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-rw-r--r--src/Fl_Gl_Choice.H12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/Fl_Gl_Choice.H b/src/Fl_Gl_Choice.H
index 2d5e2fcb9..69d388607 100644
--- a/src/Fl_Gl_Choice.H
+++ b/src/Fl_Gl_Choice.H
@@ -45,6 +45,12 @@
#ifndef Fl_Gl_Choice_H
#define Fl_Gl_Choice_H
+#if defined(WIN32) || defined(__APPLE__)
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: add code to list and select OpenGL drawing contexts"
+#else
+#endif
+
// Warning: whatever GLContext is defined to must take exactly the same
// space in a structure as a void*!!!
#ifdef WIN32
@@ -77,6 +83,8 @@ public:
PIXELFORMATDESCRIPTOR pfd; // some wgl calls need this thing
#elif defined(__APPLE_QUARTZ__)
NSOpenGLPixelFormat* pixelformat;
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: define OpenGL pixel format containers"
#else
XVisualInfo *vis; // the visual to use
Colormap colormap; // a colormap for that visual
@@ -97,6 +105,10 @@ GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
+#elif defined(FL_PORTING)
+
+# pragma message "FL_PORTING: define fl_create_gl_context function"
+
#else
GLContext fl_create_gl_context(XVisualInfo* vis);