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| author | Michael R Sweet <michael.r.sweet@gmail.com> | 1999-01-13 19:28:54 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 1999-01-13 19:28:54 +0000 |
| commit | d7b88a3bcc7e76f38ee5799be7722fd5a10781ef (patch) | |
| tree | d8984d45424c9b2cdb199c1918f38bfea4a8211d /documentation/Fl_Positioner.html | |
| parent | 30fa233681467b82b165e7d42cd0bea778b93768 (diff) | |
Updated all links so they work between files.
Revision 1.
git-svn-id: file:///fltk/svn/fltk/trunk@219 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Positioner.html')
| -rw-r--r-- | documentation/Fl_Positioner.html | 164 |
1 files changed, 68 insertions, 96 deletions
diff --git a/documentation/Fl_Positioner.html b/documentation/Fl_Positioner.html index 30c3ac288..d714cc6b1 100644 --- a/documentation/Fl_Positioner.html +++ b/documentation/Fl_Positioner.html @@ -1,97 +1,69 @@ -<html> -<body> - -<hr break> - -<h2><a name="Fl_Positioner">class Fl_Positioner</a></h2> - -<hr> - -<h3>Class Hierarchy</h3> - -<ul><pre> -<a href="#Fl_Widget">Fl_Widget</a> +<HTML><BODY> +<HR break> +<H2><A name=Fl_Positioner>class Fl_Positioner</A></H2> +<HR> +<H3>Class Hierarchy</H3> +<UL> +<PRE> +<A href=Fl_Widget.html#Fl_Widget>Fl_Widget</A> | - +----<b>Fl_Positioner</b> -</pre></ul> - -<h3>Include Files</h3> - -<ul><pre> -#include <FL/Fl_Positioner.H> -</pre></ul> - -<h3>Description</h3> - -This class is provided for Forms compatibility. It provides 2D input. -It would be useful if this could be put atop another widget so that the -crosshairs are on top, but this is not implemented. The color of the -crosshairs is <tt>selection_color()</tt>. - -<p><img src=positioner.gif> - -<h3>Methods</h3> - -<center> -<table width=90%> -<tr> -<td align=left valign=top> -<ul> - <li><a href="#Fl_Positioner.Fl_Positioner">Fl_Positioner</a> - <li><a href="#Fl_Positioner.~Fl_Positioner">~Fl_Positioner</a> - <li><a href="#Fl_Positioner.value">value</a> - <li><a href="#Fl_Positioner.xbounds">xbounds</a> - <li><a href="#Fl_Positioner.xstep">xstep</a> - <li><a href="#Fl_Positioner.xvalue">xvalue</a> - <li><a href="#Fl_Positioner.ybounds">ybounds</a> - <li><a href="#Fl_Positioner.ystep">ystep</a> - <li><a href="#Fl_Positioner.yvalue">yvalue</a> -</ul> -</td> -</tr> -</table> -</center> - -<h4><a name="Fl_Positioner.Fl_Positioner">Fl_Positioner::Fl_Positioner(int x, int y, int w, int h, const char *label = 0)</a></h4> - -Creates a new <tt>Fl_Positioner</tt> widget using the given position, size, and -label string. The default boxtype is <tt>FL_NO_BOX</tt>. - -<h4><a name="Fl_Positioner.~Fl_Positioner">virtual Fl_Positioner::~Fl_Positioner()</a></h4> - -Deletes the widget. - -<h4><a name="Fl_Positioner.value">void Fl_Positioner::value(float *x, float *y) const</a></h4> - -Returns the current position in <tt>x</tt> and <tt>y</tt>. - -<h4><a name="Fl_Positioner.xbounds">void xbounds(float *xmin, float *xmax)<br> -void xbounds(float xmin, float xmax)</a></h4> - -Gets or sets the X axis bounds. - -<h4><a name="Fl_Positioner.xstep">void xstep(float x)</a></h4> - -Sets the stepping value for the X axis. - -<h4><a