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authorFabien Costantini <fabien@onepost.net>2008-09-15 00:27:28 +0000
committerFabien Costantini <fabien@onepost.net>2008-09-15 00:27:28 +0000
commitfdcfef214e67b0b1162ef4098ba960efd7049523 (patch)
treeec879deb42fe1fbf3ec5a93cf2d7227cf09ed25e /src
parente760e8a6e7335ab0689686b907dcafe94aa168db (diff)
Doxygen documentation WP7 Done. Fl_Menu_Item was a real pain to doxyfy.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6248 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/Fl_Menu.cxx64
-rw-r--r--src/Fl_Menu_.cxx78
-rw-r--r--src/Fl_Menu_Button.cxx13
-rw-r--r--src/Fl_Menu_Window.cxx2
-rw-r--r--src/Fl_Menu_add.cxx91
-rw-r--r--src/Fl_Menu_global.cxx10
-rw-r--r--src/Fl_Progress.cxx14
-rw-r--r--src/forms_timer.cxx20
8 files changed, 244 insertions, 48 deletions
diff --git a/src/Fl_Menu.cxx b/src/Fl_Menu.cxx
index eeda1bcc2..a7af493df 100644
--- a/src/Fl_Menu.cxx
+++ b/src/Fl_Menu.cxx
@@ -41,7 +41,7 @@
#ifdef __APPLE__
# include <Carbon/Carbon.h>
#endif
-
+/** Size of the menu starting from this menu item */
int Fl_Menu_Item::size() const {
const Fl_Menu_Item* m = this;
int nest = 0;
@@ -56,6 +56,11 @@ int Fl_Menu_Item::size() const {
}
}
+/**
+ Advance a pointer by n items through a menu array, skipping
+ the contents of submenus and invisible items. There are two calls so
+ that you can advance through const and non-const data.
+*/
const Fl_Menu_Item* Fl_Menu_Item::next(int n) const {
if (n < 0) return 0; // this is so selected==-1 returns NULL
const Fl_Menu_Item* m = this;
@@ -118,7 +123,10 @@ public:
extern char fl_draw_shortcut;
-// width of label, including effect of & characters:
+/**
+ Measures width of label, including effect of & characters.
+ Optionally, can get height if hp is not NULL.
+*/
int Fl_Menu_Item::measure(int* hp, const Fl_Menu_* m) const {
Fl_Label l;
l.value = text;
@@ -136,6 +144,7 @@ int Fl_Menu_Item::measure(int* hp, const Fl_Menu_* m) const {
return w;
}
+/** Draws the menu item in bounding box x,y,w,h, optionally selects the item. */
void Fl_Menu_Item::draw(int x, int y, int w, int h, const Fl_Menu_* m,
int selected) const {
Fl_Label l;
@@ -745,13 +754,22 @@ int menuwindow::early_hide_handle(int e) {
return Fl_Window::handle(e);
}
+/**
+ Pulldown() is similar to popup(), but a rectangle is
+ provided to position the menu. The menu is made at least W
+ wide, and the picked item is centered over the rectangle
+ (like Fl_Choice uses). If picked is zero or not
+ found, the menu is aligned just below the rectangle (like a pulldown
+ menu).
+ <P>The title and menubar arguments are used
+ internally by the Fl_Menu_Bar widget.
+*/
const Fl_Menu_Item* Fl_Menu_Item::pulldown(
int X, int Y, int W, int H,
const Fl_Menu_Item* initial_item,
const Fl_Menu_* pbutton,
const Fl_Menu_Item* t,
- int menubar) const
-{
+ int menubar) const {
Fl_Group::current(0); // fix possible user error...
button = pbutton;
@@ -894,21 +912,39 @@ const Fl_Menu_Item* Fl_Menu_Item::pulldown(
return m;
}
-const Fl_Menu_Item*
-Fl_Menu_Item::popup(
+/**
+ This method is called by widgets that want to display menus. The menu
+ stays up until the user picks an item or dismisses it. The selected
+ item (or NULL if none) is returned. <I>This does not do the
+ callbacks or change the state of check or radio items.</I>
+ <P>X,Y is the position of the mouse cursor, relative to the
+ window that got the most recent event (usually you can pass
+ Fl::event_x() and Fl::event_y() unchanged here). </P>
+ <P>title is a character string title for the menu. If
+ non-zero a small box appears above the menu with the title in it. </P>
+ <P>The menu is positioned so the cursor is centered over the item
+ picked. This will work even if picked is in a submenu.
