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authorMatthias Melcher <fltk@matthiasm.com>2016-01-24 20:58:12 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-24 20:58:12 +0000
commit6a12d167508ec8fb8747e480a12813dbef421586 (patch)
treee590d9646d596aaf7efd6a5f2afa7ee068bcffe5 /src/cfg_gfx
parent60c114ba3bd15fe97745945945d1e6d8329723bb (diff)
Extracting OpenGL text calls. This is a minimum implementation for testing. Don;t worry. I have a cunning plan for rendering perfect antialiased text into OpenGL contexts quickly on all platforms.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11048 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/cfg_gfx')
-rw-r--r--src/cfg_gfx/opengl.H7
-rw-r--r--src/cfg_gfx/opengl_font.cxx133
-rw-r--r--src/cfg_gfx/opengl_rect.cxx4
-rw-r--r--src/cfg_gfx/quartz.H24
-rw-r--r--src/cfg_gfx/quartz_font.cxx586
5 files changed, 737 insertions, 17 deletions
diff --git a/src/cfg_gfx/opengl.H b/src/cfg_gfx/opengl.H
index dc25d32ec..48944fcb8 100644
--- a/src/cfg_gfx/opengl.H
+++ b/src/cfg_gfx/opengl.H
@@ -35,7 +35,6 @@ class FL_EXPORT Fl_OpenGL_Graphics_Driver : public Fl_Graphics_Driver {
public:
static const char *class_id;
const char *class_name() {return class_id;};
- void draw(const char* str, int n, int x, int y);
// --- line and polygon drawing with integer coordinates
void point(int x, int y);
void rect(int x, int y, int w, int h);
@@ -86,6 +85,12 @@ public:
void color(Fl_Color c);
Fl_Color color() { return color_; }
void color(uchar r, uchar g, uchar b);
+ // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
+ void draw(const char *str, int n, int x, int y);
+ double width(const char *str, int n);
+ void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ int height();
+ int descent();
};
diff --git a/src/cfg_gfx/opengl_font.cxx b/src/cfg_gfx/opengl_font.cxx
new file mode 100644
index 000000000..a42b92394
--- /dev/null
+++ b/src/cfg_gfx/opengl_font.cxx
@@ -0,0 +1,133 @@
+//
+// "$Id$"
+//
+// Standard X11 font selection code for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/*
+ This module implements a lowest-common-denominator font for OpenGL.
+ It will always work, even if the main graphics library does not support
+ rendering text into a texture buffer.
+
+ The font is limited to a single face and ASCII characters. It is drawn using
+ lines which makes it arbitrarily scalable. I am trying to keep font data really
+ compact.
+ */
+
+
+#include <FL/gl.h>
+
+/*
+ |01234567|
+ -+--------+
+ 0| |____
+ 1|++++++++|font
+ 2|++++++++|
+ 3|++++++++|
+ 4|++++++++|
+ 5|++++++++|____
+ 6| |descent
+ 7| |
+ -+--------+
+ */
+
+
+static const char *font_data[128] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, /*T*/"\11\71\100\41\45", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, /*e*/"\55\25\14\13\22\52\63\64\14", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, /*s*/"\62\22\13\64\55\15", /*t*/"\41\44\55\65\100\22\62", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+
+
+#if 0
+
+void Fl_OpenGL_Graphics_Driver::draw(const char* str, int n, int x, int y) {
+ gl_draw(str, n, x, y);
+}
+
+#else
+
+double Fl_OpenGL_Graphics_Driver::width(const char *str, int n) {
+ return size_*n*0.5;
+}
+
+int Fl_OpenGL_Graphics_Driver::descent() {
+ return (int)(size_ - size_*0.8);
+}
+
+int Fl_OpenGL_Graphics_Driver::height() {
+ return (int)(size_*0.8);
+}
+
+void Fl_OpenGL_Graphics_Driver::text_extents(const char *str, int n, int& dx, int& dy, int& w, int& h)
+{
+ dx = 0;
+ dy = descent();
+ w = width(str, n);
+ h = size_;
+}
+
+void Fl_OpenGL_Graphics_Driver::draw(const char *str, int n, int x, int y)
+{
+ int i;
+ for (i=0; i<n; i++) {
+ char c = str[i] & 0x7f;
+ const char *fd = font_data[(int)c];
+ if (fd) {
+ char rendering = 0;
+ float px, py;
+ for (;;) {
+ char cmd = *fd++;
+ if (cmd==0) {
+ if (rendering) {
+ glEnd();
+ glBegin(GL_POINTS); glVertex2f(px, py); glEnd();
+ rendering = 0;
+ }
+ break;
+ } else if (cmd>63) {
+ if (cmd=='\100' && rendering) {
+ glEnd();
+ glBegin(GL_POINTS); glVertex2f(px, py); glEnd();
+ rendering = 0;
+ }
+ } else {
+ if (!rendering) { glBegin(GL_LINE_STRIP); rendering = 1; }
+ int vx = (cmd & '\70')>>3;
+ int vy = (cmd & '\07');
+ px = 0.5+x+vx*size_*0.5/8.0;
+ py = 0.5+y+vy*size_/8.0-0.8*size_;
+ glVertex2f(px, py);
+ }
+ }
+ }
+ x += size_*0.5;
+ }
+}
+
+#endif
+
+
+//
+// End of "$Id$".
