diff options
| author | Manolo Gouy <Manolo> | 2015-11-11 07:46:15 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2015-11-11 07:46:15 +0000 |
| commit | 647821fa71a1b023fd5dc39fae6194b749203e6b (patch) | |
| tree | 4c0fb26986c876553bd657054c49b4f63922e3de /examples/README.examples | |
| parent | 68f3cc6d8855170bbec113128e2200cd4839426f (diff) | |
Mac OS X: with OS 10.11 "El Capitan" window capture returns an ARGB image (it used to return RGBA)
whereas OpenGL window capture returns RGBA as before. Capturing a window with subwindow(s)
requires ARGB <--> RGBA conversion when Quartz and OpenGL windows are mixed.
The OpenGL-inside-Quartz case was taken care of before.
Here, the Quartz-inside-OpenGL case is properly handled.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10900 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'examples/README.examples')
0 files changed, 0 insertions, 0 deletions