+ If picked is zero or not in the menu item table the menu is
+ positioned with the cursor in the top-left corner. </P>
+ <P>button is a pointer to an
+ Fl_Menu_ from which the color and boxtypes for the menu are
+ pulled. If NULL then defaults are used.
+*/
+const Fl_Menu_Item* Fl_Menu_Item::popup(
int X, int Y,
const char* title,
const Fl_Menu_Item* picked,
const Fl_Menu_* but
- ) const
-{
+ ) const {
static Fl_Menu_Item dummy; // static so it is all zeros
dummy.text = title;
return pulldown(X, Y, 0, 0, picked, but, title ? &dummy : 0);
}
-// Search only the top level menu for a shortcut. Either &x in the
-// label or the shortcut fields are used:
+/**
+ Search only the top level menu for a shortcut.
+ Either &x in the label or the shortcut fields are used.
+*/
const Fl_Menu_Item* Fl_Menu_Item::find_shortcut(int* ip) const {
const Fl_Menu_Item* m = first();
if (m) for (int ii = 0; m->text; m = m->next(), ii++) {
@@ -925,6 +961,14 @@ const Fl_Menu_Item* Fl_Menu_Item::find_shortcut(int* ip) const {
// Recursive search of all submenus for anything with this key as a
// shortcut. Only uses the shortcut field, ignores &x in the labels:
+/**
+ This is designed to be called by a widgets handle() method in
+ response to a FL_SHORTCUT event. If the current event matches
+ one of the items shortcut, that item is returned. If the keystroke
+ does not match any shortcuts then NULL is returned. This only
+ matches the shortcut() fields, not the letters in the title
+ preceeded by '
+*/
const Fl_Menu_Item* Fl_Menu_Item::test_shortcut() const {
const Fl_Menu_Item* m = first();
const Fl_Menu_Item* ret = 0;
diff --git a/src/Fl_Menu_.cxx b/src/Fl_Menu_.cxx
index 1a8e12691..c875a6688 100644
--- a/src/Fl_Menu_.cxx
+++ b/src/Fl_Menu_.cxx
@@ -24,7 +24,6 @@
//
// http://www.fltk.org/str.php
//
-
// This is a base class for all items that have a menu:
// Fl_Menu_Bar, Fl_Menu_Button, Fl_Choice
// This provides storage for a menu item, functions to add/modify/delete
@@ -38,15 +37,15 @@
#include <stdio.h>
#include <stdlib.h>
-// Set 'pathname' of specified menuitem
-// If finditem==NULL, mvalue() is used (the most recently picked menuitem)
-// Returns:
-// 0 : OK
-// -1 : item not found (name="")
-// -2 : 'name' not large enough (name="")
-//
-#define SAFE_STRCAT(s) \
- { len += strlen(s); if ( len >= namelen ) { *name='\0'; return(-2); } else strcat(name,(s)); }
+#define SAFE_STRCAT(s) { len += strlen(s); if ( len >= namelen ) { *name='\0'; return(-2); } else strcat(name,(s)); }
+
+/** Set 'pathname' of specified menuitem
+ If finditem==NULL, mvalue() is used (the most recently picked menuitem)
+ Returns:
+ - 0 : OK
+ - -1 : item not found (name="")
+ - -2 : 'name' not large enough (name="")
+*/
int Fl_Menu_::item_pathname(char *name, int namelen, const Fl_Menu_Item *finditem) const {
int len = 0;
finditem = finditem ? finditem : mvalue();
@@ -75,14 +74,13 @@ int Fl_Menu_::item_pathname(char *name, int namelen, const Fl_Menu_Item *findite
return(-1); // item not found
}
-// FIND MENU ITEM INDEX, GIVEN MENU PATHNAME
-// eg. "Edit/Copy"
-// Will also return submenus, eg. "Edit"
-// Returns NULL if not found.