+//
diff --git a/src/cfg_gfx/opengl_rect.cxx b/src/cfg_gfx/opengl_rect.cxx
index ff10474a1..b1617fcd3 100644
--- a/src/cfg_gfx/opengl_rect.cxx
+++ b/src/cfg_gfx/opengl_rect.cxx
@@ -28,10 +28,6 @@
#include <FL/gl.h>
#include "opengl.H"
-void Fl_OpenGL_Graphics_Driver::draw(const char* str, int n, int x, int y) {
- gl_draw(str, n, x, y);
-}
-
// --- line and polygon drawing with integer coordinates
void Fl_OpenGL_Graphics_Driver::point(int x, int y) {
diff --git a/src/cfg_gfx/quartz.H b/src/cfg_gfx/quartz.H
index 6a6c5f337..ae597fe13 100644
--- a/src/cfg_gfx/quartz.H
+++ b/src/cfg_gfx/quartz.H
@@ -43,13 +43,7 @@ class FL_EXPORT Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver {
public:
static const char *class_id;
const char *class_name() {return class_id;};
- void draw(const char* str, int n, int x, int y);
-#ifdef __APPLE__
- void draw(const char *str, int n, float x, float y);
-#endif
- void draw(int angle, const char *str, int n, int x, int y);
- void rtl_draw(const char* str, int n, int x, int y);
- void font(Fl_Font face, Fl_Fontsize size);
+
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
@@ -58,11 +52,6 @@ public:
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
- double width(const char *str, int n);
- double width(unsigned int c);
- void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
- int height();
- int descent();
#if ! defined(FL_DOXYGEN)
static Fl_Offscreen create_offscreen_with_alpha(int w, int h);
#endif
@@ -113,6 +102,17 @@ protected:
void color(Fl_Color c);
Fl_Color color() { return color_; }
void color(uchar r, uchar g, uchar b);
+ // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
+ void draw(const char *str, int n, int x, int y);
+ void draw(const char *str, int n, float x, float y);
+ void draw(int angle, const char *str, int n, int x, int y);
+ void rtl_draw(const char *str, int n, int x, int y);
+ void font(Fl_Font face, Fl_Fontsize fsize);
+ double width(const char *str, int n);
+ double width(unsigned int c);
+ void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ int height();
+ int descent();
};
diff --git a/src/cfg_gfx/quartz_font.cxx b/src/cfg_gfx/quartz_font.cxx
new file mode 100644
index 000000000..84a2a707e
--- /dev/null
+++ b/src/cfg_gfx/quartz_font.cxx
@@ -0,0 +1,586 @@
+//
+// "$Id$"
+//
+// MacOS font selection routines for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#include <config.h>
+#include <math.h>
+
+Fl_Fontdesc* fl_fonts = NULL;
+
+/* from fl_utf.c */
+extern unsigned fl_utf8toUtf16(const char* src, unsigned srclen, unsigned short* dst, unsigned dstlen);
+
+static CGAffineTransform font_mx = { 1, 0, 0, -1, 0, 0 };
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+static CFMutableDictionaryRef attributes = NULL;
+#endif
+
+const int Fl_X::CoreText_threshold = 100500; // this represents Mac OS 10.5
+// condition when the ATSU API is available at compile time
+#define HAS_ATSU (!__LP64__) && MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_11
+
