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authorAlbrecht Schlosser <albrechts.fltk@online.de>2016-07-09 17:14:22 +0000
committerAlbrecht Schlosser <albrechts.fltk@online.de>2016-07-09 17:14:22 +0000
commitd1b9d1032f8ec819ade30643f21f44fe81bd47e5 (patch)
tree982e38fdb1ef7628c26afa2df9c24c79cefb91c3
parent05d60bd29d05289609c9a0f14c47e36c31ac61ae (diff)
Documentation fixes and clarifications.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11802 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
-rw-r--r--FL/Fl_Menu_.H38
-rw-r--r--FL/Fl_Menu_Bar.H60
-rw-r--r--src/Fl_Menu_.cxx14
-rw-r--r--src/Fl_Menu_add.cxx64
4 files changed, 98 insertions, 78 deletions
diff --git a/FL/Fl_Menu_.H b/FL/Fl_Menu_.H
index c609e7a8d..239258669 100644
--- a/FL/Fl_Menu_.H
+++ b/FL/Fl_Menu_.H
@@ -3,7 +3,7 @@
//
// Menu base class header file for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -29,24 +29,24 @@
/**
Base class of all widgets that have a menu in FLTK.
- Currently FLTK provides you with
- Fl_Menu_Button, Fl_Menu_Bar, and Fl_Choice.
-
- <P>The class contains a pointer to an array of structures of type Fl_Menu_Item. The
- array may either be supplied directly by the user program, or it may
+
+ Currently FLTK provides you with Fl_Menu_Button, Fl_Menu_Bar, and Fl_Choice.
+
+ The class contains a pointer to an array of structures of type Fl_Menu_Item.
+ The array may either be supplied directly by the user program, or it may
be "private": a dynamically allocated array managed by the Fl_Menu_.
When the user clicks a menu item, value() is set to that item
and then:
- - If the Fl_Menu_Item has a callback set, that callback
- is invoked with any userdata configured for it.
- (The Fl_Menu_ widget's callback is NOT invoked.
+ - If the Fl_Menu_Item has a callback set, that callback
+ is invoked with any userdata configured for it.
+ (The Fl_Menu_ widget's callback is NOT invoked.)
- - For any Fl_Menu_Items that \b don't have a callback set,
- the Fl_Menu_ widget's callback is invoked with any userdata
- configured for it. The callback can determine which item
- was picked using value(), mvalue(), item_pathname(), etc.
+ - For any Fl_Menu_Items that \b don't have a callback set,
+ the Fl_Menu_ widget's callback is invoked with any userdata
+ configured for it. The callback can determine which item
+ was picked using value(), mvalue(), item_pathname(), etc.
*/
class FL_EXPORT Fl_Menu_ : public Fl_Widget {
@@ -106,12 +106,12 @@ public:
}
\endcode
- */
+ */
const Fl_Menu_Item *menu() const {return menu_;}
void menu(const Fl_Menu_Item *m);
void copy(const Fl_Menu_Item *m, void* user_data = 0);
int insert(int index, const char*, int shortcut, Fl_Callback*, void* = 0, int = 0);
- int add(const char*, int shortcut, Fl_Callback*, void* = 0, int = 0);
+ int add(const char*, int shortcut, Fl_Callback*, void* = 0, int = 0); // see src/Fl_Menu_add.cxx
/** See int Fl_Menu_::add(const char* label, int shortcut, Fl_Callback*, void *user_data=0, int flags=0) */
int add(const char* a, const char* b, Fl_Callback* c, void* d = 0, int e = 0) {
return add(a,fl_old_shortcut(b),c,d,e);
@@ -127,7 +127,7 @@ public:
int clear_submenu(int index);
void replace(int,const char *);
void remove(int);
- /** Changes the shortcut of item i to n. */
+ /** Changes the shortcut of item \p i to \p s. */
void shortcut(int i, int s) {menu_[i].shortcut(s);}
/** Sets the flags of item i. For a list of the flags, see Fl_Menu_Item. */
void mode(int i,int fl) {menu_[i].flags = fl;}
@@ -166,9 +166,9 @@ public:
/**
This box type is used to surround the currently-selected items in the
- menus. If this is FL_NO_BOX then it acts like
- FL_THIN_UP_BOX and selection_color() acts like
- FL_WHITE, for back compatibility.