-//
-const Fl_Menu_Item *
-Fl_Menu_::find_item(const char *name)
-{
+/**
+ Find menu item index, given menu pathname
+ eg. "Edit/Copy"
+ Will also return submenus, eg. "Edit"
+ Returns NULL if not found.
+*/
+const Fl_Menu_Item * Fl_Menu_::find_item(const char *name) {
char menupath[1024] = ""; // File/Export
for ( int t=0; t < size(); t++ ) {
@@ -115,15 +113,23 @@ Fl_Menu_::find_item(const char *name)
return (const Fl_Menu_Item *)0;
}
+/**
+ The value is the index into menu() of the last item chosen by
+ the user. It is zero initially. You can set it as an integer, or set
+ it with a pointer to a menu item. The set routines return non-zero if
+ the new value is different than the old one.
+*/
int Fl_Menu_::value(const Fl_Menu_Item* m) {
clear_changed();
if (value_ != m) {value_ = m; return 1;}
return 0;
}
-// When user picks a menu item, call this. It will do the callback.
-// Unfortunatly this also casts away const for the checkboxes, but this
-// was necessary so non-checkbox menus can really be declared const...
+/**
+ When user picks a menu item, call this. It will do the callback.
+ Unfortunatly this also casts away const for the checkboxes, but this
+ was necessary so non-checkbox menus can really be declared const...
+*/
const Fl_Menu_Item* Fl_Menu_::picked(const Fl_Menu_Item* v) {
if (v) {
if (v->radio()) {
@@ -150,7 +156,7 @@ const Fl_Menu_Item* Fl_Menu_::picked(const Fl_Menu_Item* v) {
return v;
}
-// turn on one of a set of radio buttons
+/** Turns the radio item &quot;on&quot; for the menu item and turns off adjacent radio items set. */
void Fl_Menu_Item::setonly() {
flags |= FL_MENU_RADIO | FL_MENU_VALUE;
Fl_Menu_Item* j;
@@ -167,6 +173,10 @@ void Fl_Menu_Item::setonly() {
}
Fl_Menu_::Fl_Menu_(int X,int Y,int W,int H,const char* l)
+/**
+ Creates a new Fl_Menu_ widget using the given position, size,
+ and label string. menu() is initialized to null.
+*/
: Fl_Widget(X,Y,W,H,l) {
set_flag(SHORTCUT_LABEL);
box(FL_UP_BOX);
@@ -180,11 +190,24 @@ Fl_Menu_::Fl_Menu_(int X,int Y,int W,int H,const char* l)
down_box(FL_NO_BOX);
}
+/**
+ This returns the number of Fl_Menu_Item structures that make up the
+ menu, correctly counting submenus. This includes the "terminator"
+ item at the end. To copy a menu array you need to copy
+ size()*sizeof(Fl_Menu_Item) bytes. If the menu is
+ NULL this returns zero (an empty menu will return 1).
+*/
int Fl_Menu_::size() const {
if (!menu_) return 0;
return menu_->size();
}
+/**
+ Sets the menu array pointer directly. If the old menu is private it is
+ deleted. NULL is allowed and acts the same as a zero-length
+ menu. If you try to modify the array (with add(), replace(), or
+ delete()) a private copy is automatically done.
+*/
void Fl_Menu_::menu(const Fl_Menu_Item* m) {
clear();
value_ = menu_ = (Fl_Menu_Item*)m;
@@ -192,6 +215,11 @@ void Fl_Menu_::menu(const Fl_Menu_Item* m) {
// this version is ok with new Fl_Menu_add code with fl_menu_array_owner:
+/**
+ Sets the menu array pointer with a copy of m that will be automatically deleted.
+ If ud is not NULL, then all user data pointers are changed in the menus as well.
+ See void Fl_Menu_::menu(const Fl_Menu_Item* m).