+Fl_Font_Descriptor::Fl_Font_Descriptor(const char* name, Fl_Fontsize Size) {
+ next = 0;
+# if HAVE_GL
+ listbase = 0;
+# endif
+
+// knowWidths = 0;
+ // OpenGL needs those for its font handling
+ size = Size;
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ CFStringRef str = CFStringCreateWithCString(NULL, name, kCFStringEncodingUTF8);
+ fontref = CTFontCreateWithName(str, size, NULL);
+ CGGlyph glyph[2];
+ const UniChar A[2]={'W','.'};
+ CTFontGetGlyphsForCharacters(fontref, A, glyph, 2);
+ CGSize advances[2];
+ double w;
+ CTFontGetAdvancesForGlyphs(fontref, kCTFontHorizontalOrientation, glyph, advances, 2);
+ w = advances[0].width;
+ if ( fabs(advances[0].width - advances[1].width) < 1E-2 ) {//this is a fixed-width font
+ // slightly rescale fixed-width fonts so the character width has an integral value
+ CFRelease(fontref);
+ CGFloat fsize = size / ( w/floor(w + 0.5) );
+ fontref = CTFontCreateWithName(str, fsize, NULL);
+ w = CTFontGetAdvancesForGlyphs(fontref, kCTFontHorizontalOrientation, glyph, NULL, 1);
+ }
+ CFRelease(str);
+ ascent = (short)(CTFontGetAscent(fontref) + 0.5);
+ descent = (short)(CTFontGetDescent(fontref) + 0.5);
+ q_width = w + 0.5;
+ for (unsigned i = 0; i < sizeof(width)/sizeof(float*); i++) width[i] = NULL;
+ if (!attributes) {
+ static CFNumberRef zero_ref;
+ float zero = 0.;
+ zero_ref = CFNumberCreate(NULL, kCFNumberFloat32Type, &zero);
+ // deactivate kerning for all fonts, so that string width = sum of character widths
+ // which allows fast fl_width() implementation.
+ attributes = CFDictionaryCreateMutable(kCFAllocatorDefault,
+ 3,
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks);
+ CFDictionarySetValue (attributes, kCTKernAttributeName, zero_ref);
+ }
+ if (ascent == 0) { // this may happen with some third party fonts
+ CFDictionarySetValue (attributes, kCTFontAttributeName, fontref);
+ CFAttributedStringRef mastr = CFAttributedStringCreate(kCFAllocatorDefault, CFSTR("Wj"), attributes);
+ CTLineRef ctline = CTLineCreateWithAttributedString(mastr);
+ CFRelease(mastr);
+ CGFloat fascent, fdescent;
+ CTLineGetTypographicBounds(ctline, &fascent, &fdescent, NULL);
+ CFRelease(ctline);
+ ascent = (short)(fascent + 0.5);
+ descent = (short)(fdescent + 0.5);
+ }
+}
+else {
+#endif
+#if HAS_ATSU
+ OSStatus err;
+ // fill our structure with a few default values
+ ascent = Size*3/4.;
+ descent = Size-ascent;
+ q_width = Size*2/3.;
+ // now we allocate everything needed to render text in this font later
+ // get us the default layout and style
+ err = ATSUCreateTextLayout(&layout);
+ UniChar mTxt[2] = { 65, 0 };
+ err = ATSUSetTextPointerLocation(layout, mTxt, kATSUFromTextBeginning, 1, 1);
+ err = ATSUCreateStyle(&style);
+ err = ATSUSetRunStyle(layout, style, kATSUFromTextBeginning, kATSUToTextEnd);
+ // now set the actual font, size and attributes. We also set the font matrix to
+ // render our font up-side-down, so when rendered through our inverted CGContext,
+ // text will appear normal again.
