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| author | Fabien Costantini <fabien@onepost.net> | 2008-10-14 22:12:25 +0000 |
|---|---|---|
| committer | Fabien Costantini <fabien@onepost.net> | 2008-10-14 22:12:25 +0000 |
| commit | 497afccb07164373e0de6639e754d7d691f1926f (patch) | |
| tree | 449d0b92ceb05f39617fe8fc2876d16eecde7460 /documentation/Fl_Window.html | |
| parent | e08fffdfe08bbc9320e39a15d162b6501abd4925 (diff) | |
Doxygen pdf man: First version added in documentation/fltk.pdf, old doc removed, images, dox files moved to a new src directory.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6431 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/Fl_Window.html')
| -rw-r--r-- | documentation/Fl_Window.html | 290 |
1 files changed, 0 insertions, 290 deletions
diff --git a/documentation/Fl_Window.html b/documentation/Fl_Window.html deleted file mode 100644 index 7af5aba4d..000000000 --- a/documentation/Fl_Window.html +++ /dev/null @@ -1,290 +0,0 @@ -<HTML> -<HEAD> - <TITLE>Fl_Window</TITLE> -</HEAD> -<BODY> -<!-- NEW PAGE --> -<H2><A name=Fl_Window>class Fl_Window</A></H2> -<HR> -<H3>Class Hierarchy</H3> -<UL> -<PRE> -<A href=Fl_Group.html#Fl_Group>Fl_Group</A> - | - +----<B>Fl_Window</B> - | - +----<A href=Fl_Double_Window.html#Fl_Double_Window>Fl_Double_Window</A>, <A href=Fl_Gl_Window.html#Fl_Gl_Window>Fl_Gl_Window</A>, - <A href=Fl_Overlay_Window.html#Fl_Overlay_Window>Fl_Overlay_Window</A>, <A href=Fl_Single_Window.html#Fl_Single_Window>Fl_Single_Window</A> -</PRE> -</UL> -<H3>Include Files</H3> -<UL> -<PRE> -#include <FL/Fl_Window.H> -</PRE> -</UL> -<H3>Description</H3> - This widget produces an actual window. This can either be a main -window, with a border and title and all the window management controls, -or a "subwindow" inside a window. This is controlled by whether or not -the window has a <TT>parent()</TT>. -<P>Once you create a window, you usually add children <TT>Fl_Widget</TT> -'s to it by using <TT>window->add(child)</TT> for each new widget. See <A -href=Fl_Group.html#Fl_Group><TT>Fl_Group</TT></A> for more information -on how to add and remove children. </P> -<P>There are several subclasses of <TT>Fl_Window</TT> that provide -double-buffering, overlay, menu, and OpenGL support. </P> -<P>The window's callback is done if the user tries to close a window -using the window manager and <A href="Fl.html#Fl.modal"><TT> -Fl::modal()</TT></A> is zero or equal to the window. <TT>Fl_Window</TT> - has a default callback that calls <TT>Fl_Window::hide()</TT>. </P> -<H3>Methods</H3> -<CENTER> -<TABLE width=90% summary="Fl_Window methods."> -<TR><TD align=left valign=top> -<UL> -<LI><A href=#Fl_Window.Fl_Window>Fl_Window</A></LI> -<LI><A href=#Fl_Window.~Fl_Window>~Fl_Window</A></LI> -<LI><A href=#Fl_Window.border>border</A></LI> -<LI><A href=#Fl_Window.clear_border>clear_border</A></LI> -<LI><A href=#Fl_Window.current>current</A></LI> -<LI><A href=#Fl_Window.cursor>cursor</A></LI> -</UL> -</TD><TD align=left valign=top> -<UL> -<LI><A href=#Fl_Window.free_position>free_position</A></LI> -<LI><A href=#Fl_Window.fullscreen>fullscreen</A></LI> -<LI><A href=#Fl_Window.fullscreen_off>fullscreen_off</A></LI> -<LI><A href=#Fl_Window.hide>hide</A></LI> -<LI><A href=#Fl_Window.hotspot>hotspot</A></LI> -</UL> -</TD><TD align=left valign=top> -<UL> -<LI><A href=#Fl_Window.iconize>iconize</A></LI> -<LI><A href=#Fl_Window.iconlabel>iconlabel</A></LI> -<LI><A href=#Fl_Window.label>label</A></LI> -<LI><A href=#Fl_Window.make_current>make_current</A></LI> -<LI><A href=#Fl_Window.modal>modal</A></LI> -</UL> -</TD><TD align=left valign=top> -<UL> -<LI><A href=#Fl_Window.non_modal>non_modal</A></LI> -<LI><A href=#Fl_Window.resize>resize</A></LI> -<LI><A href=#Fl_Window.set_modal>set_modal</A></LI> -<LI><A href=#Fl_Window.set_non_modal>set_non_modal</A></LI> -<LI><A href=#Fl_Window.show>show</A></LI> -</UL> -</TD><TD align=left valign=top> -<UL> -<LI><A href=#Fl_Window.shown>shown</A></LI> -<LI><A href=#Fl_Window.size_range>size_range</A></LI> -<LI><A href=#Fl_Window.xclass>xclass</A></LI> -</UL> -</TD></TR> -</TABLE> -</CENTER> -<H4><A name=Fl_Window.Fl_Window>Fl_Window::Fl_Window(int w, int h, const char *title = 0)<br> -Fl_Window::Fl_Window(int x, int y, int w, int h, const char *title = 0)</A></H4> - -<p>Creates a new window. If <a -href='Fl_Group.html#Fl_Group.current'><tt>Fl_Group::current()</tt></a> -is not <tt>NULL</tt>, the window is created as a subwindow of -the parent window.