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| author | Michael R Sweet <michael.r.sweet@gmail.com> | 2001-11-29 19:24:00 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 2001-11-29 19:24:00 +0000 |
| commit | 09daf20b81cdae78772f07c0af22a571d7cc73eb (patch) | |
| tree | 1641f788cafe20b505355b0479ba0d528297eb30 /documentation/Fl_Double_Window.html | |
| parent | b105ab8b7fb6281635076559aae96f2b3b12fc51 (diff) | |
Documentation updates galore (up to chapter 7, still need to do chapter
8 and 9, tweek the appendices, and recapture the screenshots...)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1786 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Double_Window.html')
| -rw-r--r-- | documentation/Fl_Double_Window.html | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/documentation/Fl_Double_Window.html b/documentation/Fl_Double_Window.html index 7be7b758d..25161e516 100644 --- a/documentation/Fl_Double_Window.html +++ b/documentation/Fl_Double_Window.html @@ -17,19 +17,19 @@ </PRE> </UL> <H3>Description</H3> - The <TT>Fl_Double_Window</TT> class provides a double-buffered window. - If possible this will use the X double buffering extension (Xdbe). If -not, it will draw the window data into an off-screen pixmap, and then -copy it to the on-screen window. -<P>It is highly recommended that you put the following code before the + The <TT>Fl_Double_Window</TT> class provides a double-buffered window. + If possible this will use the X double buffering extension (Xdbe). If +not, it will draw the window data into an off-screen pixmap, and then +copy it to the on-screen window. +<P>It is highly recommended that you put the following code before the first <TT>show()</TT> of <I>any</I> window in your program: </P> <UL> <PRE> Fl::visual(FL_DOUBLE|FL_INDEX) </PRE> </UL> - This makes sure you can use Xdbe on servers where double buffering -does not exist for every visual. + This makes sure you can use Xdbe on servers where double buffering +does not exist for every visual. <H3>Methods</H3> <UL> <LI><A href=#Fl_Double_Window.Fl_Double_Window>Fl_Double_Window</A></LI> @@ -37,15 +37,15 @@ does not exist for every visual. <LI><A href=#Fl_Double_Window.pixmap>pixmap</A></LI> </UL> <H4><A name=Fl_Double_Window.Fl_Double_Window> -Fl_Double_Window::Fl_Double_Window(int x, int y, int w, int h, const +Fl_Double_Window::Fl_Double_Window(int x, int y, int w, int h, const char *label = 0)</A></H4> - Creates a new <TT>Fl_Double_Window</TT> widget using the given -position, size, and label (title) string. -<H4><A name=Fl_Double_Window.~Fl_Double_Window>virtual + Creates a new <TT>Fl_Double_Window</TT> widget using the given +position, size, and label (title) string. +<H4><A name=Fl_Double_Window.~Fl_Double_Window>virtual Fl_Double_Window::~Fl_Double_Window()</A></H4> - The destructor <I>also deletes all the children</I>. This allows a -whole tree to be deleted at once, without having to keep a pointer to -all the children in the user code. + The destructor <I>also deletes all the children</I>. This allows a +whole tree to be deleted at once, without having to keep a pointer to +all the children in the user code. <H4><A name="Fl_Double_Window.pixmap">ulong Fl_Double_Window::pixmap() const</a></h4> Returns the off-screen pixmap or back buffer. This value is zero until |