+ Fixed fsize = IntToFixed(Size);
+ ATSUFontID fontID;
+ ATSUFindFontFromName(name, strlen(name), kFontFullName, kFontMacintoshPlatform, kFontNoScriptCode, kFontEnglishLanguage, &fontID);
+
+ // draw the font upside-down... Compensate for fltk/OSX origin differences
+ ATSUAttributeTag sTag[] = { kATSUFontTag, kATSUSizeTag, kATSUFontMatrixTag };
+ ByteCount sBytes[] = { sizeof(ATSUFontID), sizeof(Fixed), sizeof(CGAffineTransform) };
+ ATSUAttributeValuePtr sAttr[] = { &fontID, &fsize, &font_mx };
+ if (fontID != kATSUInvalidFontID) err = ATSUSetAttributes(style, 1, sTag, sBytes, sAttr); // set the font attribute
+ err = ATSUSetAttributes(style, 2, sTag + 1, sBytes + 1, sAttr + 1); // then the size and matrix attributes
+ // next, make sure that Quartz will only render at integer coordinates
+ ATSLineLayoutOptions llo = kATSLineUseDeviceMetrics | kATSLineDisableAllLayoutOperations;
+ ATSUAttributeTag aTag[] = { kATSULineLayoutOptionsTag };
+ ByteCount aBytes[] = { sizeof(ATSLineLayoutOptions) };
+ ATSUAttributeValuePtr aAttr[] = { &llo };
+ err = ATSUSetLineControls (layout, kATSUFromTextBeginning, 1, aTag, aBytes, aAttr);
+ // now we are finally ready to measure some letter to get the bounding box
+ Fixed bBefore, bAfter, bAscent, bDescent;
+ err = ATSUGetUnjustifiedBounds(layout, kATSUFromTextBeginning, 1, &bBefore, &bAfter, &bAscent, &bDescent);
+ // Requesting a certain height font on Mac does not guarantee that ascent+descent
+ // equal the requested height. fl_height will reflect the actual height that we got.
+ // The font "Apple Chancery" is a pretty extreme example of overlapping letters.
+ float fa = -FixedToFloat(bAscent), fd = -FixedToFloat(bDescent);
+ if (fa>0.0f && fd>0.0f) {
+ //float f = Size/(fa+fd);
+ ascent = int(fa); //int(fa*f+0.5f);
+ descent = int(fd); //Size - ascent;
+ }
+ int w = FixedToInt(bAfter);
+ if (w)
+ q_width = FixedToInt(bAfter);
+
+# define ENABLE_TRANSIENT_FONTS 1
+
+# ifdef ENABLE_TRANSIENT_FONTS
+ // Now, by way of experiment, try enabling Transient Font Matching, this will
+ // cause ATSU to find a suitable font to render any chars the current font can't do...
+ ATSUSetTransientFontMatching (layout, true);
+# endif
+#endif//HAS_ATSU
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ }
+#endif
+}
+
+Fl_Font_Descriptor::~Fl_Font_Descriptor() {
+/*
+#if HAVE_GL
+ // ++ todo: remove OpenGL font alocations
+// Delete list created by gl_draw(). This is not done by this code
+// as it will link in GL unnecessarily. There should be some kind
+// of "free" routine pointer, or a subclass?
+// if (listbase) {
+// int base = font->min_char_or_byte2;
+// int size = font->max_char_or_byte2-base+1;
+// int base = 0; int size = 256;
+// glDeleteLists(listbase+base,size);
+// }
+#endif
+ */
+ if (this == fl_graphics_driver->font_descriptor()) fl_graphics_driver->font_descriptor(NULL);
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ CFRelease(fontref);
+ for (unsigned i = 0; i < sizeof(width)/sizeof(float*); i++) {
+ if (width[i]) free(width[i]);
+ }
+ }
+#endif
+}
+
+////////////////////////////////////////////////////////////////
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+static Fl_Fontdesc built_in_table_PS[] = { // PostScript font names preferred when Mac OS ≥ 10.5
+{"ArialMT"},
+{"Arial-BoldMT"},
+{"Arial-ItalicMT"},
+{"Arial-BoldItalicMT"},
+{"Courier"},
+{"Courier-Bold"},
+{"Courier-Oblique"},
+{"Courier-BoldOblique"},
+{"TimesNewRomanPSMT"},
+{"TimesNewRomanPS-BoldMT"},
+{"TimesNewRomanPS-ItalicMT"},
+{"TimesNewRomanPS-BoldItalicMT"},
+{"Symbol"},
+{"Monaco"},
+{"AndaleMono"}, // there is no bold Monaco font on standard Mac
+{"ZapfDingbatsITC"}
+};
+#endif
+