</p> - -<p>The first form of the constructor creates a top-level window -and asks the window manager to position the window. The second -form of the constructor either creates a subwindow or a -top-level window at the specified location, subject to window -manager configuration. If you do not specify the position of the -window, the window manager will pick a place to show the window -or allow the user to pick a location. Use <tt>position(x,y)</tt> -or <tt>hotspot()</tt> before calling <tt>show()</tt> to request a -position on the screen. See <TT><A href="#Fl_Window.resize"> -Fl_Window::resize()</A></TT> for some more details on positioning -windows.</p> - -<p>Top-level windows initially have <tt>visible()</tt> set to 0 -and <tt>parent()</tt> set to <tt>NULL</tt>. Subwindows initially -have <tt>visible()</tt> set to 1 and <tt>parent()</tt> set to -the parent window pointer.</p> - -<P><TT>Fl_Widget::box()</TT> defaults to <TT>FL_FLAT_BOX</TT>. If you -plan to completely fill the window with children widgets you should -change this to <TT>FL_NO_BOX</TT>. If you turn the window border off -you may want to change this to <TT>FL_UP_BOX</TT>.</P> - -<H4><A name=Fl_Window.~Fl_Window>virtual Fl_Window::~Fl_Window()</A></H4> - The destructor <I>also deletes all the children</I>. This allows a -whole tree to be deleted at once, without having to keep a pointer to -all the children in the user code. A kludge has been done so the <TT> -Fl_Window</TT> and all of it's children can be automatic (local) -variables, but you must declare the <TT>Fl_Window</TT> <I>first</I> so -that it is destroyed last. -<H4><A name=Fl_Window.size_range>void Fl_Window::size_range(int minw, -int minh, int maxw=0, int maxh=0, int dw=0, int dh=0, int aspect=0)</A></H4> - Set the allowable range the user can resize this window to. This only -works for top-level windows. -<UL> -<LI><TT>minw</TT> and <TT>minh</TT> are the smallest the window can -be. Either value must be greater than 0.</LI> -<LI><TT>maxw</TT> and <TT>maxh</TT> are the largest the window can be. - If either is <I>equal</I> to the minimum then you cannot resize in -that direction. If either is zero then FLTK picks a maximum size in -that direction such that the window will fill the screen. </LI> -<LI><TT>dw</TT> and <TT>dh</TT> are size increments. The window will -be constrained to widths of <TT>minw + N * dw</TT>, where <TT>N</TT> - is any non-negative integer. If these are less or equal to 1 they -are ignored. (this is ignored on WIN32)</LI> -<LI><TT>aspect</TT> is a flag that indicates that the window should - preserve it's aspect ratio. This only works if both the maximum and - minimum have the same aspect ratio. (ignored on WIN32 and by many X - window managers)</LI> -</UL> - If this function is not called, FLTK tries to figure out the range -from the setting of <A href="Fl_Group.html#Fl_Group.resizable"><TT>resizable()</TT></A>: -<UL> -<LI>If <TT>resizable()</TT> is <TT>NULL</TT> (this is the default) -then the window cannot be resized and the resize border and max-size -control will not be displayed for the window. </LI> -<LI>If either dimension of <TT>resizable()</TT> is less than 100, -then that is considered the minimum size. Otherwise the <TT> -resizable()</TT> has a minimum size of 100. </LI> -<LI>If either dimension of <TT>resizable()</TT> is zero, then that is -also the maximum size (so the window cannot resize in that direction). </LI> -</UL> - It is undefined what happens if the current size does not fit in the -constraints passed to <TT>size_range()</TT>. -<H4><A name=Fl_Window.show>virtual void