; any Fl_Image based widget
+ Fl_Menu_Bar *menu = new Fl_Menu_Bar(..); // can be any Fl_Menu_ oriented widget (Fl_Choice, Fl_Menu_Button..)
- // Create a multi label, assign it an image + text
- Fl_Multi_Label *ml = new Fl_Multi_Label;
+ // Create a menu item
+ int i = menu->add("File/New", ..);
+ Fl_Menu_Item *item = (Fl_Menu_Item*)&(menu->menu()[i]);
- // Left side of label is an image
- ml->typea = FL_IMAGE_LABEL;
- ml->labela = (const char*)image; // any Fl_Image widget: Fl_Pixmap, Fl_PNG_Image, etc..
+ // Create a multi label, assign it an image + text
+ Fl_Multi_Label *ml = new Fl_Multi_Label;
- // Right side of label is label text
- ml->typeb = FL_NORMAL_LABEL;
- ml->labelb = item->label();
+ // Left side of label is an image
+ ml->typea = FL_IMAGE_LABEL;
+ ml->labela = (const char*)image; // any Fl_Image widget: Fl_Pixmap, Fl_PNG_Image, etc..
- // Assign the multilabel to the menu item
- ml->label(item);
- \endcode
+ // Right side of label is label text
+ ml->typeb = FL_NORMAL_LABEL;
+ ml->labelb = item->label();
- \see Fl_Label and Fl_Labeltype and examples/howto-menu-with-images.cxx
- */
+ // Assign the multilabel to the menu item
+ // ml->label(item); // deprecated since 1.4.0; backwards compatible with 1.3.x
+ item->label(ml); // new method since 1.4.0
+ \endcode
+
+ \see Fl_Label and Fl_Labeltype and examples/howto-menu-with-images.cxx
+*/
struct FL_EXPORT Fl_Multi_Label {
/** Holds the "leftmost" of the two elements in the composite label.
Typically this would be assigned either a text string (const char*),
@@ -87,9 +93,10 @@ struct FL_EXPORT Fl_Multi_Label {
if "chaining" multiple Fl_Multi_Label elements together. */
uchar typeb;
- /** This method is used to associate a Fl_Multi_Label with a Fl_Widget. */
+ // This method is used to associate a Fl_Multi_Label with a Fl_Widget.
void label(Fl_Widget*);
- /** This method is used to associate a Fl_Multi_Label with a Fl_Menu_Item. */
+
+ // This method is used to associate a Fl_Multi_Label with a Fl_Menu_Item.
void label(Fl_Menu_Item*);
};
diff --git a/examples/howto-menu-with-images.cxx b/examples/howto-menu-with-images.cxx
index e0be5cad4..a5f7e70c0 100644
--- a/examples/howto-menu-with-images.cxx
+++ b/examples/howto-menu-with-images.cxx
@@ -1,10 +1,8 @@
//
-// vim: autoindent tabstop=2 shiftwidth=2 expandtab softtabstop=2 filetype=cpp
-//
-// How to use Fl_Multi_Label to make menu items with images and labels.
+// How to use Fl_Multi_Label to make menu items with images and labels.
//
// Copyright 2017 Greg Ercolano.
-// Copyright 1998-2021 by Bill Spitzak and others.
+// Copyright 1998-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -28,6 +26,8 @@
#include <FL/Fl_Pixmap.H>
#include <FL/fl_message.H>
+#include <stdlib.h> // free()
+
// Document icon
static const char *L_document_xpm[] = {
"13 11 3 1",
@@ -120,14 +120,20 @@ int AddItemToMenu(Fl_Menu_ *menu, // menu to add item to
// Right side of label is text
ml->typeb = FL_NORMAL_LABEL;
- ml->labelb = item->label();
+ ml->labelb = item->label(); // transfers "ownership" to ml
// Assign multilabel to item.
- // Note: There are two documented ways to achieve this. Both of them
- // are supported, but one of them is commented out intentionally.
-
- // item->label(FL_MULTI_LABEL, (const char *)ml);
- ml->label(item);
+ // There are three documented ways to achieve this. All of them are still
+ // supported but two of them are deprecated (see docs and comments below).
+ // The recommended way is to use Fl_Menu_Item::multi_label(Fl_Multi_Label *)
+ // which was added in FLTK 1.4.0 and sets the correct labeltype().
+ // All of these statements overwrite the old label (pointer) whose
+ // ownership has been "transferred" to the Fl_Multi_Label (correct).
+ // The old label is not released (as documented).
+
+ // ml->label(item); // deprecated (1.3.x)
+ // item->label(FL_MULTI_LABEL, (const char *)ml); // deprecated (1.3.x)
+ item->multi_label(ml); // new since 1.4.0
return i;
}
@@ -151,29 +157,37 @@ void CreateMenuItems(Fl_Menu_* menu) {
// This shows why you need Fl_Multi_Label; the item->label()
// gets clobbered by the item->image() setting.
//
+ // In the following lines 'menu->add(...)' assigns a duplicated label
+ // string which must be released prior to assigning an image to the label
+ // with 'item->image()'.
+ // This is "not nice" but it prevents memory leaks (see GitHub Issue #875).
