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| author | Fabien Costantini <fabien@onepost.net> | 2008-09-15 00:27:28 +0000 |
|---|---|---|
| committer | Fabien Costantini <fabien@onepost.net> | 2008-09-15 00:27:28 +0000 |
| commit | fdcfef214e67b0b1162ef4098ba960efd7049523 (patch) | |
| tree | ec879deb42fe1fbf3ec5a93cf2d7227cf09ed25e /FL/Fl_Menu_Bar.H | |
| parent | e760e8a6e7335ab0689686b907dcafe94aa168db (diff) | |
Doxygen documentation WP7 Done. Fl_Menu_Item was a real pain to doxyfy.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6248 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL/Fl_Menu_Bar.H')
| -rw-r--r-- | FL/Fl_Menu_Bar.H | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/FL/Fl_Menu_Bar.H b/FL/Fl_Menu_Bar.H index 42c7d2949..074821838 100644 --- a/FL/Fl_Menu_Bar.H +++ b/FL/Fl_Menu_Bar.H @@ -30,11 +30,50 @@ #include "Fl_Menu_.H" +/** + This widget provides a standard menubar interface. Usually you will + put this widget along the top edge of your window. The height of the + widget should be 30 for the menu titles to draw correctly with the + default font. + <P>The items on the bar and the menus they bring up are defined by a + single Fl_Menu_Item + array. Because a Fl_Menu_Item array defines a hierarchy, the + top level menu defines the items in the menubar, while the submenus + define the pull-down menus. Sub-sub menus and lower pop up to the right + of the submenus. </P> + <P ALIGN=CENTER>\image html src=</P> + <P>If there is an item in the top menu that is not a title of a + submenu, then it acts like a "button" in the menubar. Clicking on it + will pick it. </P> + <P>When the user picks an item off the menu, the item's callback is + done with the menubar as the Fl_Widget* argument. If the item + does not have a callback the menubar's callback is done instead. </P> + <P>Submenus will also pop up in response to shortcuts indicated by + putting a '&' character in the name field of the menu item. If you put a + '&' character in a top-level "button" then the shortcut picks it. The + '&' character in submenus is ignored until the menu is popped up. </P> + <P>Typing the shortcut() of any of the menu items will cause + callbacks exactly the same as when you pick the item with the mouse. +*/ class FL_EXPORT Fl_Menu_Bar : public Fl_Menu_ { protected: void draw(); public: int handle(int); + /** + Creates a new Fl_Menu_Bar widget using the given position, + size, and label string. The default boxtype is FL_UP_BOX. + <P>The constructor sets menu() to NULL. See + Fl_Menu_ for the methods to set or change the menu. </P> + <P>labelsize(), labelfont(), and labelcolor() + are used to control how the menubar items are drawn. They are + initialized from the Fl_Menu static variables, but you can + change them if desired. </P> + <P>label() is ignored unless you change align() to + put it outside the menubar. + <P>The destructor removes the Fl_Menu_Bar widget and all of its + menu items. + */ Fl_Menu_Bar(int X, int Y, int W, int H,const char *l=0) : Fl_Menu_(X,Y,W,H,l) {} }; |