Fl_Window::show() -<BR> void Fl_Window::show(int argc, char **argv)</A></H4> -Put the window on the screen. Usually this has the side effect of -opening the display. The second form is used for top-level -windows and allow standard arguments to be parsed from the -command-line. -<P>If the window is already shown then it is restored and raised to the -top. This is really convenient because your program can call <TT>show()</TT> - at any time, even if the window is already up. It also means that <TT> -show()</TT> serves the purpose of <TT>raise()</TT> in other toolkits. </P> -<H4><A name=Fl_Window.hide>virtual void Fl_Window::hide()</A></H4> - Remove the window from the screen. If the window is already hidden or -has not been shown then this does nothing and is harmless. -<H4><A name=Fl_Window.shown>int Fl_Window::shown() const</A></H4> - Returns non-zero if <TT>show()</TT> has been called (but not <TT>hide()</TT> -). You can tell if a window is iconified with <TT>(w->shown() -&!w->visible())</TT>. -<H4><A name=Fl_Window.iconize>void Fl_Window::iconize()</A></H4> - Iconifies the window. If you call this when <TT>shown()</TT> is false -it will <TT>show()</TT> it as an icon. If the window is already -iconified this does nothing. -<P>Call <TT>show()</TT> to restore the window. </P> -<P>When a window is iconified/restored (either by these calls or by the -user) the <TT>handle()</TT> method is called with <TT>FL_HIDE</TT> and <TT> -FL_SHOW</TT> events and <TT>visible()</TT> is turned on and off. </P> -<P>There is no way to control what is drawn in the icon except with the -string passed to <TT>Fl_Window::xclass()</TT>. You should not rely on -window managers displaying the icons. </P> -<H4><A name=Fl_Window.resize>void Fl_Window::resize(int,int,int,int)</A></H4> - Change the size and position of the window. If <TT>shown()</TT> is -true, these changes are communicated to the window server (which may -refuse that size and cause a further resize). If <TT>shown()</TT> is -false, the size and position are used when <TT>show()</TT> is called. -See <A href=Fl_Group.html#Fl_Group><TT>Fl_Group</TT></A> for the effect -of resizing on the child widgets. -<P>You can also call the <TT>Fl_Widget</TT> methods <TT>size(x,y)</TT> - and <TT>position(w,h)</TT>, which are inline wrappers for this virtual -function. </P> -<P>A top-level window can not force, but merely suggest a position and -size to the operating system. The window manager may not be willing or -able to display a window at the desired position or with the given -dimensions. It is up to the application developer to verify window -parameters after the <tt>resize</tt> request. -<H4><A name=Fl_Window.free_position>void Fl_Window::free_position()</A></H4> - Undoes the effect of a previous <TT>resize()</TT> or <TT>show()</TT> - so that the next time <TT>show()</TT> is called the window manager is -free to position the window. -<H4><A name=Fl_Window.hotspot>void Fl_Window::hotspot(int x, int y, int -offscreen = 0) -<BR> void Fl_Window::hotspot(const Fl_Widget*, int offscreen = 0) -<BR> void Fl_Window::hotspot(const Fl_Widget&, int offscreen = 0)</A></H4> -<TT>position()</TT> the window so that the mouse is pointing at the -given position, or at the center of the given widget, which may be the -window itself. If the optional <TT>offscreen</TT> parameter is -non-zero, then the window is allowed to extend off the screen (this -does not work with some X window managers). -<H4><A name=Fl_Window.fullscreen>void Fl_Window::fullscreen()</A></H4> - Makes the window completely fill the screen, without any window -manager border visible. You must use <TT>fullscreen_off()</TT> to undo -this. This may not work with all window managers. -<H4><A name=Fl_Window.fullscreen_off>int Fl_Window::fullscreen_off(int -x, int y, int w, int h)</A></H4> - Turns off any side effects of <TT>fullscreen()</TT> and does <TT> -resize(x,y,w,h)</TT>. -<H4><A name=Fl_Window.border>int Fl_Window::border(int) -<BR> uchar Fl_Window::border() const</A></H4> - Gets or sets whether or not the window manager border is around the -window. The default value is true. <TT>border(n)</TT> can be used to -turn the border on and off, and returns non-zero if the value has been -changed. <I>Under most X window managers this does not work after <TT> -show()</TT> has been called, although SGI's 4DWM does work.