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authorMichael R Sweet <michael.r.sweet@gmail.com>2001-09-30 20:25:36 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>2001-09-30 20:25:36 +0000
commit2c61d60470b0583614437950066b2f63c4ac2782 (patch)
treef32ab07a4acdbfca9f3389ec851dc5c4b9e09653 /documentation/Fl_Widget.html
parenteb9a83b3483608286be0a9ead6b98938d21370f3 (diff)
Documentation updates.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1625 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Widget.html')
-rw-r--r--documentation/Fl_Widget.html18
1 files changed, 9 insertions, 9 deletions
diff --git a/documentation/Fl_Widget.html b/documentation/Fl_Widget.html
index 3729f9872..9d3d5545d 100644
--- a/documentation/Fl_Widget.html
+++ b/documentation/Fl_Widget.html
@@ -21,7 +21,7 @@
<H3>Description</H3>
<TT>Fl_Widget</TT> is the base class for all widgets in FLTK. You can't
create one of these because the constructor is not public. However you
-can <A href="#subclassing">subclass</A> it.
+can <A href="subclassing.html#subclassing">subclass</A> it.
<P>All &quot;property&quot; accessing methods, such as <TT>color()</TT>, <TT>
parent()</TT>, or <TT>argument()</TT> are implemented as trivial inline
functions and thus are as fast and small as accessing fields in a
@@ -95,16 +95,16 @@ to call <TT>redraw()</TT> after these. </P>
</TD></TR>
</TABLE>
</CENTER>
-<H4>Fl_Widget::Fl_Widget(int x, int y, int w, int h, const char*
-label=0);</H4>
+<H4><A NAME="Fl_Widget.Fl_Widget">Fl_Widget::Fl_Widget(int x, int y, int w, int h, const char*
+label=0);</A></H4>
This is the protected constructor for an Fl_Widget, but all derived
widgets have a matching public constructor. It takes a value for x(),
y(), w(), h(), and an optional value for label().
-<H4>virtual Fl_Widget::~Fl_Widget();</H4>
+<H4><A NAME="Fl_Widget.~Fl_Widget">virtual Fl_Widget::~Fl_Widget();</A></H4>
Destroying single widgets is not very common. It is your
responsibility to either remove() them from any enclosing group, or to
destroy that group <I>immediately</I> after destroying the children.
-<H4>uchar Fl_Widget::type() const;</H4>
+<H4><A NAME="Fl_Widget.type">uchar Fl_Widget::type() const;</A></H4>
This value is used for Forms compatability and to simulate RTTI.
<H4><A name=Fl_Widget.x>short Fl_Widget::x() const</A>
<BR><A name=Fl_Widget.y>short Fl_Widget::y() const</A>
@@ -161,7 +161,7 @@ the widget.
const char*)
<BR> uchar Fl_Widget::labeltype() const
<BR> void Fl_Widget::labeltype(Fl_Labeltype)</A></H4>
- A <A href=#LabelTypes><TT>labeltype</TT></A> identifies a routine that
+ A <A href="common.html#labeltypes"><TT>labeltype</TT></A> identifies a routine that
draws the label of the widget. This can be used for special effects
such as emboss, or to use the <TT>label()</TT> pointer as another form
of data such as a bitmap. The value <TT>FL_NORMAL_LABEL</TT> prints
@@ -275,7 +275,7 @@ FL_DEACTIVATE</TT> to the widget if <tt>active_r()</tt> is true.
<A name=Fl_Widget.set_output>void Fl_Widget::set_output()</A></BR>
<A name=Fl_Widget.clear_output>void Fl_Widget::clear_output()</A></H4>
<tt>output()</tt> means the same as <tt>!active()</tt> except it does
-not change how the widget is drawn. The widget will not recieve any
+not change how the widget is drawn. The widget will not receive any
events. This is useful for making scrollbars or buttons that work as
displays rather than input devices.
@@ -284,9 +284,9 @@ displays rather than input devices.
This is the same as <TT>(active() &amp;&amp; visible() &amp;&amp;
!output())</TT> but is faster.
<H4><A name=Fl_Widget.redraw>void Fl_Widget::redraw()</A></H4>
- Mark the widget as needing its <TT>draw()</TT> routine called.
+ Mark the widget as needing its <A HREF="subclassing.html#draw"><TT>draw()</TT></A> routine called.
<H4><A name=Fl_Widget.damage>uchar Fl_Widget::damage() const</A></H4>
- Non-zero if <TT>draw()</TT> needs to be called. Actually this is a
+ Non-zero if <A HREF="subclassing.html#draw"><TT>draw()</TT></A> needs to be called. Actually this is a
bit field that the widget subclass can use to figure out what parts to
draw.
<H4><A name=Fl_Widget.parent>Fl_Widget *Fl_Widget::parent() const</A></H4>