diff options
| author | Manolo Gouy <Manolo> | 2015-12-01 18:40:51 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2015-12-01 18:40:51 +0000 |
| commit | 30e572985b24eb685e3d9eb0112017c4fc318b4d (patch) | |
| tree | 7e48f2e33eb0ebfa55df85aa6c3a9034cde5db42 | |
| parent | 82f68ac756d17c66d6b4aeeb0b0eef7bb8642dc2 (diff) | |
Make clear in the doc that methods Fl_Gl_Window::pixel_w() and pixel_h()
dynamically adjust to windows moved between high and low resolution displays.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10944 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
| -rw-r--r-- | FL/Fl_Gl_Window.H | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/FL/Fl_Gl_Window.H b/FL/Fl_Gl_Window.H index 78d3e3ab6..e8bd11aff 100644 --- a/FL/Fl_Gl_Window.H +++ b/FL/Fl_Gl_Window.H @@ -234,16 +234,18 @@ public: int pixel_h(); #else /** Gives the window width in OpenGL pixels. - Generally identical with the result of the w() function, but on macintosh computers - with a 'retina' display, and if Fl::use_high_res_GL(bool) is set to true, - pixel_w() returns 2 * w(). + Generally identical with the result of the w() function, but for a window mapped to + an Apple 'retina' display, and if Fl::use_high_res_GL(bool) is set to true, + pixel_w() returns 2 * w(). This method detects when the window has been moved + between low and high resolution displays and automatically adjusts the returned value. \version 1.3.4 */ int pixel_w() { return w(); } /** Gives the window height in OpenGL pixels. - Generally identical with the result of the h() function, but on macintosh computers - with a 'retina' display, and if Fl::use_high_res_GL(bool) is set to true, - pixel_h() returns 2 * h(). + Generally identical with the result of the h() function, but for a window mapped to + an Apple 'retina' display, and if Fl::use_high_res_GL(bool) is set to true, + pixel_h() returns 2 * h(). This method detects when the window has been moved + between low and high resolution displays and automatically adjusts the returned value. \version 1.3.4 */ int pixel_h() { return h(); } |
