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authorManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-10-06 08:43:09 +0200
committerManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com>2022-10-06 08:43:09 +0200
commit6732044a0789d45b5daa5a376474ca832db44ddb (patch)
tree711b92e446a0e85ecaa9f4d73127de0cbbb967ee /src/Fl_Help_Dialog.fl
parent206d9b17e0e2c2a66c3352787b067ab172dad778 (diff)
Fix use of several FLTK widgets above an GL scene.
The code failed with 2 or more widgets when FLTK would trigger partial redraws of the widgets, unless the Fl_Gl_Window was FL_DAMAGE_ALL. This commit also adds a second FLTK widget to example/OpenGL3test to check this multiple widget situation, and fixes an error where operator ! was used instead of ~ .
Diffstat (limited to 'src/Fl_Help_Dialog.fl')
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