+ menus. If this is FL_NO_BOX then it acts like
+ FL_THIN_UP_BOX and selection_color() acts like
+ FL_WHITE, for back compatibility.
*/
Fl_Boxtype down_box() const {return (Fl_Boxtype)down_box_;}
/** See Fl_Boxtype Fl_Menu_::down_box() const */
diff --git a/FL/Fl_Menu_Bar.H b/FL/Fl_Menu_Bar.H
index 98127e33c..dcb76652a 100644
--- a/FL/Fl_Menu_Bar.H
+++ b/FL/Fl_Menu_Bar.H
@@ -3,7 +3,7 @@
//
// Menu bar header file for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -29,35 +29,39 @@
put this widget along the top edge of your window. The height of the
widget should be 30 for the menu titles to draw correctly with the
default font.
- <P>The items on the bar and the menus they bring up are defined by a
- single Fl_Menu_Item
- array. Because a Fl_Menu_Item array defines a hierarchy, the
+
+ The items on the bar and the menus they bring up are defined by a
+ single Fl_Menu_Item array.
+ Because a Fl_Menu_Item array defines a hierarchy, the
top level menu defines the items in the menubar, while the submenus
define the pull-down menus. Sub-sub menus and lower pop up to the right
- of the submenus. </P>
- <P ALIGN=CENTER>\image html menubar.png</P>
+ of the submenus.
+
+ \image html menubar.png
\image latex menubar.png " menubar" width=12cm
- <P>If there is an item in the top menu that is not a title of a
+
+ If there is an item in the top menu that is not a title of a
submenu, then it acts like a "button" in the menubar. Clicking on it
- will pick it. </P>
+ will pick it.
When the user clicks a menu item, value() is set to that item
and then:
- - The item's callback is done if one has been set; the
- Fl_Menu_Bar is passed as the Fl_Widget* argument,
- along with any userdata configured for the callback.
+ - The item's callback is done if one has been set; the
+ Fl_Menu_Bar is passed as the Fl_Widget* argument,
+ along with any userdata configured for the callback.
- - If the item does not have a callback, the Fl_Menu_Bar's callback
- is done instead, along with any userdata configured for the callback.
- The callback can determine which item was picked using
- value(), mvalue(), item_pathname(), etc.
+ - If the item does not have a callback, the Fl_Menu_Bar's callback
+ is done instead, along with any userdata configured for the callback.
+ The callback can determine which item was picked using
+ value(), mvalue(), item_pathname(), etc.
- <P>Submenus will also pop up in response to shortcuts indicated by
+ Submenus will also pop up in response to shortcuts indicated by
putting a '&' character in the name field of the menu item. If you put a
'&' character in a top-level "button" then the shortcut picks it. The
- '&' character in submenus is ignored until the menu is popped up. </P>
- <P>Typing the shortcut() of any of the menu items will cause
+ '&' character in submenus is ignored until the menu is popped up.
+
+ Typing the shortcut() of any of the menu items will cause
callbacks exactly the same as when you pick the item with the mouse.
*/
class FL_EXPORT Fl_Menu_Bar : public Fl_Menu_ {
@@ -66,20 +70,24 @@ protected:
public:
int handle(int);
/**
- Creates a new Fl_Menu_Bar widget using the given position,
+ Creates a new Fl_Menu_Bar widget using the given position,
size, and label string. The default boxtype is FL_UP_BOX.
- <P>The constructor sets menu() to NULL. See
- Fl_Menu_ for the methods to set or change the menu. </P>
- <P>labelsize(), labelfont(), and labelcolor()
+
+ The constructor sets menu() to NULL. See
+ Fl_Menu_ for the methods to set or change the menu.
+
+ labelsize(), labelfont(), and labelcolor()
are used to control how the menubar items are drawn. They are
initialized from the Fl_Menu static variables, but you can
- change them if desired. </P>
- <P>label() is ignored unless you change align() to
+ change them if desired.
