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authorMatthias Melcher <fltk@matthiasm.com>2016-02-09 18:25:02 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-02-09 18:25:02 +0000
commit41e22f2f39f6b9a53d5248669e531e6c8e36a421 (patch)
tree48dd8a971667ae53be38524e3d4d27fa92ded326 /FL
parentdee0f5a82452da4334f269ceaee01f2d3df01bc0 (diff)
Move ifdef's in RGB_Image into driver system.
- change image caching variable types to uintptr_t - added driver function to uncache image data - cleaning up (Xlib and GDI will likely throw syntax errors. Trying to fix ASAP) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11138 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'FL')
-rw-r--r--FL/Fl_Bitmap.H13
-rw-r--r--FL/Fl_Device.H255
-rw-r--r--FL/Fl_Graphics_Device.H411
-rw-r--r--FL/Fl_Graphics_Driver.H263
-rw-r--r--FL/Fl_Image.H22
-rw-r--r--FL/Fl_Pixmap.H27
-rw-r--r--FL/fl_draw.H2
7 files changed, 695 insertions, 298 deletions
diff --git a/FL/Fl_Bitmap.H b/FL/Fl_Bitmap.H
index 4c8efb4d5..3bb6f23d1 100644
--- a/FL/Fl_Bitmap.H
+++ b/FL/Fl_Bitmap.H
@@ -21,7 +21,8 @@
#ifndef Fl_Bitmap_H
#define Fl_Bitmap_H
-# include "Fl_Image.H"
+#include "Fl_Image.H"
+#include "Fl_Widget.H" // for fl_uintptr_t
class Fl_Widget;
struct Fl_Menu_Item;
@@ -45,16 +46,8 @@ public:
private:
int start(int XP, int YP, int WP, int HP, int &cx, int &cy,
int &X, int &Y, int &W, int &H);
-#if defined(__APPLE__) || defined(WIN32)
/** for internal use */
- void *id_;
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: define variables to hold a native bitmap in Fl_Bitmap"
- unsigned id_; // default if not ported
-#else
- /** for internal use */
- unsigned id_;
-#endif // __APPLE__ || WIN32
+ fl_uintptr_t id_;
public:
diff --git a/FL/Fl_Device.H b/FL/Fl_Device.H
index 5daf1a6bf..3bddc3f65 100644
--- a/FL/Fl_Device.H
+++ b/FL/Fl_Device.H
@@ -1,10 +1,10 @@
//
// "$Id$"
//
-// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
+// Definition of classes Fl_Device, Fl_Surface_Device, Fl_Display_Device
// for the Fast Light Tool Kit (FLTK).
//
-// Copyright 2010-2014 by Bill Spitzak and others.
+// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -18,7 +18,7 @@
//
/** \file Fl_Device.H
- \brief declaration of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device,
+ \brief declaration of classes Fl_Device, Fl_Surface_Device,
Fl_Display_Device, Fl_Device_Plugin.
*/
@@ -27,45 +27,10 @@
#include <FL/x.H>
#include <FL/Fl_Plugin.H>
-#include <FL/Fl_Image.H>
-#include <FL/Fl_Bitmap.H>
-#include <FL/Fl_Pixmap.H>
-#include <FL/Fl_RGB_Image.H>
#include <stdlib.h>
class Fl_Graphics_Driver;
class Fl_Font_Descriptor;
-/** \brief Points to the driver that currently receives all graphics requests */
-FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
-
-/**
- signature of image generation callback function.
- \param[in] data user data passed to function
- \param[in] x,y,w position and width of scan line in image
- \param[out] buf buffer for generated image data. You must copy \p w
- pixels from scanline \p y, starting at pixel \p x
- to this buffer.
- */
-typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
-
-// typedef what the x,y fields in a point are:
-#ifdef WIN32
-typedef int COORD_T;
-# define XPOINT XPoint
-#elif defined(__APPLE__)
-typedef float COORD_T;
-typedef struct { float x; float y; } QPoint;
-# define XPOINT QPoint
-extern float fl_quartz_line_width_;
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: define types for COORD_T and XPOINT"
-typedef int COORD_T; // default if not ported
-typedef struct { int x; int y; } QPoint;
-# define XPOINT QPoint
-#else
-typedef short COORD_T;
-# define XPOINT XPoint
-#endif
/**
All graphical output devices and all graphics systems.
@@ -96,220 +61,6 @@ public:
virtual ~Fl_Device() {};
};
-#define FL_REGION_STACK_SIZE 10
-#define FL_MATRIX_STACK_SIZE 32
-/**
- \brief A virtual class subclassed for each graphics driver FLTK uses.
- Typically, FLTK applications do not use directly objects from this class. Rather, they perform
- drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device).
- Drawing operations are functionally presented in \ref drawing and as function lists
- in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable
- gives at any time the graphics driver used by all drawing operations. Its value changes when
- drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current().
