diff options
| author | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2019-05-21 21:17:11 +0200 |
|---|---|---|
| committer | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2019-05-21 21:17:11 +0200 |
| commit | 9b80a38345d2197654c4610f3d3812e27a301c36 (patch) | |
| tree | 64e61aa88d8c5d872f03eff60e28592d3e9938da /src/drivers/Quartz | |
| parent | 07f4fd43802183721e3e69f2d828af5f5820ea5a (diff) | |
Support for fl_scroll() under macOS when GUI is scaled
Diffstat (limited to 'src/drivers/Quartz')
| -rw-r--r-- | src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx | 25 | ||||
| -rw-r--r-- | src/drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx | 12 |
2 files changed, 7 insertions, 30 deletions
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx index bb4240864..71fc08637 100644 --- a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx +++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx @@ -280,32 +280,9 @@ void Fl_Quartz_Graphics_Driver::draw_CGImage(CGImageRef cgimg, int x, int y, int CGContextClipToRect(gc_, CGRectOffset(rect, -0.5, -0.5 )); // move graphics context to origin of vertically reversed image // The 0.5 here cancels the 0.5 offset present in Quartz graphics contexts. - // Thus, image and surface pixels are in phase if there's no scaling. + // Thus, image and surface pixels are in phase. CGContextTranslateCTM(gc_, rect.origin.x - srcx - 0.5, rect.origin.y - srcy + sh - 0.5); CGContextScaleCTM(gc_, 1, -1); - CGAffineTransform at = CGContextGetCTM(gc_); - if (at.a == at.d && at.b == 0 && at.c == 0) { // proportional scaling, no rotation - // We handle x2 and /2 scalings that occur when drawing to - // a double-resolution bitmap, and when drawing a double-resolution bitmap to display. - bool doit = false; - // phase image with display pixels - CGFloat deltax = 0, deltay = 0; - if (at.a == 2) { // make .tx and .ty have even values - deltax = (at.tx/2 - round(at.tx/2)); - deltay = (at.ty/2 - round(at.ty/2)); - doit = true; - } else if (at.a == 0.5) { - doit = true; - if (high_resolution()) { // make .tx and .ty have int or half-int values - deltax = -(at.tx*2 - round(at.tx*2)); - deltay = (at.ty*2 - round(at.ty*2)); - } else { // make .tx and .ty have integral values - deltax = (at.tx - round(at.tx))*2; - deltay = (at.ty - round(at.ty))*2; - } - } - if (doit) CGContextTranslateCTM(gc_, -deltax, -deltay); - } CGContextDrawImage(gc_, CGRectMake(0, 0, sw, sh), cgimg); CGContextRestoreGState(gc_); } diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx index e48cd0361..8266f16e8 100644 --- a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx +++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_rect.cxx @@ -75,7 +75,7 @@ void Fl_Quartz_Graphics_Driver::xyline(int x, int y, int x1) { CGContextMoveToPoint(gc_, x, y); CGContextAddLineToPoint(gc_, x1, y); CGContextStrokePath(gc_); - if (high_resolution()) { + if (high_resolution() || scale()>=2) { /* On retina displays, all xyline() and yxline() functions produce lines that are half-unit (or one pixel) too short at both ends. This is corrected by filling at both ends rectangles of size one unit by line-width. @@ -92,7 +92,7 @@ void Fl_Quartz_Graphics_Driver::xyline(int x, int y, int x1, int y2) { CGContextAddLineToPoint(gc_, x1, y); CGContextAddLineToPoint(gc_, x1, y2); CGContextStrokePath(gc_); - if (high_resolution()) { + if (high_resolution() || scale()>=2) { CGContextFillRect(gc_, CGRectMake(x-0.5, y - quartz_line_width_/2, 1 , quartz_line_width_)); CGContextFillRect(gc_, CGRectMake(x1 - quartz_line_width_/2, y2-0.5, quartz_line_width_, 1)); } @@ -106,7 +106,7 @@ void Fl_Quartz_Graphics_Driver::xyline(int x, int y, int x1, int y2, int x3) { CGContextAddLineToPoint(gc_, x1, y2); CGContextAddLineToPoint(gc_, x3, y2); CGContextStrokePath(gc_); - if (high_resolution()) { + if (high_resolution() || scale()>=2) { CGContextFillRect(gc_, CGRectMake(x-0.5, y - quartz_line_width_/2, 1 , quartz_line_width_)); CGContextFillRect(gc_, CGRectMake(x3-0.5, y2 - quartz_line_width_/2, 1 , quartz_line_width_)); } @@ -118,7 +118,7 @@ void Fl_Quartz_Graphics_Driver::yxline(int x, int y, int y1) { CGContextMoveToPoint(gc_, x, y); CGContextAddLineToPoint(gc_, x, y1); CGContextStrokePath(gc_); - if (high_resolution()) { + if (high_resolution() || scale()>=2) { CGContextFillRect(gc_, CGRectMake(x - quartz_line_width_/2, y-0.5, quartz_line_width_, 1)); CGContextFillRect(gc_, CGRectMake(x - quartz_line_width_/2, y1-0.5, quartz_line_width_, 1)); } @@ -131,7 +131,7 @@ void Fl_Quartz_Graphics_Driver::yxline(int x, int y, int y1, int x2) { CGContextAddLineToPoint(gc_, x, y1); CGContextAddLineToPoint(gc_, x2, y1); CGContextStrokePath(gc_); - if (high_resolution()) { + if (high_resolution() || scale()>=2) { CGContextFillRect(gc_, CGRectMake(x - quartz_line_width_/2, y-0.5, quartz_line_width_, 1)); CGContextFillRect(gc_, CGRectMake(x2-0.5, y1 - quartz_line_width_/2, 1 , quartz_line_width_)); } @@ -145,7 +145,7 @@ void Fl_Quartz_Graphics_Driver::yxline(int x, int y, int y1, int x2, int y3) { CGContextAddLineToPoint(gc_, x2, y1); CGContextAddLineToPoint(gc_, x2, y3); CGContextStrokePath(gc_); - if (high_resolution()) { + if (high_resolution() || scale()>=2) { CGContextFillRect(gc_, CGRectMake(x - quartz_line_width_/2, y-0.5, quartz_line_width_, 1)); CGContextFillRect(gc_, CGRectMake(x2 - quartz_line_width_/2, y3-0.5, quartz_line_width_, 1)); } |
