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authorMatthias Melcher <github@matthiasm.com>2022-11-24 12:47:49 +0100
committerGitHub <noreply@github.com>2022-11-24 12:47:49 +0100
commitb16309f13e732e566c1beb4a02a2165ebb3ab4ab (patch)
tree36b2b7de094dac8627f15586a17c49251160fe67 /documentation
parent12dccaf711991c574d9654923b271d3d1f905dfe (diff)
Refactor code to make rounded rectangles accessible (#553)
This adds fl_rounded_rect and fl_rounded_rectf so the user can draw rounded rectangles. This uses existing and optimised code that is rearranged.
Diffstat (limited to 'documentation')
-rw-r--r--documentation/src/drawing.dox6
1 files changed, 6 insertions, 0 deletions
diff --git a/documentation/src/drawing.dox b/documentation/src/drawing.dox
index a80286f68..f69796d24 100644
--- a/documentation/src/drawing.dox
+++ b/documentation/src/drawing.dox
@@ -461,6 +461,12 @@ void fl_rect(int x, int y, int w, int h, Fl_Color c)
\par
Draw a 1-pixel border \e inside this bounding box.
+void fl_rounded_rect(int x, int y, int w, int h, int radius)
+void fl_rounded_rectf(int x, int y, int w, int h, int radius)
+
+\par
+Draw an outlined or filled rectangle with rounded corners.
+
void fl_line(int x, int y, int x1, int y1) <br>
void fl_line(int x, int y, int x1, int y1, int x2, int y2)