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authorAlbrecht Schlosser <albrechts.fltk@online.de>2024-03-15 20:42:42 +0100
committerAlbrecht Schlosser <albrechts.fltk@online.de>2024-03-15 20:42:42 +0100
commit8b094e8af3215bed1c3c3c662e4b93163dac6bbc (patch)
tree4bfe94e43074e774cfe71186a467fabcd328406e
parentb3e1df35848003952369f8cbf05cdd41ae62d839 (diff)
Fix a bunch of compiler warnings, particularly for old compilers
Works now much better with old C99 and C++98 standard compilers. Fixed: C++ comments in C files and headers included by C files. There are still some warnings with C90 though but these would be hard to fix and left as-is for now. test/fractals.cxx: some arrays were too small by 1, or the compiler warned at least (false positive?). Anyway, it's fixed now.
-rw-r--r--FL/fl_attr.h12
-rw-r--r--FL/platform_types.h2
-rw-r--r--src/flstring.h4
-rw-r--r--src/numericsort.c1
-rw-r--r--src/xutf8/utf8Wrap.c2
-rw-r--r--test/fractals.cxx19
6 files changed, 20 insertions, 20 deletions
diff --git a/FL/fl_attr.h b/FL/fl_attr.h
index 66e59c681..52b350754 100644
--- a/FL/fl_attr.h
+++ b/FL/fl_attr.h
@@ -146,7 +146,7 @@
// -- nothing yet --
-#endif // __clang__
+#endif /* __clang__ */
/*
@@ -162,19 +162,19 @@
#define __fl_attr(x) __attribute__ (x)
#endif
-#if FL_GCC_VERSION > 40500 // gcc 4.5.0
+#if FL_GCC_VERSION > 40500 /* gcc 4.5.0 */
#ifndef FL_DEPRECATED
#define FL_DEPRECATED(msg, func) func __attribute__((deprecated(msg)))
#endif
-#endif // gcc 4.5.0
+#endif /* gcc 4.5.0 */
-#if FL_GCC_VERSION > 30100 // gcc 3.1.0
+#if FL_GCC_VERSION > 30100 /* gcc 3.1.0 */
#ifndef FL_DEPRECATED
#define FL_DEPRECATED(msg, func) func __attribute__((deprecated))
#endif
-#endif // gcc 3.1.0
+#endif /* gcc 3.1.0 */
-#endif // __GNUC__
+#endif /* __GNUC__ */
/*
diff --git a/FL/platform_types.h b/FL/platform_types.h
index 71c412abb..c6c00974b 100644
--- a/FL/platform_types.h
+++ b/FL/platform_types.h
@@ -138,7 +138,7 @@ extern FL_EXPORT int fl_control_modifier();
#endif /* FL_PLATFORM_TYPES_H */
-// This is currently the same for all platforms, but may change in the future
+/* This is currently the same for all platforms but may change in the future */
struct Fl_Timestamp_t {
time_t sec;
int usec;
diff --git a/src/flstring.h b/src/flstring.h
index e4c7ea491..04199d13e 100644
--- a/src/flstring.h
+++ b/src/flstring.h
@@ -82,8 +82,8 @@ FL_EXPORT extern size_t fl_strlcat(char *, const char *, size_t);
# define strlcat fl_strlcat
# endif /* !HAVE_STRLCAT */
-// promoted to <FL/fl_string_functions.h>
-//FL_EXPORT extern size_t fl_strlcpy(char *, const char *, size_t);
+/* promoted to <FL/fl_string_functions.h> */
+/* FL_EXPORT extern size_t fl_strlcpy(char *, const char *, size_t); */
# ifndef HAVE_STRLCPY
# define strlcpy fl_strlcpy
# endif /* !HAVE_STRLCPY */
diff --git a/src/numericsort.c b/src/numericsort.c
index bf73bb927..244f0334d 100644
--- a/src/numericsort.c
+++ b/src/numericsort.c
@@ -73,7 +73,6 @@ static int numericsort(struct dirent **A, struct dirent **B, int cs) {
}
if (a >= end_a) break;
- //a++; b++;
}
}
if (!ret) return 0;
diff --git a/src/xutf8/utf8Wrap.c b/src/xutf8/utf8Wrap.c
index 5ca8f25d4..4a2b45bb6 100644
--- a/src/xutf8/utf8Wrap.c
+++ b/src/xutf8/utf8Wrap.c
@@ -37,7 +37,7 @@
*/
/* The ARM header files have a bug by not taking into account that ARM cpu
- * likes packing to 4 bytes. This little trick defines our own version of
+ * likes padding to 4 bytes. This little trick defines our own version of
* XChar2b which does not have this problem
*/
diff --git a/test/fractals.cxx b/test/fractals.cxx
index b680d3d0d..bbdde0569 100644
--- a/test/fractals.cxx
+++ b/test/fractals.cxx
@@ -5,7 +5,7 @@
// demonstrate how to add FLTK controls to a GLUT program. The GLUT
// code is unchanged except for the end (search for FLTK to find changes).
//
-// Copyright 1998-2016 by Bill Spitzak and others.
+// Copyright 1998-2024 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -77,6 +77,7 @@ typedef enum { NOTALLOWED, MOUNTAIN, TREE, ISLAND, BIGMTN, STEM, LEAF,
MOUNTAIN_MAT, WATER_MAT, LEAF_MAT, TREE_MAT, STEMANDLEAVES,
AXES } DisplayLists;
+// Note: MAXLEVEL is the highest level, range is 0..MAXLEVEL
#define MAXLEVEL 8
int Rebuild = 1, /* Rebuild display list in next display? */
@@ -146,11 +147,11 @@ float xzslope(float v1[3], float v2[3])
/************************ MOUNTAIN STUFF ***********************/
/***************************************************************/
-GLfloat DispFactor[MAXLEVEL]; /* Array of what to multiply random number
- by for a given level to get midpoint
- displacement */
-GLfloat DispBias[MAXLEVEL]; /* Array of what to add to random number
- before multiplying it by DispFactor */
+GLfloat DispFactor[MAXLEVEL + 1]; /* Array of what to multiply random number
+ by for a given level to get midpoint
+ displacement */
+GLfloat DispBias[MAXLEVEL + 1]; /* Array of what to add to random number
+ before multiplying it by DispFactor */
#define NUMRANDS 191
float RandTable[NUMRANDS]; /* hash table of random numbers so we can
@@ -233,9 +234,9 @@ void FMR(GLfloat v1[3], GLfloat v2[3], GLfloat v3[3], int level)
void FractalMountain(GLfloat v1[3], GLfloat v2[3], GLfloat v3[3],
int pegged[3])
{
- GLfloat lengths[MAXLEVEL];
- GLfloat fraction[8] = { 0.3f, 0.3f, 0.4f, 0.2f, 0.3f, 0.2f, 0.4f, 0.4f };
- GLfloat bias[8] = { 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f };
+ GLfloat lengths[MAXLEVEL + 1];
+ GLfloat fraction[8] = { 0.3f, 0.3f, 0.4f, 0.2f, 0.3f, 0.2f, 0.4f, 0.4f };
+ GLfloat bias[8] = { 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f };
int i;
float avglen = (xzlength(v1, v2) +
xzlength(v2, v3) +