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diff --git a/FL/Fl_Light_Button.H b/FL/Fl_Light_Button.H
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+// Fl_Light_Button.H
+
+// Subclass of Fl_Button where the "box" indicates whether it is
+// pushed or not, and the "down box" is drawn small and square on
+// the left to indicate the current state.
+
+// The default down_box of zero draws a rectangle designed to look
+// just like Flame's buttons.
+
+#ifndef Fl_Light_Button_H
+#define Fl_Light_Button_H
+
+#include "Fl_Button.H"
+
+class Fl_Light_Button : public Fl_Button {
+protected:
+ virtual void draw();
+public:
+ virtual int handle(int);
+ Fl_Light_Button(int x,int y,int w,int h,const char *l = 0);
+};
+
+#endif