+*/
void Fl_Menu_::copy(const Fl_Menu_Item* m, void* ud) {
int n = m->size();
Fl_Menu_Item* newMenu = new Fl_Menu_Item[n];
@@ -213,6 +241,12 @@ Fl_Menu_::~Fl_Menu_() {
// expanding array. We must not free this array:
Fl_Menu_* fl_menu_array_owner = 0;
+/**
+ Same as menu(NULL), set the array pointer to null, indicating
+ a zero-length menu.
+
+ <P>Menus must no be cleared during a callback to the same menu.
+*/
void Fl_Menu_::clear() {
if (alloc) {
if (alloc>1) for (int i = size(); i--;)
diff --git a/src/Fl_Menu_Button.cxx b/src/Fl_Menu_Button.cxx
index a3c13a829..5474cbaaf 100644
--- a/src/Fl_Menu_Button.cxx
+++ b/src/Fl_Menu_Button.cxx
@@ -47,6 +47,13 @@ void Fl_Menu_Button::draw() {
fl_line(X+H, Y, X+H/2, Y+H);
}
+/**
+ Act exactly as though the user clicked the button or typed the
+ shortcut key. The menu appears, it waits for the user to pick an item,
+ and if they pick one it sets value() and does the callback or
+ sets changed() as described above. The menu item is returned
+ or NULL if the user dismisses the menu.
+*/
const Fl_Menu_Item* Fl_Menu_Button::popup() {
const Fl_Menu_Item* m;
pressed_menu_button_ = this;
@@ -101,6 +108,12 @@ int Fl_Menu_Button::handle(int e) {
}
}
+/**
+ Creates a new Fl_Menu_Button widget using the given position,
+ size, and label string. The default boxtype is FL_UP_BOX.
+ <P>The constructor sets menu() to NULL. See
+ Fl_Menu_ for the methods to set or change the menu.
+*/
Fl_Menu_Button::Fl_Menu_Button(int X,int Y,int W,int H,const char *l)
: Fl_Menu_(X,Y,W,H,l) {
down_box(FL_NO_BOX);
diff --git a/src/Fl_Menu_Window.cxx b/src/Fl_Menu_Window.cxx
index ece82ce30..2b463f3bc 100644
--- a/src/Fl_Menu_Window.cxx
+++ b/src/Fl_Menu_Window.cxx
@@ -78,6 +78,7 @@ void Fl_Menu_Window::flush() {
#endif
}
+/** Erases the window, does nothing if HAVE_OVERLAY is not defined config.h */
void Fl_Menu_Window::erase() {
#if HAVE_OVERLAY
if (!gc || !shown()) return;
@@ -94,6 +95,7 @@ void Fl_Menu_Window::hide() {
Fl_Single_Window::hide();
}
+/** Destroys the window and all of its children.*/
Fl_Menu_Window::~Fl_Menu_Window() {
hide();
}
diff --git a/src/Fl_Menu_add.cxx b/src/Fl_Menu_add.cxx
index ba5d0931d..7bc766948 100644
--- a/src/Fl_Menu_add.cxx
+++ b/src/Fl_Menu_add.cxx
@@ -24,7 +24,6 @@
//
// http://www.fltk.org/str.php
//
-
// Methods to alter the menu in an Fl_Menu_ widget.
// These are for Forms emulation and for dynamically changing the
@@ -97,9 +96,10 @@ static int compare(const char* a, const char* b) {
}
}
-// Add an item. The text is split at '/' characters to automatically
-// produce submenus (actually a totally unnecessary feature as you can
-// now add submenu titles directly by setting SUBMENU in the flags):
+/** Adds an item. The text is split at '/' characters to automatically
+ produce submenus (actually a totally unnecessary feature as you can
+ now add submenu titles directly by setting SUBMENU in the flags):
+*/
int Fl_Menu_Item::add(
const char *mytext,
int sc,
@@ -175,7 +175,68 @@ int Fl_Menu_Item::add(
if (array == local_array) local_array_size = msize;
return m-array;
}
-
+/**
+ Adds a new menu item, with a title string, shortcut int (or string),
+ callback, argument to the callback, and flags.
+ If the menu array was directly set with menu(x) then copy() is done
+ to make a private array.
