diff options
| -rw-r--r-- | FL/fl_attr.h | 12 | ||||
| -rw-r--r-- | FL/platform_types.h | 2 | ||||
| -rw-r--r-- | src/flstring.h | 4 | ||||
| -rw-r--r-- | src/numericsort.c | 1 | ||||
| -rw-r--r-- | src/xutf8/utf8Wrap.c | 2 | ||||
| -rw-r--r-- | test/fractals.cxx | 19 |
6 files changed, 20 insertions, 20 deletions
diff --git a/FL/fl_attr.h b/FL/fl_attr.h index 66e59c681..52b350754 100644 --- a/FL/fl_attr.h +++ b/FL/fl_attr.h @@ -146,7 +146,7 @@ // -- nothing yet -- -#endif // __clang__ +#endif /* __clang__ */ /* @@ -162,19 +162,19 @@ #define __fl_attr(x) __attribute__ (x) #endif -#if FL_GCC_VERSION > 40500 // gcc 4.5.0 +#if FL_GCC_VERSION > 40500 /* gcc 4.5.0 */ #ifndef FL_DEPRECATED #define FL_DEPRECATED(msg, func) func __attribute__((deprecated(msg))) #endif -#endif // gcc 4.5.0 +#endif /* gcc 4.5.0 */ -#if FL_GCC_VERSION > 30100 // gcc 3.1.0 +#if FL_GCC_VERSION > 30100 /* gcc 3.1.0 */ #ifndef FL_DEPRECATED #define FL_DEPRECATED(msg, func) func __attribute__((deprecated)) #endif -#endif // gcc 3.1.0 +#endif /* gcc 3.1.0 */ -#endif // __GNUC__ +#endif /* __GNUC__ */ /* diff --git a/FL/platform_types.h b/FL/platform_types.h index 71c412abb..c6c00974b 100644 --- a/FL/platform_types.h +++ b/FL/platform_types.h @@ -138,7 +138,7 @@ extern FL_EXPORT int fl_control_modifier(); #endif /* FL_PLATFORM_TYPES_H */ -// This is currently the same for all platforms, but may change in the future +/* This is currently the same for all platforms but may change in the future */ struct Fl_Timestamp_t { time_t sec; int usec; diff --git a/src/flstring.h b/src/flstring.h index e4c7ea491..04199d13e 100644 --- a/src/flstring.h +++ b/src/flstring.h @@ -82,8 +82,8 @@ FL_EXPORT extern size_t fl_strlcat(char *, const char *, size_t); # define strlcat fl_strlcat # endif /* !HAVE_STRLCAT */ -// promoted to <FL/fl_string_functions.h> -//FL_EXPORT extern size_t fl_strlcpy(char *, const char *, size_t); +/* promoted to <FL/fl_string_functions.h> */ +/* FL_EXPORT extern size_t fl_strlcpy(char *, const char *, size_t); */ # ifndef HAVE_STRLCPY # define strlcpy fl_strlcpy # endif /* !HAVE_STRLCPY */ diff --git a/src/numericsort.c b/src/numericsort.c index bf73bb927..244f0334d 100644 --- a/src/numericsort.c +++ b/src/numericsort.c @@ -73,7 +73,6 @@ static int numericsort(struct dirent **A, struct dirent **B, int cs) { } if (a >= end_a) break; - //a++; b++; } } if (!ret) return 0; diff --git a/src/xutf8/utf8Wrap.c b/src/xutf8/utf8Wrap.c index 5ca8f25d4..4a2b45bb6 100644 --- a/src/xutf8/utf8Wrap.c +++ b/src/xutf8/utf8Wrap.c @@ -37,7 +37,7 @@ */ /* The ARM header files have a bug by not taking into account that ARM cpu - * likes packing to 4 bytes. This little trick defines our own version of + * likes padding to 4 bytes. This little trick defines our own version of * XChar2b which does not have this problem */ diff --git a/test/fractals.cxx b/test/fractals.cxx index b680d3d0d..bbdde0569 100644 --- a/test/fractals.cxx +++ b/test/fractals.cxx @@ -5,7 +5,7 @@ // demonstrate how to add FLTK controls to a GLUT program. The GLUT // code is unchanged except for the end (search for FLTK to find changes). // -// Copyright 1998-2016 by Bill Spitzak and others. +// Copyright 1998-2024 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this @@ -77,6 +77,7 @@ typedef enum { NOTALLOWED, MOUNTAIN, TREE, ISLAND, BIGMTN, STEM, LEAF, MOUNTAIN_MAT, WATER_MAT, LEAF_MAT, TREE_MAT, STEMANDLEAVES, AXES } DisplayLists; +// Note: MAXLEVEL is the highest level, range is 0..MAXLEVEL #define MAXLEVEL 8 int Rebuild = 1, /* Rebuild display list in next display? */ @@ -146,11 +147,11 @@ float xzslope(float v1[3], float v2[3]) /************************ MOUNTAIN STUFF ***********************/ /***************************************************************/ -GLfloat DispFactor[MAXLEVEL]; /* Array of what to multiply random number - by for a given level to get midpoint - displacement */ -GLfloat DispBias[MAXLEVEL]; /* Array of what to add to random number - before multiplying it by DispFactor */ +GLfloat DispFactor[MAXLEVEL + 1]; /* Array of what to multiply random number + by for a given level to get midpoint + displacement */ +GLfloat DispBias[MAXLEVEL + 1]; /* Array of what to add to random number + before multiplying it by DispFactor */ #define NUMRANDS 191 float RandTable[NUMRANDS]; /* hash table of random numbers so we can @@ -233,9 +234,9 @@ void FMR(GLfloat v1[3], GLfloat v2[3], GLfloat v3[3], int level) void FractalMountain(GLfloat v1[3], GLfloat v2[3], GLfloat v3[3], int pegged[3]) { - GLfloat lengths[MAXLEVEL]; - GLfloat fraction[8] = { 0.3f, 0.3f, 0.4f, 0.2f, 0.3f, 0.2f, 0.4f, 0.4f }; - GLfloat bias[8] = { 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f }; + GLfloat lengths[MAXLEVEL + 1]; + GLfloat fraction[8] = { 0.3f, 0.3f, 0.4f, 0.2f, 0.3f, 0.2f, 0.4f, 0.4f }; + GLfloat bias[8] = { 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f, 0.1f }; int i; float avglen = (xzlength(v1, v2) + xzlength(v2, v3) + |
