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authorAlbrecht Schlosser <albrechts.fltk@online.de>2022-12-28 17:50:00 +0100
committerAlbrecht Schlosser <albrechts.fltk@online.de>2022-12-28 18:16:23 +0100
commit78cf29ba29aede2f0463e1747dc728787428d543 (patch)
tree8970367f542bd08e595072c1b9c2ce3cd49624d3 /src
parent31327cd649b8ad5a6271057d823abe59a5362c60 (diff)
Improve and extend fl_contrast() (#370)
- Add internal fl_contrast_cielab() as the new default. - Keep old function as internal fl_contrast_legacy(). - Add fl_contrast_mode() to switch between fl_contrast() functions. - Add fl_contrast_level() to fine tune fl_contrast() per mode. - Add option to register and use a custom contrast function. - Add test/contrast.cxx test program. - Move all fl_contrast() related code to a new file src/fl_contrast.cxx. - Add fl_lightness() convenience function for perceived lightness. - Add fl_luminance() convenience function for physical luminance.
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/Makefile1
-rw-r--r--src/fl_color.cxx30
-rw-r--r--src/fl_contrast.cxx488
-rw-r--r--src/makedepend9
5 files changed, 499 insertions, 30 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 8994d63e3..c26363972 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -132,6 +132,7 @@ set (CPPFILES
fl_ask.cxx
fl_boxtype.cxx
fl_color.cxx
+ fl_contrast.cxx
fl_cursor.cxx
fl_curve.cxx
fl_diamond_box.cxx
diff --git a/src/Makefile b/src/Makefile
index 819cd7b9b..dddb7fcb4 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -135,6 +135,7 @@ CPPFILES = \
fl_ask.cxx \
fl_boxtype.cxx \
fl_color.cxx \
+ fl_contrast.cxx \
fl_cursor.cxx \
fl_curve.cxx \
fl_diamond_box.cxx \
diff --git a/src/fl_color.cxx b/src/fl_color.cxx
index d925a73ee..dd1f07066 100644
--- a/src/fl_color.cxx
+++ b/src/fl_color.cxx
@@ -169,35 +169,5 @@ Fl_Color fl_inactive(Fl_Color c) {
}
/**
- Returns a color that contrasts with the background color.
-
- This will be the foreground color if it contrasts sufficiently with the
- background color. Otherwise, returns \p FL_WHITE or \p FL_BLACK depending
- on which color provides the best contrast.
- \param[in] fg,bg foreground and background colors
- \return contrasting color
- */
-Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg) {
- unsigned c1, c2; // RGB colors
- int l1, l2; // Luminosities
-
- // Get the RGB values for each color...
- if (fg & 0xffffff00) c1 = (unsigned)fg;
- else c1 = fl_cmap[fg];
-
- if (bg & 0xffffff00) c2 = (unsigned)bg;
- else c2 = fl_cmap[bg];
-
- // Compute the luminosity...
- l1 = ((c1 >> 24) * 30 + ((c1 >> 16) & 255) * 59 + ((c1 >> 8) & 255) * 11) / 100;
- l2 = ((c2 >> 24) * 30 + ((c2 >> 16) & 255) * 59 + ((c2 >> 8) & 255) * 11) / 100;
-
- // Compare and return the contrasting color...
- if ((l1 - l2) > 99) return fg;
- else if ((l2 - l1) > 99) return fg;
- else if (l2 > 127) return FL_BLACK;
- else return FL_WHITE;
-}
-/**
\}
*/
diff --git a/src/fl_contrast.cxx b/src/fl_contrast.cxx
new file mode 100644
index 000000000..4f9718e52
--- /dev/null
+++ b/src/fl_contrast.cxx
@@ -0,0 +1,488 @@
+//
+// Color contrast functions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2022 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// https://www.fltk.org/COPYING.php
+//
+// Please see the following page on how to report bugs and issues:
+//
+// https://www.fltk.org/bugs.php
+//
+
+/**
+ \file fl_contrast.cxx
+ \brief Color contrast handling
+
+ Implementation of fl_contrast() and its variants.
+*/
+
+#include <FL/Fl.H>
+#include <math.h>
+
+// Initial values of global/static variables defined by fl_contrast_* functions.
