diff options
| -rw-r--r-- | FL/android.H | 38 | ||||
| -rw-r--r-- | FL/platform.H | 2 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Android_Graphics_Driver.H | 252 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Android_Graphics_Driver.cxx | 492 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Android_Image_Surface_Driver.cxx | 121 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Android_Screen_Driver.H | 477 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Android_Screen_Driver.cxx | 1106 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Android_System_Driver.H | 129 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Android_System_Driver.cxx | 947 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Android_Window_Driver.H | 144 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Android_Window_Driver.cxx | 732 | ||||
| -rw-r--r-- | src/drivers/Android/Fl_Font.H | 52 | ||||
| -rw-r--r-- | src/drivers/Android/stb_truetype.h | 4853 |
13 files changed, 9345 insertions, 0 deletions
diff --git a/FL/android.H b/FL/android.H new file mode 100644 index 000000000..51a55ca7c --- /dev/null +++ b/FL/android.H @@ -0,0 +1,38 @@ +// +// "$Id: android.H 12643 2018-01-31 22:49:52Z AlbrechtS $" +// +// Template header file for the Fast Light Tool Kit (FLTK). +// +// Copyright 2016-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +// Do not directly include this file, instead use <FL/android.H>. + +// These types and variables give access to internal, platform-specific data through the public API. +// They require to include platform.H (in contrast to types defined in platform_types.h) + +#if !defined(FL_PLATFORM_H) +# error "Never use <FL/android.H> directly; include <FL/platform.H> instead." +#endif // !FL_PLATFORM_H + +typedef void *Window; // used by fl_find(), fl_xid() and class Fl_X + +/* Reference to the current device context + For back-compatibility only. The preferred procedure to get this reference is + Fl_Surface_Device::surface()->driver()->gc(). + */ +extern void *fl_gc; + +// +// End of "$Id: android.H 12643 2018-01-31 22:49:52Z AlbrechtS $". +// diff --git a/FL/platform.H b/FL/platform.H index 7bb8807ad..2df6566b0 100644 --- a/FL/platform.H +++ b/FL/platform.H @@ -45,6 +45,8 @@ class Fl_Window; # elif defined(FL_PORTING) # pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals" # include "porting.H" +# elif defined(__ANDROID__) +# include "android.H" # else // X11 # include <FL/fl_types.h> # include <FL/Enumerations.H> diff --git a/src/drivers/Android/Fl_Android_Graphics_Driver.H b/src/drivers/Android/Fl_Android_Graphics_Driver.H new file mode 100644 index 000000000..84ad8b3a2 --- /dev/null +++ b/src/drivers/Android/Fl_Android_Graphics_Driver.H @@ -0,0 +1,252 @@ +// +// "$Id: Fl_Android_Graphics_Driver.H 12656 2018-02-09 16:59:34Z manolo $" +// +// Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +/** + \file Fl_GDI_Graphics_Driver.H + \brief Definition of Windows GDI graphics driver. + */ + +#ifndef FL_GDI_GRAPHICS_DRIVER_H +#define FL_GDI_GRAPHICS_DRIVER_H + +#include <FL/Fl_Graphics_Driver.H> +//#include <windows.h> +#include <limits.h> + +#if 0 +// clipping +// 1: rect +// Draw only the part of any element that fits inside the rect +// 2: region +// A rect that contains the entire region +// A sorted list of rows that contains fitting parts of the region +// A sorted list of rects for each row + +class AFl_Rect +{ + int pX1, pY1, pX2, pY2; +public: + const int int_max = INT_MAX; + const int int_min = INT_MIN; + AFl_Rect(int x1, y1, x2, y2) : pX1(x1), pY1(y1), pX2(x2), pY2(y2) { } + AFl_Rect() : pX1(int_min), pY1(int_min), pX2(int_max), pY2(int_max) { } + void x1(int x) { pX1 = x; } + void y1(int y) { pY1 = y; } + void x2(int x) { pX2 = x; } + void y2(int y) { pY2 = y; } + void w(int w) { pX2 = x1+w; } + void h(int h) { pY2 = y1+w; } + int x1() { return pX1; } + int y1() { return pY1; } + int x2() { return pX2; } + int y2() { return pY2; } + int w() { return pX2-pX1; } + int h() { return pY2-pY1; } +}; + +class AFl_Row +{ + int nRect, NRect; + AFl_Rect *pRect; + AFl_rect pBounds; +public: + AFl_Row(int y1, int y2) : nRect(0), NRect(0), pRect(0), pY1(y1), pY2(y2) { } + ~AFl_Row() { /* TODO: delete all rects */ } + void y1(int y) { pY1 = y; } + void y2(int y) { pY2 = y; } + AFl_Rect *first(int &i) { i=0; return (pRect && nRect>i) ? nRect[i] : 0L; } + AFl_Rect *next(int &i) { i++; return (pRect && nRect>i) ? nRect[i] : 0L; } + void add(AFl_Rect *r) { /* TODO: implement! */ } + void subtract(AFl_Rect *r) { /* TODO: implement! */ } + void clear() { /* TODO: implement! */ } +}; + +class AFl_Region +{ + int nRow, NRow; + AFl_Row *pRow; + AFl_rect pBounds; +public: + AFl_Region() : nRow(0), NRow(0), pRow(0) { } + ~AFl_Region() { /* TODO: delete all rows */ } +} +#endif + +/** + \brief The Windows-specific graphics driver class. + + This class is implemented only on the Windows platform. +*/ +class FL_EXPORT Fl_Android_Graphics_Driver : public Fl_Scalable_Graphics_Driver { + +#if 0 +private: + BOOL alpha_blend_(int x, int y, int w, int h, HDC src_gc, int srcx, int srcy, int srcw, int srch); + int depth; // to support translation + POINT *origins; // to support translation + void set_current_(); +protected: + HDC gc_; + int numcount; + int counts[20]; + uchar **mask_bitmap_; + uchar **mask_bitmap() {return mask_bitmap_;} + void mask_bitmap(uchar **value) { mask_bitmap_ = value; } + int p_size; + POINT *p; +public: + Fl_GDI_Graphics_Driver() {mask_bitmap_ = NULL; gc_ = NULL; p_size = 0; p = NULL; depth = -1; origins = NULL;} + virtual ~Fl_GDI_Graphics_Driver() { if (p) free(p); delete[] origins;} + virtual int has_feature(driver_feature mask) { return mask & NATIVE; } + char can_do_alpha_blending(); + virtual void gc(void *ctxt) { gc_ = (HDC)ctxt; global_gc(); } + virtual void *gc() {return gc_;} + + // --- bitmap stuff + Fl_Bitmask create_bitmask(int w, int h, const uchar *array); + void delete_bitmask(Fl_Bitmask bm); +#endif + virtual void draw_unscaled(const char* str, int n, int x, int y); +#if 0 + virtual void draw_unscaled(int angle, const char *str, int n, int x, int y); + virtual void rtl_draw_unscaled(const char* str, int n, int x, int y); + virtual void font_unscaled(Fl_Font face, Fl_Fontsize size); + void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_unscaled(Fl_Bitmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_unscaled(Fl_RGB_Image *img, float s, int XP, int YP, int WP, int HP, int cx, int cy); + int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP); + virtual void draw_image_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0); + virtual void draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3); + virtual void draw_image_mono_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0); + virtual void draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1); + fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array); + virtual void uncache_pixmap(fl_uintptr_t p); + fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array); + void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_); + virtual double width_unscaled(const char *str, int n); + virtual double width_unscaled(unsigned int c); + void text_extents_unscaled(const char*, int n, int& dx, int& dy, int& w, int& h); + int height_unscaled(); + int descent_unscaled(); + Fl_Fontsize size_unscaled(); +#if ! defined(FL_DOXYGEN) + void copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy); +#endif + virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy); + void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h); + Fl_Region XRectangleRegion(int x, int y, int w, int h); + void XDestroyRegion(Fl_Region r); + void translate_all(int x, int y); + void untranslate_all(void); + static HRGN scale_region(HRGN r, float f, Fl_GDI_Graphics_Driver *dr); + virtual void scale(float f); +protected: + void transformed_vertex0(float x, float y); + void fixloop(); + // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/gdi_rect.cxx + virtual void point_unscaled(float x, float y); + void rect_unscaled(float x, float y, float w, float h); + void focus_rect(int x, int y, int w, int h); +#endif + void rectf_unscaled(float x, float y, float w, float h); +#if 0 + virtual void line_unscaled(float x, float y, float x1, float y1); + virtual void line_unscaled(float x, float y, float x1, float y1, float x2, float y2); +#endif + virtual void xyline_unscaled(float x, float y, float x1); + virtual void yxline_unscaled(float x, float y, float y1); +#if 0 + virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2); + virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3); + virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2); + virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3); + // --- clipping + void push_clip(int x, int y, int w, int h); + int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H); + int not_clipped(int x, int y, int w, int h); + void push_no_clip(); + void pop_clip(); + void restore_clip(); + virtual Fl_Region scale_clip(float f); + // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx + void begin_complex_polygon(); + void end_points(); + void end_line(); + void end_loop(); + void end_polygon(); + void end_complex_polygon(); + void gap(); + virtual void ellipse_unscaled(double xt, double yt, double rx, double ry); + // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed + // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end); + // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx + virtual void arc_unscaled(float x, float y, float w, float h, double a1, double a2); + virtual void pie_unscaled(float x, float y, float w, float h, double a1, double a2); + // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx + virtual void line_style_unscaled(int style, float width, char* dashes); + // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx + void color(Fl_Color c); + void color(uchar r, uchar g, uchar b); + Fl_Color color() { return color_; } + void set_color(Fl_Color i, unsigned int c); + void free_color(Fl_Color i, int overlay); + void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win); + void reset_spot(); + virtual Fl_Font set_fonts(const char *name); + virtual int get_font_sizes(Fl_Font fnum, int*& sizep); + virtual const char* get_font_name(Fl_Font fnum, int* ap); + virtual const char *font_name(int num); + virtual void font_name(int num, const char *name); + void global_gc(); + virtual void overlay_rect(int x, int y, int w , int h); + +#endif + +}; + + +/** + The graphics driver used when printing on Windows. + + This class is implemented only on the Windows platform. + It is extremely similar to Fl_GDI_Graphics_Driver. +*/ +class FL_EXPORT Fl_Android_Printer_Graphics_Driver : public Fl_Android_Graphics_Driver { + +#if 0 + +private: + typedef BOOL (WINAPI* transparent_f_type) (HDC,int,int,int,int,HDC,int,int,int,int,UINT); + transparent_f_type TransparentBlt(); +public: + virtual int has_feature(driver_feature mask) { return mask & (NATIVE | PRINTER); } + void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy); + void draw_unscaled(Fl_Bitmap *bm, float s, int XP, int YP, int WP, int HP, int cx, int cy); + int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP); + +#endif + +}; + + +#endif // FL_GDI_GRAPHICS_DRIVER_H + +// +// End of "$Id: Fl_Android_Graphics_Driver.H 12656 2018-02-09 16:59:34Z manolo $". +// diff --git a/src/drivers/Android/Fl_Android_Graphics_Driver.cxx b/src/drivers/Android/Fl_Android_Graphics_Driver.cxx new file mode 100644 index 000000000..837f63210 --- /dev/null +++ b/src/drivers/Android/Fl_Android_Graphics_Driver.cxx @@ -0,0 +1,492 @@ +// +// "$Id: Fl_Android_Graphics_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $" +// +// Rectangle drawing routines for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + + +#include "../../config_lib.h" +#include "Fl_Android_Graphics_Driver.h" +#include <FL/Fl.H> +#include <FL/platform.H> +#include <errno.h> + +#include "Fl_Android_Screen_Driver.H" +#include <android/log.h> + +extern ANativeWindow_Buffer* gAGraphicsBuffer; + +#define LOG_TAG "libplasma" +#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) +#define LOGW(...) __android_log_print(ANDROID_LOG_WARN,LOG_TAG,__VA_ARGS__) +#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) + + +/* + * By linking this module, the following static method will instantiate the + * Windows GDI Graphics driver as the main display driver. + */ +Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver() +{ + return new Fl_Android_Graphics_Driver(); +} + + +static uint16_t make565(int red, int green, int blue) +{ + return (uint16_t)( ((red << 8) & 0xf800) | + ((green << 3) & 0x07e0) | + ((blue >> 3) & 0x001f) ); +} + +extern unsigned fl_cmap[256]; + +static uint16_t make565(Fl_Color crgba) +{ + if (crgba<0x00000100) crgba = fl_cmap[crgba]; + return (uint16_t)( ((crgba >>16) & 0xf800) | + ((crgba >>13) & 0x07e0) | + ((crgba >>11) & 0x001f) ); +} + + +void Fl_Android_Graphics_Driver::rectf_unscaled(float x, float y, float w, float h) { + if (w<=0 || h<=0) return; + +// TODO: clip the rectangle to the window outline +// TODO: clip the rectangle to all parts of the window region +// TODo: clip the rectangle to all parts of the current clipping region + + uint16_t cc = make565(color()); + uint32_t ss = gAGraphicsBuffer->stride; + uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits; + uint32_t xx = (uint32_t)x; + uint32_t yy = (uint32_t)y; + uint32_t ww = (uint32_t)w; + uint32_t hh = (uint32_t)h; + for (uint32_t iy = yy; iy<hh; ++iy) { + uint16_t *d = bits + iy*ss + xx; + for (uint32_t ix = ww; ix>0; --ix) { + *d++ = cc; + } + } +} + +void Fl_Android_Graphics_Driver::xyline_unscaled(float x, float y, float x1) +{ + uint16_t cc = make565(color()); + float w; + if (x1>x) { + w = x1-x; + } else { + w = x-x1; + x = x1; + } + uint32_t ss = gAGraphicsBuffer->stride; + uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits; + uint32_t xx = (uint32_t)x; + uint32_t yy = (uint32_t)y; + uint32_t ww = (uint32_t)w; + uint16_t *d = bits + yy*ss + xx; + for (uint32_t ix = ww; ix>0; --ix) { + *d++ = cc; + } +} + +void Fl_Android_Graphics_Driver::yxline_unscaled(float x, float y, float y1) +{ + uint16_t cc = make565(color()); + float h; + if (y1>y) { + h = y1-y; + } else { + h = y-y1; + y = y1; + } + uint32_t ss = gAGraphicsBuffer->stride; + uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits; + uint32_t xx = (uint32_t)x; + uint32_t yy = (uint32_t)y; + uint32_t hh = (uint32_t)h; + uint16_t *d = bits + yy*ss + xx; + for (uint32_t iy = hh; iy>0; --iy) { + *d = cc; + d += ss; + } +} + + +// -- fun with text rendering + +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +unsigned char ttf_buffer[1<<25]; + +static int render_letter(int xx, int yy, uint32_t c) +{ + static bool once = 0; + static stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j, size = 30; + int dx, dy; + +LOGE("Render letter %c", c); +if (once==0) { + once = 1; + FILE *f = fopen("/system/fonts/DroidSans.ttf", "rb"); + if (f==NULL) { + LOGE("ERROR reading font %d!", errno); + return 0; + } + fread(ttf_buffer, 1, 1<<25, f); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); +} + +#if 0 + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + +#endif + + + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, size), c, &w, &h, &dx, &dy); + + // rrrr.rggg.gggb.bbbb + xx += dx; yy += dy; + uint16_t cc = make565(fl_color()), cc12 = (cc&0xf7de)>>1, cc14 = (cc12&0xf7de)>>1, cc34 = cc12+cc14; + uint32_t ss = gAGraphicsBuffer->stride; + uint16_t *bits = (uint16_t*)gAGraphicsBuffer->bits; + uint32_t ww = w; + uint32_t hh = h; + unsigned char *s = bitmap; + for (uint32_t iy = 0; iy<hh; ++iy) { + uint16_t *d = bits + (yy+iy)*ss + xx; + for (uint32_t ix = 0; ix<ww; ++ix) { +#if 1 + // 5 step antialiasing + unsigned char v = *s++; + if (v>200) { // 100% black + *d = cc; + } else if (v<50) { // 0% + } else if (v>150) { // 75% + uint16_t nn = *d, nn14 = (nn&0xe79c)>>2; + *d = nn14 + cc34; + } else if (v<100) { // 25% + uint16_t nn = *d, nn12 = (nn&0xf7de)>>1, nn14 = (nn12&0xf7de)>>1, nn34 = nn12+nn14; + *d = nn34 + cc14; + } else { // 50% + uint16_t nn = *d, nn12 = (nn&0xf7de)>>1; + *d = nn12 + cc12; + } +#else + // pure black and white + if (*s++ > 128) + *d = cc; +#endif + d++; + } + } + stbtt_FreeBitmap(bitmap, 0L); + int advance,lsb; + stbtt_GetCodepointHMetrics(&font, c, &advance, &lsb); + float scale = stbtt_ScaleForPixelHeight(&font, size); + return xx+advance*scale; +} + +void Fl_Android_Graphics_Driver::draw_unscaled(const char* str, int n, int x, int y) +{ + if (str) { + x = x+16*(-n/2); + for (int i=0; i<n; i++) + x = render_letter(x, y+5, str[i]); + } +} + +#if 0 + +// Code used to switch output to an off-screen window. See macros in +// win32.H which save the old state in local variables. + +typedef struct { BYTE a; BYTE b; BYTE c; BYTE d; } FL_BLENDFUNCTION; +typedef BOOL (WINAPI* fl_alpha_blend_func) +(HDC,int,int,int,int,HDC,int,int,int,int,FL_BLENDFUNCTION); +static fl_alpha_blend_func fl_alpha_blend = NULL; +static FL_BLENDFUNCTION blendfunc = { 0, 0, 255, 1}; + +/* Reference to the current device context + For back-compatibility only. The preferred procedure to get this reference is + Fl_Surface_Device::surface()->driver()->gc(). + */ +HDC fl_gc = 0; + +void Fl_GDI_Graphics_Driver::global_gc() +{ + fl_gc = (HDC)gc(); +} + +/* + * This function checks if the version of Windows that we + * curently run on supports alpha blending for bitmap transfers + * and finds the required function if so. + */ +char Fl_GDI_Graphics_Driver::can_do_alpha_blending() { + static char been_here = 0; + static char can_do = 0; + // do