+
int i;
Fl_Menu_Item *item;
i = menu->add("Images/One", 0, Menu_CB, (void*)"One");
item = (Fl_Menu_Item*)&(menu->menu()[i]);
- item->image(L_document_pixmap); // note: this clobbers the item's label()
+ free((void*)item->label());
+ item->image(L_document_pixmap);
i = menu->add("Images/Two", 0, Menu_CB, (void*)"Two");
item = (Fl_Menu_Item*)&(menu->menu()[i]);
+ free((void*)item->label());
item->image(L_folder_pixmap);
i = menu->add("Images/Three", 0, Menu_CB, (void*)"Three");
item = (Fl_Menu_Item*)&(menu->menu()[i]);
+ free((void*)item->label());
item->image(L_redx_pixmap);
}
-int main() {
+int main(int argc, char **argv) {
Fl_Double_Window *win = new Fl_Double_Window(400, 400, "Menu items with images");
win->tooltip("Right click on window background\nfor popup menu");
// Help message
Fl_Box *box = new Fl_Box(100,100,200,200);
- box->copy_label(win->tooltip());
+ box->label(win->tooltip()); // no need to copy_label() because it's static
box->align(FL_ALIGN_CENTER|FL_ALIGN_INSIDE);
// Menu bar
@@ -192,12 +206,11 @@ int main() {
// TODO: Show complex labels with Fl_Multi_Label. From docs:
//
- // "More complex labels might be constructed by setting labelb as another
+ // "More complex labels can be constructed by setting labelb as another
// Fl_Multi_Label and thus chaining up a series of label elements."
- //
win->end();
win->resizable(win);
- win->show();
+ win->show(argc, argv);
return Fl::run();
}
diff --git a/src/Fl_Multi_Label.cxx b/src/Fl_Multi_Label.cxx
index 72074bc12..29bbcfe61 100644
--- a/src/Fl_Multi_Label.cxx
+++ b/src/Fl_Multi_Label.cxx
@@ -1,7 +1,7 @@
//
// Multi-label widget for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2017 by Bill Spitzak and others.
+// Copyright 1998-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -60,10 +60,63 @@ Fl_Labeltype fl_define_FL_MULTI_LABEL() {
return _FL_MULTI_LABEL;
}
+/**
+ Associate an Fl_Multi_Label with an Fl_Widget.
+
+ This method uses Fl_Widget::label(Fl_Labeltype, const char *) internally
+ to set the \e label of the widget, i.e. it stores a \e pointer to the
+ Fl_Multi_Label object (\e this).
+ An existing label that has been set using Fl_Widget::copy_label() will be
+ released prior to the assignment of the new label.
+
+ This sets the type of the widget's label to \_FL_MULTI_LABEL - note the
+ leading underscore ('_').
+
+ There is no way to use a method like Fl_Widget::copy_label() that transfers
+ ownership of the Fl_Multi_Label and its linked objects (images, text, and
+ chained Fl_Multi_Label's) to the widget.
+
+ The Fl_Multi_Label and all linked images, text labels, or chained Fl_Multi_Label
+ objects must exist during the lifetime of the widget and will not be released
+ when the widget is destroyed.
+
+ \note The user's code is responsible for releasing the Fl_Multi_Label and
+ all linked objects (images, text, chained Fl_Multi_Label's) after the
+ widget has been deleted. This may cause memory leaks if Fl_Multi_Label
+ is used and reassigned w/o releasing the objects assigned to it.
+*/
void Fl_Multi_Label::label(Fl_Widget* o) {
o->label(FL_MULTI_LABEL, (const char*)this); // calls fl_define_FL_MULTI_LABEL()
}
+/**
+ Associate an Fl_Multi_Label with an Fl_Menu_Item.
+
+ This uses Fl_Menu_Item::label(Fl_Labeltype a, const char *b) internally to
+ set the \e label and the label type of the menu item, i.e. it stores a
+ \e pointer to the Fl_Multi_Label object (\e this).
+ An existing label (pointer) will be overwritten.
+
+ This sets the type of the menu item's label to \_FL_MULTI_LABEL - note the
+ leading underscore ('_').
+
+ There is no way to use a method like Fl_Widget::copy_label() that transfers
+ ownership of the Fl_Multi_Label and its linked objects (images, text, and
+ chained Fl_Multi_Label's) to the menu item.
+
+ The Fl_Multi_Label and all linked images, text labels, or chained
+ Fl_Multi_Label objects must exist during the lifetime of the menu and
+ will not be released when the menu item is destroyed.
+
+ \note The user's code is responsible for releasing the Fl_Multi_Label and
+ all linked objects (images, text, chained Fl_Multi_Label's) after the
+ menu has been deleted. This may cause memory leaks if Fl_Multi_Label
+ is used and reassigned w/o releasing the objects assigned to it.
+
+ \deprecated since 1.4.0: please use Fl_Menu_Item::label(Fl_Multi_Label *)
+
+ \see Fl_Menu_Item::label(Fl_Multi_Label *)
+*/
void Fl_Multi_Label::label(Fl_Menu_Item* o) {
o->label(FL_MULTI_LABEL, (const char*)this); // calls fl_define_FL_MULTI_LABEL()
}