diff options
| author | Michael R Sweet <michael.r.sweet@gmail.com> | 2002-05-25 12:17:18 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 2002-05-25 12:17:18 +0000 |
| commit | 62424b33c5dc5fc74263ba4205f9562e5864b8c3 (patch) | |
| tree | 33f6019726e92073834626668d39df30adaa9007 /documentation/Fl_Value_Input.html | |
| parent | d47ed1872cd4e2d45663c56f0bbb38ef65430998 (diff) | |
Update docos to describe int/float settings.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2259 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Value_Input.html')
| -rw-r--r-- | documentation/Fl_Value_Input.html | 150 |
1 files changed, 92 insertions, 58 deletions
diff --git a/documentation/Fl_Value_Input.html b/documentation/Fl_Value_Input.html index 70766872f..eed734574 100644 --- a/documentation/Fl_Value_Input.html +++ b/documentation/Fl_Value_Input.html @@ -1,72 +1,106 @@ -<HTML><BODY> +<HTML> +<BODY> + <!-- NEW PAGE --> + <H2><A name=Fl_Value_Input>class Fl_Value_Input</A></H2> + <HR> + <H3>Class Hierarchy</H3> -<UL> -<PRE> + +<UL><PRE> <A href=Fl_Valuator.html#Fl_Valuator>Fl_Valuator</A> | +----<B>Fl_Value_Input</B> -</PRE> -</UL> +</PRE></UL> + <H3>Include Files</H3> -<UL> -<PRE> + +<UL><PRE> #include <FL/Fl_Value_Input.H> -</PRE> -</UL> +</PRE></UL> + <H3>Description</H3> - The <TT>Fl_Value_Input</TT> widget displays a floating point value. -The user can click in the text field and edit it (there is in fact a -hidden <A href=Fl_Input.html#Fl_Input><TT>Fl_Input</TT></A> widget with <TT> -type(FL_FLOAT_INPUT)</TT> in there), and when they hit return or tab -the value updates to what they typed and the callback is done. -<P>If <TT>step()</TT> is not zero, the user can also drag the mouse -across the object and thus slide the value. The left button moves one <TT> -step()</TT> per pixel, the middle by <TT>10 * step()</TT>, and the left -button by <TT>100 * step()</TT>. It is then impossible to select text -by dragging across it, although clicking can still move the insertion -cursor. </P> -<P ALIGN=CENTER><IMG src="Fl_Value_Input.gif" ALT="Fl_Value_Input widget."></P> + +<P>The <TT>Fl_Value_Input</TT> widget displays a numeric value. +The user can click in the text field and edit it - there is in +fact a hidden <A +href="Fl_Input.html#Fl_Input"><TT>Fl_Input</TT></A> widget with +<TT>type(FL_FLOAT_INPUT)</TT> or <TT>type(FL_INT_INPUT)</TT> in +there - and when they hit return or tab the value updates to +what they typed and the callback is done. + +<P>If <TT>step()</TT> is non-zero, the user can also drag the +mouse across the object and thus slide the value. The left +button moves one <TT>step()</TT> per pixel, the middle by <TT>10 +* step()</TT>, and the right button by <TT>100 * step()</TT>. It +is therefore impossible to select text by dragging across it, +although clicking can still move the insertion cursor.</P> + +<P>If <TT>step()</TT> is non-zero and integral, then the range +of numbers are limited to integers instead of floating point +values. + +<P ALIGN="CENTER"><IMG src="Fl_Value_Input.gif" +ALT="Fl_Value_Input widget."></P> + <H3>Methods</H3> <UL> -<LI><A href=#Fl_Value_Input.Fl_Value_Input>Fl_Value_Input</A></LI> -<LI><A href=#Fl_Value_Input.~Fl_Value_Input>~Fl_Value_Input</A></LI> -<LI><A href=#Fl_Value_Input.cursor_color>cursor_color</A></LI> -<LI><A href=#Fl_Value_Input.soft>soft</A></LI> -<LI><A href=#Fl_Value_Input.textcolor>textcolor</A></LI> -<LI><A href=#Fl_Value_Input.textfont>textfont</A></LI> -<LI><A href=#Fl_Value_Input.textsize>textsize</A></LI> + <LI><A href="#Fl_Value_Input.Fl_Value_Input">Fl_Value_Input</A></LI> + <LI><A href="#Fl_Value_Input.