this test only once + if (been_here) return can_do; + been_here = 1; + // load the library that implements alpha blending + HMODULE hMod = LoadLibrary("MSIMG32.DLL"); + // give up if that doesn't exist (Win95?) + if (!hMod) return 0; + // now find the blending function inside that dll + fl_alpha_blend = (fl_alpha_blend_func)GetProcAddress(hMod, "AlphaBlend"); + // give up if we can't find it (Win95) + if (!fl_alpha_blend) return 0; + // we have the call, but does our display support alpha blending? + // get the desktop's device context + HDC dc = GetDC(0L); + if (!dc) return 0; + // check the device capabilities flags. However GetDeviceCaps + // does not return anything useful, so we have to do it manually: + + HBITMAP bm = CreateCompatibleBitmap(dc, 1, 1); + HDC new_gc = CreateCompatibleDC(dc); + int save = SaveDC(new_gc); + SelectObject(new_gc, bm); + /*COLORREF set = */ SetPixel(new_gc, 0, 0, 0x01010101); + BOOL alpha_ok = fl_alpha_blend(dc, 0, 0, 1, 1, new_gc, 0, 0, 1, 1, blendfunc); + RestoreDC(new_gc, save); + DeleteDC(new_gc); + DeleteObject(bm); + ReleaseDC(0L, dc); + + if (alpha_ok) can_do = 1; + return can_do; +} + +HDC fl_makeDC(HBITMAP bitmap) { + HDC new_gc = CreateCompatibleDC((HDC)Fl_Graphics_Driver::default_driver().gc()); + SetTextAlign(new_gc, TA_BASELINE|TA_LEFT); + SetBkMode(new_gc, TRANSPARENT); +#if USE_COLORMAP + if (fl_palette) SelectPalette(new_gc, fl_palette, FALSE); +#endif + SelectObject(new_gc, bitmap); + return new_gc; +} + +void Fl_GDI_Graphics_Driver::copy_offscreen(int x, int y, int w, int h, Fl_Offscreen bitmap, int srcx, int srcy) { + HDC new_gc = CreateCompatibleDC(gc_); + int save = SaveDC(new_gc); + SelectObject(new_gc, bitmap); + BitBlt(gc_, x*scale_, y*scale_, w*scale_, h*scale_, new_gc, srcx*scale_, srcy*scale_, SRCCOPY); + RestoreDC(new_gc, save); + DeleteDC(new_gc); +} + +BOOL Fl_GDI_Graphics_Driver::alpha_blend_(int x, int y, int w, int h, HDC src_gc, int srcx, int srcy, int srcw, int srch) { + return fl_alpha_blend(gc_, x, y, w, h, src_gc, srcx, srcy, srcw, srch, blendfunc); +} + +#if ! defined(FL_DOXYGEN) +void Fl_GDI_Graphics_Driver::copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) { + HDC new_gc = CreateCompatibleDC(gc_); + int save = SaveDC(new_gc); + SelectObject(new_gc, bitmap); + BOOL alpha_ok = 0; + // first try to alpha blend + if ( can_do_alpha_blending() ) { + alpha_ok = alpha_blend_(x, y, w, h, new_gc, srcx, srcy, w, h); + } + // if that failed (it shouldn't), still copy the bitmap over, but now alpha is 1 + if (!alpha_ok) { + BitBlt(gc_, x, y, w, h, new_gc, srcx, srcy, SRCCOPY); + } + RestoreDC(new_gc, save); + DeleteDC(new_gc); +} + +void Fl_GDI_Graphics_Driver::translate_all(int x, int y) { + const int stack_height = 10; + if (depth == -1) { + origins = new POINT[stack_height]; + depth = 0; + } + if (depth >= stack_height) { + Fl::warning("Fl_Copy/Image_Surface: translate stack overflow!"); + depth = stack_height - 1; + } + GetWindowOrgEx((HDC)gc(), origins+depth); + SetWindowOrgEx((HDC)gc(), origins[depth].x - x*scale_, origins[depth].y - y*scale_, NULL); + depth++; +} + +void Fl_GDI_Graphics_Driver::untranslate_all() { + if (depth > 0) depth--; + SetWindowOrgEx((HDC)gc(), origins[depth].x, origins[depth].y, NULL); +} +#endif + +void Fl_GDI_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) { + Fl_Region R = XRectangleRegion(X, Y, W, H); + CombineRgn(r, r, R, RGN_OR); + XDestroyRegion(R); +} + +void Fl_GDI_Graphics_Driver::transformed_vertex0(float x, float y) { + if (!n || x != p[n-1].x || y != p[n-1].y) { + if (n >= p_size) { + p_size = p ? 2*p_size : 16; + p = (POINT*)realloc((void*)p, p_size*sizeof(*p)); + } + p[n].x = x; + p[n].y = y; + n++; + } +} + +void Fl_GDI_Graphics_Driver::fixloop() { // remove equal points from closed path + while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--; +} + +Fl_Region Fl_GDI_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) { + if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) return CreateRectRgn(x,y,x+w,y+h); + // because rotation may apply, the rectangle becomes a polygon in device coords + POINT pt[4] = { {x, y}, {x + w, y}, {x + w, y + h}, {x, y + h} }; + LPtoDP((HDC)fl_graphics_driver->gc(), pt, 4); + return CreatePolygonRgn(pt, 4, ALTERNATE); +} + +void Fl_GDI_Graphics_Driver::XDestroyRegion(Fl_Region r) { + DeleteObject(r); +} + + +typedef BOOL(WINAPI* flTypeImmAssociateContextEx)(HWND, HIMC, DWORD); +extern flTypeImmAssociateContextEx flImmAssociateContextEx; +typedef HIMC(WINAPI* flTypeImmGetContext)(HWND); +extern flTypeImmGetContext flImmGetContext; +typedef BOOL(WINAPI* flTypeImmSetCompositionWindow)(HIMC, LPCOMPOSITIONFORM); +extern flTypeImmSetCompositionWindow flImmSetCompositionWindow; +typedef BOOL(WINAPI* flTypeImmReleaseContext)(HWND, HIMC); +extern flTypeImmReleaseContext flImmReleaseContext; + + +void Fl_GDI_Graphics_Driver::reset_spot() +{ +} + +void Fl_GDI_Graphics_Driver::set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win) +{ + if (!win) return; + Fl_Window* tw = win; + while (tw->parent()) tw = tw->window(); // find top level window + + if (!tw->shown()) + return; + + HIMC himc = flImmGetContext(fl_xid(tw)); + + if (himc) { + COMPOSITIONFORM cfs; + cfs.dwStyle = CFS_POINT; + cfs.ptCurrentPos.x = X; + cfs.ptCurrentPos.y = Y - tw->labelsize(); + MapWindowPoints(fl_xid(win), fl_xid(tw), &cfs.ptCurrentPos, 1); + flImmSetCompositionWindow(himc, &cfs); + flImmReleaseContext(fl_xid(tw), himc); + } +} + + +void Fl_GDI_Graphics_Driver::scale(float f) { + if (f != scale_) { + size_ = 0; + scale_ = f; +//fprintf(LOG,"set scale to %f\n",f);fflush(LOG); + } +} + + +/* Rescale region r with factor f and returns the scaled region. + Region r is returned unchanged if r is null or f is 1. + The input region is deleted if dr is null. + */ +HRGN Fl_GDI_Graphics_Driver::scale_region(HRGN r, float f, Fl_GDI_Graphics_Driver *dr) { + if (r && f != 1) { + DWORD size = GetRegionData(r, 0, NULL); + RGNDATA *pdata = (RGNDATA*)malloc(size); + GetRegionData(r, size, pdata); + if (!dr) DeleteObject(r); + POINT pt = {0, 0}; + if (dr && dr->depth >= 1) { // account for translation + GetWindowOrgEx((HDC)dr->gc(), &pt); + pt.x *= (f - 1); + pt.y *= (f - 1); + } + RECT *rects = (RECT*)&(pdata->Buffer); + int delta = (f > 1.75 ? 1 : 0) - int(f/2); + for (DWORD i = 0; i < pdata->rdh.nCount; i++) { + int x = rects[i].left * f + pt.x; + int y = rects[i].top * f + pt.y; + RECT R2; + R2.left = x + delta; + R2.top = y + delta; + R2.right = int(rects[i].right * f) + pt.x - x + R2.left; + R2.bottom = int(rects[i].bottom * f) + pt.y - y + R2.top; + rects[i] = R2; + } + r = ExtCreateRegion(NULL, size, pdata); + free(pdata); + } + return r; +} + + +Fl_Region Fl_GDI_Graphics_Driver::scale_clip(float f) { + HRGN r = rstack[rstackptr]; + HRGN r2 = scale_region(r, f, this); + return (r == r2 ? NULL : (rstack[rstackptr] = r2, r)); +} + +void Fl_GDI_Graphics_Driver::set_current_() { + restore_clip(); +} + +#endif + +// +// End of "$Id: Fl_Android_Graphics_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $". +// diff --git a/src/drivers/Android/Fl_Android_Image_Surface_Driver.cxx b/src/drivers/Android/Fl_Android_Image_Surface_Driver.cxx new file mode 100644 index 000000000..ee19ccbd1 --- /dev/null +++ b/src/drivers/Android/Fl_Android_Image_Surface_Driver.cxx @@ -0,0 +1,121 @@ +// +// "$Id: Fl_Android_Image_Surface_Driver.cxx 12653 2018-02-09 13:48:22Z manolo $" +// +// Draw-to-image code for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + + +#include "../../config_lib.h" + +#include "Fl_Android_Graphics_Driver.H" +//#include "../WinAPI/Fl_WinAPI_Screen_Driver.H" +#include <FL/Fl_Image_Surface.H> +#include <FL/fl_draw.H> +#include <FL/platform.H> +//#include <windows.h> + + +class Fl_Android_Image_Surface_Driver : public Fl_Image_Surface_Driver { +#if 0 + virtual void end_current_(Fl_Surface_Device*); +public: + Window pre_window; + int _savedc; +#endif +public: + Fl_Android_Image_Surface_Driver(int w, int h, int high_res, Fl_Offscreen off) + : Fl_Image_Surface_Driver(w, h, high_res, off) {} +#if 0 + ~Fl_GDI_Image_Surface_Driver(); + void set_current(); + void translate(int x, int y); + void untranslate(); + Fl_RGB_Image *image(); + POINT origin; +#endif +}; + +Fl_Image_Surface_Driver *Fl_Image_Surface_Driver::newImageSurfaceDriver(int w, int h, int high_res, Fl_Offscreen off) +{ + return new Fl_Android_Image_Surface_Driver(w, h, high_res, off); +} + + +#if 0 + + +Fl_GDI_Image_Surface_Driver::Fl_GDI_Image_Surface_Driver(int w, int h, int high_res, Fl_Offscreen off) : Fl_Image_Surface_Driver(w, h, high_res, 0) { + float d = fl_graphics_driver->scale(); + if (!off && d != 1 && high_res) { + w = int(w*d); + h = int(h*d); + } + HDC gc = (HDC)Fl_Graphics_Driver::default_driver().gc(); + offscreen = off ? off : CreateCompatibleBitmap( (gc ? gc : fl_GetDC(0) ) , w, h); + if (!offscreen) offscreen = CreateCompatibleBitmap(fl_GetDC(0), w, h); + driver(new Fl_GDI_Graphics_Driver); + if (d != 1 && high_res) ((Fl_GDI_Graphics_Driver*)driver())->scale(d); + origin.x = origin.y = 0; +} + + +Fl_GDI_Image_Surface_Driver::~Fl_GDI_Image_Surface_Driver() { + if (offscreen) DeleteObject(offscreen); + delete driver(); +} + + +void Fl_GDI_Image_Surface_Driver::set_current() { + HDC gc = fl_makeDC(offscreen); + driver()->gc(gc); + SetWindowOrgEx(gc, origin.x, origin.y, NULL); + Fl_Surface_Device::set_current(); + pre_window = fl_window; + _savedc = SaveDC(gc); + fl_window=(HWND)offscreen; +} + + +void Fl_GDI_Image_Surface_Driver::translate(int x, int y) { + ((Fl_GDI_Graphics_Driver*)driver())->translate_all(x, y); +} + + +void Fl_GDI_Image_Surface_Driver::untranslate() { + ((Fl_GDI_Graphics_Driver*)driver())->untranslate_all(); +} + + +Fl_RGB_Image* Fl_GDI_Image_Surface_Driver::image() +{ + Fl_RGB_Image *image = Fl::screen_driver()->read_win_rectangle( 0, 0, width, height); + return image; +} + + +void Fl_GDI_Image_Surface_Driver::end_current_(Fl_Surface_Device*) +{ + HDC gc = (HDC)driver()->gc(); + GetWindowOrgEx(gc, &origin); + RestoreDC(gc, _savedc); + DeleteDC(gc); + fl_window = pre_window; +} + +#endif + +// +// End of "$Id: Fl_Android_Image_Surface_Driver.cxx 12653 2018-02-09 13:48:22Z manolo $". +// diff --git a/src/drivers/Android/Fl_Android_Screen_Driver.H b/src/drivers/Android/Fl_Android_Screen_Driver.H new file mode 100644 index 000000000..c2507c216 --- /dev/null +++ b/src/drivers/Android/Fl_Android_Screen_Driver.H @@ -0,0 +1,477 @@ +// +// "$Id: Fl_Android_Screen_Driver.H 12655 2018-02-09 14:39:42Z AlbrechtS $" +// +// Definition of Windows screen interface +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +/** + \file Fl_WinAPI_Screen_Driver.H + \brief Definition of Windows screen interface. + */ + +#ifndef FL_WINAPI_SCREEN_DRIVER_H +#define FL_WINAPI_SCREEN_DRIVER_H + +#include <FL/Fl_Screen_Driver.H> +//#include <windows.h> + +class Fl_Window; + + +class FL_EXPORT Fl_Android_Screen_Driver : public Fl_Screen_Driver +{ + +#if 0 + +protected: + RECT screens[MAX_SCREENS]; + RECT work_area[MAX_SCREENS]; + float dpi[MAX_SCREENS][2]; + float scale_of_screen[MAX_SCREENS]; + + static BOOL CALLBACK screen_cb(HMONITOR mon, HDC, LPRECT r, LPARAM); + BOOL screen_cb(HMONITOR mon, HDC, LPRECT r); + int get_mouse_unscaled(int &mx, int &my); +#ifdef FLTK_HIDPI_SUPPORT + void init_screen_scale_factors(); +#endif + +#endif + +public: + Fl_Android_Screen_Driver() : Fl_Screen_Driver() { } + +#if 0 + Fl_WinAPI_Screen_Driver() : Fl_Screen_Driver() { + for (int i = 0; i < MAX_SCREENS; i++) scale_of_screen[i] = 1; + } + // --- display management + virtual int visual(int flags); + // --- screen configuration + virtual void init(); + virtual int x(); + virtual int y(); + virtual int w(); + virtual int h(); + virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n); + virtual void screen_dpi(float &h, float &v, int n=0); + int screen_num_unscaled(int x, int y); + virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n); + // --- audible output + virtual void beep(int type); + // --- global events + virtual void flush(); + virtual double wait(double time_to_wait); + virtual int ready(); + virtual void grab(Fl_Window* win); + // --- global colors + virtual void get_system_colors(); + virtual const char *get_system_scheme(); + // --- global timers + virtual void add_timeout(double time, Fl_Timeout_Handler cb, void *argp); + virtual void repeat_timeout(double time, Fl_Timeout_Handler cb, void *argp); + virtual int has_timeout(Fl_Timeout_Handler cb, void *argp); + virtual void remove_timeout(Fl_Timeout_Handler cb, void *argp); + virtual int dnd(int unused); + virtual int compose(int &del); + virtual Fl_RGB_Image *read_win_rectangle(int X, int Y, int w, int h); + Fl_RGB_Image *read_win_rectangle_unscaled(int X, int Y, int w, int h); + virtual int get_mouse(int &x, int &y); + virtual void enable_im(); + virtual void disable_im(); + virtual void open_display_platform(); + virtual void offscreen_size(Fl_Offscreen off, int &width, int &height); +#if defined(FLTK_HIDPI_SUPPORT) + virtual APP_SCALING_CAPABILITY rescalable() { + return PER_SCREEN_APP_SCALING; + } + virtual float scale(int n) { + return scale_of_screen[n]; + } + virtual void scale(int n, float f) { + scale_of_screen[n] = f; + } +#else + float DWM_scaling_factor(); +#endif + virtual float desktop_scale_factor(); + +#endif + +}; + + +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +#ifndef _ANDROID_NATIVE_APP_GLUE_H +#define _ANDROID_NATIVE_APP_GLUE_H + +#include <poll.h> +#include <pthread.h> +#include <sched.h> + +#include <android/configuration.h> +#include <android/looper.h> +#include <android/native_activity.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * The native activity interface provided by <android/native_activity.h> + * is based on a set of application-provided callbacks that will be called + * by the Activity's main thread when certain events occur. + * + * This means that each one of this callbacks _should_ _not_ block, or they + * risk having the system force-close the application. This programming + * model is direct, lightweight, but constraining. + * + * The 'android_native_app_glue' static library is used to provide a different + * execution model where the application can implement its own main event + * loop in a different thread instead. Here's how it works: + * + * 1/ The application must provide a function named "android_main()" that + * will be called when the activity is created, in a new thread that is + * distinct from the activity's main thread. + * + * 2/ android_main() receives a pointer to a valid "android_app" structure + * that contains references to other important objects, e.g. the + * ANativeActivity obejct instance the application is running in. + * + * 3/ the "android_app" object holds an ALooper instance that already + * listens to two important things: + * + * - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX + * declarations below. + * + * - input events coming from the AInputQueue attached to the activity. + * + * Each of these correspond to an ALooper identifier returned by + * ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT, + * respectively. + * + * Your application can use the same ALooper to listen to additional + * file-descriptors. They can either be callback based, or with return + * identifiers starting with LOOPER_ID_USER. + * + * 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event, + * the returned data will point to an android_poll_source structure. You + * can call the process() function on it, and fill in android_app->onAppCmd + * and android_app->onInputEvent to be called for your own processing + * of the event. + * + * Alternatively, you can call the low-level functions to read and process + * the data directly... look at the process_cmd() and process_input() + * implementations in the glue to see how to do this. + * + * See the sample named "native-activity" that comes with the NDK with a + * full usage example. Also look at the JavaDoc of NativeActivity. + */ + +struct android_app; + +/** + * Data associated with an ALooper fd that will be returned as the "outData" + * when that source has data ready. + */ +struct android_poll_source { + // The identifier of this source. May be LOOPER_ID_MAIN or + // LOOPER_ID_INPUT. + int32_t id; + + // The android_app this ident is associated with. + struct android_app* app; + + // Function to call to perform the standard processing of data from + // this source. + void (*process)(struct android_app* app, struct android_poll_source* source); +}; + +/** + * This is the interface for the standard glue code of a threaded + * application. In this model, the application's code is running + * in its own thread separate from the main thread of the process. + * It is not required that this thread be associated with the Java + * VM, although it will need to be in order to make JNI calls any + * Java objects. + */ +struct android_app { + // The application can place a pointer to its own state object + // here if it likes. + void* userData; + + // Fill this in with the function to process main app commands (APP_CMD_*) + void (*onAppCmd)(struct android_app* app, int32_t cmd); + + // Fill this in with the function to process input events. At this point + // the event has already been pre-dispatched, and it will be finished upon + // return. Return 1 if you have handled the event, 0 for any default + // dispatching. + int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event); + + // The ANativeActivity object instance that this app is running in. + ANativeActivity* activity; + + // The current configuration the app is running in. + AConfiguration* config; + + // This is the last instance's saved state, as