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authorAlbrecht Schlosser <albrechts.fltk@online.de>2008-11-16 19:44:58 +0000
committerAlbrecht Schlosser <albrechts.fltk@online.de>2008-11-16 19:44:58 +0000
commit9c7af9b2cf586dd9aaf0b11793514f458d09afed (patch)
treece45f630a3dcde25e20bcb3ef05107acee0467a4 /documentation/src/basics.dox
parentb04d48d2fa96151faa0a494860194abdbfbfb2bb (diff)
Added missing dependency (COMCTRL32.LIB) to documentation/src/basics.dox
(reported in fltk.general). git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6528 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'documentation/src/basics.dox')
-rw-r--r--documentation/src/basics.dox3
1 files changed, 2 insertions, 1 deletions
diff --git a/documentation/src/basics.dox b/documentation/src/basics.dox
index fc177c4ef..bbe94756c 100644
--- a/documentation/src/basics.dox
+++ b/documentation/src/basics.dox
@@ -295,7 +295,8 @@ In Visual C++ you will need to tell the compiler where to
find the FLTK header files. This can be done by selecting
"Settings" from the "Project" menu and then changing the
"Preprocessor" settings under the "C/C++" tab. You will also
-need to add the FLTK and WinSock2 (WS2_32.LIB) libraries to
+need to add the FLTK (FLTK.LIB or FLTKD.LIB), the Windows Common
+Controls (COMCTRL32.LIB), and WinSock2 (WS2_32.LIB) libraries to
the "Link" settings.
You can build your Microsoft Windows applications as Console or