</I> -<H4><A name=Fl_Window.clear_border>void Fl_Window::clear_border()</A></H4> -<TT>clear_border()</TT> is a fast inline function to turn the border -off. It only works before <TT>show()</TT> is called. -<H4><A name=Fl_Window.set_modal>void Fl_Window::set_modal()</A></H4> - A "modal" window, when <TT>shown()</TT>, will prevent any events from -being delivered to other windows in the same program, and will also -remain on top of the other windows (if the X window manager supports -the "transient for" property). Several modal windows may be shown at -once, in which case only the last one shown gets events. You can see -which window (if any) is modal by calling <A href="Fl.html#Fl.modal"><TT> -Fl::modal()</TT></A>. -<H4><A name=Fl_Window.modal>uchar Fl_Window::modal() const</A></H4> - Returns true if this window is modal. -<H4><A name=Fl_Window.set_non_modal>void Fl_Window::set_non_modal()</A></H4> - A "non-modal" window (terminology borrowed from Microsoft Windows) -acts like a <TT>modal()</TT> one in that it remains on top, but it has -no effect on event delivery. There are <I>three</I> states for a -window: modal, non-modal, and normal. -<H4><A name=Fl_Window.non_modal>uchar Fl_Window::non_modal() const</A></H4> - Returns true if this window is modal or non-modal. -<H4><A name=Fl_Window.label>void Fl_Window::label(const char*) -<BR> const char* Fl_Window::label() const</A></H4> - Gets or sets the window title bar label. -<H4><A name=Fl_Window.iconlabel>void Fl_Window::iconlabel(const char*) -<BR> const char* Fl_Window::iconlabel() const</A></H4> - Gets or sets the icon label. -<H4><A name=Fl_Window.xclass>void Fl_Window::xclass(const char*) -<BR> const char* Fl_Window::xclass() const</A></H4> - A string used to tell the system what type of window this is. Mostly -this identifies the picture to draw in the icon. <I>Under X, this is -turned into a <TT>XA_WM_CLASS</TT> pair by truncating at the first -non-alphanumeric character and capitalizing the first character, and -the second one if the first is 'x'. Thus "foo" turns into "foo, Foo", -and "xprog.1" turns into "xprog, XProg".</I> This only works if called <I> -before</I> calling <TT>show()</TT>. -<P>Under Microsoft Windows this string is used as the name of the -WNDCLASS structure, though it is not clear if this can have any -visible effect. The passed pointer is stored unchanged. The string -is not copied.</P> -<H4><A name=Fl_Window.make_current>void Fl_Window::make_current()</A></H4> -<TT>make_current()</TT> sets things up so that the drawing functions in <A -href=drawing.html#drawing><TT><FL/fl_draw.H></TT></A> will go into this -window. This is useful for incremental update of windows, such as in an -idle callback, which will make your program behave much better if it -draws a slow graphic. <B>Danger: incremental update is very hard to -debug and maintain!</B> -<P>This method only works for the <TT>Fl_Window</TT> and <TT> -Fl_Gl_Window</TT> classes. </P> -<H4><A name=Fl_Window.current>static Fl_Window* Fl_Window::current()</A></H4> - Returns the last window that was made current. -<H4><A name=Fl_Window.cursor>void Fl_Window::cursor(Fl_Cursor, Fl_Color = FL_WHITE, Fl_Color = FL_BLACK)</A></H4> -Change the cursor for this window. This always calls the system, if -you are changing the cursor a lot you may want to keep track of how -you set it in a static varaible and call this only if the new cursor -is different. - -<P>The type <TT>Fl_Cursor</TT> is an enumeration defined in <A -href=enumerations.html#cursor> <TT><Enumerations.H></TT></A>. -(Under X you can get any XC_cursor value by passing <TT> -Fl_Cursor((XC_foo/2)+1)</TT>). The colors only work on X, they are -not implemented on WIN32. - -</BODY></HTML> |