-
- \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations.
- An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived
- class. This new class should implement all virtual methods of the Fl_Graphics_Driver class
- to support all FLTK drawing functions.
- */
-class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
- friend class Fl_Pixmap;
- friend class Fl_Bitmap;
- friend class Fl_RGB_Image;
-public:
- // The following functions create the various graphics drivers that are required
- // for core operations. They must be implemented as members of Fl_Graphics_Driver,
- // but located in the device driver module that is linked to the core library
- static Fl_Graphics_Driver *newMainGraphicsDriver();
- //static Fl_Graphics_Driver *newOpenGLGraphicsDriver();
- //static Fl_Graphics_Driver *newPrinterGraphicsDriver();
- //static Fl_Graphics_Driver *new...;
-public:
- /** A 2D coordinate transformation matrix */
- struct matrix {double a, b, c, d, x, y;};
- /** Features that a derived class may possess. */
- typedef enum {
- NATIVE = 1, /**< native graphics driver for the platform */
- PRINTER = 2 /**< graphics driver for a printer drawing surface */
- } driver_feature;
-
- int fl_clip_state_number;
-protected:
- static const matrix m0;
- Fl_Font font_; // current font
- Fl_Fontsize size_; // current font size
- Fl_Color color_; // current color
- int sptr;
- static const int matrix_stack_size = FL_MATRIX_STACK_SIZE;
- matrix stack[FL_MATRIX_STACK_SIZE];
- matrix m;
- int n, p_size, gap_;
- XPOINT *p;
- int what;
- int rstackptr;
- static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
- Fl_Region rstack[FL_REGION_STACK_SIZE];
- Fl_Font_Descriptor *font_descriptor_;
-#ifndef FL_DOXYGEN
- enum {LINE, LOOP, POLYGON, POINT_};
- inline int vertex_no() { return n; }
- inline XPOINT *vertices() {return p;}
- inline int vertex_kind() {return what;}
-#endif
- matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
-
- // === all code below in this class has been to the reorganisation FL_PORTING process
-public:
- static const char *class_id;
- virtual const char *class_name() {return class_id;};
- Fl_Graphics_Driver();
- virtual ~Fl_Graphics_Driver() { if (p) free(p); }
-public:
- // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
- virtual void point(int x, int y) = 0;
- virtual void rect(int x, int y, int w, int h) = 0;
- virtual void focus_rect(int x, int y, int w, int h);
- virtual void rectf(int x, int y, int w, int h) = 0;
- virtual void line(int x, int y, int x1, int y1) = 0;
- virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0;
- virtual void xyline(int x, int y, int x1) = 0;
- virtual void xyline(int x, int y, int x1, int y2) = 0;
- virtual void xyline(int x, int y, int x1, int y2, int x3) = 0;
- virtual void yxline(int x, int y, int y1) = 0;
- virtual void yxline(int x, int y, int y1, int x2) = 0;
- virtual void yxline(int x, int y, int y1, int x2, int y3) = 0;
- virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
- virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
- virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
- virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
- // --- clipping
- virtual void push_clip(int x, int y, int w, int h) = 0;
- virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0;
- virtual int not_clipped(int x, int y, int w, int h) = 0;
- virtual void push_no_clip() = 0;
- virtual void pop_clip() = 0;
- virtual Fl_Region clip_region(); // has default implementation
- virtual void clip_region(Fl_Region r); // has default implementation
- virtual void restore_clip();
- // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
- virtual void push_matrix();
- virtual void pop_matrix();
- virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
- virtual void rotate(double d);
- virtual void scale(double x, double y);
- virtual void scale(double x);
- virtual void translate(double x,double y);
- virtual void begin_points();
- virtual void begin_line();
- virtual void begin_loop();
- virtual void begin_polygon();
- virtual void begin_complex_polygon() = 0;
- virtual double transform_x(double x, double y);
- virtual double transform_y(double x, double y);
- virtual double transform_dx(double x, double y);
- virtual double transform_dy(double x, double y);
- virtual void transformed_vertex(double xf, double yf) = 0;
- virtual void vertex(double x, double y) = 0;
- virtual void end_points() = 0;
- virtual void end_line() = 0;
- virtual void end_loop() = 0;
- virtual void end_polygon() = 0;
- virtual void end_complex_polygon() = 0;
- virtual void gap() = 0;
- virtual void circle(double x, double y, double r) = 0;
- // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
- virtual void arc(double x, double y, double r, double start, double end);
- // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
- virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
- virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
- // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
- virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
- // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
- virtual void line_style(int style, int width=0, char* dashes=0) = 0;
- // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
- virtual void color(Fl_Color c) { color_ = c; }
- virtual Fl_Color color() { return color_; }
- virtual void color(uchar r, uchar g, uchar b) = 0;
- // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
- virtual void draw(const char *str, int n, int x, int y) = 0;
- virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
- virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
- virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
- /** Returns non-zero if the graphics driver possesses the \p feature */
- virtual int has_feature(driver_feature feature) { return 0; }
- virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
- virtual Fl_Font font() {return font_; }
- virtual Fl_Fontsize size() {return size_; }
- virtual double width(const char *str, int n) { return 0; }
- virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
- virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
- virtual int height() { return size(); }
- virtual int descent() { return 0; }
- virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
- virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
- // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
- virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0;
- virtual void delete_bitmask(Fl_Bitmask bm) = 0;
- virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
- virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
- virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
- virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
- /** \brief Draws an Fl_RGB_Image object to the device.