+
+// This defines the default contrast mode since FLTK 1.4.0
+static int fl_contrast_mode_ = FL_CONTRAST_CIELAB;
+
+// This defines the default contrast level per contrast mode
+static int fl_contrast_level_[10] = {
+ 0, 50, 55, 0, 0, 0, 0, 0, 0, 0
+};
+
+// There is no default custom contrast function
+static Fl_Contrast_Function *fl_contrast_function_ = 0;
+
+
+// The following function is (and must be!) the same as Fl::get_color()
+// but can be inlined. We need this additional implementation because all contrast
+// related functions have been moved from fl_color.cxx to fl_contrast.cxx
+// or have been directly implemented in fl_contrast.cxx (new functions).
+// Inlining will hopefully prevent an extra function call.
+
+extern unsigned fl_cmap[256]; // defined in fl_color.cxx
+
+inline unsigned get_color(Fl_Color i) { // see Fl::get_color() !
+ if (i & 0xffffff00) return (i);
+ else return fl_cmap[i];
+}
+
+
+/** \addtogroup fl_attributes
+ \{ */
+
+/**
+ Return the raw / physical luminance of a color.
+
+ This function calculates the physical luminance of Fl_Color \p color.
+
+ The returned luminance value (aka \p Y) is the physical luminance of the
+ Fl_Color \p color.
+
+ The result is in the range 0.0 (black) to 1.0 (white).
+
+ \note This is probably not what you want if you are interested in perceived
+ contrast or lightness calculation because the luminance \p Y is \b not linear
+ with respect to human perception.
+
+ See fl_lightness(Fl_Color) for a function that returns the perceived lightness
+ of a color which can be used directly for contrast calculation.
+
+ \param[in] color Fl_Color value
+ \return Raw (physical) luminance (0.0 .. 1.0)
+
+ \since 1.4.0
+
+ \see fl_lightness(Fl_Color)
+*/
+double fl_luminance(Fl_Color color) {
+
+ // Get the sRGB (0xrrggbb) components of the FLTK color
+ unsigned col = get_color(color) >> 8;
+
+ int r = (col & 0xFF0000) >> 16;
+ int g = (col & 0x00FF00) >> 8;
+ int b = (col & 0x0000FF);
+
+ return (0.2126729 * pow(r/255.0, 2.4) +
+ 0.7151522 * pow(g/255.0, 2.4) +
+ 0.0721750 * pow(b/255.0, 2.4));
+}
+
+
+/**
+ Return the perceived lightness of a color.
+
+ This function calculates the perceived lightness of Fl_Color \p color.
+
+ The returned lightness value \p Lstar according to the CIELAB (L*a*b*)
+ color model is almost linear with respect to human perception. It is in
+ the range 0 (black) to 100 (white).
+
+ The result values of two colors can be compared directly and the difference
+ is their perceived contrast.
+
+ \param[in] color Fl_Color value
+ \return perceived lightness (0 .. 100)
+
+ \since 1.4.0
+*/
+double fl_lightness(Fl_Color color) {
+
+ // compute the raw luminance Y (0.0 .. 1.0)
+
+ double Y = fl_luminance(color);
+
+ // return the perceived lightness L* (Lstar)
+
+ if (Y <= (216/24389.))
+ return Y * (24389/27.);
+ else
+ return pow(Y, (1/3.)) * 116 - 16;
+}
+
+
+/**
+ Set the contrast level (sensitivity) of the fl_contrast() method.
+
+ This can be used to tune the legacy fl_contrast() function to achieve
+ slightly better results. The default value is defined per contrast mode
+ (see below). Values between 50 and 70 are recommended but you can raise
+ it up to 100. Lower values than 50 are probably not useful.
+
+ The contrast \p level affects not only the legacy (1.3.x) fl_contrast()
+ function but also the new CIELAB contrast mode which is the default since
+ FLTK 1.4.0.
+
+ Other contrast modes are currently not affected by the contrast level.
+
+ You may use the contrast level if you define your own custom contrast
+ function in mode FL_CONTRAST_CUSTOM.
+
+ \note All contrast modes store their own contrast level because the
+ behavior is slightly different. You must change the contrast mode
+ fl_contrast_mode() \b before you set or get the contrast level.
+
+ The default contrast level is
+ - 50 in mode FL_CONTRAST_LEGACY (compatible with FLTK 1.3.x)
+ - 55 in mode FL_CONTRAST_CIELAB
+ - 0 (undefined) for all other modes
+
+ See the description of fl_contrast_mode(int mode) for more information about
+ the contrast level per mode.
+
+ Example:
+ \code
+ fl_contrast_mode(FL_CONTRAST_LEGACY);
+ fl_contrast_level(65);
+ \endcode
+
+ A \p level greater than 50 (probably best in the range 50 to 70) may achieve
+ better results of the legacy fl_contrast() function in some border cases of
+ low contrast between foreground and background colors but we recommend to
+ use the new default algorithm \c FL_CONTRAST_CIELAB unless you need strict
+ backwards compatibility or use a CPU constrained embedded system.
