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-rw-r--r--src/Fl_Gl_Choice.H10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Fl_Gl_Choice.H b/src/Fl_Gl_Choice.H
index 9f1c6e19c..d06a7c23e 100644
--- a/src/Fl_Gl_Choice.H
+++ b/src/Fl_Gl_Choice.H
@@ -1,5 +1,5 @@
//
-// "$Id: Fl_Gl_Choice.H,v 1.4.2.6.2.4 2004/08/25 00:20:25 matthiaswm Exp $"
+// "$Id: Fl_Gl_Choice.H,v 1.4.2.6.2.5 2004/09/09 21:34:46 matthiaswm Exp $"
//
// OpenGL definitions for the Fast Light Tool Kit (FLTK).
//
@@ -62,7 +62,7 @@
# include <AGL/agl.h>
# define GLContext AGLContext
#elif defined(__APPLE_QUARTZ__)
-#warning quartz
+// warning: the Quartz version should probably use Core GL (CGL) instead of AGL
# include <OpenGL/gl.h>
# include <AGL/agl.h>
# define GLContext AGLContext
@@ -83,7 +83,7 @@ public:
#elif defined(__APPLE_QD__)
AGLPixelFormat pixelformat;
#elif defined(__APPLE_QUARTZ__)
-#warning quartz
+ // warning: the Quartz version should probably use Core GL (CGL) instead of AGL
AGLPixelFormat pixelformat;
#else
XVisualInfo *vis; // the visual to use
@@ -106,7 +106,7 @@ GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
#elif defined(__APPLE_QUARTZ__)
-#warning quartz
+// warning: the Quartz version should probably use Core GL (CGL) instead of AGL
GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
@@ -128,5 +128,5 @@ void fl_delete_gl_context(GLContext);
#endif
//
-// End of "$Id: Fl_Gl_Choice.H,v 1.4.2.6.2.4 2004/08/25 00:20:25 matthiaswm Exp $".
+// End of "$Id: Fl_Gl_Choice.H,v 1.4.2.6.2.5 2004/09/09 21:34:46 matthiaswm Exp $".
//