name="Fl_Positioner.xvalue">float Fl_Positioner::xvalue(void) const<br> -void Fl_Positioner::xvalue(float x)</a></h4> - -Gets or sets the X axis coordinate. - -<h4><a name="Fl_Positioner.ybounds">void ybounds(float *ymin, float *ymay)<br> -void ybounds(float ymin, float ymay)</a></h4> - -Gets or sets the Y axis bounds. - -<h4><a name="Fl_Positioner.ystep">void ystep(float y)</a></h4> - -Sets the stepping value for the Y axis. - -<h4><a name="Fl_Positioner.yvalue">float Fl_Positioner::yvalue(void) const<br> -void Fl_Positioner::yvalue(float y)</a></h4> - -Gets or sets the Y axis coordinate. - -</body> -</html> + +----<B>Fl_Positioner</B> +</PRE> +</UL> +<H3>Include Files</H3> +<UL> +<PRE> +#include <FL/Fl_Positioner.H> +</PRE> +</UL> +<H3>Description</H3> + This class is provided for Forms compatibility. It provides 2D input. +It would be useful if this could be put atop another widget so that the +crosshairs are on top, but this is not implemented. The color of the +crosshairs is <TT>selection_color()</TT>. +<P><IMG src=./positioner.gif></P> +<H3>Methods</H3> +<CENTER> +<TABLE width=90%> +<TR><TD align=left valign=top> +<UL> +<LI><A href=#Fl_Positioner.Fl_Positioner>Fl_Positioner</A></LI> +<LI><A href=#Fl_Positioner.~Fl_Positioner>~Fl_Positioner</A></LI> +<LI><A href=#Fl_Positioner.value>value</A></LI> +<LI><A href=#Fl_Positioner.xbounds>xbounds</A></LI> +<LI><A href=#Fl_Positioner.xstep>xstep</A></LI> +<LI><A href=#Fl_Positioner.xvalue>xvalue</A></LI> +<LI><A href=#Fl_Positioner.ybounds>ybounds</A></LI> +<LI><A href=#Fl_Positioner.ystep>ystep</A></LI> +<LI><A href=#Fl_Positioner.yvalue>yvalue</A></LI> +</UL> +</TD></TR> +</TABLE> +</CENTER> +<H4><A name=Fl_Positioner.Fl_Positioner> +Fl_Positioner::Fl_Positioner(int x, int y, int w, int h, const char +*label = 0)</A></H4> + Creates a new <TT>Fl_Positioner</TT> widget using the given position, +size, and label string. The default boxtype is <TT>FL_NO_BOX</TT>. +<H4><A name=Fl_Positioner.~Fl_Positioner>virtual +Fl_Positioner::~Fl_Positioner()</A></H4> + Deletes the widget. +<H4><A name=Fl_Positioner.value>void Fl_Positioner::value(float *x, +float *y) const</A></H4> + Returns the current position in <TT>x</TT> and <TT>y</TT>. +<H4><A name=Fl_Positioner.xbounds>void xbounds(float *xmin, float *xmax) +<BR> void xbounds(float xmin, float xmax)</A></H4> + Gets or sets the X axis bounds. +<H4><A name=Fl_Positioner.xstep>void xstep(float x)</A></H4> + Sets the stepping value for the X axis. +<H4><A name=Fl_Positioner.xvalue>float Fl_Positioner::xvalue(void) const +<BR> void Fl_Positioner::xvalue(float x)</A></H4> + Gets or sets the X axis coordinate. +<H4><A name=Fl_Positioner.ybounds>void ybounds(float *ymin, float *ymay) +<BR> void ybounds(float ymin, float ymay)</A></H4> + Gets or sets the Y axis bounds. +<H4><A name=Fl_Positioner.ystep>void ystep(float y)</A></H4> + Sets the stepping value for the Y axis. +<H4><A name=Fl_Positioner.yvalue>float Fl_Positioner::yvalue(void) const +<BR> void Fl_Positioner::yvalue(float y)</A></H4> + Gets or sets the Y axis coordinate. </BODY></HTML>
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