+
+ \param[in] level valid range is 0 to 100
+
+ \since 1.4.0
+*/
+void fl_contrast_level(int level) {
+ if (level < 0) level = 0;
+ else if (level > 100) level = 100;
+ fl_contrast_level_[fl_contrast_mode_] = level;
+}
+
+/**
+ Get the contrast level (sensitivity) of the fl_contrast() method.
+
+ This returns the level of the currently selected contrast mode.
+
+ \return The current contrast level.
+
+ \see fl_contrast_level(int level)
+ \see fl_contrast_mode(int mode)
+
+ \since 1.4.0
+*/
+int fl_contrast_level() {
+ return fl_contrast_level_[fl_contrast_mode_];
+}
+
+/**
+ Set the contrast algorithm (mode).
+
+ You can use one of
+
+ - FL_CONTRAST_NONE (not recommended: returns the foreground color)
+ - FL_CONTRAST_LEGACY (same as in FLTK 1.3.x)
+ - FL_CONTRAST_CIELAB (default since FLTK 1.4.0)
+ - FL_CONTRAST_CUSTOM (you must define your own contrast algorithm)
+
+ If you set FL_CONTRAST_CUSTOM you must also register your custom
+ contrast function by calling fl_contrast_function().
+
+ You may set the contrast level fl_contrast_level(int) after setting
+ the contrast mode. This affects the contrast algorithm as described
+ below:
+
+ - FL_CONTRAST_LEGACY: default level is 50 which is compatible with
+ FLTK 1.3.x and older. This mode is no longer the default and is
+ not recommended because it doesn't take human contrast perception
+ into account and doesn't properly handle sRGB color values. You
+ may get better contrasts if you set the level higher than 50.
+ Values in the range 50 to 70 may be useful. Higher values result
+ in higher contrast, i.e. the algorithm switches "earlier" to
+ black or white mode.
+
+ - FL_CONTRAST_CIELAB: defaut level is 55 which appears to be a good
+ value. The higher the level is, the more contrast is to be expected.
+ Values in the range below 55 accept lower contrast and values above
+ 55 switch "earlier" to black or white. Values between 45 and 65 may
+ yield usable contrast experience.
+
+ \param[in] mode if invalid, FL_CONTRAST_CIELAB will be selected
+
+ \since 1.4.0
+
+ \see fl_contrast_function(Fl_Contrast_Function *)
+ \see fl_contrast_level(int)
+*/
+void fl_contrast_mode(int mode) {
+ if (mode >= 0 && mode < FL_CONTRAST_LAST)
+ fl_contrast_mode_ = mode;
+ else
+ fl_contrast_mode_ = FL_CONTRAST_CIELAB;
+}
+
+/**
+ Return the current contrast algorithm (mode).
+
+ \return Contrast algorithm (mode).
+
+ \since 1.4.0
+
+ \see fl_contrast_mode(int)
+*/
+int fl_contrast_mode() {
+ return fl_contrast_mode_;
+}
+
+/**
+ Register a custom contrast function.
+
+ Your custom contrast function will be called when fl_contrast() is
+ called if and only if you previously registered your function and
+ called fl_contrast_mode(FL_CONTRAST_CUSTOM) .
+
+ Your custom contrast function must provide the signature
+ \code
+ Fl_Color my_contrast_function(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int context)
+ \endcode
+
+ The arguments are the same as for the full fl_contrast() function since FLTK 1.4.
+ You can use the supplied fontsize \p fs to modify the result. Depending on the
+ caller the \p fs parameter can be 0 (default) or a valid fontsize.
+
+ The \p context parameter is not yet used and will always be 0 unless included in
+ a call to fl_contrast(). The value 0 should be interpreted as text.
+ In the future the \p context argument will be used to supply a different context
+ than text (small icons, large icons, etc.). The exact usage is not yet specified.
+
+ Your function may also use fl_contrast_level() to modify the result accordingly.
+
+ \since 1.4.0
+
+ \see fl_contrast_mode(int)
+ \see fl_contrast_level(int)
+ \see fl_contrast()
+*/
+void fl_contrast_function(Fl_Contrast_Function *f) {
+ fl_contrast_function_ = f;
+}
+
+/*
+ Returns a color that contrasts with the background color.
