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authorManolo Gouy <Manolo>2011-03-26 21:56:24 +0000
committerManolo Gouy <Manolo>2011-03-26 21:56:24 +0000
commit8d7c246676447063657ea74c8ec81cfb68503b6a (patch)
treec85b72370ced0bdd33fa628b5589e4a426de9000 /src/Fl_Gl_Window.cxx
parenta58a2ed9fb724ec54053f4ca5b22d2b7db523ada (diff)
Mac OS: added gl_texture_reset() function to be called when deleting an Fl_Gl_Window
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8537 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Window.cxx')
-rw-r--r--src/Fl_Gl_Window.cxx3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx
index 2730787d2..ceca337ee 100644
--- a/src/Fl_Gl_Window.cxx
+++ b/src/Fl_Gl_Window.cxx
@@ -474,7 +474,8 @@ Fl_Gl_Window::~Fl_Gl_Window() {
// delete overlay; this is done by ~Fl_Group
#ifdef __APPLE__
// resets the pile of string textures used to draw strings
- gl_texture_pile_height(gl_texture_pile_height());
+ extern void gl_texture_reset();
+ gl_texture_reset();
#endif
}