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| author | Matthias Melcher <fltk@matthiasm.com> | 2010-03-29 10:54:18 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2010-03-29 10:54:18 +0000 |
| commit | 38aa53038c414dc079599a4aa9cabb2772400026 (patch) | |
| tree | 5403a8fe6d0dd8cd69242af7a00ccb910822c9cd /fluid/ide_xcode.cxx | |
| parent | 699bf33e69074c1e11ba31ba3181eb886d98a550 (diff) | |
Started to remove USE_QUARTZ, as all Apple implementations use Quartz as their Graphics Rendering system now.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7353 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'fluid/ide_xcode.cxx')
| -rw-r--r-- | fluid/ide_xcode.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/fluid/ide_xcode.cxx b/fluid/ide_xcode.cxx index d25791bf5..86632f986 100644 --- a/fluid/ide_xcode.cxx +++ b/fluid/ide_xcode.cxx @@ -1493,7 +1493,7 @@ public: "#define BORDER_WIDTH 2\n#define HAVE_GL 1\n#define HAVE_GL_GLU_H 1\n" "#define USE_COLORMAP 1\n#define HAVE_XINERAMA 0\n#define USE_XFT 0\n" "#define HAVE_XDBE 0\n#define USE_XDBE HAVE_XDBE\n", f); - fputs("#define USE_QUARTZ 1\n#define __APPLE_QUARTZ__ 1\n" + fputs("#define __APPLE_QUARTZ__ 1\n" "#define __APPLE_COCOA__ 1\n#define HAVE_OVERLAY 0\n" "#define HAVE_GL_OVERLAY HAVE_OVERLAY\n#define WORDS_BIGENDIAN 0\n" "#define U16 unsigned short\n#define U32 unsigned\n" |