+
+ label() is ignored unless you change align() to
put it outside the menubar.
- <P>The destructor removes the Fl_Menu_Bar widget and all of its
+
+ The destructor removes the Fl_Menu_Bar widget and all of its
menu items.
*/
- Fl_Menu_Bar(int X, int Y, int W, int H,const char *l=0);
+ Fl_Menu_Bar(int X, int Y, int W, int H, const char *l=0);
};
#endif
diff --git a/src/Fl_Menu_.cxx b/src/Fl_Menu_.cxx
index 6ab3797a3..487641a36 100644
--- a/src/Fl_Menu_.cxx
+++ b/src/Fl_Menu_.cxx
@@ -3,7 +3,7 @@
//
// Common menu code for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -154,8 +154,8 @@ const Fl_Menu_Item * Fl_Menu_::find_item(const char *pathname) {
}
/**
- Find the index the menu array for given \p item.
-
+ Find the index into the menu array for a given \p item.
+
A way to convert a menu item pointer into an index.
Does \b not handle items that are in submenu pointers (FL_SUBMENU_POINTER).
@@ -175,7 +175,7 @@ const Fl_Menu_Item * Fl_Menu_::find_item(const char *pathname) {
if ( index == -1 ) { ..error.. }
\endcode
- \param item The *item to be found
+ \param[in] item The item to be found
\returns The index of the item, or -1 if not found.
\see menu()
*/
@@ -212,7 +212,7 @@ int Fl_Menu_::find_index(Fl_Callback *cb) const {
To get the menu item pointer for a pathname, use find_item()
- \param pathname The path and name of the menu item index to find
+ \param[in] pathname The path and name of the menu item to find
\returns The index of the matching item, or -1 if not found.
\see item_pathname()
@@ -254,7 +254,7 @@ int Fl_Menu_::find_index(const char *pathname) const {
internationalisation and a menu item can not be found using its label. This
search is also much faster.
- \param cb find the first item with this callback
+ \param[in] cb find the first item with this callback
\returns The item found, or NULL if not found
\see find_item(const char*)
*/
@@ -482,7 +482,7 @@ void Fl_Menu_::clear() {
is done to make a private array.
\warning Since this method can change the internal menu array, any menu
- item pointers or indecies the application may have cached can become
+ item pointers or indices the application may have cached can become
stale, and should be recalculated/refreshed.
\b Example:
diff --git a/src/Fl_Menu_add.cxx b/src/Fl_Menu_add.cxx
index 44aa34418..2406a383f 100644
--- a/src/Fl_Menu_add.cxx
+++ b/src/Fl_Menu_add.cxx
@@ -3,7 +3,7 @@
//
// Menu utilities for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2010 by Bill Spitzak and others.
+// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -94,10 +94,14 @@ static int compare(const char* a, const char* b) {
}
+/** Adds a menu item.
-/** Adds an item. The text is split at '/' characters to automatically
- produce submenus (actually a totally unnecessary feature as you can
- now add submenu titles directly by setting SUBMENU in the flags):
+ The text is split at '/' characters to automatically
+ produce submenus (actually a totally unnecessary feature as you can
+ now add submenu titles directly by setting FL_SUBMENU in the flags).
+
+ \returns the index into the menu() array, where the entry was added
+ \see Fl_Menu_Item::insert(int, const char*, int, Fl_Callback*, void*, int)
*/
int Fl_Menu_Item::add(
const char *mytext,
@@ -110,7 +114,6 @@ int Fl_Menu_Item::add(
}
-
/**
Inserts an item at position \p index.
@@ -122,12 +125,13 @@ int Fl_Menu_Item::add(
In all other aspects, the behavior of insert() is the same as add().
