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authorMatthias Melcher <fltk@matthiasm.com>2011-01-08 16:31:55 +0000
committerMatthias Melcher <fltk@matthiasm.com>2011-01-08 16:31:55 +0000
commit0b6b69caaa4de4cd3bf5a2e2ebb1a94b1132e823 (patch)
tree4846fe3e800834b33783921688014c7b9cd2ee69 /branch-3.0-2011/src/cgdebug.h
parent2dc664935d8109767c2d107c6b644082fe06ac05 (diff)
Accidentaly copied here
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8219 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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-//
-// "$Id$"
-//
-// OS X Core Graphics debugging help for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 1998-2010 by Bill Spitzak and others.
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Library General Public
-// License as published by the Free Software Foundation; either
-// version 2 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Library General Public License for more details.
-//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
-// USA.
-//
-// Please report all bugs and problems on the following page:
-//
-// http://www.fltk.org/str.php
-//
-
-// This file allows easier debugging of Mac OS X Core Graphics
-// code. This file is normally not included into any FLTK builds,
-// but since it has proven to be tremendously useful in debugging
-// the FLTK port to "Quartz", I decided to add this file in case
-// more bugs show up.
-//
-// This header is activated by adding the following
-// line to "config.h"
-// #include "src/cgdebug.h"
-//
-// Running "./configure" will remove this line from "config.h".
-//
-// When used erreanously, Core Graphics prints warnings to
-// stderr. This is helpful, however it is not possible to
-// associate a line number or source file with the warning message.
-// This headr file outputs a trace of CG calls, interweaveing
-// them with CG warnings.
-//
-// Matthias
-
-#ifndef CGDEBUG
-#define CGDEBUG
-
-#include <stdio.h>
-#include <Carbon/Carbon.h>
-
-//+BitmapContextCreate
-//+BitmapContextGetData
-// ClipCGContextToRegion
-// QDBeginCGContext
-// QDEndCGContext
-
-//+AddArc
-//+AddLineToPoint
-// ClipToRect
-// ClosePath
-//+ConcatCTM
-//+DrawImage
-// FillPath
-// FillRect
-// Flush
-//+GetCTM
-// MoveToPoint
-//+Release
-// RestoreGState
-// SaveGState
-//+ScaleCTM
-//+SetLineCap
-//+SetLineDash
-//+SetLineJoin
-//+SetLineWidth
-//+SetRGBFillColor
-//+SetRGBStrokeColor
-//+SetShouldAntialias
-//+SetTextMatrix
-//+StrokePath
-//+TranslateCTM
-
-inline OSStatus dbgLocation(const char *file, int line)
-{
- fprintf(stderr, "%s:%d ", file, line);
- return 0;
-}
-
-inline OSStatus dbgEndl()
-{
- fprintf(stderr, "\n");
- return 0;
-}
-
-
-inline void dbgCGContextClipToRect(CGContextRef a, CGRect b)
-{
- CGContextClipToRect(a, b);
-}
-
-#define CGContextClipToRect(a, b) { \
- fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
- dbgCGContextClipToRect(a, b); \
- fprintf(stderr, "\n"); }
-
-inline void dbgCGContextFillRect(CGContextRef a, CGRect b)
-{
- CGContextFillRect(a, b);
-}
-
-#define CGContextFillRect(a, b) { \
- fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
- dbgCGContextFillRect(a, b); \
- fprintf(stderr, "\n"); }
-
-inline OSStatus dbgQDEndCGContext(CGrafPtr a, CGContextRef *b)
-{
- return QDEndCGContext(a, b);
-}
-
-#define QDEndCGContext(a, b) ( \
- dbgLocation(__FILE__, __LINE__) + \
- dbgQDEndCGContext(a, b) + \
- dbgEndl() )
-
-inline OSStatus dbgQDBeginCGContext(CGrafPtr a, CGContextRef *b)
-{
- return QDBeginCGContext(a, b);
-}
-
-#define QDBeginCGContext(a, b) ( \
- dbgLocation(__FILE__, __LINE__) + \
- dbgQDBeginCGContext(a, b) + \
- dbgEndl() )
-
-inline void dbgClipCGContextToRegion(CGContextRef a, const Rect *b, RgnHandle c)
-{
- ClipCGContextToRegion(a, b, c);
-}
-
-#define ClipCGContextToRegion(a, b, c) { \
- fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
- dbgClipCGContextToRegion(a, b, c); \
- fprintf(stderr, "\n"); }
-
-inline void dbgCGContextMoveToPoint(CGContextRef context, float x, float y)
-{
- CGContextMoveToPoint(context, x, y);
-}
-
-#define CGContextMoveToPoint(a, b, c) { \
- fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
- dbgCGContextMoveToPoint(a, b, c); \
- fprintf(stderr, "\n"); }
-
-inline void dbgCGContextFillPath(CGContextRef context)
-{
- CGContextFillPath(context);
-}
-
-#define CGContextFillPath(a) { \
- fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
- dbgCGContextFillPath(a); \
- fprintf(stderr, "\n"); }
-
-inline void dbgCGContextClosePath(CGContextRef context)
-{
- CGContextClosePath(context);
-}
-
-#define CGContextClosePath(a) { \
- fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
- dbgCGContextClosePath(a); \
- fprintf(stderr, "\n"); }
-
-inline void dbgCGContextFlush(CGContextRef context)
-{
- CGContextFlush(context);
-}
-
-#define CGContextFlush(a) { \
- fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
- dbgCGContextFlush(a); \
- fprintf(stderr, "\n"); }
-
-inline void dbgCGContextSaveGState(CGContextRef context)
-{
- CGContextSaveGState(context);
-}
-
-#define CGContextSaveGState(a) { \
- fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
- dbgCGContextSaveGState(a); \
- fprintf(stderr, "\n"); }
-
-inline void dbgCGContextRestoreGState(CGContextRef context)
-{
- CGContextRestoreGState(context);
-}
-
-#define CGContextRestoreGState(a) { \
- fprintf(stderr, "%s:%d ", __FILE__, __LINE__); \
- dbgCGContextRestoreGState(a); \
- fprintf(stderr, "\n"); }
-
-
-#endif
-
-//
-// End of "$Id$".
-//
-