+static Fl_Fontdesc built_in_table_full[] = { // full font names used before 10.5
+ {"Arial"},
+ {"Arial Bold"},
+ {"Arial Italic"},
+ {"Arial Bold Italic"},
+ {"Courier"},
+ {"Courier Bold"},
+ {"Courier New Italic"},
+ {"Courier New Bold Italic"},
+ {"Times New Roman"},
+ {"Times New Roman Bold"},
+ {"Times New Roman Italic"},
+ {"Times New Roman Bold Italic"},
+ {"Symbol"},
+ {"Monaco"},
+ {"Andale Mono"}, // there is no bold Monaco font on standard Mac
+ {"Webdings"}
+};
+
+static UniChar *utfWbuf = 0;
+static unsigned utfWlen = 0;
+
+static UniChar *mac_Utf8_to_Utf16(const char *txt, int len, int *new_len)
+{
+ unsigned wlen = fl_utf8toUtf16(txt, len, (unsigned short*)utfWbuf, utfWlen);
+ if (wlen >= utfWlen)
+ {
+ utfWlen = wlen + 100;
+ if (utfWbuf) free(utfWbuf);
+ utfWbuf = (UniChar*)malloc((utfWlen)*sizeof(UniChar));
+ wlen = fl_utf8toUtf16(txt, len, (unsigned short*)utfWbuf, utfWlen);
+ }
+ *new_len = wlen;
+ return utfWbuf;
+} // mac_Utf8_to_Utf16
+
+Fl_Fontdesc* Fl_X::calc_fl_fonts(void)
+{
+ if (!fl_mac_os_version) fl_mac_os_version = calc_mac_os_version();
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ return (fl_mac_os_version >= Fl_X::CoreText_threshold ? built_in_table_PS : built_in_table_full);
+#else
+ return built_in_table_full;
+#endif
+}
+
+static Fl_Font_Descriptor* find(Fl_Font fnum, Fl_Fontsize size) {
+ if (!fl_fonts) fl_fonts = Fl_X::calc_fl_fonts();
+ Fl_Fontdesc* s = fl_fonts+fnum;
+ if (!s->name) s = fl_fonts; // use 0 if fnum undefined
+ Fl_Font_Descriptor* f;
+ for (f = s->first; f; f = f->next)
+ if (f->size == size) return f;
+ f = new Fl_Font_Descriptor(s->name, size);
+ f->next = s->first;
+ s->first = f;
+ return f;
+}
+
+////////////////////////////////////////////////////////////////
+// Public interface:
+
+void Fl_Quartz_Graphics_Driver::font(Fl_Font fnum, Fl_Fontsize size) {
+ if (fnum==-1) {
+ Fl_Graphics_Driver::font(0, 0);
+ return;
+ }
+ Fl_Graphics_Driver::font(fnum, size);
+ this->font_descriptor( find(fnum, size) );
+}
+
+int Fl_Quartz_Graphics_Driver::height() {
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ Fl_Font_Descriptor *fl_fontsize = font_descriptor();
+ return fl_fontsize->ascent + fl_fontsize->descent;
+}
+
+int Fl_Quartz_Graphics_Driver::descent() {
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ Fl_Font_Descriptor *fl_fontsize = font_descriptor();
+ return fl_fontsize->descent+1;
+}
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+// returns width of a pair of UniChar's in the surrogate range
+static CGFloat surrogate_width(const UniChar *txt, Fl_Font_Descriptor *fl_fontsize)
+{
+ CTFontRef font2 = fl_fontsize->fontref;
+ bool must_release = false;
+ CGGlyph glyphs[2];
+ bool b = CTFontGetGlyphsForCharacters(font2, txt, glyphs, 2);
+ CGSize a;
+ if(!b) { // the current font doesn't contain this char
+ CFStringRef str = CFStringCreateWithCharactersNoCopy(NULL, txt, 2, kCFAllocatorNull);
+ // find a font that contains it
+ font2 = CTFontCreateForString(font2, str, CFRangeMake(0,2));
+ must_release = true;
+ CFRelease(str);
+ b = CTFontGetGlyphsForCharacters(font2, txt, glyphs, 2);
+ }
+ if (b) CTFontGetAdvancesForGlyphs(font2, kCTFontHorizontalOrientation, glyphs, &a, 1);
+ else a.width = fl_fontsize->q_width;
+ if(must_release) CFRelease(font2);
+ return a.width;
+}
+
+static CGFloat variation_selector_width(CFStringRef str16, Fl_Font_Descriptor *fl_fontsize)
+{
+ CGFloat retval;
+ CFDictionarySetValue(attributes, kCTFontAttributeName, fl_fontsize->fontref);
+ CFAttributedStringRef mastr = CFAttributedStringCreate(kCFAllocatorDefault, str16, attributes);
+ CTLineRef ctline = CTLineCreateWithAttributedString(mastr);
+ CFRelease(mastr);