- \param index insert new items here
- \param mytext new label string, details see above
- \param sc keyboard shortcut for new item
- \param cb callback function for new item
- \param data user data for new item
- \param myflags menu flags as described in FL_Menu_Item
+ \param[in] index insert new items here
+ \param[in] mytext new label string, details see above
+ \param[in] sc keyboard shortcut for new item
+ \param[in] cb callback function for new item
+ \param[in] data user data for new item
+ \param[in] myflags menu flags as described in FL_Menu_Item
+
\returns the index into the menu() array, where the entry was added
*/
int Fl_Menu_Item::insert(
@@ -209,30 +213,33 @@ int Fl_Menu_Item::insert(
}
-
/**
Adds a new menu item.
-
- \param[in] label The text label for the menu item.
- \param[in] shortcut Optional keyboard shortcut that can be an int or string; (FL_CTRL+'a') or "^a". Default 0 if none.
- \param[in] callback Optional callback invoked when user clicks the item. Default 0 if none.
- \param[in] userdata Optional user data passed as an argument to the callback. Default 0 if none.
- \param[in] flags Optional flags that control the type of menu item; see below. Default is 0 for none.
- \returns The index into the menu() array, where the entry was added.
-
+
+ \param[in] label The text label for the menu item.
+ \param[in] shortcut Optional keyboard shortcut that can be an int or string:
+ (FL_CTRL+'a') or "^a". Default 0 if none.
+ \param[in] callback Optional callback invoked when user clicks the item.
+ Default 0 if none.
+ \param[in] userdata Optional user data passed as an argument to the callback.
+ Default 0 if none.
+ \param[in] flags Optional flags that control the type of menu item;
+ see below. Default is 0 for none.
+ \returns The index into the menu() array, where the entry was added.
+
\par Description
If the menu array was directly set with menu(x), then copy() is done
to make a private array.
\par
Since this method can change the internal menu array, any menu item
- pointers or indecies the application may have cached can become stale,
+ pointers or indices the application may have cached can become stale,
and should be recalculated/refreshed.
\par
A menu item's callback must not add() items to its parent menu during the callback.
<B>Detailed Description of Parameters</B>
\par label
- The menu item's label. This option is required.
+ The menu item's label. This argument is required and must not be NULL.
\par
The characters "&", "/", "\", and "_" are treated as special characters in the label string.
The "&" character specifies that the following character is an accelerator and will be underlined.
@@ -273,7 +280,7 @@ int Fl_Menu_Item::insert(
\endverbatim
\par
..where \<ascii_value\> is a decimal value representing an
- ascii character (eg. 97 is the ascii code for 'a'), and the optional
+ ASCII character (eg. 97 is the ascii code for 'a'), and the optional
prefixes enhance the value that follows. Multiple prefixes must
appear in the order below.
\par
@@ -313,6 +320,12 @@ int Fl_Menu_Item::insert(
FL_MENU_DIVIDER // Creates divider line below this item. Also ends a group of radio buttons.
\endcode
+ If FL_SUBMENU is set in an item's flags, then actually two items are added:
+ the first item is the menu item (submenu title), as expected, and the second
+ item is the submenu terminating item with the label and all other members
+ set to 0. If you add submenus with the 'path' technique, then the
+ corresponding submenu terminators (maybe more than one) are added as well.
+
\todo Raw integer shortcut needs examples.
Dependent on responses to http://fltk.org/newsgroups.php?gfltk.development+v:10086 and results of STR#2344
*/
@@ -321,7 +334,6 @@ int Fl_Menu_::add(const char *label,int shortcut,Fl_Callback *callback,void *use
}
-
/**
Inserts a new menu item at the specified \p index position.
@@ -351,8 +363,8 @@ int Fl_Menu_::add(const char *label,int shortcut,Fl_Callback *callback,void *use
\returns The index into the menu() array, where the entry was added.
\see add()
+*/
- */
int Fl_Menu_::insert(
int index,
const char *label,
@@ -365,7 +377,7 @@ int Fl_Menu_::insert(
if (this != fl_menu_array_owner) {
if (fl_menu_array_owner) {
Fl_Menu_* o = fl_menu_array_owner;
- // the previous owner get's its own correctly-sized array:
+ // the previous owner gets its own correctly-sized array:
int value_offset = (int) (o->value_-local_array);
int n = local_array_size;
Fl_Menu_Item* newMenu = o->menu_ = new Fl_Menu_Item[n];