+
+ This is functionally identical to the algorithm used in FLTK 1.3.x,
+ modified only to utilize fl_contrast_level() (since 1.4.0).
+
+ *** This function is intentionally not public and not documented.
+ *** Do not change this except for level adjustment (backwards compatibility).
+
+ Note: this is fast but *inaccurate* WRT human contrast perception.
+ The default since FLTK 1.4 is to use fl_contrast_cielab().
+
+ \param[in] fg,bg foreground and background colors
+ \param[in] fs,context fontsize and context (unused)
+ \return contrasting color
+*/
+static Fl_Color fl_contrast_legacy(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int context) {
+
+ (void) fs; // currently ignored
+ (void) context; // currently ignored
+
+ // internal static variables, recalculated only if fl_contrast_level() is changed
+
+ static int level = 50; // default, compatible with FLTK 1.3.x
+ static int tc = 99; // sufficient contrast threshold (99 <=> 38.82 %)
+ static int tbw = 127; // black/white threshold (127 <=> 49.80 %)
+
+ // new in FLTK 1.4: adjust thresholds if fl_contrast_level() was changed
+
+ if (fl_contrast_level() != level) {
+ level = fl_contrast_level();
+ if (level == 100)
+ tc = 256;
+ else if (level == 0)
+ tc = 0;
+ else if (level > 50)
+ tc = 99 + ((level - 50) * (255 - 99) / 50);
+ else
+ tc = 99 - ((50 - level) * 99 / 50);
+ }
+
+ // Get the real sRGB values for each color...
+ unsigned cfg = get_color(fg);
+ unsigned cbg = get_color(bg);
+
+ // Compute the luminance for each color (0 .. 255)
+ // Note: FLTK 1.3 compatible, don't change this!
+
+ int lfg = ((cfg >> 24) * 30 + ((cfg >> 16) & 255) * 59 + ((cfg >> 8) & 255) * 11) / 100;
+ int lbg = ((cbg >> 24) * 30 + ((cbg >> 16) & 255) * 59 + ((cbg >> 8) & 255) * 11) / 100;
+
+ int lc = lfg - lbg; // calculated contrast (-255 .. 255)
+
+ // Compare and return the contrasting color...
+
+ if (lc > tc || lc < -tc) return fg; // sufficient contrast
+ if (lbg > tbw) return FL_BLACK; // light background
+ return FL_WHITE; // dark background
+}
+
+/*
+ Returns a color that contrasts with the background color.
+
+ ** This function is intentionally not public and not documented. **
+
+ This is an improved algorithm compared to the one used in FLTK 1.3.x.
+ It is slower (uses floating point and pow()) but is much more
+ accurate WRT human contrast perception.
+
+ \param[in] fg,bg foreground and background colors
+ \param[in] fs,context unused: fontsize and context
+ \return contrasting color
+*/
+static Fl_Color fl_contrast_cielab(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int context) {
+
+ (void) fs; // currently ignored
+ (void) context; // currently ignored
+
+ double tc = (double)fl_contrast_level(); // sufficient contrast threshold
+ double tbw = 55.; // black/white threshold
+
+ // Compute the perceived lightness L* (Lstar) and the contrast
+
+ double lfg = fl_lightness(fg);
+ double lbg = fl_lightness(bg);
+ double lc = lfg - lbg;
+
+ // Compare and return the contrasting color...
+ if (lc >= tc || lc <= -tc) return fg; // sufficient contrast
+ if (lbg > tbw) return (Fl_Color)FL_BLACK; // black
+ return (Fl_Color)FL_WHITE; // white
+}
+
+
+/**
+ Returns a color that contrasts with the background color.
+
+ This will be the foreground color if it contrasts sufficiently with the
+ background color. Otherwise, returns \p FL_WHITE or \p FL_BLACK depending
+ on which color provides the best contrast.
+
+ FLTK 1.4.0 uses a different default contrast function than earlier releases
+ (1.3.x) but you can use the old "legacy" contrast function by calling
+ \code
+ fl_contrast_mode(FL_CONTRAST_LEGACY);
+ \endcode
+ early in your main program.
+
+ \note It is a known issue that static initialization using fl_contrast() may already
+ have been executed before you call this function in main(). You should be aware of
+ this and, if necessary, write your own (static) contrast initialization function.
+ This should rarely be necessary.
+
+ You can change the behavior of fl_contrast() in several ways:
+
+ - Change the "level" (sensitivity) for contrast calculation, see fl_contrast_level().