- *
- Specifies a bounding box for the image, with the origin (upper left-hand corner) of
- the image offset by the cx and cy arguments.
- */
- virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
- /** \brief Draws an Fl_Pixmap object to the device.
- *
- Specifies a bounding box for the image, with the origin (upper left-hand corner) of
- the image offset by the cx and cy arguments.
- */
- virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
- /** \brief Draws an Fl_Bitmap object to the device.
- *
- Specifies a bounding box for the image, with the origin (upper left-hand corner) of
- the image offset by the cx and cy arguments.
- */
- virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
- virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
- virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
-
-protected:
- // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
- virtual void transformed_vertex0(COORD_T x, COORD_T y);
- virtual void fixloop();
-};
-
-
-
-#if defined(__APPLE__)
-
-#elif defined(WIN32) || defined(FL_DOXYGEN)
-
-#if FL_LIBRARY
-#include "src/drivers/GDI/Fl_GDI_Graphics_Driver.h"
-#endif
-
-#elif defined(FL_PORTING)
-
-# pragma message "FL_PORTING: define a native graphics driver Fl_xxx_Graphics_Driver"
-class FL_EXPORT Fl_XXX_Graphics_Driver : public Fl_Graphics_Driver {
-protected:
- // --- recently moved implementations (see FL_PORTING efforts)
- void point(int x, int y) { }
- void rect(int x, int y, int w, int h) { }
-};
-
-#else // X11
-
-#if FL_LIBRARY
-#include "src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h"
-#endif
-
-#endif
-
-
/**
A drawing surface that's susceptible to receive graphical output.
diff --git a/FL/Fl_Graphics_Device.H b/FL/Fl_Graphics_Device.H
new file mode 100644
index 000000000..35315146b
--- /dev/null
+++ b/FL/Fl_Graphics_Device.H
@@ -0,0 +1,411 @@
+//
+// "$Id$"
+//
+// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2014 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/** \file Fl_Device.H
+ \brief declaration of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device,
+ Fl_Display_Device, Fl_Device_Plugin.
+*/
+
+#ifndef Fl_Device_H
+#define Fl_Device_H
+
+#include <FL/x.H>
+#include <FL/Fl_Plugin.H>
+#include <FL/Fl_Image.H>
+#include <FL/Fl_Bitmap.H>
+#include <FL/Fl_Pixmap.H>
+#include <FL/Fl_RGB_Image.H>
+#include <stdlib.h>
+
+class Fl_Graphics_Driver;
+class Fl_Font_Descriptor;
+/** \brief Points to the driver that currently receives all graphics requests */
+FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
+
+/**
+ signature of image generation callback function.
+ \param[in] data user data passed to function
+ \param[in] x,y,w position and width of scan line in image
+ \param[out] buf buffer for generated image data. You must copy \p w
+ pixels from scanline \p y, starting at pixel \p x
+ to this buffer.
+ */
+typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
+
+// typedef what the x,y fields in a point are:
+#ifdef WIN32
+typedef int COORD_T;
+# define XPOINT XPoint
+#elif defined(__APPLE__)
+typedef float COORD_T;
+typedef struct { float x; float y; } QPoint;
+# define XPOINT QPoint
+extern float fl_quartz_line_width_;
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: define types for COORD_T and XPOINT"
+typedef int COORD_T; // default if not ported
+typedef struct { int x; int y; } QPoint;
+# define XPOINT QPoint
+#else
+typedef short COORD_T;
+# define XPOINT XPoint
+#endif
+
+/**
+ All graphical output devices and all graphics systems.
+ This class supports a rudimentary system of run-time type information.
+ */
+class FL_EXPORT Fl_Device {
+public:
+ /** A string that identifies each subclass of Fl_Device.
+ Function class_name() applied to a device of this class returns this string.
+ */
+ static const char *class_id;
+ /**
+ Returns the name of the class of this object.
+ Use of the class_name() function is discouraged because it will be removed from future FLTK versions.
