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authorMatthias Melcher <fltk@matthiasm.com>2016-01-03 22:54:29 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-03 22:54:29 +0000
commitacf6c881d36b675d755433d3cf48613bc46ed78d (patch)
tree13cebc8f8fd918767595da12fafb5a600db2feb3 /src/Fl_Gl_Choice.H
parent933b00b9c9fe55d01a7f1c4831f171482806f85b (diff)
Updated platform specific #if's to report unimplemented code when compiling with FL_PORTING defined and WIN32 and __APPLE__ undefined>
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@10989 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Choice.H')
-rw-r--r--src/Fl_Gl_Choice.H12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/Fl_Gl_Choice.H b/src/Fl_Gl_Choice.H
index 2d5e2fcb9..69d388607 100644
--- a/src/Fl_Gl_Choice.H
+++ b/src/Fl_Gl_Choice.H
@@ -45,6 +45,12 @@
#ifndef Fl_Gl_Choice_H
#define Fl_Gl_Choice_H
+#if defined(WIN32) || defined(__APPLE__)
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: add code to list and select OpenGL drawing contexts"
+#else
+#endif
+
// Warning: whatever GLContext is defined to must take exactly the same
// space in a structure as a void*!!!
#ifdef WIN32
@@ -77,6 +83,8 @@ public:
PIXELFORMATDESCRIPTOR pfd; // some wgl calls need this thing
#elif defined(__APPLE_QUARTZ__)
NSOpenGLPixelFormat* pixelformat;
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: define OpenGL pixel format containers"
#else
XVisualInfo *vis; // the visual to use
Colormap colormap; // a colormap for that visual
@@ -97,6 +105,10 @@ GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
+#elif defined(FL_PORTING)
+
+# pragma message "FL_PORTING: define fl_create_gl_context function"
+
#else
GLContext fl_create_gl_context(XVisualInfo* vis);