+
+ <p>The characters "&", "/", "\", and "_" are treated as
+ special characters in the label string. The "&" character
+ specifies that the following character is an accelerator and
+ will be underlined. The "\" character is used to escape the next
+ character in the string. Labels starting with the "_" character
+ cause a divider to be placed after that menu item.</p>
+
+ <p>A label of the form &quot;foo/bar/baz&quot; will create a
+ submenus called &quot;foo&quot; and &quot;bar&quot; with an
+ entry called &quot;baz&quot;. The "/" character is ignored if it
+ appears as the first character of the label string, e.g.
+ "/foo/bar/baz".</p>
+
+ <p>The label string is copied to new memory and can be freed.
+ The other arguments (including the shortcut) are copied into the
+ menu item unchanged. </P>
+
+ <P>If an item exists already with that name then it is replaced with
+ this new one. Otherwise this new one is added to the end of the
+ correct menu or submenu. The return value is the offset into the array
+ that the new entry was placed at.</P>
+
+ <P>Shortcut can be 0L, or either a modifier/key combination (for example
+ FL_CTRL+'A') or a string describing the shortcut in one of two ways:</p>
+
+ <pre>
+ [#+^]&lt;ascii_value&gt;  eg. "97", "^97", "+97", "#97"
+ [#+^]&lt;ascii_char&gt;  eg. "a", "^a", "+a", "#a"
+ </pre>
+ ..where &lt;ascii_value&gt; is a decimal value representing an
+ ascii character (eg. 97 is the ascii for 'a'), and the optional
+ prefixes enhance the value that follows. Multiple prefixes must
+ appear in the above order.
+ <pre>
+ # - Alt
+ + - Shift
+ ^ - Control
+ </pre>
+ Text shortcuts are converted to integer shortcut by calling
+ int fl_old_shortcut(const char*).
+
+ <P>The return value is the index into the array that the entry was put. </P>
+
+ <P>No items must be added to a menu during a callback to the same menu.</P>
+
+
+ <h4>int Fl_Menu_::add(const char *)</H4>
+
+ <P>The passed string is split at any '|' characters and then
+ add(s,0,0,0,0) is done with each section. This is
+ often useful if you are just using the value, and is compatible
+ with Forms and other GL programs. The section strings use the
+ same special characters as described for the long version of add()</p>
+
+ <P>No items must be added to a menu during a callback to the same menu.
+*/
int Fl_Menu_::add(const char *t, int s, Fl_Callback *c,void *v,int f) {
// make this widget own the local array:
if (this != fl_menu_array_owner) {
@@ -218,9 +279,11 @@ int Fl_Menu_::add(const char *t, int s, Fl_Callback *c,void *v,int f) {
return r;
}
-// This is a Forms (and SGI GL library) compatable add function, it
-// adds many menu items, with '|' seperating the menu items, and tab
-// seperating the menu item names from an optional shortcut string.
+/**
+ This is a Forms (and SGI GL library) compatible add function, it
+ adds many menu items, with '|' seperating the menu items, and tab
+ separating the menu item names from an optional shortcut string.
+*/
int Fl_Menu_::add(const char *str) {
char buf[1024];
int r = 0;
@@ -238,6 +301,11 @@ int Fl_Menu_::add(const char *str) {
return r;
}
+/**
+ Changes the text of item n. This is the only way to get
+ slash into an add()'ed menu item. If the menu array was directly set
+ with menu(x) then copy() is done to make a private array.
+*/
void Fl_Menu_::replace(int i, const char *str) {
if (i<0 || i>=size()) return;
if (!alloc) copy(menu_);
@@ -247,7 +315,12 @@ void Fl_Menu_::replace(int i, const char *str) {
}
menu_[i].text = str;
}
-
+/**
+ Deletes item n from the menu. If the menu array was directly
+ set with menu(x) then copy() is done to make a private array.
+
+ <P>No items must be removed from a menu during a callback to the same menu.
