diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-01-24 20:58:12 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-01-24 20:58:12 +0000 |
| commit | 6a12d167508ec8fb8747e480a12813dbef421586 (patch) | |
| tree | e590d9646d596aaf7efd6a5f2afa7ee068bcffe5 /src/fl_font.cxx | |
| parent | 60c114ba3bd15fe97745945945d1e6d8329723bb (diff) | |
Extracting OpenGL text calls. This is a minimum implementation for testing. Don;t worry. I have a cunning plan for rendering perfect antialiased text into OpenGL contexts quickly on all platforms.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11048 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/fl_font.cxx')
| -rw-r--r-- | src/fl_font.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/fl_font.cxx b/src/fl_font.cxx index a2e5675cb..ca7e87560 100644 --- a/src/fl_font.cxx +++ b/src/fl_font.cxx @@ -48,7 +48,7 @@ #ifdef WIN32 # include "fl_font_win32.cxx" #elif defined(__APPLE__) -# include "fl_font_mac.cxx" +# include "cfg_gfx/quartz_font.cxx" #elif USE_XFT # include "fl_font_xft.cxx" #elif defined(FL_PORTING) |