provided at creation time. + // It is NULL if there was no state. You can use this as you need; the + // memory will remain around until you call android_app_exec_cmd() for + // APP_CMD_RESUME, at which point it will be freed and savedState set to NULL. + // These variables should only be changed when processing a APP_CMD_SAVE_STATE, + // at which point they will be initialized to NULL and you can malloc your + // state and place the information here. In that case the memory will be + // freed for you later. + void* savedState; + size_t savedStateSize; + + // The ALooper associated with the app's thread. + ALooper* looper; + + // When non-NULL, this is the input queue from which the app will + // receive user input events. + AInputQueue* inputQueue; + + // When non-NULL, this is the window surface that the app can draw in. + ANativeWindow* window; + + // Current content rectangle of the window; this is the area where the + // window's content should be placed to be seen by the user. + ARect contentRect; + + // Current state of the app's activity. May be either APP_CMD_START, + // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below. + int activityState; + + // This is non-zero when the application's NativeActivity is being + // destroyed and waiting for the app thread to complete. + int destroyRequested; + + // ------------------------------------------------- + // Below are "private" implementation of the glue code. + + pthread_mutex_t mutex; + pthread_cond_t cond; + + int msgread; + int msgwrite; + + pthread_t thread; + + struct android_poll_source cmdPollSource; + struct android_poll_source inputPollSource; + + int running; + int stateSaved; + int destroyed; + int redrawNeeded; + AInputQueue* pendingInputQueue; + ANativeWindow* pendingWindow; + ARect pendingContentRect; +}; + +enum { + /** + * Looper data ID of commands coming from the app's main thread, which + * is returned as an identifier from ALooper_pollOnce(). The data for this + * identifier is a pointer to an android_poll_source structure. + * These can be retrieved and processed with android_app_read_cmd() + * and android_app_exec_cmd(). + */ + LOOPER_ID_MAIN = 1, + + /** + * Looper data ID of events coming from the AInputQueue of the + * application's window, which is returned as an identifier from + * ALooper_pollOnce(). The data for this identifier is a pointer to an + * android_poll_source structure. These can be read via the inputQueue + * object of android_app. + */ + LOOPER_ID_INPUT = 2, + + /** + * Start of user-defined ALooper identifiers. + */ + LOOPER_ID_USER = 3, +}; + +enum { + /** + * Command from main thread: the AInputQueue has changed. Upon processing + * this command, android_app->inputQueue will be updated to the new queue + * (or NULL). + */ + APP_CMD_INPUT_CHANGED, + + /** + * Command from main thread: a new ANativeWindow is ready for use. Upon + * receiving this command, android_app->window will contain the new window + * surface. + */ + APP_CMD_INIT_WINDOW, + + /** + * Command from main thread: the existing ANativeWindow needs to be + * terminated. Upon receiving this command, android_app->window still + * contains the existing window; after calling android_app_exec_cmd + * it will be set to NULL. + */ + APP_CMD_TERM_WINDOW, + + /** + * Command from main thread: the current ANativeWindow has been resized. + * Please redraw with its new size. + */ + APP_CMD_WINDOW_RESIZED, + + /** + * Command from main thread: the system needs that the current ANativeWindow + * be redrawn. You should redraw the window before handing this to + * android_app_exec_cmd() in order to avoid transient drawing glitches. + */ + APP_CMD_WINDOW_REDRAW_NEEDED, + + /** + * Command from main thread: the content area of the window has changed, + * such as from the soft input window being shown or hidden. You can + * find the new content rect in android_app::contentRect. + */ + APP_CMD_CONTENT_RECT_CHANGED, + + /** + * Command from main thread: the app's activity window has gained + * input focus. + */ + APP_CMD_GAINED_FOCUS, + + /** + * Command from main thread: the app's activity window has lost + * input focus. + */ + APP_CMD_LOST_FOCUS, + + /** + * Command from main thread: the current device configuration has changed. + */ + APP_CMD_CONFIG_CHANGED, + + /** + * Command from main thread: the system is running low on memory. + * Try to reduce your memory use. + */ + APP_CMD_LOW_MEMORY, + + /** + * Command from main thread: the app's activity has been started. + */ + APP_CMD_START, + + /** + * Command from main thread: the app's activity has been resumed. + */ + APP_CMD_RESUME, + + /** + * Command from main thread: the app should generate a new saved state + * for itself, to restore from later if needed. If you have saved state, + * allocate it with malloc and place it in android_app.savedState with + * the size in android_app.savedStateSize. The will be freed for you + * later. + */ + APP_CMD_SAVE_STATE, + + /** + * Command from main thread: the app's activity has been paused. + */ + APP_CMD_PAUSE, + + /** + * Command from main thread: the app's activity has been stopped. + */ + APP_CMD_STOP, + + /** + * Command from main thread: the app's activity is being destroyed, + * and waiting for the app thread to clean up and exit before proceeding. + */ + APP_CMD_DESTROY, +}; + +/** + * Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next + * app command message. + */ +int8_t android_app_read_cmd(struct android_app* android_app); + +/** + * Call with the command returned by android_app_read_cmd() to do the + * initial pre-processing of the given command. You can perform your own + * actions for the command after calling this function. + */ +void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd); + +/** + * Call with the command returned by android_app_read_cmd() to do the + * final post-processing of the given command. You must have done your own + * actions for the command before calling this function. + */ +void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd); + +/** + * Dummy function that used to be used to prevent the linker from stripping app + * glue code. No longer necessary, since __attribute__((visibility("default"))) + * does this for us. + */ +__attribute__(( + deprecated("Calls to app_dummy are no longer necessary. See " + "https://github.com/android-ndk/ndk/issues/381."))) void +app_dummy(); + +/** + * This is the function that application code must implement, representing + * the main entry to the app. + */ +extern void android_main(struct android_app* app); + +#ifdef __cplusplus +} +#endif + +#endif /* _ANDROID_NATIVE_APP_GLUE_H */ + + +#endif // FL_WINAPI_SCREEN_DRIVER_H + +// +// End of "$Id: Fl_Android_Screen_Driver.H 12655 2018-02-09 14:39:42Z AlbrechtS $". +// diff --git a/src/drivers/Android/Fl_Android_Screen_Driver.cxx b/src/drivers/Android/Fl_Android_Screen_Driver.cxx new file mode 100644 index 000000000..a8a8d038d --- /dev/null +++ b/src/drivers/Android/Fl_Android_Screen_Driver.cxx @@ -0,0 +1,1106 @@ +// +// "$Id: Fl_Android_Screen_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $" +// +// Windows screen interface for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + + +#include "../../config_lib.h" +#include "Fl_Android_Screen_Driver.H" +#include "./Fl_Font.H" +#include <FL/Fl.H> +#include <FL/platform.H> +#include <FL/Fl_Graphics_Driver.H> +#include <FL/Fl_RGB_Image.H> +#include <FL/fl_ask.H> +#include <stdio.h> + +#if 0 + +// these are set by Fl::args() and override any system colors: from Fl_get_system_colors.cxx +extern const char *fl_fg; +extern const char *fl_bg; +extern const char *fl_bg2; +// end of extern additions workaround + + +#if !defined(HMONITOR_DECLARED) && (_WIN32_WINNT < 0x0500) +# define COMPILE_MULTIMON_STUBS +# include <multimon.h> +#endif // !HMONITOR_DECLARED && _WIN32_WINNT < 0x0500 + +#endif + +/* + Creates a driver that manages all screen and display related calls. + + This function must be implemented once for every platform. + */ +Fl_Screen_Driver *Fl_Screen_Driver::newScreenDriver() +{ + return new Fl_Android_Screen_Driver(); +} + +#if 0 + +int Fl_WinAPI_Screen_Driver::visual(int flags) +{ + fl_GetDC(0); + if (flags & FL_DOUBLE) return 0; + HDC gc = (HDC)Fl_Graphics_Driver::default_driver().gc(); + if (!(flags & FL_INDEX) && + GetDeviceCaps(gc,BITSPIXEL) <= 8) return 0; + if ((flags & FL_RGB8) && GetDeviceCaps(gc,BITSPIXEL)<24) return 0; + return 1; +} + + +// We go the much more difficult route of individually picking some multi-screen +// functions from the USER32.DLL . If these functions are not available, we +// will gracefully fall back to single monitor support. +// +// If we were to insist on the existence of "EnumDisplayMonitors" and +// "GetMonitorInfoA", it would be impossible to use FLTK on Windows 2000 +// before SP2 or earlier. + +// BOOL EnumDisplayMonitors(HDC, LPCRECT, MONITORENUMPROC, LPARAM) +typedef BOOL(WINAPI* fl_edm_func)(HDC, LPCRECT, MONITORENUMPROC, LPARAM); +// BOOL GetMonitorInfo(HMONITOR, LPMONITORINFO) +typedef BOOL(WINAPI* fl_gmi_func)(HMONITOR, LPMONITORINFO); + +static fl_gmi_func fl_gmi = NULL; // used to get a proc pointer for GetMonitorInfoA + + +BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC hdc, LPRECT r, LPARAM d) +{ + Fl_WinAPI_Screen_Driver *drv = (Fl_WinAPI_Screen_Driver*)d; + return drv->screen_cb(mon, hdc, r); +} + + +BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC, LPRECT r) +{ + if (num_screens >= MAX_SCREENS) return TRUE; + + MONITORINFOEX mi; + mi.cbSize = sizeof(mi); + + // GetMonitorInfo(mon, &mi); + // (but we use our self-acquired function pointer instead) + if (fl_gmi(mon, &mi)) { + screens[num_screens] = mi.rcMonitor; + // If we also want to record the work area, we would also store mi.rcWork at this point + work_area[num_screens] = mi.rcWork; +//extern FILE*LOG;fprintf(LOG,"screen_cb ns=%d\n",num_screens);fflush(LOG); + /*fl_alert("screen %d %d,%d,%d,%d work %d,%d,%d,%d",num_screens, + screens[num_screens].left,screens[num_screens].right,screens[num_screens].top,screens[num_screens].bottom, + work_area[num_screens].left,work_area[num_screens].right,work_area[num_screens].top,work_area[num_screens].bottom); + */ + // find the pixel size + if (mi.cbSize == sizeof(mi)) { + HDC screen = CreateDC(mi.szDevice, NULL, NULL, NULL); + if (screen) { + dpi[num_screens][0] = (float)GetDeviceCaps(screen, LOGPIXELSX); + dpi[num_screens][1] = (float)GetDeviceCaps(screen, LOGPIXELSY); + } + DeleteDC(screen); + } + + num_screens++; + } + return TRUE; +} + + +void Fl_WinAPI_Screen_Driver::init() +{ + open_display(); + // Since not all versions of Windows include multiple monitor support, + // we do a run-time check for the required functions... + HMODULE hMod = GetModuleHandle("USER32.DLL"); + + if (hMod) { + // check that EnumDisplayMonitors is available + fl_edm_func fl_edm = (fl_edm_func)GetProcAddress(hMod, "EnumDisplayMonitors"); + + if (fl_edm) { + // we have EnumDisplayMonitors - do we also have GetMonitorInfoA ? + fl_gmi = (fl_gmi_func)GetProcAddress(hMod, "GetMonitorInfoA"); + if (fl_gmi) { + // We have GetMonitorInfoA, enumerate all the screens... + // EnumDisplayMonitors(0,0,screen_cb,0); + // (but we use our self-acquired function pointer instead) + // NOTE: num_screens is incremented in screen_cb so we must first reset it here... + num_screens = 0; + fl_edm(0, 0, screen_cb, (LPARAM)this); + return; + } + } + } + + // If we get here, assume we have 1 monitor... + num_screens = 1; + screens[0].top = 0; + screens[0].left = 0; + screens[0].right = GetSystemMetrics(SM_CXSCREEN); + screens[0].bottom = GetSystemMetrics(SM_CYSCREEN); + work_area[0] = screens[0]; + scale_of_screen[0] = 1; +} + + +float Fl_WinAPI_Screen_Driver::desktop_scale_factor() { + return 0; //indicates each screen has already been assigned its scale factor value +} + + +void Fl_WinAPI_Screen_Driver::screen_work_area(int &X, int &Y, int &W, int &H, int n) +{ + if (num_screens < 0) init(); + if (n < 0 || n >= num_screens) n = 0; + X = work_area[n].left/scale_of_screen[n]; + Y = work_area[n].top/scale_of_screen[n]; + W = (work_area[n].right - X)/scale_of_screen[n]; + H = (work_area[n].bottom - Y)/scale_of_screen[n]; +} + + +void Fl_WinAPI_Screen_Driver::screen_xywh(int &X, int &Y, int &W, int &H, int n) +{ + if (num_screens < 0) init(); + + if ((n < 0) || (n >= num_screens)) + n = 0; + + if (num_screens > 0) { + X = screens[n].left/scale_of_screen[n]; + Y = screens[n].top/scale_of_screen[n]; + W = (screens[n].right - screens[n].left)/scale_of_screen[n]; + H = (screens[n].bottom - screens[n].top)/scale_of_screen[n]; + } else { + /* Fallback if something is broken... */ + X = 0; + Y = 0; + W = GetSystemMetrics(SM_CXSCREEN); + H = GetSystemMetrics(SM_CYSCREEN); + } +} + + +void Fl_WinAPI_Screen_Driver::screen_dpi(float &h, float &v, int n) +{ + if (num_screens < 0) init(); + h = v = 0.0f; + if (n >= 0 && n < num_screens) { + h = float(dpi[n][0]); + v = float(dpi[n][1]); + } +} + + +int Fl_WinAPI_Screen_Driver::x() +{ + RECT r; + + SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0); + return r.left; +} + + +int Fl_WinAPI_Screen_Driver::y() +{ + RECT r; + + SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0); + return r.top; +} + + +int Fl_WinAPI_Screen_Driver::h() +{ + RECT r; + + SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0); + return r.bottom - r.top; +} + + +int Fl_WinAPI_Screen_Driver::w() +{ + RECT r; + + SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0); + return r.right - r.left; +} + + +void Fl_WinAPI_Screen_Driver::beep(int type) +{ + switch (type) { + case FL_BEEP_QUESTION : + case FL_BEEP_PASSWORD : + MessageBeep(MB_ICONQUESTION); + break; + case FL_BEEP_MESSAGE : + MessageBeep(MB_ICONASTERISK); + break; + case FL_BEEP_NOTIFICATION : + MessageBeep(MB_ICONASTERISK); + break; + case FL_BEEP_ERROR : + MessageBeep(MB_ICONERROR); + break; + default : + MessageBeep(0xFFFFFFFF); + break; + } +} + + +void Fl_WinAPI_Screen_Driver::flush() +{ + GdiFlush(); +} + + +extern void fl_fix_focus(); // in Fl.cxx + +// We have to keep track of whether we have captured the mouse, since +// Windows shows little respect for this... Grep for fl_capture to +// see where and how this is used. +extern HWND fl_capture; + + +void Fl_WinAPI_Screen_Driver::grab(Fl_Window* win) +{ + if (win) { + if (!Fl::grab_) { + SetActiveWindow(fl_capture = fl_xid(Fl::first_window())); + SetCapture(fl_capture); + } + Fl::grab_ = win; + } else { + if (Fl::grab_) { + fl_capture = 0; + ReleaseCapture(); + Fl::grab_ = 0; + fl_fix_focus(); + } + } +} + + +static void set_selection_color(uchar r, uchar g, uchar b) +{ + Fl::set_color(FL_SELECTION_COLOR,r,g,b); +} + + +static void getsyscolor(int what, const char* arg, void (*func)(uchar,uchar,uchar)) +{ + if (arg) { + uchar r,g,b; + if (!fl_parse_color(arg, r,g,b)) + Fl::error("Unknown color: %s", arg); + else + func(r,g,b); + } else { + DWORD x = GetSysColor(what); + func(uchar(x&255), uchar(x>>8), uchar(x>>16)); + } +} + + +void Fl_WinAPI_Screen_Driver::get_system_colors() +{ + if (!bg2_set) getsyscolor(COLOR_WINDOW, fl_bg2,Fl::background2); + if (!fg_set) getsyscolor(COLOR_WINDOWTEXT, fl_fg, Fl::foreground); + if (!bg_set) getsyscolor(COLOR_BTNFACE, fl_bg, Fl::background); + getsyscolor(COLOR_HIGHLIGHT, 0, set_selection_color); +} + + +const char *Fl_WinAPI_Screen_Driver::get_system_scheme() +{ + return fl_getenv("FLTK_SCHEME"); +} + + +// ---- timers + + +struct Win32Timer +{ + UINT_PTR handle; + Fl_Timeout_Handler callback; + void *data; +}; +static Win32Timer* win32_timers; +static int win32_timer_alloc; +static int win32_timer_used; +static HWND s_TimerWnd; + + +static void realloc_timers() +{ + if (win32_timer_alloc == 0) { + win32_timer_alloc = 8; + } + win32_timer_alloc *= 2; + Win32Timer* new_timers = new Win32Timer[win32_timer_alloc]; + memset(new_timers, 0, sizeof(Win32Timer) * win32_timer_used); + memcpy(new_timers, win32_timers, sizeof(Win32Timer) * win32_timer_used); + Win32Timer* delete_me = win32_timers; + win32_timers = new_timers; + delete [] delete_me; +} + + +static void delete_timer(Win32Timer& t) +{ + KillTimer(s_TimerWnd, t.handle); + memset(&t, 0, sizeof(Win32Timer)); +} + + +static LRESULT CALLBACK s_TimerProc(HWND hwnd, UINT msg, + WPARAM wParam, LPARAM lParam) +{ + switch (msg) { + case WM_TIMER: + { + unsigned int id = (unsigned) (wParam - 1); + if (id < (unsigned int)win32_timer_used && win32_timers[id].handle) { + Fl_Timeout_Handler cb = win32_timers[id].callback; + void* data = win32_timers[id].data; + delete_timer(win32_timers[id]); + if (cb) { + (*cb)(data); + } + } + } + return 0; + + default: + break; + } + return DefWindowProc(hwnd, msg, wParam, lParam); +} + + +void Fl_WinAPI_Screen_Driver::add_timeout(double time, Fl_Timeout_Handler cb, void* data) +{ + repeat_timeout(time, cb, data); +} + + +void Fl_WinAPI_Screen_Driver::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data) +{ + int timer_id = -1; + for (int i = 0; i < win32_timer_used; ++i) { + if ( !win32_timers[i].handle ) { + timer_id = i; + break; + } + } + if (timer_id == -1) { + if (win32_timer_used == win32_timer_alloc) { + realloc_timers(); + } + timer_id = win32_timer_used++; + } + unsigned int elapsed = (unsigned int)(time * 1000); + + if ( !s_TimerWnd ) { + const char* timer_class = "FLTimer"; + WNDCLASSEX wc; + memset(&wc, 0, sizeof(wc)); + wc.cbSize = sizeof (wc); + wc.style = CS_CLASSDC; + wc.lpfnWndProc = (WNDPROC)s_TimerProc; + wc.hInstance = fl_display; + wc.lpszClassName = timer_class; + /*ATOM atom =*/ RegisterClassEx(&wc); + // create a zero size window to handle timer events + s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW, + timer_class, "", + WS_POPUP, + 0, 0, 0, 0, + NULL, NULL, fl_display, NULL); + // just in case this OS won't let us create a 0x0 size window: + if (!s_TimerWnd) + s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW, + timer_class, "", + WS_POPUP, + 0, 0, 1, 1, + NULL, NULL, fl_display, NULL); + ShowWindow(s_TimerWnd, SW_SHOWNOACTIVATE); + } + + win32_timers[timer_id].callback = cb; + win32_timers[timer_id].data = data; + + win32_timers[timer_id].handle = + SetTimer(s_TimerWnd, timer_id + 1, elapsed, NULL); +} + + +int Fl_WinAPI_Screen_Driver::has_timeout(Fl_Timeout_Handler cb, void* data) +{ + for (int i = 0; i < win32_timer_used; ++i) { + Win32Timer& t = win32_timers[i]; + if (t.handle && t.callback == cb && t.data == data) { + return 1; + } + } + return 0; +} + + +void Fl_WinAPI_Screen_Driver::remove_timeout(Fl_Timeout_Handler cb, void* data) +{ + int i; + for (i = 0; i < win32_timer_used; ++i) { + Win32Timer& t = win32_timers[i]; + if (t.handle && t.callback == cb && + (t.data == data || data == NULL)) { + delete_timer(t); + } + } +} + +int Fl_WinAPI_Screen_Driver::compose(int &del) { + unsigned char ascii = (unsigned char)Fl::e_text[0]; + int condition = (Fl::e_state & (FL_ALT | FL_META)) && !