+
+ The class of an instance of an Fl_Device subclass can be checked with code such as:
+ \code
+ if ( instance->class_name() == Fl_Printer::class_id ) { ... }
+ \endcode
+ */
+ virtual const char *class_name() {return class_id;};
+ /**
+ Virtual destructor.
+
+ The destructor of Fl_Device must be virtual to make the destructors of
+ derived classes being called correctly on destruction.
+ */
+ virtual ~Fl_Device() {};
+};
+
+#define FL_REGION_STACK_SIZE 10
+#define FL_MATRIX_STACK_SIZE 32
+/**
+ \brief A virtual class subclassed for each graphics driver FLTK uses.
+ Typically, FLTK applications do not use directly objects from this class. Rather, they perform
+ drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device).
+ Drawing operations are functionally presented in \ref drawing and as function lists
+ in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable
+ gives at any time the graphics driver used by all drawing operations. Its value changes when
+ drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current().
+
+ \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations.
+ An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived
+ class. This new class should implement all virtual methods of the Fl_Graphics_Driver class
+ to support all FLTK drawing functions.
+ */
+class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
+ friend class Fl_Pixmap;
+ friend class Fl_Bitmap;
+ friend class Fl_RGB_Image;
+public:
+ // The following functions create the various graphics drivers that are required
+ // for core operations. They must be implemented as members of Fl_Graphics_Driver,
+ // but located in the device driver module that is linked to the core library
+ static Fl_Graphics_Driver *newMainGraphicsDriver();
+ //static Fl_Graphics_Driver *newOpenGLGraphicsDriver();
+ //static Fl_Graphics_Driver *newPrinterGraphicsDriver();
+ //static Fl_Graphics_Driver *new...;
+public:
+ /** A 2D coordinate transformation matrix */
+ struct matrix {double a, b, c, d, x, y;};
+ /** Features that a derived class may possess. */
+ typedef enum {
+ NATIVE = 1, /**< native graphics driver for the platform */
+ PRINTER = 2 /**< graphics driver for a printer drawing surface */
+ } driver_feature;
+
+ int fl_clip_state_number;
+protected:
+ static const matrix m0;
+ Fl_Font font_; // current font
+ Fl_Fontsize size_; // current font size
+ Fl_Color color_; // current color
+ int sptr;
+ static const int matrix_stack_size = FL_MATRIX_STACK_SIZE;
+ matrix stack[FL_MATRIX_STACK_SIZE];
+ matrix m;
+ int n, p_size, gap_;
+ XPOINT *p;
+ int what;
+ int rstackptr;
+ static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
+ Fl_Region rstack[FL_REGION_STACK_SIZE];
+ Fl_Font_Descriptor *font_descriptor_;
+#ifndef FL_DOXYGEN
+ enum {LINE, LOOP, POLYGON, POINT_};
+ inline int vertex_no() { return n; }
+ inline XPOINT *vertices() {return p;}
+ inline int vertex_kind() {return what;}
+#endif
+ matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
+
+ // === all code below in this class has been to the reorganisation FL_PORTING process
+public:
+ static const char *class_id;
+ virtual const char *class_name() {return class_id;};
+ Fl_Graphics_Driver();
+ virtual ~Fl_Graphics_Driver() { if (p) free(p); }
+public:
+ // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
+ virtual void point(int x, int y) = 0;
+ virtual void rect(int x, int y, int w, int h) = 0;
+ virtual void focus_rect(int x, int y, int w, int h);
+ virtual void rectf(int x, int y, int w, int h) = 0;
+ virtual void line(int x, int y, int x1, int y1) = 0;
+ virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0;
+ virtual void xyline(int x, int y, int x1) = 0;
+ virtual void xyline(int x, int y, int x1, int y2) = 0;
+ virtual void xyline(int x, int y, int x1, int y2, int x3) = 0;
+ virtual void yxline(int x, int y, int y1) = 0;
+ virtual void yxline(int x, int y, int y1, int x2) = 0;
+ virtual void yxline(int x, int y, int y1, int x2, int y3) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ // --- clipping
+ virtual void push_clip(int x, int y, int w, int h) = 0;
+ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0;
+ virtual int not_clipped(int x, int y, int w, int h) = 0;
+ virtual void push_no_clip() = 0;
+ virtual void pop_clip() = 0;
+ virtual Fl_Region clip_region(); // has default implementation
+ virtual void clip_region(Fl_Region r); // has default implementation
+ virtual void restore_clip();
+ // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
+ virtual void push_matrix();
+ virtual void pop_matrix();
+ virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
+ virtual void rotate(double d);
+ virtual void scale(double x, double y);
+ virtual void scale(double x);
+ virtual void translate(double x,double y);
+ virtual void begin_points();
+ virtual void begin_line();
+ virtual void begin_loop();
+ virtual void begin_polygon();
+ virtual void begin_complex_polygon() = 0;
+ virtual double transform_x(double x, double y);
+ virtual double transform_y(double x, double y);
+ virtual double transform_dx(double x, double y);
+ virtual double transform_dy(double x, double y);
+ virtual void transformed_vertex(double xf, double yf) = 0;
+ virtual void vertex(double x, double y) = 0;
+ virtual void end_points() = 0;
+ virtual void end_line() = 0;
+ virtual void end_loop() = 0;
+ virtual void end_polygon() = 0;
+ virtual void end_complex_polygon() = 0;
+ virtual void gap() = 0;
+ virtual void circle(double x, double y, double r) = 0;
+ // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
