diff options
| author | Manolo Gouy <Manolo> | 2011-03-26 14:37:28 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2011-03-26 14:37:28 +0000 |
| commit | a58a2ed9fb724ec54053f4ca5b22d2b7db523ada (patch) | |
| tree | 0feb84b4301482e5badbac203642b4c14f8a448f /src/Fl_Gl_Window.cxx | |
| parent | 3b7ff83e0475da627233321f1f926f40bccbec87 (diff) | |
Mac OS: Fixed bug where gl_draw() would fail after deletion of an Fl_GL_Window.
The fix invalidates the pile of string textures after each Fl_Gl_Window deletion.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8536 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Gl_Window.cxx')
| -rw-r--r-- | src/Fl_Gl_Window.cxx | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx index 52bf72bad..2730787d2 100644 --- a/src/Fl_Gl_Window.cxx +++ b/src/Fl_Gl_Window.cxx @@ -34,6 +34,9 @@ static int temp = fl_gl_load_plugin; #include <FL/Fl.H> #include <FL/x.H> +#ifdef __APPLE__ +#include <FL/gl.H> +#endif #include "Fl_Gl_Choice.H" #include <FL/Fl_Gl_Window.H> #include <stdlib.h> @@ -469,6 +472,10 @@ void Fl_Gl_Window::hide() { Fl_Gl_Window::~Fl_Gl_Window() { hide(); // delete overlay; this is done by ~Fl_Group +#ifdef __APPLE__ + // resets the pile of string textures used to draw strings + gl_texture_pile_height(gl_texture_pile_height()); +#endif } void Fl_Gl_Window::init() { |