(ascii & 128) ; + if (condition) { // this stuff is to be treated as a function key + del = 0; + return 0; + } + del = Fl::compose_state; + Fl::compose_state = 0; + // Only insert non-control characters: + if ( (!Fl::compose_state) && ! (ascii & ~31 && ascii!=127)) { + return 0; + } + return 1; +} + + +Fl_RGB_Image * // O - image or NULL if failed +Fl_WinAPI_Screen_Driver::read_win_rectangle( + int X, // I - Left position + int Y, // I - Top position + int w, // I - Width of area to read + int h) // I - Height of area to read +{ + float s = Fl_Surface_Device::surface()->driver()->scale(); + return read_win_rectangle_unscaled(X*s, Y*s, w*s, h*s); +} + +Fl_RGB_Image *Fl_WinAPI_Screen_Driver::read_win_rectangle_unscaled(int X, int Y, int w, int h) +{ + int d = 3; // Depth of image + int alpha = 0; uchar *p = NULL; + // Allocate the image data array as needed... + const uchar *oldp = p; + if (!p) p = new uchar[w * h * d]; + + // Initialize the default colors/alpha in the whole image... + memset(p, alpha, w * h * d); + + // Grab all of the pixels in the image... + + // Assure that we are not trying to read non-existing data. If it is so, the + // function should still work, but the out-of-bounds part of the image is + // untouched (initialized with the alpha value or 0 (black), resp.). + + int ww = w; // We need the original width for output data line size + + int shift_x = 0; // X target shift if X modified + int shift_y = 0; // Y target shift if X modified + + if (X < 0) { + shift_x = -X; + w += X; + X = 0; + } + if (Y < 0) { + shift_y = -Y; + h += Y; + Y = 0; + } + + if (h < 1 || w < 1) return 0/*p*/; // nothing to copy + + int line_size = ((3*w+3)/4) * 4; // each line is aligned on a DWORD (4 bytes) + uchar *dib = new uchar[line_size*h]; // create temporary buffer to read DIB + + // fill in bitmap info for GetDIBits + + BITMAPINFO bi; + bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); + bi.bmiHeader.biWidth = w; + bi.bmiHeader.biHeight = -h; // negative => top-down DIB + bi.bmiHeader.biPlanes = 1; + bi.bmiHeader.biBitCount = 24; // 24 bits RGB + bi.bmiHeader.biCompression = BI_RGB; + bi.bmiHeader.biSizeImage = 0; + bi.bmiHeader.biXPelsPerMeter = 0; + bi.bmiHeader.biYPelsPerMeter = 0; + bi.bmiHeader.biClrUsed = 0; + bi.bmiHeader.biClrImportant = 0; + + // copy bitmap from original DC (Window, Fl_Offscreen, ...) + HDC gc = (HDC)fl_graphics_driver->gc(); + HDC hdc = CreateCompatibleDC(gc); + HBITMAP hbm = CreateCompatibleBitmap(gc,w,h); + + int save_dc = SaveDC(hdc); // save context for cleanup + SelectObject(hdc,hbm); // select bitmap + BitBlt(hdc,0,0,w,h,gc,X,Y,SRCCOPY); // copy image section to DDB + + // copy RGB image data to the allocated DIB + + GetDIBits(hdc, hbm, 0, h, dib, (BITMAPINFO *)&bi, DIB_RGB_COLORS); + + // finally copy the image data to the user buffer + + for (int j = 0; j<h; j++) { + const uchar *src = dib + j * line_size; // source line + uchar *tg = p + (j + shift_y) * d * ww + shift_x * d; // target line + for (int i = 0; i<w; i++) { + uchar b = *src++; + uchar g = *src++; + *tg++ = *src++; // R + *tg++ = g; // G + *tg++ = b; // B + if (alpha) + *tg++ = alpha; // alpha + } + } + + // free used GDI and other structures + + RestoreDC(hdc,save_dc); // reset DC + DeleteDC(hdc); + DeleteObject(hbm); + delete[] dib; // delete DIB temporary buffer + + Fl_RGB_Image *rgb = new Fl_RGB_Image(p, w, h, d); + if (!oldp) rgb->alloc_array = 1; + return rgb; +} + +#ifndef FLTK_HIDPI_SUPPORT +/* Returns the current desktop scaling factor for screen_num (1.75 for example) + */ +float Fl_WinAPI_Screen_Driver::DWM_scaling_factor() { + // Compute the global desktop scaling factor: 1, 1.25, 1.5, 1.75, etc... + // This factor can be set in Windows 10 by + // "Change the size of text, apps and other items" in display settings. + // We don't cache this value because it can change while the app is running. + HDC hdc = GetDC(NULL); + int hr = GetDeviceCaps(hdc, HORZRES); // pixels visible to the app +#ifndef DESKTOPHORZRES +#define DESKTOPHORZRES 118 + /* As of 27 august 2016, the DESKTOPHORZRES flag for GetDeviceCaps() + has disappeared from Microsoft online doc, but is quoted in numerous coding examples + e.g., https://social.msdn.microsoft.com/Forums/en-US/6acc3b21-23a4-4a00-90b4-968a43e1ccc8/capture-screen-with-high-dpi?forum=vbgeneral + It is necessary for the computation of the scaling factor at runtime as done here. + */ +#endif + int dhr = GetDeviceCaps(hdc, DESKTOPHORZRES); // true number of pixels on display + ReleaseDC(NULL, hdc); + float scaling = dhr/float(hr); + scaling = int(scaling * 100 + 0.5)/100.; // round to 2 digits after decimal point + return scaling; +} + +#endif // ! FLTK_HIDPI_SUPPORT + +void Fl_WinAPI_Screen_Driver::offscreen_size(Fl_Offscreen off, int &width, int &height) +{ + BITMAP bitmap; + if ( GetObject(off, sizeof(BITMAP), &bitmap) ) { + width = bitmap.bmWidth; + height = bitmap.bmHeight; + } +} + +//NOTICE: returns -1 if x,y is not in any screen +int Fl_WinAPI_Screen_Driver::screen_num_unscaled(int x, int y) +{ + int screen = -1; + if (num_screens < 0) init(); + for (int i = 0; i < num_screens; i ++) { + if (x >= screens[i].left && x < screens[i].right && + y >= screens[i].top && y < screens[i].bottom) { + screen = i; + break; + } + } + return screen; +} + +#endif + + +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +#include <jni.h> + +#include <errno.h> +#include <stdlib.h> +#include <string.h> +#include <unistd.h> +#include <sys/resource.h> + +//#include "android_native_app_glue.h" +#include <android/log.h> + +#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "threaded_app", __VA_ARGS__)) +#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, "threaded_app", __VA_ARGS__)) + +/* For debug builds, always enable the debug traces in this library */ +#ifndef NDEBUG +# define LOGV(...) ((void)__android_log_print(ANDROID_LOG_VERBOSE, "threaded_app", __VA_ARGS__)) +#else +# define LOGV(...) ((void)0) +#endif + +static void free_saved_state(struct android_app* android_app) { + pthread_mutex_lock(&android_app->mutex); + if (android_app->savedState != NULL) { + free(android_app->savedState); + android_app->savedState = NULL; + android_app->savedStateSize = 0; + } + pthread_mutex_unlock(&android_app->mutex); +} + +int8_t android_app_read_cmd(struct android_app* android_app) { + int8_t cmd; + if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) { + switch (cmd) { + case APP_CMD_SAVE_STATE: + free_saved_state(android_app); + break; + } + return cmd; + } else { + LOGE("No data on command pipe!"); + } + return -1; +} + +static void print_cur_config(struct android_app* android_app) { + char lang[2], country[2]; + AConfiguration_getLanguage(android_app->config, lang); + AConfiguration_getCountry(android_app->config, country); + + LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d " + "keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d " + "modetype=%d modenight=%d", + AConfiguration_getMcc(android_app->config), + AConfiguration_getMnc(android_app->config), + lang[0], lang[1], country[0], country[1], + AConfiguration_getOrientation(android_app->config), + AConfiguration_getTouchscreen(android_app->config), + AConfiguration_getDensity(android_app->config), + AConfiguration_getKeyboard(android_app->config), + AConfiguration_getNavigation(android_app->config), + AConfiguration_getKeysHidden(android_app->config), + AConfiguration_getNavHidden(android_app->config), + AConfiguration_getSdkVersion(android_app->config), + AConfiguration_getScreenSize(android_app->config), + AConfiguration_getScreenLong(android_app->config), + AConfiguration_getUiModeType(android_app->config), + AConfiguration_getUiModeNight(android_app->config)); +} + +void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) { + switch (cmd) { + case APP_CMD_INPUT_CHANGED: + LOGV("APP_CMD_INPUT_CHANGED\n"); + pthread_mutex_lock(&android_app->mutex); + if (android_app->inputQueue != NULL) { + AInputQueue_detachLooper(android_app->inputQueue); + } + android_app->inputQueue = android_app->pendingInputQueue; + if (android_app->inputQueue != NULL) { + LOGV("Attaching input queue to looper"); + AInputQueue_attachLooper(android_app->inputQueue, + android_app->looper, LOOPER_ID_INPUT, NULL, + &android_app->inputPollSource); + } + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_INIT_WINDOW: + LOGV("APP_CMD_INIT_WINDOW\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->window = android_app->pendingWindow; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_TERM_WINDOW: + LOGV("APP_CMD_TERM_WINDOW\n"); + pthread_cond_broadcast(&android_app->cond); + break; + + case APP_CMD_RESUME: + case APP_CMD_START: + case APP_CMD_PAUSE: + case APP_CMD_STOP: + LOGV("activityState=%d\n", cmd); + pthread_mutex_lock(&android_app->mutex); + android_app->activityState = cmd; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_CONFIG_CHANGED: + LOGV("APP_CMD_CONFIG_CHANGED\n"); + AConfiguration_fromAssetManager(android_app->config, + android_app->activity->assetManager); + print_cur_config(android_app); + break; + + case APP_CMD_DESTROY: + LOGV("APP_CMD_DESTROY\n"); + android_app->destroyRequested = 1; + break; + } +} + +void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) { + switch (cmd) { + case APP_CMD_TERM_WINDOW: + LOGV("APP_CMD_TERM_WINDOW\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->window = NULL; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_SAVE_STATE: + LOGV("APP_CMD_SAVE_STATE\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->stateSaved = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_RESUME: + free_saved_state(android_app); + break; + } +} + +void app_dummy() { + +} + +static void android_app_destroy(struct android_app* android_app) { + LOGV("android_app_destroy!"); + free_saved_state(android_app); + pthread_mutex_lock(&android_app->mutex); + if (android_app->inputQueue != NULL) { + AInputQueue_detachLooper(android_app->inputQueue); + } + AConfiguration_delete(android_app->config); + android_app->destroyed = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + // Can't touch android_app object after this. +} + +static void process_input(struct android_app* app, struct android_poll_source* source) { + AInputEvent* event = NULL; + while (AInputQueue_getEvent(app->inputQueue, &event) >= 0) { + LOGV("New input event: type=%d\n", AInputEvent_getType(event)); + if (AInputQueue_preDispatchEvent(app->inputQueue, event)) { + continue; + } + int32_t handled = 0; + if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event); + AInputQueue_finishEvent(app->inputQueue, event, handled); + } +} + +static void process_cmd(struct android_app* app, struct android_poll_source* source) { + int8_t cmd = android_app_read_cmd(app); + android_app_pre_exec_cmd(app, cmd); + if (app->onAppCmd != NULL) app->onAppCmd(app, cmd); + android_app_post_exec_cmd(app, cmd); +} + +static void* android_app_entry(void* param) { + struct android_app* android_app = (struct android_app*)param; + + android_app->config = AConfiguration_new(); + AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager); + + print_cur_config(android_app); + + android_app->cmdPollSource.id = LOOPER_ID_MAIN; + android_app->cmdPollSource.app = android_app; + android_app->cmdPollSource.process = process_cmd; + android_app->inputPollSource.id = LOOPER_ID_INPUT; + android_app->inputPollSource.app = android_app; + android_app->inputPollSource.process = process_input; + + ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS); + ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, + &android_app->cmdPollSource); + android_app->looper = looper; + + pthread_mutex_lock(&android_app->mutex); + android_app->running = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + + android_main(android_app); + + android_app_destroy(android_app); + return NULL; +} + +// -------------------------------------------------------------------- +// Native activity interaction (called from main thread) +// -------------------------------------------------------------------- + +static struct android_app* android_app_create(ANativeActivity* activity, + void* savedState, size_t savedStateSize) { + struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app)); + memset(android_app, 0, sizeof(struct android_app)); + android_app->activity = activity; + + pthread_mutex_init(&android_app->mutex, NULL); + pthread_cond_init(&android_app->cond, NULL); + + if (savedState != NULL) { + android_app->savedState = malloc(savedStateSize); + android_app->savedStateSize = savedStateSize; + memcpy(android_app->savedState, savedState, savedStateSize); + } + + int msgpipe[2]; + if (pipe(msgpipe)) { + LOGE("could not create pipe: %s", strerror(errno)); + return NULL; + } + android_app->msgread = msgpipe[0]; + android_app->msgwrite = msgpipe[1]; + + pthread_attr_t attr; + pthread_attr_init(&attr); + pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); + pthread_create(&android_app->thread, &attr, android_app_entry, android_app); + + // Wait for thread to start. + pthread_mutex_lock(&android_app->mutex); + while (!android_app->running) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); + + return android_app; +} + +static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) { + if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) { + LOGE("Failure writing android_app cmd: %s\n", strerror(errno)); + } +} + +static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) { + pthread_mutex_lock(&android_app->mutex); + android_app->pendingInputQueue = inputQueue; + android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED); + while (android_app->inputQueue != android_app->pendingInputQueue) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) { + pthread_mutex_lock(&android_app->mutex); + if (android_app->pendingWindow != NULL) { + android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW); + } + android_app->pendingWindow = window; + if (window != NULL) { + android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW); + } + while (android_app->window != android_app->pendingWindow) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) { + pthread_mutex_lock(&android_app->mutex); + android_app_write_cmd(android_app, cmd); + while (android_app->activityState != cmd) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_free(struct android_app* android_app) { + pthread_mutex_lock(&android_app->mutex); + android_app_write_cmd(android_app, APP_CMD_DESTROY); + while (!android_app->destroyed) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); + + close(android_app->msgread); + close(android_app->msgwrite); + pthread_cond_destroy(&android_app->cond); + pthread_mutex_destroy(&android_app->mutex); + free(android_app); +} + +static void onDestroy(ANativeActivity* activity) { + LOGV("Destroy: %p\n", activity); + android_app_free((struct android_app*)activity->instance); +} + +static void onStart(ANativeActivity* activity) { + LOGV("Start: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START); +} + +static void onResume(ANativeActivity* activity) { + LOGV("Resume: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME); +} + +static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) { + struct android_app* android_app = (struct android_app*)activity->instance; + void* savedState = NULL; + + LOGV("SaveInstanceState: %p\n", activity); + pthread_mutex_lock(&android_app->mutex); + android_app->stateSaved = 0; + android_app_write_cmd(android_app, APP_CMD_SAVE_STATE); + while (!android_app->stateSaved) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + + if (android_app->savedState != NULL) { + savedState = android_app->savedState; + *outLen = android_app->savedStateSize; + android_app->savedState = NULL; + android_app->savedStateSize = 0; + } + + pthread_mutex_unlock(&android_app->mutex); + + return savedState; +} + +static void onPause(ANativeActivity* activity) { + LOGV("Pause: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE); +} + +static void onStop(ANativeActivity* activity) { + LOGV("Stop: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP); +} + +static void onConfigurationChanged(ANativeActivity* activity) { + struct android_app* android_app = (struct android_app*)activity->instance; + LOGV("ConfigurationChanged: %p\n", activity); + android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED); +} + +static void onLowMemory(ANativeActivity* activity) { + struct android_app* android_app = (struct android_app*)activity->instance; + LOGV("LowMemory: %p\n", activity); + android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY); +} + +static void onWindowFocusChanged(ANativeActivity* activity, int focused) { + LOGV("WindowFocusChanged: %p -- %d\n", activity, focused); + android_app_write_cmd((struct android_app*)activity->instance, + focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); +} + +static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) { + LOGV("NativeWindowCreated: %p -- %p\n", activity, window); + android_app_set_window((struct android_app*)activity->instance, window); +} + +static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) { + LOGV("NativeWindowDestroyed: %p -- %p\n", activity, window); + android_app_set_window((struct android_app*)activity->instance, NULL); +} + +static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) { + LOGV("InputQueueCreated: %p -- %p\n", activity, queue); + android_app_set_input((struct android_app*)activity->instance, queue); +} + +static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) { + LOGV("InputQueueDestroyed: %p -- %p\n", activity, queue); + android_app_set_input((struct android_app*)activity->instance, NULL); +} + +JNIEXPORT +void ANativeActivity_onCreate(ANativeActivity* activity, void* savedState, + size_t savedStateSize) { + LOGV("Creating: %p\n", activity); + activity->callbacks->onDestroy = onDestroy; + activity->callbacks->onStart = onStart; + activity->callbacks->onResume = onResume; + activity->callbacks->onSaveInstanceState = onSaveInstanceState; + activity->callbacks->onPause = onPause; + activity->callbacks->onStop = onStop; + activity->callbacks->onConfigurationChanged = onConfigurationChanged; + activity->callbacks->onLowMemory = onLowMemory; + activity->callbacks->onWindowFocusChanged = onWindowFocusChanged; + activity->callbacks->onNativeWindowCreated = onNativeWindowCreated; + activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed; + activity->callbacks->onInputQueueCreated = onInputQueueCreated; + activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed; + + activity->instance = android_app_create(activity, savedState, savedStateSize); +} + + +// +// End of "$Id: Fl_Android_Screen_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $". +// diff --git a/src/drivers/Android/Fl_Android_System_Driver.H b/src/drivers/Android/Fl_Android_System_Driver.H new file mode 100644 index 000000000..f92ace9a3 --- /dev/null +++ b/src/drivers/Android/Fl_Android_System_Driver.H @@ -0,0 +1,129 @@ +// +// "$Id: Fl_Android_System_Driver.H 12655 2018-02-09 14:39:42Z AlbrechtS $" +// +// Definition of Windows system driver for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +/** + \file Fl_WinAPI_System_Driver.H + \brief Definition of Windows system driver. + */ + +#ifndef FL_WINAPI_SYSTEM_DRIVER_H +#define FL_WINAPI_SYSTEM_DRIVER_H + +#include <FL/Fl_System_Driver.H> +#include <stdarg.h> + +/* + Move everything here that manages the system interface. + + There is exactly one system driver. + + - filename and pathname management + - directory and file access + - system time and system timer + - multithreading + */ + +class Fl_Android_System_Driver : public Fl_System_Driver +{ +#if 0 +public: + static unsigned win_pixmap_bg_color; // the RGB() of the pixmap background color + virtual void warning(const char *format, va_list args); + virtual void error(const char *format, va_list args); + virtual void fatal(const char *format, va_list args); + virtual char *utf2mbcs(const char *s); + virtual char *getenv(const char *var); + virtual int putenv(char *var) {return ::putenv(var);} // *FIXME* needs string conversion + virtual int open(const char *fnam, int oflags, int pmode); + virtual int open_ext(const char *fnam, int binary, int oflags, int pmode); + virtual FILE *fopen(const char *fnam, const char *mode); + virtual int system(const char *cmd); + virtual int execvp(const char *file, char *const *argv); + virtual int chmod(const char *fnam, int mode); + virtual int access(const char *fnam, int mode); + virtual int stat(const char *fnam, struct stat *b); + virtual char *getcwd(char *b, int l); + virtual int chdir(const char *path); + virtual int unlink(const char *fnam); + virtual int mkdir(const char *fnam, int mode); + virtual int rmdir(const char *fnam); + virtual int rename(const char *fnam, const char *newnam); + virtual unsigned utf8towc(const char *src, unsigned srclen, wchar_t* dst, unsigned dstlen); + virtual unsigned utf8fromwc(char *dst, unsigned dstlen, const wchar_t* src, unsigned srclen); + virtual int utf8locale(); + virtual unsigned utf8to_mb(const char *src, unsigned srclen, char *dst, unsigned dstlen); + virtual unsigned utf8from_mb(char *dst, unsigned dstlen, const char *src, unsigned srclen); + virtual int clocale_printf(FILE *output, const char *format, va_list args); + // these 2 are in Fl_get_key_win32.cxx + virtual int event_key(int k); + virtual int get_key(int k); + virtual int filename_list(const char *d, dirent ***list, int (*sort)(struct dirent **, struct dirent **) ); + virtual int filename_expand(char *to,int tolen, const char *from); + virtual int filename_relative(char *to, int tolen, const char *from, const char *base); + virtual int filename_absolute(char *to, int tolen, const char *from); + virtual int filename_isdir(const char *n); + virtual int filename_isdir_quick(const char *n); + virtual const char *filename_ext(const char *buf); + virtual int open_uri(const char *uri, char *msg, int msglen); + virtual int use_recent_tooltip_fix() {return 1;} + virtual int file_browser_load_filesystem(Fl_File_Browser *browser, char *filename, int lname, Fl_File_Icon *icon); + virtual int file_browser_load_directory(const char *directory, char *filename, size_t name_size, dirent ***pfiles, Fl_File_Sort_F *sort); + virtual void newUUID(char *uuidBuffer); + virtual char *preference_rootnode(Fl_Preferences *prefs, Fl_Preferences::Root root, const char *vendor, + const char *application); + virtual void *dlopen(const char *filename); + virtual void png_extra_rgba_processing(unsigned char *array, int w, int h); + virtual const char *next_dir_sep(const char *start); + // these 3 are implemented in Fl_lock.cxx + virtual void awake(void*); + virtual int lock(); + virtual void unlock(); + // this one is implemented in Fl_win32.cxx + virtual void* thread_message(); + virtual int file_type(const char *filename); + virtual int pixmap_extra_transparent_processing() {return 1;} + // this one is implemented in fl_draw_pixmap.cxx + virtual void make_unused_color(unsigned char &r, unsigned char &g, unsigned char &b); + virtual const char *home_directory_name(); + virtual const char *filesystems_label() { return "My Computer"; } + virtual int backslash_as_slash() {return 1;} + virtual int colon_is_drive() {return 1;} + virtual int case_insensitive_filenames() {return 1;} + // this one is implemented in Fl_win32.cxx + virtual const char *filename_name(const char *buf); + // this one is implemented in Fl_win32.cxx + virtual void copy(const char *stuff, int len, int clipboard, const char *type); + // this one is implemented in Fl_win32.cxx + virtual void paste(Fl_Widget &receiver, int clipboard, const char *type); + // this one is implemented in Fl_win32.cxx + virtual int clipboard_contains(const char *type); + // this one is implemented in Fl_win32.cxx + virtual void clipboard_notify_change(); + virtual void add_fd(int fd, int when, Fl_FD_Handler cb, void* = 0); + virtual void add_fd(int fd, Fl_FD_Handler cb, void* = 0); + virtual void remove_fd(int, int when); + virtual void remove_fd(int); + virtual void gettime(time_t *sec, int *usec); +#endif +}; + +#endif // FL_WINAPI_SYSTEM_DRIVER_H + +// +// End of "$Id: Fl_Android_System_Driver.H 12655 2018-02-09 14:39:42Z AlbrechtS $". +// diff --git a/src/drivers/Android/Fl_Android_System_Driver.cxx b/src/drivers/Android/Fl_Android_System_Driver.cxx new file mode 100644 index 000000000..6d323a1e8 --- /dev/null +++ b/src/drivers/Android/Fl_Android_System_Driver.cxx @@ -0,0 +1,947 @@ +// +// "$Id: Fl_Android_System_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $" +// +// Definition of Apple Darwin system driver. +// +// Copyright 1998-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +#include "../../config_lib.h" +#include "Fl_Android_System_Driver.H" +#include <FL/Fl.H> +#include <FL/fl_utf8.h> +#include <FL/filename.H> +#include <FL/Fl_File_Browser.H> +#include <FL/Fl_File_Icon.H> +#include "../../flstring.h" + +#if 0 + +#include <stdio.h> +#include <stdarg.h> +#include <windows.h> +#include <rpc.h> +#include <sys/types.h> +#include <sys/stat.h> +#include <sys/timeb.h> +#include <shellapi.h> +#include <wchar.h> +#include <process.h> +#include <locale.h> +#include <time.h> +#include <direct.h> +#include <io.h> +#include <fcntl.h> + +// function pointer for the UuidCreate Function +// RPC_STATUS RPC_ENTRY UuidCreate(UUID __RPC_FAR *Uuid); +typedef RPC_STATUS (WINAPI *uuid_func)(UUID __RPC_FAR *Uuid); + +// Apparently Borland C++ defines DIRECTORY in <direct.h>, which +// interferes with the Fl_File_Icon enumeration of the same name. +# ifdef DIRECTORY +# undef DIRECTORY +# endif // DIRECTORY + +#ifdef __CYGWIN__ +# include <mntent.h> +#endif + +inline int isdirsep(char c) { return c == '/' || c == '\\'; } + +static wchar_t *mbwbuf = NULL; +static wchar_t *wbuf = NULL; +static wchar_t *wbuf1 = NULL; + +extern "C" { + int fl_scandir(const char *dirname, struct dirent ***namelist, + int (*select)(struct dirent *), + int (*compar)(struct dirent **, struct dirent **)); +} + +/* + Convert a UTF-8 string to Windows wide character encoding (UTF-16). + + This helper function is used throughout this file to convert UTF-8 + strings to Windows specific UTF-16 encoding for filenames, paths, or + other strings to be used by system functions. + + The input string can be a null-terminated string or its length can be + provided by the optional argument 'lg'. If 'lg' is omitted or less than 0 + (default = -1) the string length is determined with strlen(), otherwise + 'lg' takes precedence. Zero (0) is a valid string length (an empty string). + + The argument 'wbuf' must have been initialized with NULL or a previous + call to malloc() or realloc(). + + If the converted string doesn't fit into the allocated size of 'wbuf' or if + 'wbuf' is NULL a new buffer is allocated with realloc(). Hence the pointer + 'wbuf' can be shared among multiple calls to this function if it has been + initialized with NULL (or malloc or realloc) before the first call. + Ideally every call to this function has its own static pointer though. + + The return value is either the old value of 'wbuf' (if the string fits) + or a pointer at the (re)allocated buffer. + + Pseudo doxygen docs (static function intentionally not documented): + + param[in] utf8 input string (UTF-8) + param[in,out] wbuf in: pointer to output string buffer + out: new string (the pointer may be changed) + param[in] lg optional: input string length (default = -1) + + returns pointer to string buffer +*/ +static wchar_t *utf8_to_wchar(const char *utf8, wchar_t *&wbuf, int lg = -1) { + unsigned len = (lg >= 0) ? (unsigned)lg : (unsigned)strlen(utf8); + unsigned wn = fl_utf8toUtf16(utf8, len, NULL, 0) + 1; // Query length + wbuf = (wchar_t *)realloc(wbuf, sizeof(wchar_t) * wn); + wn = fl_utf8toUtf16(utf8, len, (unsigned short *)wbuf, wn); // Convert string + wbuf[wn] = 0; + return wbuf; +} + +/* + Convert a Windows wide character (UTF-16) string to UTF-8 encoding. + + This helper function is used throughout this file to convert Windows + wide character strings as returned by system functions to UTF-8 + encoding for internal usage. + + The argument 'utf8' must have been initialized with NULL or a previous + call to malloc() or realloc(). + + If the converted string doesn't fit into the allocated size of 'utf8' or if + 'utf8' is NULL a new buffer is allocated with realloc(). Hence the pointer + 'utf8' can be shared among multiple calls to this function if it has been + initialized with NULL (or malloc or realloc) before the first call. + Ideally every call to this function has its own static pointer though. + + The return value is either the old value of 'utf8' (if the string fits) + or a pointer at the (re)allocated buffer. + + Pseudo doxygen docs (static function intentionally not documented): + + param[in] wstr input string (wide character, UTF-16) + param[in,out] utf8 in: pointer to output string buffer + out: new string (pointer may be changed) + + returns pointer to string buffer +*/ +static char *wchar_to_utf8(const wchar_t *wstr, char *&utf8) { + unsigned len = (unsigned)wcslen(wstr); + unsigned wn = fl_utf8fromwc(NULL, 0, wstr, len) + 1; // query length + utf8 = (char *)realloc(utf8, wn); + wn = fl_utf8fromwc(utf8, wn, wstr, len); // convert string + utf8[wn] = 0; + return utf8; +} + +#endif + + +/* + Creates a driver that manages all system related calls. + + This function must be implemented once for every platform. + */ +Fl_System_Driver *Fl_System_Driver::newSystemDriver() +{ + return new Fl_Android_System_Driver(); +} + + +#if 0 + +void Fl_WinAPI_System_Driver::warning(const char *format, va_list args) { + // Show nothing for warnings under Windows... +} + +void Fl_WinAPI_System_Driver::error(const char *format, va_list args) { + + char buf[1024]; + vsnprintf(buf, 1024, format, args); + MessageBox(0, buf, "Error", MB_ICONEXCLAMATION | MB_SYSTEMMODAL); +} + +void Fl_WinAPI_System_Driver::fatal(const char *format, va_list args) { + char buf[1024]; + vsnprintf(buf, 1024, format, args); + MessageBox(0, buf, "Error", MB_ICONSTOP | MB_SYSTEMMODAL); + ::exit(1); +} + +char *Fl_WinAPI_System_Driver::utf2mbcs(const char *utf8) { + static char *buf = NULL; + if (!utf8) return NULL; + + unsigned len = (unsigned)strlen(utf8); + + unsigned wn = fl_utf8toUtf16(utf8, len, NULL, 0) + 7; // Query length + mbwbuf = (wchar_t *)realloc(mbwbuf, sizeof(wchar_t) * wn); + len = fl_utf8toUtf16(utf8, len, (unsigned short *)mbwbuf, wn); // Convert string + mbwbuf[len] = 0; + + buf = (char*)realloc(buf, len * 6 + 1); + len = (unsigned)wcstombs(buf, mbwbuf, len * 6); + buf[len] = 0; + return buf; +} + +char *Fl_WinAPI_System_Driver::getenv(const char *var) { + static char *buf = NULL; + wchar_t *ret = _wgetenv(utf8_to_wchar(var, wbuf)); + if (!ret) return NULL; + return wchar_to_utf8(ret, buf); +} + +int Fl_WinAPI_System_Driver::open(const char *fnam, int oflags, int pmode) { + utf8_to_wchar(fnam, wbuf); + if (pmode == -1) return _wopen(wbuf, oflags); + else return _wopen(wbuf, oflags, pmode); +} + +int Fl_WinAPI_System_Driver::open_ext(const char *fnam, int binary, int oflags, int pmode) { + if (oflags == 0) oflags = _O_RDONLY; + oflags |= (binary ? _O_BINARY : _O_TEXT); + return open(fnam, oflags, pmode); +} + +FILE *Fl_WinAPI_System_Driver::fopen(const char *fnam, const char *mode) { + utf8_to_wchar(fnam, wbuf); + utf8_to_wchar(mode, wbuf1); + return _wfopen(wbuf, wbuf1); +} + +int Fl_WinAPI_System_Driver::system(const char *cmd) { +# ifdef __MINGW32__ + return ::system(fl_utf2mbcs(cmd)); +# else + return _wsystem(utf8_to_wchar(cmd, wbuf)); +# endif +} + +int Fl_WinAPI_System_Driver::execvp(const char *file, char *const *argv) { +# ifdef __MINGW32__ + return _execvp(fl_utf2mbcs(file), argv); +# else + wchar_t **ar; + utf8_to_wchar(file, wbuf); + + int i = 0, n = 0; + while (argv[i]) {i++; n++;} + ar = (wchar_t **)malloc(sizeof(wchar_t *) * (n + 1)); + i = 0; + while (i <= n) { + unsigned wn; + unsigned len = (unsigned)strlen(argv[i]); + wn = fl_utf8toUtf16(argv[i], len, NULL, 0) + 1; // Query length + ar[i] = (wchar_t *)malloc(sizeof(wchar_t) * wn); + wn = fl_utf8toUtf16(argv[i], len, (unsigned short *)ar[i], wn); // Convert string + ar[i][wn] = 0; + i++; + } + ar[n] = NULL; + _wexecvp(wbuf, ar); // STR #3040 + i = 0; + while (i < n) { + free(ar[i]); + i++; + } + free(ar); + return -1; // STR #3040 +#endif +} + +int Fl_WinAPI_System_Driver::chmod(const char *fnam, int mode) { + return _wchmod(utf8_to_wchar(fnam, wbuf), mode); +} + +int Fl_WinAPI_System_Driver::access(const char *fnam, int mode) { + return _waccess(utf8_to_wchar(fnam, wbuf), mode); +} + +int Fl_WinAPI_System_Driver::stat(const char *fnam, struct stat *b) { + + // remove trailing '/' or '\' + unsigned len = (unsigned)strlen(fnam); + if (len > 0 && (fnam[len-1] == '/' || fnam[len-1] == '\\')) + len--; + // convert filename and execute _wstat() + return _wstat(utf8_to_wchar(fnam, wbuf, len), (struct _stat *)b); +} + +char *Fl_WinAPI_System_Driver::getcwd(char *buf, int len) { + + static wchar_t *wbuf = NULL; + wbuf = (wchar_t *)realloc(wbuf, sizeof(wchar_t) * (len + 1)); + wchar_t *ret = _wgetcwd(wbuf, len); + if (!ret) return NULL; + + unsigned dstlen = (unsigned)len; + len = (int)wcslen(wbuf); + dstlen = fl_utf8fromwc(buf, dstlen, wbuf, (unsigned)len); + buf[dstlen] = 0; + return buf; +} + +int Fl_WinAPI_System_Driver::chdir(const char *path) { + return _wchdir(utf8_to_wchar(path, wbuf)); +} + +int Fl_WinAPI_System_Driver::unlink(const char *fnam) { + return _wunlink(utf8_to_wchar(fnam, wbuf)); +} + +int Fl_WinAPI_System_Driver::mkdir(const char *fnam, int mode) { + return _wmkdir(utf8_to_wchar(fnam, wbuf)); +} + +int Fl_WinAPI_System_Driver::rmdir(const char *fnam) { + return _wrmdir(utf8_to_wchar(fnam, wbuf)); +} + +int Fl_WinAPI_System_Driver::rename(const char *fnam, const char *newnam) { + utf8_to_wchar(fnam, wbuf); + utf8_to_wchar(newnam, wbuf1); + return _wrename(wbuf, wbuf1); +} + +// Two Windows-specific functions fl_utf8_to_locale() and fl_locale_to_utf8() +// from file fl_utf8.cxx are put here for API compatibility + +static char *buf = NULL; +static int buf_len = 0; +static unsigned short *wbufa = NULL; +unsigned int fl_codepage = 0; + + +// FIXME: This should *maybe* return 'const char *' instead of 'char *' +char *fl_utf8_to_locale(const char *s, int len, UINT codepage) +{ + if (!s) return (char *)""; + int l = 0; + unsigned wn = fl_utf8toUtf16(s, len, NULL, 0); // Query length + wn = wn * 2 + 1; + if (wn >= (unsigned)buf_len) { + buf_len = wn; + buf = (char*) realloc(buf, buf_len); + wbufa = (unsigned short*) realloc(wbufa, buf_len * sizeof(short)); + } + if (codepage < 1) codepage = fl_codepage; + l = fl_utf8toUtf16(s, len, wbufa, wn); // Convert string + wbufa[l] = 0; + buf[l] = 0; + l = WideCharToMultiByte(codepage, 0, (WCHAR*)wbufa, l, buf, buf_len, NULL, NULL); + if (l < 0) l = 0; + buf[l] = 0; + return buf; +} + +// FIXME: This should maybe return 'const char *' instead of 'char *' +char *fl_locale_to_utf8(const char *s, int len, UINT codepage) +{ + if (!s) return (char *)""; + int l = 0; + if (buf_len < len * 5 + 1) { + buf_len = len * 5 + 1; + buf = (char*) realloc(buf, buf_len); + wbufa = (unsigned short*) realloc(wbufa, buf_len * sizeof(short)); + } + if (codepage < 1) codepage = fl_codepage; + buf[l] = 0; + + l = MultiByteToWideChar(codepage, 0, s, len, (WCHAR*)wbufa, buf_len); + if (l < 0) l = 0; + wbufa[l] = 0; + l = fl_utf8fromwc(buf, buf_len, (wchar_t*)wbufa, l); + buf[l] = 0; + return buf; +} + +/////////////////////////////////// + +unsigned Fl_WinAPI_System_Driver::utf8towc(const char *src, unsigned srclen, wchar_t *dst, unsigned dstlen) { + return fl_utf8toUtf16(src, srclen, (unsigned short*)dst, dstlen); +} + +unsigned Fl_WinAPI_System_Driver::utf8fromwc(char *dst, unsigned dstlen, const wchar_t *src, unsigned srclen) +{ + unsigned i = 0; + unsigned count = 0; + if (dstlen) for (;;) { + unsigned ucs; + if (i >= srclen) { + dst[count] = 0; + return count; + } + ucs = src[i++]; + if (ucs < 0x80U) { + dst[count++] = ucs; + if (count >= dstlen) {dst[count-1] = 0; break;} + } else if (ucs < 0x800U) { /* 2 bytes */ + if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;} + dst[count++] = 0xc0 | (ucs >> 6); + dst[count++] = 0x80 | (ucs & 0x3F); + } else if (ucs >= 0xd800 && ucs <= 0xdbff && i < srclen && + src[i] >= 0xdc00 && src[i] <= 0xdfff) { + /* surrogate pair */ + unsigned ucs2 = src[i++]; + ucs = 0x10000U + ((ucs&0x3ff)<<10) + (ucs2&0x3ff); + /* all surrogate pairs turn into 4-byte UTF-8 */ + if (count+4 >= dstlen) {dst[count] = 0; count += 4; break;} + dst[count++] = 0xf0 | (ucs >> 18); + dst[count++] = 0x80 | ((ucs >> 12) & 0x3F); + dst[count++] = 0x80 | ((ucs >> 6) & 0x3F); + dst[count++] = 0x80 | (ucs & 0x3F); + } else { + /* all others are 3 bytes: */ + if (count+3 >= dstlen) {dst[count] = 0; count += 3; break;} + dst[count++] = 0xe0 | (ucs >> 12); + dst[count++] = 0x80 | ((ucs >> 6) & 0x3F); + dst[count++] = 0x80 | (ucs & 0x3F); + } + } + /* we filled dst, measure the rest: */ + while (i < srclen) { + unsigned ucs = src[i++]; + if (ucs < 0x80U) { + count++; + } else if (ucs < 0x800U) { /* 2 bytes */ + count += 2; + } else if (ucs >= 0xd800 && ucs <= 0xdbff && i < srclen-1 && + src[i+1] >= 0xdc00 && src[i+1] <= 0xdfff) { + /* surrogate pair */ + ++i; + count += 4; + } else { + count += 3; + } + } + return count; +} + +int Fl_WinAPI_System_Driver::utf8locale() +{ + static int ret = (GetACP() == CP_UTF8); + return ret; +} + +unsigned Fl_WinAPI_System_Driver::utf8to_mb(const char *src, unsigned srclen, char *dst, unsigned dstlen) { + wchar_t lbuf[1024]; + wchar_t *buf = lbuf; + unsigned length = fl_utf8towc(src, srclen, buf, 1024); + unsigned ret; + if (length >= 1024) { + buf = (wchar_t*)(malloc((length+1)*sizeof(wchar_t))); + fl_utf8towc(src, srclen, buf, length+1); + } + if (dstlen) { + // apparently this does not null-terminate, even though msdn documentation claims it does: + ret = + WideCharToMultiByte(GetACP(), 0, buf, length, dst, dstlen, 0, 0); + dst[ret] = 0; + } + // if it overflows or measuring length, get the actual length: + if (dstlen==0 || ret >= dstlen-1) + ret = WideCharToMultiByte(GetACP(), 0, buf, length, 0, 0, 0, 0); + if (buf != lbuf) free(buf); + return ret; +} + +unsigned Fl_WinAPI_System_Driver::utf8from_mb(char *dst, unsigned dstlen, const char *src, unsigned srclen) { + wchar_t lbuf[1024]; + wchar_t *buf = lbuf; + unsigned length; + unsigned ret; + length = MultiByteToWideChar(GetACP(), 0, src, srclen, buf, 1024); + if ((length == 0)&&(GetLastError()==ERROR_INSUFFICIENT_BUFFER)) { + length = MultiByteToWideChar(GetACP(), 0, src, srclen, 0, 0); + buf = (wchar_t*)(malloc(length*sizeof(wchar_t))); + MultiByteToWideChar(GetACP(), 0, src, srclen, buf, length); + } + ret = fl_utf8fromwc(dst, dstlen, buf, length); + if (buf != lbuf) free((void*)buf); + return ret; +} + +int Fl_WinAPI_System_Driver::clocale_printf(FILE *output, const char *format, va_list args) { +#if defined(_MSC_VER) && (_MSC_VER >= 1400 /*Visual Studio 2005*/) + static _locale_t c_locale = _create_locale(LC_NUMERIC, "C"); + int retval = _vfprintf_l(output, format, c_locale, args); +#else + char *saved_locale = setlocale(LC_NUMERIC, NULL); + setlocale(LC_NUMERIC, "C"); + int retval = vfprintf(output, format, args); + setlocale(LC_NUMERIC, saved_locale); +#endif + return retval; +} + +int Fl_WinAPI_System_Driver::filename_list(const char *d, dirent ***list, int (*sort)(struct dirent **, struct dirent **) ) { + // For Windows we have a special scandir implementation that uses + // the Win32 "wide" functions for lookup, avoiding the code page mess + // entirely. It also fixes up the trailing '/'. + return fl_scandir(d, list, 0, sort); +} + +int Fl_WinAPI_System_Driver::filename_expand(char *to, int tolen, const char *from) { + char *temp = new char[tolen]; + strlcpy(temp,from, tolen); + char *start = temp; + char *end = temp+strlen(temp); + int ret = 0; + for (char *a=temp; a<end; ) { // for each slash component + char *e; for (e=a; e<end && !isdirsep(*e); e++) {/*empty*/} // find next slash + const char *value = 0; // this will point at substitute value + switch (*a) { + case '~': // a home directory name + if (e <= a+1) { // current user's directory + value = getenv("HOME"); + } + break; + case '$': /* an environment variable */ + {char t = *e; *(char *)e = 0; value = getenv(a+1); *(char *)e = t;} + break; + } + if (value) { + // substitutions that start with slash delete everything before them: + if (isdirsep(value[0])) start = a; + // also if it starts with "A:" + if (value[0] && value[1]==':') start = a; + int t = (int) strlen(value); if (isdirsep(value[t-1])) t--; + if ((end+1-e+t) >= tolen) end += tolen - (end+1-e+t); + memmove(a+t, e, end+1-e); + end = a+t+(end-e); + *end = '\0'; + memcpy(a, value, t); + ret++; + } else { + a = e+1; + if (*e == '\\') {*e = '/'; ret++;} // ha ha! + } + } + strlcpy(to, start, tolen); + delete[] temp; + return ret; +} + +int // O - 0 if no change, 1 if changed +Fl_WinAPI_System_Driver::filename_relative(char *to, // O - Relative filename + int tolen, // I - Size of "to" buffer + const char *from, // I - Absolute filename + const char *base) // I - Find path relative to this path +{ + char *newslash; // Directory separator + const char *slash; // Directory separator + char *cwd = 0L, *cwd_buf = 0L; + if (base) cwd = cwd_buf = strdup(base); + + // return if "from" is not an absolute path + if (from[0] == '\0' || + (!isdirsep(*from) && !isalpha(*from) && from[1] != ':' && + !isdirsep(from[2]))) { + strlcpy(to, from, tolen); + if (cwd_buf) free(cwd_buf); + return 0; + } + + // return if "cwd" is not an absolute path + if (!cwd || cwd[0] == '\0' || + (!isdirsep(*cwd) && !isalpha(*cwd) && cwd[1] != ':' && + !isdirsep(cwd[2]))) { + strlcpy(to, from, tolen); + if (cwd_buf) free(cwd_buf); + return 0; + } + + // convert all backslashes into forward slashes + for (newslash = strchr(cwd, '\\'); newslash; newslash = strchr(newslash + 1, '\\')) + *newslash = '/'; + + // test for the exact same string and return "." if so + if (!strcasecmp(from, cwd)) { + strlcpy(to, ".", tolen); + free(cwd_buf); + return (1); + } + + // test for the same drive. Return the absolute path if not + if (tolower(*from & 255) != tolower(*cwd & 255)) { + // Not the same drive... + strlcpy(to, from, tolen); + free(cwd_buf); + return 0; + } + + // compare the path name without the drive prefix + from += 2; cwd += 2; + + // compare both path names until we find a difference + for (slash = from, newslash = cwd; + *slash != '\0' && *newslash != '\0'; + slash ++, newslash ++) + if (isdirsep(*slash) && isdirsep(*newslash)) continue; + else if (tolower(*slash & 255) != tolower(*newslash & 255)) break; + + // skip over trailing slashes + if ( *newslash == '\0' && *slash != '\0' && !isdirsep(*slash) + &&(newslash==cwd || !isdirsep(newslash[-1])) ) + newslash--; + + // now go back to the first character of the first differing paths segment + while (!isdirsep(*slash) && slash > from) slash --; + if (isdirsep(*slash)) slash ++; + + // do the same for the current dir + if (isdirsep(*newslash)) newslash --; + if (*newslash != '\0') + while (!isdirsep(*newslash) && newslash > cwd) newslash --; + + // prepare the destination buffer + to[0] = '\0'; + to[tolen - 1] = '\0'; + + // now add a "previous dir" sequence for every following slash in the cwd + while (*newslash != '\0') { + if (isdirsep(*newslash)) strlcat(to, "../", tolen); + newslash ++; + } + + // finally add the differing path from "from" + strlcat(to, slash, tolen); + + free(cwd_buf); + return 1; +} + +int Fl_WinAPI_System_Driver::filename_absolute(char *to, int tolen, const char *from) { + if (isdirsep(*from) || *from == '|' || from[1]==':') { + strlcpy(to, from, tolen); + return 0; + } + char *a; + char *temp = new char[tolen]; + const char *start = from; + a = getcwd(temp, tolen); + if (!a) { + strlcpy(to, from, tolen); + delete[] temp; + return 0; + } + for (a = temp; *a; a++) if (*a=='\\') *a = '/'; // ha ha + if (isdirsep(*(a-1))) a--; + /* remove intermediate . and .. names: */ + while (*start == '.') { + if (start[1]=='.' && isdirsep(start[2])) { + char *b; + for (b = a-1; b >= temp && !isdirsep(*b); b--) {/*empty*/} + if (b < temp) break; + a = b; + start += 3; + } else if (isdirsep(start[1])) { + start += 2; + } else if (!start[1]) { + start ++; // Skip lone "." + break; + } else + break; + } + *a++ = '/'; + strlcpy(a,start,tolen - (a - temp)); + strlcpy(to, temp, tolen); + delete[] temp; + return 1; +} + +int Fl_WinAPI_System_Driver::filename_isdir(const char *n) +{ + struct _stat s; + char fn[FL_PATH_MAX]; + int length; + length = (int) strlen(n); + // This workaround brought to you by the fine folks at Microsoft! + // (read lots of sarcasm in that...) + if (length < (int)(sizeof(fn) - 1)) { + if (length < 4 && isalpha(n[0]) && n[1] == ':' && + (isdirsep(n[2]) || !n[2])) { + // Always use D:/ for drive letters + fn[0] = n[0]; + strcpy(fn + 1, ":/"); + n = fn; + } else if (length > 0 && isdirsep(n[length - 1])) { + // Strip trailing slash from name... + length --; + memcpy(fn, n, length); + fn[length] = '\0'; + n = fn; + } + } + return !_stat(n, &s) && (s.st_mode & _S_IFDIR); +} + +int Fl_WinAPI_System_Driver::filename_isdir_quick(const char *n) +{ + // Do a quick optimization for filenames with a trailing slash... + if (*n && isdirsep(n[strlen(n) - 1])) return 1; + return filename_isdir(n); +} + +const char *Fl_WinAPI_System_Driver::filename_ext(const char *buf) { + const char *q = 0; + const char *p = buf; + for (p = buf; *p; p++) { + if (isdirsep(*p) ) q = 0; + else if (*p == '.') q = p; + } + return q ? q : p; +} + +int Fl_WinAPI_System_Driver::open_uri(const char *uri, char *msg, int msglen) +{ + if (msg) snprintf(msg, msglen, "open %s", uri); + return (int)(ShellExecute(HWND_DESKTOP, "open", uri, NULL, NULL, SW_SHOW) > (void *)32); +} + +int Fl_WinAPI_System_Driver::file_browser_load_filesystem(Fl_File_Browser *browser, char *filename, int lname, Fl_File_Icon *icon) +{ + int num_files = 0; +# ifdef __CYGWIN__ + // + // Cygwin provides an implementation of setmntent() to get the list + // of available drives... + // + FILE *m = setmntent("/-not-used-", "r"); + struct mntent *p; + while ((p = getmntent (m)) != NULL) { + browser->add(p->mnt_dir, icon); + num_files ++; + } + endmntent(m); +# else + // + // Normal Windows code uses drive bits... + // + DWORD drives; // Drive available bits + drives = GetLogicalDrives(); + for (int i = 'A'; i <= 'Z'; i ++, drives >>= 1) + if (drives & 1) + { + sprintf(filename, "%c:/", i); + if (i < 'C') // see also: GetDriveType and GetVolumeInformation in Windows + browser->add(filename, icon); + else + browser->add(filename, icon); + num_files ++; + } +# endif // __CYGWIN__ + return num_files; +} + +int Fl_WinAPI_System_Driver::file_browser_load_directory(const char *directory, char *filename, + size_t name_size, dirent ***pfiles, Fl_File_Sort_F *sort) +{ + strlcpy(filename, directory, name_size); + int i = (int) (strlen(filename) - 1); + if (i == 2 && filename[1] == ':' && + (filename[2] == '/' || filename[2] == '\\')) + filename[2] = '/'; + else if (filename[i] != '/' && filename[i] != '\\') + strlcat(filename, "/", name_size); + return filename_list(filename, pfiles, sort); +} + +void Fl_WinAPI_System_Driver::newUUID(char *uuidBuffer) +{ + // First try and use the win API function UuidCreate(), but if that is not + // available, fall back to making something up from scratch. + // We do not want to link against the Rpcrt4.dll, as we will rarely use it, + // so we load the DLL dynamically, if it is available, and work from there. + static HMODULE hMod = NULL; + UUID ud; + UUID *pu = &ud; + int got_uuid = 0; + + if (!hMod) { // first time in? + hMod = LoadLibrary("Rpcrt4.dll"); + } + + if (hMod) { // do we have a usable handle to Rpcrt4.dll? + uuid_func uuid_crt = (uuid_func)GetProcAddress(hMod, "UuidCreate"); + if (uuid_crt != NULL) { + RPC_STATUS rpc_res = uuid_crt(pu); + if ( // is the return status OK for our needs? + (rpc_res == RPC_S_OK) || // all is well + (rpc_res == RPC_S_UUID_LOCAL_ONLY) || // only unique to this machine + (rpc_res == RPC_S_UUID_NO_ADDRESS) // probably only locally unique + ) { + got_uuid = -1; + sprintf(uuidBuffer, "%08lX-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X", + pu->Data1, pu->Data2, pu->Data3, pu->Data4[0], pu->Data4[1], + pu->Data4[2], pu->Data4[3], pu->Data4[4], + pu->Data4[5], pu->Data4[6], pu->Data4[7]); + } + } + } + if (got_uuid == 0) { // did not make a UUID - use fallback logic + unsigned char b[16]; + time_t t = time(0); // first 4 byte + b[0] = (unsigned char)t; + b[1] = (unsigned char)(t>>8); + b[2] = (unsigned char)(t>>16); + b[3] = (unsigned char)(t>>24); + int r = rand(); // four more bytes + b[4] = (unsigned char)r; + b[5] = (unsigned char)(r>>8); + b[6] = (unsigned char)(r>>16); + b[7] = (unsigned char)(r>>24); + // Now we try to find 4 more "random" bytes. We extract the + // lower 4 bytes from the address of t - it is created on the + // stack so *might* be in a different place each time... + // This is now done via a union to make it compile OK on 64-bit systems. + union { void *pv; unsigned char a[sizeof(void*)]; } v; + v.pv = (void *)(&t); + // NOTE: This assume that all WinXX systems are little-endian + b[8] = v.a[0]; + b[9] = v.a[1]; + b[10] = v.a[2]; + b[11] = v.a[3]; + TCHAR name[MAX_COMPUTERNAME_LENGTH + 1]; // only used to make last four bytes + DWORD nSize = MAX_COMPUTERNAME_LENGTH + 1; + // GetComputerName() does not depend on any extra libs, and returns something + // analogous to gethostname() + GetComputerName(name, &nSize); + // use the first 4 TCHAR's of the name to create the last 4 bytes of our UUID + for (int ii = 0; ii < 4; ii++) { + b[12 + ii] = (unsigned char)name[ii]; + } + sprintf(uuidBuffer, "%02X%02X%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X%02X%02X%02X%02X", + b[0], b[1], b[2], b[3], b[4], b[5], b[6], b[7], + b[8], b[9], b[10], b[11], b[12], b[13], b[14], b[15]); + } +} + +char *Fl_WinAPI_System_Driver::preference_rootnode(Fl_Preferences *prefs, Fl_Preferences::Root root, const char *vendor, + const char *application) +{ +# define FLPREFS_RESOURCE "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders" +# define FLPREFS_RESOURCEW L"Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders" + static char filename[ FL_PATH_MAX ]; + filename[0] = 0; + size_t appDataLen = strlen(vendor) + strlen(application) + 8; + DWORD type, nn; + LONG err; + HKEY key; + + switch (root) { + case Fl_Preferences::SYSTEM: + err = RegOpenKeyW( HKEY_LOCAL_MACHINE, FLPREFS_RESOURCEW, &key ); + if (err == ERROR_SUCCESS) { + nn = (DWORD) (FL_PATH_MAX - appDataLen); + err = RegQueryValueExW( key, L"Common AppData", 0L, &type, + (BYTE*)filename, &nn ); + if ( ( err != ERROR_SUCCESS ) && ( type == REG_SZ ) ) { + filename[0] = 0; + filename[1] = 0; + } + RegCloseKey(key); + } + break; + case Fl_Preferences::USER: + err = RegOpenKeyW( HKEY_CURRENT_USER, FLPREFS_RESOURCEW, &key ); + if (err == ERROR_SUCCESS) { + nn = (DWORD) (FL_PATH_MAX - appDataLen); + err = RegQueryValueExW( key, L"AppData", 0L, &type, + (BYTE*)filename, &nn ); + if ( ( err != ERROR_SUCCESS ) && ( type == REG_SZ ) ) { + filename[0] = 0; + filename[1] = 0; + } + RegCloseKey(key); + } + break; + } + if (!filename[1] && !filename[0]) { + strcpy(filename, "C:\\FLTK"); + } else { +#if 0 + wchar_t *b = (wchar_t*)_wcsdup((wchar_t *)filename); +#else + // cygwin does not come with _wcsdup. Use malloc + wcscpy. + // For implementation of wcsdup functionality See + // - http://linenum.info/p/glibc/2.7/wcsmbs/wcsdup.c + wchar_t *b = (wchar_t *)malloc((wcslen((wchar_t *)filename) + 1) * sizeof(wchar_t)); + wcscpy(b, (wchar_t *) filename); +#endif + // filename[fl_unicode2utf(b, wcslen((wchar_t*)b), filename)] = 0; + unsigned len = fl_utf8fromwc(filename, (FL_PATH_MAX-1), b, (unsigned) wcslen(b)); + filename[len] = 0; + free(b); + } + snprintf(filename + strlen(filename), sizeof(filename) - strlen(filename), + "/%s/%s.prefs", vendor, application); + for (char *s = filename; *s; s++) if (*s == '\\') *s = '/'; + return filename; +} + +void *Fl_WinAPI_System_Driver::dlopen(const char *filename) { + return LoadLibraryW(utf8_to_wchar(filename, wbuf)); +} + +void Fl_WinAPI_System_Driver::png_extra_rgba_processing(unsigned char *ptr, int w, int h) +{ + // Some Windows graphics drivers don't honor transparency when RGB == white + // Convert RGB to 0 when alpha == 0... + for (int i = w * h; i > 0; i --, ptr += 4) { + if (!ptr[3]) ptr[0] = ptr[1] = ptr[2] = 0; + } +} + +const char *Fl_WinAPI_System_Driver::next_dir_sep(const char *start) +{ + const char *p = strchr(start, '/'); + if (!p) p = strchr(start, '\\'); + return p; +} + +int Fl_WinAPI_System_Driver::file_type(const char *filename) +{ + int filetype; + if (filename[strlen(filename) - 1] == '/') + filetype = Fl_File_Icon::DIRECTORY; + else if (filename_isdir(filename)) + filetype = Fl_File_Icon::DIRECTORY; + else + filetype = Fl_File_Icon::PLAIN; + return filetype; +} + +const char *Fl_WinAPI_System_Driver::home_directory_name() +{ + const char *h = getenv("HOME"); + if (!h) h = getenv("UserProfile"); + return h; +} + +void Fl_WinAPI_System_Driver::gettime(time_t *sec, int *usec) { + struct _timeb t; + _ftime(&t); + *sec = t.time; + *usec = t.millitm * 1000; +} + +#endif + +// +// End of "$Id: Fl_Android_System_Driver.cxx 12655 2018-02-09 14:39:42Z AlbrechtS $". +// diff --git a/src/drivers/Android/Fl_Android_Window_Driver.H b/src/drivers/Android/Fl_Android_Window_Driver.H new file mode 100644 index 000000000..545b2c718 --- /dev/null +++ b/src/drivers/Android/Fl_Android_Window_Driver.H @@ -0,0 +1,144 @@ +// +// "$Id: Fl_Android_Window_Driver.H 12668 2018-02-16 16:24:32Z manolo $" +// +// Definition of Apple Cocoa window driver +// for the Fast Light Tool Kit (FLTK). +// +// Copyright 2010-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +/** + \file Fl_WinAPI_Window_Driver.H + \brief Definition of Windows window driver. + */ + +#ifndef FL_WINAPI_WINDOW_DRIVER_H +#define FL_WINAPI_WINDOW_DRIVER_H + +#include <FL/Fl_Window_Driver.H> +//#include <windows.h> + +/* + Move everything here that manages the native window interface. + + There is one window driver for each Fl_Window. Window drivers manage window + actions such as resizing, events, decoration, fullscreen modes, etc. . All + drawing and rendering is managed by the Surface device and the associated + graphics driver. + + - window specific event handling + - window types and styles, depth, etc. + - decorations + + ? where do we handle the interface between OpenGL/DirectX and Cocoa/Windows/Glx? + */ + + +struct Fl_Window_Driver::shape_data_type { + int lw_; ///< width of shape image + int lh_; ///< height of shape image + Fl_Image* shape_; ///< shape image + Fl_Bitmap *todelete_; ///< auxiliary bitmap image +}; + +class FL_EXPORT Fl_Android_Window_Driver : public Fl_Window_Driver +{ + static Fl_Window *sCurrent; +#if 0 + + friend class Fl_Window; + struct icon_data { + const void *legacy_icon; + Fl_RGB_Image **icons; + int count; + HICON big_icon; + HICON small_icon; + }; + int screen_num_; +private: + void shape_bitmap_(Fl_Image* b); + void shape_alpha_(Fl_Image* img, int offset); +#endif + +public: + Fl_Android_Window_Driver(Fl_Window *w) : Fl_Window_Driver(w) {} + ~Fl_Android_Window_Driver() {} + static inline Fl_Android_Window_Driver* driver(Fl_Window *w) { + return (Fl_Android_Window_Driver*)w->driver(); + } + +#if 0 + HDC private_dc; // used for OpenGL + RECT border_width_title_bar_height(int &bx, int &by, int &bt); + virtual void screen_num(int n); + virtual int screen_num(); + + struct icon_data *icon_; + HCURSOR cursor; + int custom_cursor; + struct type_for_resize_window_between_screens { + int screen; + bool busy; + }; + static type_for_resize_window_between_screens data_for_resize_window_between_screens_; + void set_minmax(LPMINMAXINFO minmax); + int fake_X_wm(int &X, int &Y, int &bt,int &bx,int &by); + void make_fullscreen(int X, int Y, int W, int H); + // --- window data + virtual int decorated_w(); + virtual int decorated_h(); + + // --- window management + virtual Fl_X *makeWindow(); + virtual void flush_double(); + virtual void flush_overlay(); + virtual void draw_begin(); + virtual void make_current() { sCurrent = this; } +#endif + virtual void show(); +#if 0 + virtual void label(const char *name,const char *iname); + virtual void resize(int X,int Y,int W,int H); + virtual void hide(); + virtual void map(); + virtual void unmap(); + virtual void fullscreen_on(); + virtual void fullscreen_off(int X, int Y, int W, int H); + virtual void iconize(); + virtual void decoration_sizes(int *top, int *left, int *right, int *bottom); + // --- window cursor stuff + virtual int set_cursor(Fl_Cursor); + virtual int set_cursor(const Fl_RGB_Image*, int, int); + + virtual void shape(const Fl_Image* img); + virtual void icons(const Fl_RGB_Image *icons[], int count); + virtual const void *icon() const; + virtual void icon(const void * ic); + virtual void free_icons(); + void set_icons(); // driver-internal support function + // this one is implemented in Fl_win32.cxx + virtual void capture_titlebar_and_borders(Fl_Shared_Image*& top, Fl_Shared_Image*& left, Fl_Shared_Image*& bottom, Fl_Shared_Image*& right); + virtual int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, + void (*draw_area)(void*, int,int,int,int), void* data); + static void resize_after_screen_change(void *data); + +#endif + +}; + + +#endif // FL_WINAPI_WINDOW_DRIVER_H + +// +// End of "$Id: Fl_Android_Window_Driver.H 12668 2018-02-16 16:24:32Z manolo $". +// diff --git a/src/drivers/Android/Fl_Android_Window_Driver.cxx b/src/drivers/Android/Fl_Android_Window_Driver.cxx new file mode 100644 index 000000000..7417f4af1 --- /dev/null +++ b/src/drivers/Android/Fl_Android_Window_Driver.cxx @@ -0,0 +1,732 @@ +// +// "$Id: Fl_Android_Window_Driver.cxx 12641 2018-01-31 21:17:17Z AlbrechtS $" +// +// Definition of Apple Cocoa window driver. +// +// Copyright 1998-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + + +#include "../../config_lib.h" +#include <FL/fl_draw.H> +#include <FL/Fl.H> +#include <FL/Fl_Window.H> +#include <FL/Fl_Image.H> +#include <FL/Fl_Bitmap.H> +#include <FL/Fl_Window.H> +#include <FL/Fl_Overlay_Window.H> +#include <FL/platform.H> +#include "Fl_Android_Window_Driver.H" +#include "Fl_Android_Screen_Driver.H" +#include "Fl_Android_Graphics_Driver.H" + + +#if 0 + +#include <windows.h> +#include <math.h> // for ceil() + +#if USE_COLORMAP +extern HPALETTE fl_select_palette(void); // in fl_color_win32.cxx +#endif + +#endif + + +Fl_Window *Fl_Android_Window_Driver::sCurrent = 0L; + + +Fl_Window_Driver *Fl_Window_Driver::newWindowDriver(Fl_Window *w) +{ + return new Fl_Android_Window_Driver(w); +} + +void Fl_Window_Driver::default_icons(Fl_RGB_Image const**, int) { +} + +Window fl_window = 0; + + +void Fl_Android_Window_Driver::show() +{ + if (!shown()) { + // make window + fl_open_display(); + pWindow->set_visible(); + Fl_X *x = new Fl_X; + x->w = pWindow; + i(x); + x->next = Fl_X::first; + Fl_X::first = x; + } else { + // bring window to front + } +} + +#if 0 + +Fl_WinAPI_Window_Driver::Fl_WinAPI_Window_Driver(Fl_Window *win) +: Fl_Window_Driver(win) +{ + icon_ = new icon_data; + memset(icon_, 0, sizeof(icon_data)); + cursor = NULL; + screen_num_ = -1; +} + + +Fl_WinAPI_Window_Driver::~Fl_WinAPI_Window_Driver() +{ + if (shape_data_) { + delete shape_data_->todelete_; + delete shape_data_; + } + delete icon_; +} + +int Fl_WinAPI_Window_Driver::screen_num() { + if (pWindow->parent()) { + screen_num_ = pWindow->top_window()->driver()->screen_num(); + } + return screen_num_ >= 0 ? screen_num_ : 0; +} + +//FILE*LOG=fopen("log.log","w"); + +void Fl_WinAPI_Window_Driver::screen_num(int n) { +//fprintf(LOG, "screen_num setter old=%d new=%d\n",screen_num_, n);fflush(LOG); + screen_num_ = n; +} + + +RECT // frame of the decorated window in screen coordinates + Fl_WinAPI_Window_Driver::border_width_title_bar_height( + int &bx, // left and right border width + int &by, // bottom border height (=bx) + int &bt // height of window title bar + ) +{ + Fl_Window *win = pWindow; + RECT r = {0,0,0,0}; + bx = by = bt = 0; + if (win->shown() && !win->parent() && win->border() && win->visible()) { + static HMODULE dwmapi_dll = LoadLibrary("dwmapi.dll"); + typedef HRESULT (WINAPI* DwmGetWindowAttribute_type)(HWND hwnd, DWORD dwAttribute, PVOID pvAttribute, DWORD cbAttribute); + static DwmGetWindowAttribute_type DwmGetWindowAttribute = dwmapi_dll ? + (DwmGetWindowAttribute_type)GetProcAddress(dwmapi_dll, "DwmGetWindowAttribute") : NULL; + int need_r = 1; + if (DwmGetWindowAttribute) { + const DWORD DWMWA_EXTENDED_FRAME_BOUNDS = 9; + if ( DwmGetWindowAttribute(fl_xid(win), DWMWA_EXTENDED_FRAME_BOUNDS, &r, sizeof(RECT)) == S_OK ) { + need_r = 0; + } + } + if (need_r) { + GetWindowRect(fl_xid(win), &r); + } + int width, height; +#ifdef FLTK_HIDPI_SUPPORT + RECT rc; + GetClientRect(fl_xid(win), &rc); + width = rc.right; + height = rc.bottom; +#else + float scaling = ((Fl_WinAPI_Screen_Driver*)Fl::screen_driver())->DWM_scaling_factor(); + width = int(win->w() * scaling); + height = int(win->h() * scaling); +#endif + bx = (r.right - r.left - width)/2; + if (bx < 1) bx = 1; + by = bx; + bt = r.bottom - r.top - height - 2 * by; + } + return r; +} + + +// --- window data + +int Fl_WinAPI_Window_Driver::decorated_w() +{ + int bt, bx, by; + float s = Fl::screen_driver()->scale(screen_num()); + border_width_title_bar_height(bx, by, bt); + int mini_bx = bx/s; if (mini_bx < 1) mini_bx = 1; + return w() + 2 * mini_bx; +} + +int Fl_WinAPI_Window_Driver::decorated_h() +{ + int bt, bx, by; + border_width_title_bar_height(bx, by, bt); +#ifdef FLTK_HIDPI_SUPPORT + float s = Fl::screen_driver()->scale(screen_num()); + int mini_by = by/s; if (mini_by < 1) mini_by = 1; + return h() + (bt + by)/s + mini_by; +#else + float scaling = ((Fl_WinAPI_Screen_Driver*)Fl::screen_driver())->DWM_scaling_factor(); + return h() + bt/scaling + 2 * by +1; +#endif +} + + +// --- window management + + + +void Fl_WinAPI_Window_Driver::shape_bitmap_(Fl_Image* b) { + shape_data_->shape_ = b; +} + +void Fl_WinAPI_Window_Driver::shape_alpha_(Fl_Image* img, int offset) { + int i, j, d = img->d(), w = img->w(), h = img->h(), bytesperrow = (w+7)/8; + unsigned u; + uchar byte, onebit; + // build an Fl_Bitmap covering the non-fully transparent/black part of the image + const uchar* bits = new uchar[h*bytesperrow]; // to store the bitmap + const uchar* alpha = (const uchar*)*img->data() + offset; // points to alpha value of rgba pixels + for (i = 0; i < h; i++) { + uchar *p = (uchar*)bits + i * bytesperrow; + byte = 0; + onebit = 1; + for (j = 0; j < w; j++) { + if (d == 3) { + u = *alpha; + u += *(alpha+1); + u += *(alpha+2); + } + else u = *alpha; + if (u > 0) { // if the pixel is not fully transparent/black + byte |= onebit; // turn on the corresponding bit of the bitmap + } + onebit = onebit << 1; // move the single set bit one position to the left + if (onebit == 0 || j == w-1) { + onebit = 1; + *p++ = byte; // store in bitmap one pack of bits + byte = 0; + } + alpha += d; // point to alpha value of next pixel + } + } + Fl_Bitmap* bitmap = new Fl_Bitmap(bits, w, h); + bitmap->alloc_array = 1; + shape_bitmap_(bitmap); + shape_data_->todelete_ = bitmap; +} + +void Fl_WinAPI_Window_Driver::shape(const Fl_Image* img) { + if (shape_data_) { + if (shape_data_->todelete_) { delete shape_data_->todelete_; } + } + else { + shape_data_ = new shape_data_type; + } + memset(shape_data_, 0, sizeof(shape_data_type)); + pWindow->border(false); + int d = img->d(); + if (d && img->count() >= 2) shape_pixmap_((Fl_Image*)img); + else if (d == 0) shape_bitmap_((Fl_Image*)img); + else if (d == 2 || d == 4) shape_alpha_((Fl_Image*)img, d - 1); + else if ((d == 1 || d == 3) && img->count() == 1) shape_alpha_((Fl_Image*)img, 0); +} + + +static inline BYTE bit(int x) { return (BYTE)(1 << (x%8)); } + +static HRGN bitmap2region(Fl_Image* image) { + HRGN hRgn = 0; + /* Does this need to be dynamically determined, perhaps? */ + const int ALLOC_UNIT = 100; + DWORD maxRects = ALLOC_UNIT; + + RGNDATA* pData = (RGNDATA*)malloc(sizeof(RGNDATAHEADER)+(sizeof(RECT)*maxRects)); + pData->rdh.dwSize = sizeof(RGNDATAHEADER); + pData->rdh.iType = RDH_RECTANGLES; + pData->rdh.nCount = pData->rdh.nRgnSize = 0; + SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0); + + const int bytesPerLine = (image->w() + 7)/8; + BYTE* p, *data = (BYTE*)*image->data(); + for (int y = 0; y < image->h(); y++) { + // each row, left to right + for (int x = 0; x < image->w(); x++) { + int x0 = x; + while (x < image->w()) { + p = data + x / 8; + if (!((*p) & bit(x))) break; // transparent pixel + x++; + } + if (x > x0) { + RECT *pr; + /* Add the pixels (x0, y) to (x, y+1) as a new rectangle + * in the region + */ + if (pData->rdh.nCount >= maxRects) { + maxRects += ALLOC_UNIT; + pData = (RGNDATA*)realloc(pData, sizeof(RGNDATAHEADER) + + (sizeof(RECT)*maxRects)); + } + pr = (RECT*)&pData->Buffer; + SetRect(&pr[pData->rdh.nCount], x0, y, x, y+1); + if (x0 < pData->rdh.rcBound.left) + pData->rdh.rcBound.left = x0; + if (y < pData->rdh.rcBound.top) + pData->rdh.rcBound.top = y; + if (x > pData->rdh.rcBound.right) + pData->rdh.rcBound.right = x; + if (y+1 > pData->rdh.rcBound.bottom) + pData->rdh.rcBound.bottom = y+1; + pData->rdh.nCount++; + /* On Windows98, ExtCreateRegion() may fail if the + * number of rectangles is too large (ie: > + * 4000). Therefore, we have to create the region by + * multiple steps. + */ + if (pData->rdh.nCount == 2000) { + HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + + (sizeof(RECT)*maxRects), pData); + if (hRgn) { + CombineRgn(hRgn, hRgn, h, RGN_OR); + DeleteObject(h); + } else + hRgn = h; + pData->rdh.nCount = 0; + SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0); + } + } + } + /* Go to next row */ + data += bytesPerLine; + } + /* Create or extend the region with the remaining rectangles*/ + HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + + (sizeof(RECT)*maxRects), pData); + if (hRgn) { + CombineRgn(hRgn, hRgn, h, RGN_OR); + DeleteObject(h); + } else hRgn = h; + free(pData); // I've created the region so I can free this now, right? + return hRgn; +} + + +void Fl_WinAPI_Window_Driver::draw_begin() +{ + if (shape_data_) { + float s = Fl::screen_driver()->scale(screen_num()); + if ((shape_data_->lw_ != s*w() || shape_data_->lh_ != s*h()) && shape_data_->shape_) { + // size of window has changed since last time + shape_data_->lw_ = s*w(); + shape_data_->lh_ = s*h(); + Fl_Image* temp = shape_data_->shape_->copy(shape_data_->lw_, shape_data_->lh_); + HRGN region = bitmap2region(temp); + SetWindowRgn(fl_xid(pWindow), region, TRUE); // the system deletes the region when it's no longer needed + delete temp; + } + } +} + + +void Fl_WinAPI_Window_Driver::flush_double() +{ + if (!shown()) return; + pWindow->make_current(); // make sure fl_gc is non-zero + Fl_X *i = Fl_X::i(pWindow); + if (!i) return; // window not yet created + + if (!other_xid) { + other_xid = fl_create_offscreen(w(), h()); + pWindow->clear_damage(FL_DAMAGE_ALL); + } + if (pWindow->damage() & ~FL_DAMAGE_EXPOSE) { + fl_clip_region(i->region); i->region = 0; + fl_begin_offscreen(other_xid); + fl_graphics_driver->clip_region( 0 ); + draw(); + fl_end_offscreen(); + } + + int X,Y,W,H; fl_clip_box(0,0,w(),h(),X,Y,W,H); + if (other_xid) fl_copy_offscreen(X, Y, W, H, other_xid, X, Y); +} + + +void Fl_WinAPI_Window_Driver::flush_overlay() +{ + Fl_Overlay_Window *oWindow = pWindow->as_overlay_window(); + + if (!shown()) return; + pWindow->make_current(); // make sure fl_gc is non-zero + Fl_X *i = Fl_X::i(pWindow); + if (!i) return; // window not yet created + + int eraseoverlay = (pWindow->damage()&FL_DAMAGE_OVERLAY); + pWindow->clear_damage((uchar)(pWindow->damage()&~FL_DAMAGE_OVERLAY)); + + if (!other_xid) { + other_xid = fl_create_offscreen(w(), h()); + pWindow->clear_damage(FL_DAMAGE_ALL); + } + if (pWindow->damage() & ~FL_DAMAGE_EXPOSE) { + fl_clip_region(i->region); i->region = 0; + fl_begin_offscreen(other_xid); + fl_graphics_driver->clip_region(0); + draw(); + fl_end_offscreen(); + } + + if (eraseoverlay) fl_clip_region(0); + int X, Y, W, H; fl_clip_box(0, 0, w(), h(), X, Y, W, H); + if (other_xid) fl_copy_offscreen(X, Y, W, H, other_xid, X, Y); + + if (overlay() == oWindow) oWindow->draw_overlay(); +} + + +void Fl_WinAPI_Window_Driver::icons(const Fl_RGB_Image *icons[], int count) { + free_icons(); + + if (count > 0) { + icon_->icons = new Fl_RGB_Image*[count]; + icon_->count = count; + // FIXME: Fl_RGB_Image lacks const modifiers on methods + for (int i = 0;i < count;i++) + icon_->icons[i] = (Fl_RGB_Image*)((Fl_RGB_Image*)icons[i])->copy(); + } + + if (Fl_X::i(pWindow)) + set_icons(); +} + +const void *Fl_WinAPI_Window_Driver::icon() const { + return icon_->legacy_icon; +} + +void Fl_WinAPI_Window_Driver::icon(const void * ic) { + free_icons(); + icon_->legacy_icon = ic; +} + +void Fl_WinAPI_Window_Driver::free_icons() { + int i; + icon_->legacy_icon = 0L; + if (icon_->icons) { + for (i = 0;i < icon_->count;i++) + delete icon_->icons[i]; + delete [] icon_->icons; + icon_->icons = 0L; + } + icon_->count = 0; + if (icon_->big_icon) + DestroyIcon(icon_->big_icon); + if (icon_->small_icon) + DestroyIcon(icon_->small_icon); + icon_->big_icon = NULL; + icon_->small_icon = NULL; +} + + +void Fl_WinAPI_Window_Driver::make_current() { + fl_GetDC(fl_xid(pWindow)); + +#if