+ virtual void arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
+ virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
+ virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
+ // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
+ virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ virtual void line_style(int style, int width=0, char* dashes=0) = 0;
+ // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+ virtual void color(Fl_Color c) { color_ = c; }
+ virtual Fl_Color color() { return color_; }
+ virtual void color(uchar r, uchar g, uchar b) = 0;
+ // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual void draw(const char *str, int n, int x, int y) = 0;
+ virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
+ virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ /** Returns non-zero if the graphics driver possesses the \p feature */
+ virtual int has_feature(driver_feature feature) { return 0; }
+ virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
+ virtual Fl_Font font() {return font_; }
+ virtual Fl_Fontsize size() {return size_; }
+ virtual double width(const char *str, int n) { return 0; }
+ virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
+ virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ virtual int height() { return size(); }
+ virtual int descent() { return 0; }
+ virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
+ virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
+ // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0;
+ virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; }
+ virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; }
+ virtual void uncache(Fl_Bitmap *img, fl_uintptr_t &id_) { }
+ virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
+ virtual void delete_bitmask(Fl_Bitmask bm) = 0;
+ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
+ virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
+ virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
+ virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
+ /** \brief Draws an Fl_RGB_Image object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Pixmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Bitmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
+ virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
+ virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+
+protected:
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ virtual void transformed_vertex0(COORD_T x, COORD_T y);
+ virtual void fixloop();
+};
+
+
+
+#if defined(__APPLE__)
+
+#elif defined(WIN32) || defined(FL_DOXYGEN)
+
+#if FL_LIBRARY
+#include "src/drivers/GDI/Fl_GDI_Graphics_Driver.h"
+#endif
+
+#elif defined(FL_PORTING)
+
+# pragma message "FL_PORTING: define a native graphics driver Fl_xxx_Graphics_Driver"
+class FL_EXPORT Fl_XXX_Graphics_Driver : public Fl_Graphics_Driver {
+protected:
+ // --- recently moved implementations (see FL_PORTING efforts)
+ void point(int x, int y) { }
+ void rect(int x, int y, int w, int h) { }
+};
+
+#else // X11
+
+#if FL_LIBRARY
+#include "src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h"
+#endif
+
+#endif
+
+
+
+/**
+ A drawing surface that's susceptible to receive graphical output.
+ Any FLTK application has at any time a current drawing surface to which all drawing requests are directed.
+ The current surface is given by Fl_Surface_Device::surface().
+ When main() begins running, the current drawing surface has been set to the computer's display,
+ an instance of the Fl_Display_Device class.
+
+ A drawing surface other than the computer's display, is typically used as follows:
+ <ol><li> Create \c surface, an object from a particular Fl_Surface_Device derived class (e.g., Fl_Copy_Surface, Fl_Printer).
+ <li> Memorize what is the current drawing surface with <tt> Fl_Surface_Device *old_current = Fl_Surface_Device::surface();</tt>
+ <li> Call \c surface->set_current(); to redirect all graphics requests to \c surface which becomes the new
+ current drawing surface (not necessary with class Fl_Printer because it is done by Fl_Printer::start_job()).
+ <li> At this point any of the \ref fl_drawings (e.g., fl_rect()) or the \ref fl_attributes or \ref drawing_images functions
+ (e.g., fl_draw_image(), Fl_Image::draw()) operates on the new current drawing surface.
+ Certain drawing surfaces allow additional ways to draw to them (e.g., Fl_Printer::print_widget(), Fl_Image_Surface::draw()).
+ <li> After all drawing requests have been performed, redirect graphics requests back to their previous destination
+ with \c old_current->set_current();.
+ <li> Delete \c surface.
+ </ol>
+ */
+class FL_EXPORT Fl_Surface_Device : public Fl_Device {
+ /** \brief The graphics driver in use by this surface. */
+ Fl_Graphics_Driver *_driver;
+ static Fl_Surface_Device *_surface; // the surface that currently receives graphics output
+ static Fl_Surface_Device *default_surface(); // create surface is none exists yet
+protected:
+ /** \brief Constructor that sets the graphics driver to use for the created surface. */
+ Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver; };
+public:
+ static const char *class_id;
+ const char *class_name() {return class_id;};
+ virtual void set_current(void);
+ /** \brief Sets the graphics driver of this drawing surface. */
+ inline void driver(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver;};
+ /** \brief Returns the graphics driver of this drawing surface. */
+ inline Fl_Graphics_Driver *driver() {return _driver; };
+ /** The current drawing surface.