+ Valid levels are 0 - 100, the default "medium" value is 50. If you raise the level
+ above 50 the overall contrast will generally be higher, i.e. the required contrast
+ to return the foreground color is raised and therefore the calculated color will
+ switch "earlier" to either black or white.
+ In other words, using the following values:
+ - 0 will always use the foreground color
+ - 50 will use the default, unmodified algorithm
+ - 100 will always use black or white
+ - values larger than 50 may yield slightly better results.
+ Changing the \p level is particularly useful and intended for the "legacy mode"
+ to improve the results partially. Values slightly above 50 (50 - 70) will likely
+ return the best results (50 is the default, as used in FLTK 1.3.x).
+
+ \note Different contrast modes (algorithms) can use their own values and
+ defaults of fl_contrast_level().
+
+ - Change the used contrast calculation function. You can either use the old
+ (FLTK 1.3.x) function or use the better but slower function based on the
+ CIELAB (L*a*b*) color model, or you can define your own custom contrast
+ function if you need even better contrast results.
+
+ The following contrast functions are available:
+
+ - FL_CONTRAST_LEGACY, the old FLTK 1.3.x compatible function. This is the
+ fastest function (using integer arithmetic) but it provides worse results
+ in border cases. You may want to use this on embedded or otherwise CPU
+ constrained systems or if you need strict backwards compatibility.
+ For slightly better results you may utilize the new fl_contrast_level(int)
+ function (since 1.4.0) to increase the contrast sensitivity. This will
+ provide slightly better results than FLTK 1.3.x and earlier but we recommend
+ to use the new default function:
+
+ - FL_CONTRAST_CIELAB, based on the CIELAB (L*a*b*) color model. This function
+ is superior regarding the visual contrast perception but may be slower.
+ <b>This is the default since FLTK 1.4.0.</b>
+
+ - FL_CONTRAST_CUSTOM, your own contrast calculation function.
+
+ In the future we \b may provide even more (and superior) contrast algorithms.
+
+ The new parameters \p fs and \p context (since 1.4.0) are defined for future
+ extensions and are currently not used. Default values are 0.
+
+ \note These new optional parameters must be provided in the custom contrast
+ function which is the reason why they are added now. In the future we may use
+ the fontsize to adjust the calculated contrast, and users defining their own
+ contrast functions may use them in their functions.
+
+ \param[in] fg foreground (text) color
+ \param[in] bg background color
+ \param[in] fs font size (optional, default = 0 == undefined)
+ \param[in] context graphical context (optional, default = 0 == text)
+
+ \return contrasting color: \p fg, \p FL_BLACK, or \p FL_WHITE
+
+ \see fl_contrast_level(int)
+ \see fl_contrast_mode(int)
+ \see fl_contrast_function()
+*/
+Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int context) {
+
+ switch (fl_contrast_mode_) {
+
+ case FL_CONTRAST_LEGACY:
+ return fl_contrast_legacy(fg, bg, fs, context);
+
+ case FL_CONTRAST_CUSTOM:
+ if (fl_contrast_function_)
+ return (fl_contrast_function_)(fg, bg, fs, context);
+
+ // FALLTHROUGH
+
+ case FL_CONTRAST_CIELAB:
+ return fl_contrast_cielab(fg, bg, fs, context);
+
+ default: // unknown (none): return fg
+ break;
+ }
+ return fg;
+
+} // fl_contrast()
+
+/**
+ \}
+ */
diff --git a/src/makedepend b/src/makedepend
index dfcd68586..5db28d5a8 100644
--- a/src/makedepend
+++ b/src/makedepend
@@ -1371,6 +1371,15 @@ Fl_compose.o: ../FL/Fl_Valuator.H
Fl_compose.o: ../FL/Fl_Widget.H
Fl_compose.o: ../FL/platform_types.h
Fl_compose.o: Fl_Screen_Driver.H
+fl_contrast.o: ../FL/Enumerations.H
+fl_contrast.o: ../FL/Fl.H
+fl_contrast.o: ../FL/Fl_Cairo.H
+fl_contrast.o: ../FL/fl_casts.H
+fl_contrast.o: ../FL/fl_config.h
+fl_contrast.o: ../FL/Fl_Export.H
+fl_contrast.o: ../FL/fl_types.h
+fl_contrast.o: ../FL/fl_utf8.h
+fl_contrast.o: ../FL/platform_types.h
Fl_Copy_Surface.o: ../FL/Enumerations.H
Fl_Copy_Surface.o: ../FL/Fl.H
Fl_Copy_Surface.o: ../FL/Fl_Bitmap.H