+ retval = CTLineGetOffsetForStringIndex(ctline, 2, NULL);
+ CFRelease(ctline);
+ return retval;
+}
+#endif
+
+static double fl_mac_width(const UniChar* txt, int n, Fl_Font_Descriptor *fl_fontsize) {
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ double retval = 0;
+ UniChar uni;
+ int i;
+ for (i = 0; i < n; i++) { // loop over txt
+ uni = txt[i];
+ if (uni >= 0xD800 && uni <= 0xDBFF) { // handles the surrogate range
+ retval += surrogate_width(&txt[i], fl_fontsize);
+ i++; // because a pair of UniChar's represent a single character
+ continue;
+ }
+ if (i+1 < n && txt[i+1] >= 0xFE00 && txt[i+1] <= 0xFE0F) { // handles variation selectors
+ CFStringRef substr = CFStringCreateWithCharacters(NULL, txt + i, 2);
+ retval += variation_selector_width(substr, fl_fontsize);
+ CFRelease(substr);
+ i++;
+ continue;
+ }
+ const int block = 0x10000 / (sizeof(fl_fontsize->width)/sizeof(float*)); // block size
+ // r: index of the character block containing uni
+ unsigned int r = uni >> 7; // change 7 if sizeof(width) is changed
+ if (!fl_fontsize->width[r]) { // this character block has not been hit yet
+ //fprintf(stderr,"r=%d size=%d name=%s\n",r,fl_fontsize->size,fl_fonts[fl_font()].name);
+ // allocate memory to hold width of each character in the block
+ fl_fontsize->width[r] = (float*) malloc(sizeof(float) * block);
+ UniChar ii = r * block;
+ CGSize advance_size;
+ CGGlyph glyph;
+ for (int j = 0; j < block; j++) { // loop over the block
+ // ii spans all characters of this block
+ bool b = CTFontGetGlyphsForCharacters(fl_fontsize->fontref, &ii, &glyph, 1);
+ if (b)
+ CTFontGetAdvancesForGlyphs(fl_fontsize->fontref, kCTFontHorizontalOrientation, &glyph, &advance_size, 1);
+ else
+ advance_size.width = -1e9; // calculate this later
+ // the width of one character of this block of characters
+ fl_fontsize->width[r][j] = advance_size.width;
+ ii++;
+ }
+ }
+ // sum the widths of all characters of txt
+ double wdt = fl_fontsize->width[r][uni & (block-1)];
+ if (wdt == -1e9) {
+ CGSize advance_size;
+ CGGlyph glyph;
+ CTFontRef font2 = fl_fontsize->fontref;
+ bool must_release = false;
+ bool b = CTFontGetGlyphsForCharacters(font2, &uni, &glyph, 1);
+ if (!b) { // the current font doesn't contain this char
+ CFStringRef str = CFStringCreateWithCharactersNoCopy(NULL, &uni, 1, kCFAllocatorNull);
+ // find a font that contains it
+ font2 = CTFontCreateForString(font2, str, CFRangeMake(0,1));
+ must_release = true;
+ CFRelease(str);
+ b = CTFontGetGlyphsForCharacters(font2, &uni, &glyph, 1);
+ }
+ if (b) CTFontGetAdvancesForGlyphs(font2, kCTFontHorizontalOrientation, &glyph, &advance_size, 1);
+ else advance_size.width = 0.;
+ // the width of the 'uni' character
+ wdt = fl_fontsize->width[r][uni & (block-1)] = advance_size.width;
+ if (must_release) CFRelease(font2);
+ }
+ retval += wdt;
+ }
+ return retval;
+} else {
+#endif
+#if HAS_ATSU
+ OSStatus err;
+ Fixed bBefore, bAfter, bAscent, bDescent;
+ ATSUTextLayout layout;
+ ByteCount iSize;
+ ATSUAttributeTag iTag;
+ ATSUAttributeValuePtr iValuePtr;
+
+ // Here's my ATSU text measuring attempt... This seems to do the Right Thing
+ // now collect our ATSU resources and measure our text string
+ layout = fl_fontsize->layout;
+ // activate the current GC
+ iSize = sizeof(CGContextRef);
+ iTag = kATSUCGContextTag;
+ iValuePtr = &fl_gc;
+ ATSUSetLayoutControls(layout, 1, &iTag, &iSize, &iValuePtr);
+ // now measure the bounding box
+ err = ATSUSetTextPointerLocation(layout, txt, kATSUFromTextBeginning, n, n);
+ err = ATSUGetUnjustifiedBounds(layout, kATSUFromTextBeginning, n, &bBefore, &bAfter, &bAscent, &bDescent);
+ // If err is OK then return length, else return 0. Or something...