+ In other words, the Fl_Surface_Device object that currently receives all graphics output */
+ static inline Fl_Surface_Device *surface() {
+ return _surface ? _surface : default_surface();
+ };
+ /** \brief The destructor. */
+ virtual ~Fl_Surface_Device() {}
+};
+
+/**
+ A display to which the computer can draw.
+ When the program begins running, an Fl_Display_Device instance has been created and made the current drawing surface.
+ There is no need to create any other object of this class.
+ */
+class FL_EXPORT Fl_Display_Device : public Fl_Surface_Device {
+ friend class Fl_X;
+ friend class Fl_Graphics_Driver;
+ static Fl_Display_Device *_display; // the platform display device
+ static bool high_res_window_; //< true when drawing to a window of a retina display (Mac OS X only)
+public:
+ static const char *class_id;
+ const char *class_name() {return class_id;};
+ Fl_Display_Device(Fl_Graphics_Driver *graphics_driver);
+ static Fl_Display_Device *display_device();
+ static bool high_resolution() {return high_res_window_;}
+};
+
+/**
+ This plugin socket allows the integration of new device drivers for special
+ window or screen types. It is currently used to provide an automated printing
+ service and screen capture for OpenGL windows, if linked with fltk_gl.
+ */
+class FL_EXPORT Fl_Device_Plugin : public Fl_Plugin {
+public:
+ /** \brief The constructor */
+ Fl_Device_Plugin(const char *pluginName)
+ : Fl_Plugin(klass(), pluginName) { }
+ /** \brief Returns the class name */
+ virtual const char *klass() { return "fltk:device"; }
+ /** \brief Returns the plugin name */
+ virtual const char *name() = 0;
+ /** \brief Prints a widget
+ \param w the widget
+ \param x,y offsets where to print relatively to coordinates origin
+ \param height height of the current drawing area
+ */
+ virtual int print(Fl_Widget* w, int x, int y, int height) = 0;
+ /** captures a rectangle of a widget as an image
+ \return The captured pixels as an RGB image
+ */
+ virtual Fl_RGB_Image* rectangle_capture(Fl_Widget *widget, int x, int y, int w, int h) = 0;
+};
+
+#endif // Fl_Device_H
+
+//
+// End of "$Id$".
+//
diff --git a/FL/Fl_Graphics_Driver.H b/FL/Fl_Graphics_Driver.H
new file mode 100644
index 000000000..e1c653c9d
--- /dev/null
+++ b/FL/Fl_Graphics_Driver.H
@@ -0,0 +1,263 @@
+//
+// "$Id$"
+//
+// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2014 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/** \file Fl_Graphics_Driver.H
+ \brief declaration of classe Fl_Graphics_Driver.
+*/
+
+#ifndef FL_GRAPHICS_DRIVER_H
+#define FL_GRAPHICS_DRIVER_H
+
+#include <FL/x.H>
+#include <FL/Fl_DevIce.H>
+#include <FL/Fl_Image.H>
+#include <FL/Fl_Bitmap.H>
+#include <FL/Fl_Pixmap.H>
+#include <FL/Fl_RGB_Image.H>
+#include <stdlib.h>
+
+class Fl_Graphics_Driver;
+class Fl_Font_Descriptor;
+/** \brief Points to the driver that currently receives all graphics requests */
+FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
+
+/**
+ signature of image generation callback function.
+ \param[in] data user data passed to function
+ \param[in] x,y,w position and width of scan line in image
+ \param[out] buf buffer for generated image data. You must copy \p w
+ pixels from scanline \p y, starting at pixel \p x
+ to this buffer.
+ */
+typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
+
+// typedef what the x,y fields in a point are:
+#ifdef WIN32
+typedef int COORD_T;
+# define XPOINT XPoint
+#elif defined(__APPLE__)
+typedef float COORD_T;
+typedef struct { float x; float y; } QPoint;
+# define XPOINT QPoint
+extern float fl_quartz_line_width_;
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: define types for COORD_T and XPOINT"
+typedef int COORD_T; // default if not ported
+typedef struct { int x; int y; } QPoint;
+# define XPOINT QPoint
+#else
+typedef short COORD_T;
+# define XPOINT XPoint
+#endif
+
+
+#define FL_REGION_STACK_SIZE 10
+#define FL_MATRIX_STACK_SIZE 32
+/**
+ \brief A virtual class subclassed for each graphics driver FLTK uses.
+ Typically, FLTK applications do not use directly objects from this class. Rather, they perform
+ drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device).
+ Drawing operations are functionally presented in \ref drawing and as function lists
+ in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable
+ gives at any time the graphics driver used by all drawing operations. Its value changes when
+ drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current().