+*/
void Fl_Menu_::remove(int i) {
int n = size();
if (i<0 || i>=n) return;
diff --git a/src/Fl_Menu_global.cxx b/src/Fl_Menu_global.cxx
index b7cba6faf..ebfb7965e 100644
--- a/src/Fl_Menu_global.cxx
+++ b/src/Fl_Menu_global.cxx
@@ -40,6 +40,16 @@ static int handler(int e) {
return the_widget->handle(e);
}
+/**
+ Make the shortcuts for this menu work no matter what window has the
+ focus when you type it. This is done by using
+ Fl::add_handler(). This Fl_Menu_ widget does not
+ have to be visible (ie the window it is in can be hidden, or it does
+ not have to be put in a window at all).
+ <P>Currently there can be only one global()menu. Setting a new
+ one will replace the old one. There is no way to remove the
+ global() setting (so don't destroy the widget!)
+*/
void Fl_Menu_::global() {
if (!the_widget) Fl::add_handler(handler);
the_widget = this;
diff --git a/src/Fl_Progress.cxx b/src/Fl_Progress.cxx
index 69e76492c..ee311a326 100644
--- a/src/Fl_Progress.cxx
+++ b/src/Fl_Progress.cxx
@@ -25,6 +25,7 @@
// http://www.fltk.org/str.php
//
// Contents:
+
//
// Fl_Progress::draw() - Draw the check button.
// Fl_Progress::Fl_Progress() - Construct a Fl_Progress widget.
@@ -49,6 +50,7 @@
// 'Fl_Progress::draw()' - Draw the check button.
//
+/** Draws the check button. */
void Fl_Progress::draw()
{
int progress; // Size of progress bar...
@@ -96,13 +98,13 @@ void Fl_Progress::draw()
}
-//
-// 'Fl_Progress::Fl_Progress()' - Construct a Fl_Progress widget.
-//
-
+/**
+ The constructor creates the progress bar using the position,
+ size, and label.
+ <P> The inherited destructor removes the progress bar.
+*/
Fl_Progress::Fl_Progress(int X, int Y, int W, int H, const char* l)
-: Fl_Widget(X, Y, W, H, l)
-{
+: Fl_Widget(X, Y, W, H, l) {
align(FL_ALIGN_INSIDE);
box(FL_DOWN_BOX);
color(FL_BACKGROUND2_COLOR, FL_YELLOW);
diff --git a/src/forms_timer.cxx b/src/forms_timer.cxx
index 031d67f27..33627761d 100644
--- a/src/forms_timer.cxx
+++ b/src/forms_timer.cxx
@@ -126,11 +126,28 @@ int Fl_Timer::handle(int event) {
return 0;
}
+/**
+ Destroys the timer and removes the timeout.
+*/
Fl_Timer::~Fl_Timer() {
Fl::remove_timeout(stepcb, this);
}
+/**
+ Creates a new Fl_Timer widget using the given type, position,
+ size, and label string. The type parameter can be any of the
+ following symbolic constants:
+ <UL>
+ <LI>FL_NORMAL_TIMER - The timer just does the callback and
+ displays the string &quot;Timer&quot; in the widget. </LI>
+ <LI>FL_VALUE_TIMER - The timer does the callback and displays
+ the current timer value in the widget. </LI>
+ <LI>FL_HIDDEN_TIMER - The timer just does the callback and
+ does not display anything. </LI>
+ </UL>
+*/
Fl_Timer::Fl_Timer(uchar t, int X, int Y, int W, int H, const char* l)
+
: Fl_Widget(X, Y, W, H, l) {
box(FL_DOWN_BOX);
selection_color(FL_RED);
@@ -141,7 +158,7 @@ Fl_Timer::Fl_Timer(uchar t, int X, int Y, int W, int H, const char* l)
if (t == FL_HIDDEN_TIMER) clear_visible();
if (t == FL_VALUE_TIMER) align(FL_ALIGN_LEFT);
}
-
+/** Sets the current timer value */
void Fl_Timer::value(double d) {
delay = total = d;
on = (d > 0.0);
@@ -151,6 +168,7 @@ void Fl_Timer::value(double d) {
if (on) Fl::add_timeout(FL_TIMER_BLINKRATE, stepcb, this);
}
+/** Gets or sets whether the timer is suspended.*/
void Fl_Timer::suspended(char d) {
if (!d) {
if (on) return;