+ int len = FixedToInt(bAfter);
+ return len;
+#endif
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ }
+#endif
+ return 0;
+}
+
+double Fl_Quartz_Graphics_Driver::width(const char* txt, int n) {
+ int wc_len = n;
+ UniChar *uniStr = mac_Utf8_to_Utf16(txt, n, &wc_len);
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ return fl_mac_width(uniStr, wc_len, font_descriptor());
+}
+
+double Fl_Quartz_Graphics_Driver::width(unsigned int wc) {
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+
+ UniChar utf16[3];
+ int l = 1;
+ if (wc <= 0xFFFF) {
+ *utf16 = wc;
+ }
+ else {
+// char buf[4];
+// l = fl_utf8encode(wc, buf);
+// l = (int)fl_utf8toUtf16(buf, l, utf16, 3);
+ l = (int)fl_ucs_to_Utf16(wc, utf16, 3);
+ }
+ return fl_mac_width(utf16, l, font_descriptor());
+}
+
+// text extent calculation
+void Fl_Quartz_Graphics_Driver::text_extents(const char *str8, int n, int &dx, int &dy, int &w, int &h) {
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ Fl_Font_Descriptor *fl_fontsize = font_descriptor();
+ UniChar *txt = mac_Utf8_to_Utf16(str8, n, &n);
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ CFStringRef str16 = CFStringCreateWithCharactersNoCopy(NULL, txt, n, kCFAllocatorNull);
+ CFDictionarySetValue (attributes, kCTFontAttributeName, fl_fontsize->fontref);
+ CFAttributedStringRef mastr = CFAttributedStringCreate(kCFAllocatorDefault, str16, attributes);
+ CFRelease(str16);
+ CTLineRef ctline = CTLineCreateWithAttributedString(mastr);
+ CFRelease(mastr);
+ CGContextSetTextPosition(fl_gc, 0, 0);
+ CGContextSetShouldAntialias(fl_gc, true);
+ CGRect rect = CTLineGetImageBounds(ctline, fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+ CFRelease(ctline);
+ dx = floor(rect.origin.x + 0.5);
+ dy = floor(- rect.origin.y - rect.size.height + 0.5);
+ w = rect.size.width + 0.5;
+ h = rect.size.height + 0.5;
+ }
+else {
+#endif
+#if HAS_ATSU
+ OSStatus err;
+ ATSUTextLayout layout;
+ ByteCount iSize;
+ ATSUAttributeTag iTag;
+ ATSUAttributeValuePtr iValuePtr;
+
+// Here's my ATSU text measuring attempt... This seems to do the Right Thing
+ // now collect our ATSU resources and measure our text string
+ layout = fl_fontsize->layout;
+ // activate the current GC
+ iSize = sizeof(CGContextRef);
+ iTag = kATSUCGContextTag;
+ iValuePtr = &fl_gc;
+ ATSUSetLayoutControls(layout, 1, &iTag, &iSize, &iValuePtr);
+ // now measure the bounding box
+ err = ATSUSetTextPointerLocation(layout, txt, kATSUFromTextBeginning, n, n);
+ Rect bbox;
+ err = ATSUMeasureTextImage(layout, kATSUFromTextBeginning, n, 0, 0, &bbox);
+ w = bbox.right - bbox.left;
+ h = bbox.bottom - bbox.top;
+ dx = bbox.left;
+ dy = -bbox.bottom;
+//printf("r: %d l: %d t: %d b: %d w: %d h: %d\n", bbox.right, bbox.left, bbox.top, bbox.bottom, w, h);
+#endif
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ }
+#endif
+ return;
+} // fl_text_extents
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+static CGColorRef flcolortocgcolor(Fl_Color i)
+{
+ uchar r, g, b;
+ Fl::get_color(i, r, g, b);