~Fl_Value_Input">~Fl_Value_Input</A></LI> + <LI><A href="#Fl_Value_Input.cursor_color">cursor_color</A></LI> + <LI><A href="#Fl_Value_Input.soft">soft</A></LI> + <LI><A href="#Fl_Value_Input.textcolor">textcolor</A></LI> + <LI><A href="#Fl_Value_Input.textfont">textfont</A></LI> + <LI><A href="#Fl_Value_Input.textsize">textsize</A></LI> </UL> -<H4><A name=Fl_Value_Input.Fl_Value_Input> -Fl_Value_Input::Fl_Value_Input(int x, int y, int w, int h, const char -*label = 0)</A></H4> - Creates a new <TT>Fl_Value_Input</TT> widget using the given position, -size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>. -<H4><A name=Fl_Value_Input.~Fl_Value_Input>virtual + +<H4><A +name="Fl_Value_Input.Fl_Value_Input">Fl_Value_Input::Fl_Value_Input(int +x, int y, int w, int h, const char *label = 0)</A></H4> + +<P>Creates a new <TT>Fl_Value_Input</TT> widget using the given +position, size, and label string. The default boxtype is +<TT>FL_DOWN_BOX</TT>. + +<H4><A name="Fl_Value_Input.~Fl_Value_Input">virtual Fl_Value_Input::~Fl_Value_Input()</A></H4> - Destroys the valuator. -<H4><A name=Fl_Value_Input.cursor_color>Fl_Color -Fl_Value_Input::cursor_color() const -<BR> void Fl_Value_Input::cursor_color(Fl_Color)</A></H4> - Get or set the color of the cursor. This is black by default. -<H4><A name=Fl_Value_Input.soft>uchar Fl_Value_Input::soft() const -<BR> void Fl_Value_Input::soft(uchar)</A></H4> - If "soft" is turned on, the user is allowed to drag the value outside -the range. If they drag the value to one of the ends, let go, then -grab again and continue to drag, they can get to any value. Default is -true. -<H4><A name=Fl_Value_Input.textcolor>Fl_Color -Fl_Value_Input::textcolor() const -<BR> void Fl_Value_Input::textcolor(Fl_Color)</A></H4> - Gets or sets the color of the text in the value box. -<H4><A name=Fl_Value_Input.textfont>Fl_Font Fl_Value_Input::textfont() -const -<BR> -<BR>void Fl_Value_Input::textfont(Fl_Font)</A></H4> - Gets or sets the typeface of the text in the value box. -<H4><A name=Fl_Value_Input.textsize>uchar Fl_Value_Input::textsize() -const -<BR> void Fl_Value_Input::textsize(uchar)</A></H4> - Gets or sets the size of the text in the value box. </BODY></HTML> + +<P>Destroys the valuator. + +<H4><A name="Fl_Value_Input.cursor_color">Fl_Color +Fl_Value_Input::cursor_color() const<BR> +void Fl_Value_Input::cursor_color(Fl_Color)</A></H4> + +<P>Get or set the color of the text cursor. The text cursor is +black by default. + +<H4><A name="Fl_Value_Input.soft">uchar Fl_Value_Input::soft() const<BR> +void Fl_Value_Input::soft(uchar)</A></H4> + +<P>If "soft" is turned on, the user is allowed to drag +the value outside the range. If they drag the value to one of +the ends, let go, then grab again and continue to drag, they can +get to any value. The default is true. + +<H4><A name="Fl_Value_Input.textcolor">Fl_Color +Fl_Value_Input::textcolor() const<BR> +void Fl_Value_Input::textcolor(Fl_Color)</A></H4> + +<P>Gets or sets the color of the text in the value box. + +<H4><A name="Fl_Value_Input.textfont">Fl_Font +Fl_Value_Input::textfont() const<BR> +void Fl_Value_Input::textfont(Fl_Font)</A></H4> + +<P>Gets or sets the typeface of the text in the value box. + +<H4><A name="Fl_Value_Input.textsize">uchar +Fl_Value_Input::textsize() const<BR> +void Fl_Value_Input::textsize(uchar)</A></H4> + +<P>Gets or sets the size of the text in the value box. + +</BODY> +</HTML> |