+
+ \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations.
+ An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived
+ class. This new class should implement all virtual methods of the Fl_Graphics_Driver class
+ to support all FLTK drawing functions.
+ */
+class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
+ friend class Fl_Pixmap;
+ friend class Fl_Bitmap;
+ friend class Fl_RGB_Image;
+public:
+ // The following functions create the various graphics drivers that are required
+ // for core operations. They must be implemented as members of Fl_Graphics_Driver,
+ // but located in the device driver module that is linked to the core library
+ static Fl_Graphics_Driver *newMainGraphicsDriver();
+ //static Fl_Graphics_Driver *newOpenGLGraphicsDriver();
+ //static Fl_Graphics_Driver *newPrinterGraphicsDriver();
+ //static Fl_Graphics_Driver *new...;
+public:
+ /** A 2D coordinate transformation matrix */
+ struct matrix {double a, b, c, d, x, y;};
+ /** Features that a derived class may possess. */
+ typedef enum {
+ NATIVE = 1, /**< native graphics driver for the platform */
+ PRINTER = 2 /**< graphics driver for a printer drawing surface */
+ } driver_feature;
+
+ int fl_clip_state_number;
+protected:
+ static const matrix m0;
+ Fl_Font font_; // current font
+ Fl_Fontsize size_; // current font size
+ Fl_Color color_; // current color
+ int sptr;
+ static const int matrix_stack_size = FL_MATRIX_STACK_SIZE;
+ matrix stack[FL_MATRIX_STACK_SIZE];
+ matrix m;
+ int n, p_size, gap_;
+ XPOINT *p;
+ int what;
+ int rstackptr;
+ static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
+ Fl_Region rstack[FL_REGION_STACK_SIZE];
+ Fl_Font_Descriptor *font_descriptor_;
+#ifndef FL_DOXYGEN
+ enum {LINE, LOOP, POLYGON, POINT_};
+ inline int vertex_no() { return n; }
+ inline XPOINT *vertices() {return p;}
+ inline int vertex_kind() {return what;}
+#endif
+ matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
+
+ // === all code below in this class has been to the reorganisation FL_PORTING process
+public:
+ static const char *class_id;
+ virtual const char *class_name() {return class_id;};
+ Fl_Graphics_Driver();
+ virtual ~Fl_Graphics_Driver() { if (p) free(p); }
+public:
+ // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
+ virtual void point(int x, int y) = 0;
+ virtual void rect(int x, int y, int w, int h) = 0;
+ virtual void focus_rect(int x, int y, int w, int h);
+ virtual void rectf(int x, int y, int w, int h) = 0;
+ virtual void line(int x, int y, int x1, int y1) = 0;
+ virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0;
+ virtual void xyline(int x, int y, int x1) = 0;
+ virtual void xyline(int x, int y, int x1, int y2) = 0;
+ virtual void xyline(int x, int y, int x1, int y2, int x3) = 0;
+ virtual void yxline(int x, int y, int y1) = 0;
+ virtual void yxline(int x, int y, int y1, int x2) = 0;
+ virtual void yxline(int x, int y, int y1, int x2, int y3) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ // --- clipping
+ virtual void push_clip(int x, int y, int w, int h) = 0;
+ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0;
+ virtual int not_clipped(int x, int y, int w, int h) = 0;
+ virtual void push_no_clip() = 0;
+ virtual void pop_clip() = 0;
+ virtual Fl_Region clip_region(); // has default implementation
+ virtual void clip_region(Fl_Region r); // has default implementation
+ virtual void restore_clip();
+ // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
+ virtual void push_matrix();
+ virtual void pop_matrix();
+ virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
+ virtual void rotate(double d);
+ virtual void scale(double x, double y);
+ virtual void scale(double x);
+ virtual void translate(double x,double y);
+ virtual void begin_points();
+ virtual void begin_line();
+ virtual void begin_loop();
+ virtual void begin_polygon();
+ virtual void begin_complex_polygon() = 0;
+ virtual double transform_x(double x, double y);
+ virtual double transform_y(double x, double y);
+ virtual double transform_dx(double x, double y);
+ virtual double transform_dy(double x, double y);
+ virtual void transformed_vertex(double xf, double yf) = 0;
+ virtual void vertex(double x, double y) = 0;
+ virtual void end_points() = 0;
+ virtual void end_line() = 0;
+ virtual void end_loop() = 0;
+ virtual void end_polygon() = 0;
+ virtual void end_complex_polygon() = 0;
+ virtual void gap() = 0;
+ virtual void circle(double x, double y, double r) = 0;
+ // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
+ virtual void arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
+ virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
+ virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
+ // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
+ virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ virtual void line_style(int style, int width=0, char* dashes=0) = 0;
+ // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+ virtual void color(Fl_Color c) { color_ = c; }
+ virtual Fl_Color color() { return color_; }
+ virtual void color(uchar r, uchar g, uchar b) = 0;
+ // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual void draw(const char *str, int n, int x, int y) = 0;
+ virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
+ virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ /** Returns non-zero if the graphics driver possesses the \p feature */
+ virtual int has_feature(driver_feature feature) { return 0; }
+ virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
+ virtual Fl_Font font() {return font_; }
+ virtual Fl_Fontsize size() {return size_; }
+ virtual double width(const char *str, int n) { return 0; }
+ virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
+ virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ virtual int height() { return size(); }
+ virtual int descent() { return 0; }
+ virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
+ virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
+ // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0;
+ virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; }
+ virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; }
+ virtual void uncache(Fl_Bitmap *img, fl_uintptr_t &id_) { }
+ virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
+ virtual void delete_bitmask(Fl_Bitmask bm) = 0;
+ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
+ virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
+ virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
+ virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
+ /** \brief Draws an Fl_RGB_Image object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Pixmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Bitmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
+ virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
+ virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+
+protected:
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ virtual void transformed_vertex0(COORD_T x, COORD_T y);
+ virtual void fixloop();
+};
+
+#endif // FL_GRAPHICS_DRIVER_H
+
+//
+// End of "$Id$".
