summaryrefslogtreecommitdiff
path: root/src/Fl_Gl_Choice.H
diff options
context:
space:
mode:
authorMatthias Melcher <fltk@matthiasm.com>2004-09-09 21:34:48 +0000
committerMatthias Melcher <fltk@matthiasm.com>2004-09-09 21:34:48 +0000
commite20773fa577154d9d5338cecf5f0912d1c9514cc (patch)
tree978d03742b04d3a63ba4cf30156c655636ff3e30 /src/Fl_Gl_Choice.H
parentb90f593ae6c6769a1244b5efebbcad3f469027ae (diff)
Quartz port:
- removed all #warning statemnets and explained caveats with regular // warning lines - made GL text rendering work again (may use wrong fonts since agl doesn't really support ATS) - removed horizontal jittering in Fl_Input_ caused by fractional text positions. Unfortunatly, this does not work for Fl_Text_Display, which not only jitters, but also became horendously slow due to the complex font rendering in Quartz) I will fix some of the speed issues in fl_measure this afternoon, and also improve on the 'innards' for rgb data rendering. After that, I will have to leave the Quartz port alone for a while due to lack of time. I suggest we make another rc in the next days. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@3812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Choice.H')
-rw-r--r--src/Fl_Gl_Choice.H10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Fl_Gl_Choice.H b/src/Fl_Gl_Choice.H
index 9f1c6e19c..d06a7c23e 100644
--- a/src/Fl_Gl_Choice.H
+++ b/src/Fl_Gl_Choice.H
@@ -1,5 +1,5 @@
//
-// "$Id: Fl_Gl_Choice.H,v 1.4.2.6.2.4 2004/08/25 00:20:25 matthiaswm Exp $"
+// "$Id: Fl_Gl_Choice.H,v 1.4.2.6.2.5 2004/09/09 21:34:46 matthiaswm Exp $"
//
// OpenGL definitions for the Fast Light Tool Kit (FLTK).
//
@@ -62,7 +62,7 @@
# include <AGL/agl.h>
# define GLContext AGLContext
#elif defined(__APPLE_QUARTZ__)
-#warning quartz
+// warning: the Quartz version should probably use Core GL (CGL) instead of AGL
# include <OpenGL/gl.h>
# include <AGL/agl.h>
# define GLContext AGLContext
@@ -83,7 +83,7 @@ public:
#elif defined(__APPLE_QD__)
AGLPixelFormat pixelformat;
#elif defined(__APPLE_QUARTZ__)
-#warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
AGLPixelFormat pixelformat;
#else
XVisualInfo *vis; // the visual to use
@@ -106,7 +106,7 @@ GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
#elif defined(__APPLE_QUARTZ__)
-#warning quartz
+// warning: the Quartz version should probably use Core GL (CGL) instead of AGL
GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
@@ -128,5 +128,5 @@ void fl_delete_gl_context(GLContext);
#endif
//
-// End of "$Id: Fl_Gl_Choice.H,v 1.4.2.6.2.4 2004/08/25 00:20:25 matthiaswm Exp $".
+// End of "$Id: Fl_Gl_Choice.H,v 1.4.2.6.2.5 2004/09/09 21:34:46 matthiaswm Exp $".
//