+ CGFloat components[4] = {r/255.0f, g/255.0f, b/255.0f, 1.};
+ static CGColorSpaceRef cspace = NULL;
+ if (cspace == NULL) {
+ cspace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB);
+ }
+ return CGColorCreate(cspace, components);
+}
+#endif
+
+static void fl_mac_draw(const char *str, int n, float x, float y, Fl_Graphics_Driver *driver) {
+ // convert to UTF-16 first
+ UniChar *uniStr = mac_Utf8_to_Utf16(str, n, &n);
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ if (fl_mac_os_version >= Fl_X::CoreText_threshold) {
+ CFMutableStringRef str16 = CFStringCreateMutableWithExternalCharactersNoCopy(NULL, uniStr, n, n, kCFAllocatorNull);
+ if (str16 == NULL) return; // shd not happen
+ CGColorRef color = flcolortocgcolor(driver->color());
+ CFDictionarySetValue (attributes, kCTFontAttributeName, driver->font_descriptor()->fontref);
+ CFDictionarySetValue (attributes, kCTForegroundColorAttributeName, color);
+ CFAttributedStringRef mastr = CFAttributedStringCreate(kCFAllocatorDefault, str16, attributes);
+ CFRelease(str16);
+ CFRelease(color);
+ CTLineRef ctline = CTLineCreateWithAttributedString(mastr);
+ CFRelease(mastr);
+ CGContextSetTextMatrix(fl_gc, font_mx);
+ CGContextSetTextPosition(fl_gc, x, y);
+ CGContextSetShouldAntialias(fl_gc, true);
+ CTLineDraw(ctline, fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+ CFRelease(ctline);
+ } else {
+#endif
+#if HAS_ATSU
+ OSStatus err;
+ // now collect our ATSU resources
+ ATSUTextLayout layout = driver->font_descriptor()->layout;
+
+ ByteCount iSize = sizeof(CGContextRef);
+ ATSUAttributeTag iTag = kATSUCGContextTag;
+ ATSUAttributeValuePtr iValuePtr=&fl_gc;
+ ATSUSetLayoutControls(layout, 1, &iTag, &iSize, &iValuePtr);
+
+ err = ATSUSetTextPointerLocation(layout, uniStr, kATSUFromTextBeginning, n, n);
+ CGContextSetShouldAntialias(fl_gc, true);
+ err = ATSUDrawText(layout, kATSUFromTextBeginning, n, FloatToFixed(x), FloatToFixed(y));
+ CGContextSetShouldAntialias(fl_gc, false);
+#endif
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ }
+#endif
+}
+
+void Fl_Quartz_Graphics_Driver::draw(const char *str, int n, float x, float y) {
+ // avoid a crash if no font has been selected by user yet !
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ fl_mac_draw(str, n, x, y, this);
+}
+
+void Fl_Quartz_Graphics_Driver::draw(const char* str, int n, int x, int y) {
+ // avoid a crash if no font has been selected by user yet !
+ if (!font_descriptor()) font(FL_HELVETICA, FL_NORMAL_SIZE);
+ fl_mac_draw(str, n, (float)x-0.0f, (float)y+0.5f, this);
+}
+
+void Fl_Quartz_Graphics_Driver::draw(int angle, const char *str, int n, int x, int y) {
+ CGContextSaveGState(fl_gc);
+ CGContextTranslateCTM(fl_gc, x, y);
+ CGContextRotateCTM(fl_gc, - angle*(M_PI/180) );
+ draw(str, n, 0, 0);
+ CGContextRestoreGState(fl_gc);
+}
+
+void Fl_Quartz_Graphics_Driver::rtl_draw(const char* c, int n, int x, int y) {
+ int dx, dy, w, h;
+ text_extents(c, n, dx, dy, w, h);
+ draw(c, n, x - w - dx, y);
+}
+
+//
+// End of "$Id$".
+//