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authorMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
commitf9039b2ae21988783feae9b362818e7923e82d14 (patch)
tree6d6fe3679d73448758f9794e7d4d4f6b22a4adad /FL/Fl_Light_Button.H
parent67e89232f9ba067825a158734a09e0fa21aacbe3 (diff)
Initial revision
git-svn-id: file:///fltk/svn/fltk/trunk@2 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL/Fl_Light_Button.H')
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diff --git a/FL/Fl_Light_Button.H b/FL/Fl_Light_Button.H
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+// Fl_Light_Button.H
+
+// Subclass of Fl_Button where the "box" indicates whether it is
+// pushed or not, and the "down box" is drawn small and square on
+// the left to indicate the current state.
+
+// The default down_box of zero draws a rectangle designed to look
+// just like Flame's buttons.
+
+#ifndef Fl_Light_Button_H
+#define Fl_Light_Button_H
+
+#include "Fl_Button.H"
+
+class Fl_Light_Button : public Fl_Button {
+protected:
+ virtual void draw();
+public:
+ virtual int handle(int);
+ Fl_Light_Button(int x,int y,int w,int h,const char *l = 0);
+};
+
+#endif