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authorMatthias Melcher <fltk@matthiasm.com>2007-01-18 10:01:24 +0000
committerMatthias Melcher <fltk@matthiasm.com>2007-01-18 10:01:24 +0000
commitbc842ea528e7654db40f9c60571a48a6fd663804 (patch)
treeb9f0c21dc7c21abb50195bd4b21cf28b77c28fc0 /src/Fl_Tile.cxx
parent5f0156cd027db7bc85b8395ad77e88cde36439c4 (diff)
Fixed drawing issues of a tile in a scroll (STR #1507)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5606 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/Fl_Tile.cxx')
-rw-r--r--src/Fl_Tile.cxx6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Fl_Tile.cxx b/src/Fl_Tile.cxx
index ead237cad..2c70ea513 100644
--- a/src/Fl_Tile.cxx
+++ b/src/Fl_Tile.cxx
@@ -66,6 +66,8 @@ void Fl_Tile::position(int oix, int oiy, int newx, int newy) {
// move the lower-right corner (sort of):
void Fl_Tile::resize(int X,int Y,int W,int H) {
+ //Fl_Group::resize(X, Y, W, H);
+ //return;
// remember how much to move the child widgets:
int dx = X-x();
int dy = Y-y();
@@ -92,7 +94,9 @@ void Fl_Tile::resize(int X,int Y,int W,int H) {
int B = yy+o->h();
if (*p++ >= OB) yy += dh; else if (yy > NB) yy = NB;
if (*p++ >= OB) B += dh; else if (B > NB) B = NB;
- o->resize(xx,yy,R-xx,B-yy); o->redraw();
+ o->resize(xx,yy,R-xx,B-yy);
+ // do *not* call o->redraw() here! If you do, and the tile is inside a
+ // scroll, it'll set the damage areas wrong for all children!
}
}