summaryrefslogtreecommitdiff
path: root/fluid/app/Image_Asset.h
diff options
context:
space:
mode:
authorMatthias Melcher <github@matthiasm.com>2025-03-16 17:16:12 -0400
committerGitHub <noreply@github.com>2025-03-16 17:16:12 -0400
commit51a55bc73660f64e8f4b32b8b4d3858f2a786f7b (patch)
tree122ad9f838fcf8f61ed7cf5fa031e8ed69817e10 /fluid/app/Image_Asset.h
parent13a7073a1e007ce5b71ef70bced1a9b15158820d (diff)
Fluid: restructuring and rejuvenation of the source code.
* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.
Diffstat (limited to 'fluid/app/Image_Asset.h')
-rw-r--r--fluid/app/Image_Asset.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/fluid/app/Image_Asset.h b/fluid/app/Image_Asset.h
new file mode 100644
index 000000000..f5376beaa
--- /dev/null
+++ b/fluid/app/Image_Asset.h
@@ -0,0 +1,63 @@
+//
+// Image Helper header file for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2025 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// https://www.fltk.org/COPYING.php
+//
+// Please see the following page on how to report bugs and issues:
+//
+// https://www.fltk.org/bugs.php
+//
+
+// This class stores the image labels for widgets in fluid. This is
+// not a class in FLTK itself, and will produce different types of
+// code depending on what the image type is.
+
+
+#ifndef APP_IMAGE_ASSET_H
+#define APP_IMAGE_ASSET_H
+
+#include "io/Code_Writer.h"
+
+#include <FL/Fl_Shared_Image.H>
+
+class Image_Asset {
+
+private: // member variables
+ bool is_animated_gif_ = false; ///< It's an animated gif.
+ std::string filename_ { }; ///< Relative path to the image file
+ int refcount_ = 0; ///< Reference count
+ Fl_Shared_Image *image_ = nullptr; ///< The actual image as managed by FLTK
+ std::string initializer_function_ { }; ///< The name of the initializer function
+
+private: // methods
+ Image_Asset(const char *name); // no public constructor
+ ~Image_Asset(); // no public destructor
+ size_t write_static_binary(fld::io::Code_Writer& f, const char* fmt);
+ size_t write_static_text(fld::io::Code_Writer& f, const char* fmt);
+ void write_static_rgb(fld::io::Code_Writer& f, const char* idata_name);
+
+public: // methods
+ static Image_Asset* find(const char *);
+ void dec_ref(); // reference counting & automatic free
+ void inc_ref();
+ Fl_Shared_Image *image() const { return image_; }
+ void write_static(fld::io::Code_Writer& f, int compressed);
+ void write_initializer(fld::io::Code_Writer& f, const char *type_name, const char *format, ...);
+ void write_code(fld::io::Code_Writer& f, int bind, const char *var, int inactive = 0);
+ void write_inline(fld::io::Code_Writer& f, int inactive = 0);
+ void write_file_error(fld::io::Code_Writer& f, const char *fmt);
+ const char *filename() const { return filename_.c_str(); }
+};
+
+// pop up file chooser and return a legal image selected by user,
+// or zero for any errors:
+Image_Asset *ui_find_image(const char *);
+extern const char *ui_find_image_name;
+
+#endif // APP_IMAGE_ASSET_H