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| author | Matthias Melcher <github@matthiasm.com> | 2022-11-24 12:47:49 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-11-24 12:47:49 +0100 |
| commit | b16309f13e732e566c1beb4a02a2165ebb3ab4ab (patch) | |
| tree | 36b2b7de094dac8627f15586a17c49251160fe67 /FL/fl_draw.H | |
| parent | 12dccaf711991c574d9654923b271d3d1f905dfe (diff) | |
Refactor code to make rounded rectangles accessible (#553)
This adds fl_rounded_rect and fl_rounded_rectf so the
user can draw rounded rectangles. This uses existing and
optimised code that is rearranged.
Diffstat (limited to 'FL/fl_draw.H')
| -rw-r--r-- | FL/fl_draw.H | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/FL/fl_draw.H b/FL/fl_draw.H index 359405b7d..fc3e401ca 100644 --- a/FL/fl_draw.H +++ b/FL/fl_draw.H @@ -291,6 +291,15 @@ inline void fl_rect(int x, int y, int w, int h) { } /** + Draw a 1-pixel rounded border \e inside the given bounding box. + The radius code is optimized for speed and works best for values between + 5 and 15 units. + */ +inline void fl_rounded_rect(int x, int y, int w, int h, int r) { + fl_graphics_driver->rounded_rect(x, y, w, h, r); +} + +/** Draw a 1-pixel border \e inside the given bounding box. This is the same as fl_rect(int x, int y, int w, int h) but with Fl_Rect \p r as input argument. @@ -320,6 +329,14 @@ inline void fl_rectf(int x, int y, int w, int h) { fl_graphics_driver->rectf(x, y, w, h); } +/** Color with current color a rounded rectangle that exactly fills the given bounding box. + The radius code is optimized for speed and works best for values between + 5 and 15 units. +*/ +inline void fl_rounded_rectf(int x, int y, int w, int h, int r) { + fl_graphics_driver->rounded_rectf(x, y, w, h, r); +} + /** Color with passed color a rectangle that exactly fills the given bounding box. */ inline void fl_rectf(int x, int y, int w, int h, Fl_Color c) { fl_color(c); |