+//
diff --git a/FL/Fl_Image.H b/FL/Fl_Image.H
index 6c44c94aa..5dad09c01 100644
--- a/FL/Fl_Image.H
+++ b/FL/Fl_Image.H
@@ -20,10 +20,11 @@
Fl_Image, Fl_RGB_Image classes. */
#ifndef Fl_Image_H
-# define Fl_Image_H
+#define Fl_Image_H
-# include "Enumerations.H"
+#include "Enumerations.H"
#include <stdlib.h>
+#include "Fl_Widget.H" // for fl_uintptr_t
class Fl_Widget;
class Fl_Pixmap;
@@ -203,19 +204,10 @@ public:
const uchar *array;
int alloc_array; // Non-zero if array was allocated
- private:
-
-#if defined(__APPLE__) || defined(WIN32)
- void *id_; // for internal use
- void *mask_; // for internal use (mask bitmap)
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: define variables to hold an RGB image and a mask for Fl_RGB_Image"
- unsigned id_; // don't use
- unsigned mask_; // don't use
-#else
- unsigned id_; // for internal use
- unsigned mask_; // for internal use (mask bitmap)
-#endif // __APPLE__ || WIN32
+private:
+ // These two variables are used to cache the image and mask for the main display graphics driver
+ fl_uintptr_t id_;
+ fl_uintptr_t mask_;
public:
diff --git a/FL/Fl_Pixmap.H b/FL/Fl_Pixmap.H
index 65f056b84..12e917978 100644
--- a/FL/Fl_Pixmap.H
+++ b/FL/Fl_Pixmap.H
@@ -49,33 +49,20 @@ class FL_EXPORT Fl_Pixmap : public Fl_Image {
int prepare(int XP, int YP, int WP, int HP, int &cx, int &cy,
int &X, int &Y, int &W, int &H);
- protected:
+protected:
void measure();
- public:
+public:
int alloc_data; // Non-zero if data was allocated
- private:
+private:
+ // for internal use
+ fl_uintptr_t id_;
+ fl_uintptr_t mask_;
-#if defined(WIN32)
- UINT pixmap_bg_color; // RGB color used for pixmap background
- void *id_; // for internal use
- void *mask_; // for internal use (mask bitmap)
-#elif defined(__APPLE__)
- void *id_; // for internal use
- void *mask_; // for internal use (mask bitmap)
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: define member variables to store an RGB image and a mask for Fl_Pixmap"
- void *id_; // don't use
- void *mask_; // don't use
-#else
- unsigned id_; // for internal use
- unsigned mask_; // for internal use (mask bitmap)
-#endif // __APPLE__ || WIN32
-
- public:
+public:
/** The constructors create a new pixmap from the specified XPM data. */
explicit Fl_Pixmap(char * const * D) : Fl_Image(-1,0,1), alloc_data(0), id_(0), mask_(0) {set_data((const char*const*)D); measure();}
diff --git a/FL/fl_draw.H b/FL/fl_draw.H
index 690534982..f108ce420 100644
--- a/FL/fl_draw.H
+++ b/FL/fl_draw.H
@@ -27,7 +27,7 @@
#include <FL/x.H> // for Fl_Region
#include <FL/Enumerations.H> // for the color names
#include <FL/Fl_Window.H> // for fl_set_spot()
-#include <FL/Fl_Device.H> // for fl_graphics_driver
+#include <FL/Fl_Graphics_Driver.H> // for fl_graphics_driver
// Image class...
class Fl_Image;