USE_COLORMAP + // Windows maintains a hardware and software color palette; the + // SelectPalette() call updates the current soft->hard mapping + // for all drawing calls, so we must select it here before any + // code does any drawing... + fl_select_palette(); +#endif // USE_COLORMAP + + fl_graphics_driver->clip_region(0); + ((Fl_GDI_Graphics_Driver*)fl_graphics_driver)->scale(Fl::screen_driver()->scale(screen_num())); +} + +void Fl_WinAPI_Window_Driver::label(const char *name,const char *iname) { + if (shown() && !parent()) { + if (!name) name = ""; + size_t l = strlen(name); + // WCHAR *lab = (WCHAR*) malloc((l + 1) * sizeof(short)); + // l = fl_utf2unicode((unsigned char*)name, l, (wchar_t*)lab); + unsigned wlen = fl_utf8toUtf16(name, (unsigned) l, NULL, 0); // Pass NULL to query length + wlen++; + unsigned short * lab = (unsigned short*)malloc(sizeof(unsigned short)*wlen); + wlen = fl_utf8toUtf16(name, (unsigned) l, lab, wlen); + lab[wlen] = 0; + SetWindowTextW(fl_xid(pWindow), (WCHAR *)lab); + free(lab); + } +} + + +extern void fl_clipboard_notify_retarget(HWND wnd); +extern void fl_update_clipboard(void); + +void Fl_WinAPI_Window_Driver::hide() { + Fl_X* ip = Fl_X::i(pWindow); + // STR#3079: if there remains a window and a non-modal window, and the window is deleted, + // the app remains running without any apparent window. + // Bug mechanism: hiding an owner window unmaps the owned (non-modal) window(s) + // but does not delete it(them) in FLTK. + // Fix for it: + // when hiding a window, build list of windows it owns, and do hide/show on them. + int count = 0; + Fl_Window *win, **doit = NULL; + for (win = Fl::first_window(); win && ip; win = Fl::next_window(win)) { + if (win->non_modal() && GetWindow(fl_xid(win), GW_OWNER) == ip->xid) { + count++; + } + } + if (count) { + doit = new Fl_Window*[count]; + count = 0; + for (win = Fl::first_window(); win && ip; win = Fl::next_window(win)) { + if (win->non_modal() && GetWindow(fl_xid(win), GW_OWNER) == ip->xid) { + doit[count++] = win; + } + } + } + + if (hide_common()) return; + + // make sure any custom icons get freed +// icons(NULL, 0); // free_icons() is called by the Fl_Window destructor + // this little trick keeps the current clipboard alive, even if we are about + // to destroy the window that owns the selection. + if (GetClipboardOwner()==ip->xid) + fl_update_clipboard(); + // Make sure we unlink this window from the clipboard chain + fl_clipboard_notify_retarget(ip->xid); + // Send a message to myself so that I'll get out of the event loop... + PostMessage(ip->xid, WM_APP, 0, 0); + if (private_dc) fl_release_dc(ip->xid, private_dc); + if (ip->xid == fl_window && fl_graphics_driver->gc()) { + fl_release_dc(fl_window, (HDC)fl_graphics_driver->gc()); + fl_window = (HWND)-1; + fl_graphics_driver->gc(0); +# ifdef FLTK_USE_CAIRO + if (Fl::cairo_autolink_context()) Fl::cairo_make_current((Fl_Window*) 0); +# endif + } + + if (ip->region) Fl_Graphics_Driver::default_driver().XDestroyRegion(ip->region); + + // this little trickery seems to avoid the popup window stacking problem + HWND p = GetForegroundWindow(); + if (p==GetParent(ip->xid)) { + ShowWindow(ip->xid, SW_HIDE); + ShowWindow(p, SW_SHOWNA); + } + DestroyWindow(ip->xid); + // end of fix for STR#3079 + if (count) { + int ii; + for (ii = 0; ii < count; ii++) doit[ii]->hide(); + for (ii = 0; ii < count; ii++) { + if (ii != 0) doit[0]->show(); // Fix for STR#3165 + doit[ii]->show(); + } + delete[] doit; + } + // Try to stop the annoying "raise another program" behavior + if (pWindow->non_modal() && Fl::first_window() && Fl::first_window()->shown()) + Fl::first_window()->show(); + delete ip; + screen_num_ = -1; +} + + +void Fl_WinAPI_Window_Driver::map() { + ShowWindow(fl_xid(pWindow), SW_RESTORE); // extra map calls are harmless +} + + +void Fl_WinAPI_Window_Driver::unmap() { + ShowWindow(fl_xid(pWindow), SW_HIDE); +} + +#if !defined(FL_DOXYGEN) // FIXME - silence Doxygen warning + +void Fl_WinAPI_Window_Driver::make_fullscreen(int X, int Y, int W, int H) { + Fl_Window *w = pWindow; + int top, bottom, left, right; + int sx, sy, sw, sh; + + top = fullscreen_screen_top(); + bottom = fullscreen_screen_bottom(); + left = fullscreen_screen_left(); + right = fullscreen_screen_right(); + + if ((top < 0) || (bottom < 0) || (left < 0) || (right < 0)) { + top = screen_num(); + bottom = top; + left = top; + right = top; + } + + Fl::screen_xywh(sx, sy, sw, sh, top); + Y = sy; + Fl::screen_xywh(sx, sy, sw, sh, bottom); + H = sy + sh - Y; + Fl::screen_xywh(sx, sy, sw, sh, left); + X = sx; + Fl::screen_xywh(sx, sy, sw, sh, right); + W = sx + sw - X; + + DWORD flags = GetWindowLong(fl_xid(w), GWL_STYLE); + flags = flags & ~(WS_THICKFRAME|WS_CAPTION); + SetWindowLong(fl_xid(w), GWL_STYLE, flags); + + // SWP_NOSENDCHANGING is so that we can override size limits + float s = Fl::screen_driver()->scale(screen_num()); + SetWindowPos(fl_xid(w), HWND_TOP, X*s, Y*s, W*s, H*s, SWP_NOSENDCHANGING | SWP_FRAMECHANGED); +} + +#endif // !defined(FL_DOXYGEN) // FIXME - silence Doxygen warning + + +void Fl_WinAPI_Window_Driver::fullscreen_on() { + pWindow->_set_fullscreen(); + make_fullscreen(x(), y(), w(), h()); + Fl::handle(FL_FULLSCREEN, pWindow); +} + + +void Fl_WinAPI_Window_Driver::fullscreen_off(int X, int Y, int W, int H) { + pWindow->_clear_fullscreen(); + DWORD style = GetWindowLong(fl_xid(pWindow), GWL_STYLE); + // Remove the xid temporarily so that Fl_WinAPI_Window_Driver::fake_X_wm() behaves like it + // does in Fl_WinAPI_Window_Driver::makeWindow(). + HWND xid = fl_xid(pWindow); + Fl_X::i(pWindow)->xid = NULL; + int wx, wy, bt, bx, by; + switch (fake_X_wm(wx, wy, bt, bx, by)) { + case 0: + break; + case 1: + style |= WS_CAPTION; + break; + case 2: + if (border()) { + style |= WS_THICKFRAME | WS_CAPTION; + } + break; + } + Fl_X::i(pWindow)->xid = xid; + // compute window position and size in scaled units + float s = Fl::screen_driver()->scale(screen_num()); + int scaledX = ceil(X*s), scaledY= ceil(Y*s), scaledW = ceil(W*s), scaledH = ceil(H*s); + // Adjust for decorations (but not if that puts the decorations + // outside the screen) + if ((X != x()) || (Y != y())) { + scaledX -= bx; + scaledY -= by+bt; + } + scaledW += bx*2; + scaledH += by*2+bt; + SetWindowLong(fl_xid(pWindow), GWL_STYLE, style); + SetWindowPos(fl_xid(pWindow), 0, scaledX, scaledY, scaledW, scaledH, + SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED); + Fl::handle(FL_FULLSCREEN, pWindow); +} + + +void Fl_WinAPI_Window_Driver::iconize() { + ShowWindow(fl_xid(pWindow), SW_SHOWMINNOACTIVE); +} + + +void Fl_WinAPI_Window_Driver::decoration_sizes(int *top, int *left, int *right, int *bottom) { + if (size_range_set() && (maxw() != minw() || maxh() != minh())) { + *left = *right = GetSystemMetrics(SM_CXSIZEFRAME); + *top = *bottom = GetSystemMetrics(SM_CYSIZEFRAME); + } else { + *left = *right = GetSystemMetrics(SM_CXFIXEDFRAME); + *top = *bottom = GetSystemMetrics(SM_CYFIXEDFRAME); + } + *top += GetSystemMetrics(SM_CYCAPTION); +} + +int Fl_WinAPI_Window_Driver::scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, + void (*draw_area)(void*, int,int,int,int), void* data) +{ + typedef int (WINAPI* fl_GetRandomRgn_func)(HDC, HRGN, INT); + static fl_GetRandomRgn_func fl_GetRandomRgn = 0L; + static char first_time = 1; + // We will have to do some Region magic now, so let's see if the + // required function is available (and it should be starting w/Win95) + if (first_time) { + HMODULE hMod = GetModuleHandle("GDI32.DLL"); + if (hMod) { + fl_GetRandomRgn = (fl_GetRandomRgn_func)GetProcAddress(hMod, "GetRandomRgn"); + } + first_time = 0; + } + float s = Fl::screen_driver()->scale(screen_num()); + src_x *= s; src_y *= s; src_w *= s; src_h *= s; dest_x *= s; dest_y *= s; + // Now check if the source scrolling area is fully visible. + // If it is, we will do a quick scroll and just update the + // newly exposed area. If it is not, we go the safe route and + // re-render the full area instead. + // Note 1: we could go and find the areas that are actually + // obscured and recursively call fl_scroll for the newly found + // rectangles. However, this practice would rely on the + // elements of the undocumented Rgn structure. + // Note 2: although this method should take care of most + // multi-screen solutions, it will not solve issues scrolling + // from a different resolution screen onto another. + // Note 3: this has been tested with image maps, too. + HDC gc = (HDC)fl_graphics_driver->gc(); + if (fl_GetRandomRgn) { + // get the DC region minus all overlapping windows + HRGN sys_rgn = CreateRectRgn(0, 0, 0, 0); + fl_GetRandomRgn(gc, sys_rgn, 4); + // now get the source scrolling rectangle + HRGN src_rgn = CreateRectRgn(src_x, src_y, src_x+src_w, src_y+src_h); + POINT offset = { 0, 0 }; + if (GetDCOrgEx(gc, &offset)) { + OffsetRgn(src_rgn, offset.x, offset.y); + } + // see if all source pixels are available in the system region + // Note: we could be a bit more merciful and subtract the + // scroll destination region as well. + HRGN dst_rgn = CreateRectRgn(0, 0, 0, 0); + int r = CombineRgn(dst_rgn, src_rgn, sys_rgn, RGN_DIFF); + DeleteObject(dst_rgn); + DeleteObject(src_rgn); + DeleteObject(sys_rgn); + if (r != NULLREGION) { + return 1; + } + } + // Great, we can do an accelerated scroll instead of re-rendering + BitBlt(gc, dest_x, dest_y, src_w, src_h, gc, src_x, src_y,SRCCOPY); + return 0; +} + +Fl_WinAPI_Window_Driver::type_for_resize_window_between_screens Fl_WinAPI_Window_Driver::data_for_resize_window_between_screens_ = {0, false}; + +void Fl_WinAPI_Window_Driver::resize_after_screen_change(void *data) { + Fl_Window *win = (Fl_Window*)data; + RECT r; + GetClientRect(fl_xid(win), &r); + float old_f = float(r.right)/win->w(); + int ns = data_for_resize_window_between_screens_.screen; + win->driver()->resize_after_scale_change(ns, old_f, Fl::screen_driver()->scale(ns)); + data_for_resize_window_between_screens_.busy = false; +} + +#endif + +// +// End of "$Id: Fl_Android_Window_Driver.cxx 12641 2018-01-31 21:17:17Z AlbrechtS $". +// diff --git a/src/drivers/Android/Fl_Font.H b/src/drivers/Android/Fl_Font.H new file mode 100644 index 000000000..ab6489778 --- /dev/null +++ b/src/drivers/Android/Fl_Font.H @@ -0,0 +1,52 @@ +// +// "$Id: Fl_Font.H 12650 2018-02-07 15:34:44Z manolo $" +// +// Font definitions for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2018 by Bill Spitzak and others. +// +// This library is free software. Distribution and use rights are outlined in +// the file "COPYING" which should have been included with this file. If this +// file is missing or damaged, see the license at: +// +// http://www.fltk.org/COPYING.php +// +// Please report all bugs and problems on the following page: +// +// http://www.fltk.org/str.php +// + +// Two internal fltk data structures: +// +// Fl_Fontdesc: an entry into the fl_font() table. There is one of these +// for each fltk font number. +// +#ifndef FL_FONT_ +#define FL_FONT_ + +#include <config.h> + +#if 0 + +class Fl_GDI_Font_Descriptor : public Fl_Font_Descriptor { +public: + HFONT fid; + int *width[64]; + TEXTMETRIC metr; + int angle; + FL_EXPORT Fl_GDI_Font_Descriptor(const char* fontname, Fl_Fontsize size); +# if HAVE_GL + char glok[64]; +# endif // HAVE_GL + FL_EXPORT ~Fl_GDI_Font_Descriptor(); +}; + +#endif + +extern FL_EXPORT Fl_Fontdesc *fl_fonts; // the table + +#endif + +// +// End of "$Id: Fl_Font.H 12650 2018-02-07 15:34:44Z manolo $". +// diff --git a/src/drivers/Android/stb_truetype.h b/src/drivers/Android/stb_truetype.h new file mode 100644 index 000000000..a08e929f9 --- /dev/null +++ b/src/drivers/Android/stb_truetype.h @@ -0,0 +1,4853 @@ +// stb_truetype.h - v1.19 - public domain +// authored from 2009-2016 by Sean Barrett / RAD Game Tools +// +// This library processes TrueType files: +// parse files +// extract glyph metrics +// extract glyph shapes +// render glyphs to one-channel bitmaps with antialiasing (box filter) +// render glyphs to one-channel SDF bitmaps (signed-distance field/function) +// +// Todo: +// non-MS cmaps +// crashproof on bad data +// hinting? (no longer patented) +// cleartype-style AA? +// optimize: use simple memory allocator for intermediates +// optimize: build edge-list directly from curves +// optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +// Mikko Mononen: compound shape support, more cmap formats +// Tor Andersson: kerning, subpixel rendering +// Dougall Johnson: OpenType / Type 2 font handling +// Daniel Ribeiro Maciel: basic GPOS-based kerning +// +// Misc other: +// Ryan Gordon +// Simon Glass +// github:IntellectualKitty +// Imanol Celaya +// Daniel Ribeiro Maciel +// +// Bug/warning reports/fixes: +// "Zer" on mollyrocket Fabian "ryg" Giesen +// Cass Everitt Martins Mozeiko +// stoiko (Haemimont Games) Cap Petschulat +// Brian Hook Omar Cornut +// Walter van Niftrik github:aloucks +// David Gow Peter LaValle +// David Given Sergey Popov +// Ivan-Assen Ivanov Giumo X. Clanjor +// Anthony Pesch Higor Euripedes +// Johan Duparc Thomas Fields +// Hou Qiming Derek Vinyard +// Rob Loach Cort Stratton +// Kenney Phillis Jr. github:oyvindjam +// Brian Costabile github:vassvik +// +// VERSION HISTORY +// +// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod +// 1.18 (2018-01-29) add missing function +// 1.17 (2017-07-23) make more arguments const; doc fix +// 1.16 (2017-07-12) SDF support +// 1.15 (2017-03-03) make more arguments const +// 1.14 (2017-01-16) num-fonts-in-TTC function +// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// variant PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// +// Full history can be found at the end of this file. +// +// LICENSE +// +// See end of file for license information. +// +// USAGE +// +// Include this file in whatever places neeed to refer to it. In ONE C/C++ +// file, write: +// #define STB_TRUETYPE_IMPLEMENTATION +// before the #include of this file. This expands out the actual +// implementation into that C/C++ file. +// +// To make the implementation private to the file that generates the implementation, +// #define STBTT_STATIC +// +// Simple 3D API (don't ship this, but it's fine for tools and quick start) +// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture +// stbtt_GetBakedQuad() -- compute quad to draw for a given char +// +// Improved 3D API (more shippable): +// #include "stb_rect_pack.h" -- optional, but you really want it +// stbtt_PackBegin() +// stbtt_PackSetOversampling() -- for improved quality on small fonts +// stbtt_PackFontRanges() -- pack and renders +// stbtt_PackEnd() +// stbtt_GetPackedQuad() +// +// "Load" a font file from a memory buffer (you have to keep the buffer loaded) +// stbtt_InitFont() +// stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections +// stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections +// +// Render a unicode codepoint to a bitmap +// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap +// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide +// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be +// +// Character advance/positioning +// stbtt_GetCodepointHMetrics() +// stbtt_GetFontVMetrics() +// stbtt_GetFontVMetricsOS2() +// stbtt_GetCodepointKernAdvance() +// +// Starting with version 1.06, the rasterizer was replaced with a new, +// faster and generally-more-precise rasterizer. The new rasterizer more +// accurately measures pixel coverage for anti-aliasing, except in the case +// where multiple shapes overlap, in which case it overestimates the AA pixel +// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If +// this turns out to be a problem, you can re-enable the old rasterizer with +// #define STBTT_RASTERIZER_VERSION 1 +// which will incur about a 15% speed hit. +// +// ADDITIONAL DOCUMENTATION +// +// Immediately after this block comment are a series of sample programs. +// +// After the sample programs is the "header file" section. This section +// includes documentation for each API function. +// +// Some important concepts to understand to use this library: +// +// Codepoint +// Characters are defined by unicode codepoints, e.g. 65 is +// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +// the hiragana for "ma". +// +// Glyph +// A visual character shape (every codepoint is rendered as +// some glyph) +// +// Glyph index +// A font-specific integer ID representing a glyph +// +// Baseline +// Glyph shapes are defined relative to a baseline, which is the +// bottom of uppercase characters. Characters extend both above +// and below the baseline. +// +// Current Point +// As you draw text to the screen, you keep track of a "current point" +// which is the origin of each character. The current point's vertical +// position is the baseline. Even "baked fonts" use this model. +// +// Vertical Font Metrics +// The vertical qualities of the font, used to vertically position +// and space the characters. See docs for stbtt_GetFontVMetrics. +// +// Font Size in Pixels or Points +// The preferred interface for specifying font sizes in stb_truetype +// is to specify how tall the font's vertical extent should be in pixels. +// If that sounds good enough, skip the next paragraph. +// +// Most font APIs instead use "points", which are a common typographic +// measurement for describing font size, defined as 72 points per inch. +// stb_truetype provides a point API for compatibility. However, true +// "per inch" conventions don't make much sense on computer displays +// since different monitors have different number of pixels per +// inch. For example, Windows traditionally uses a convention that +// there are 96 pixels per inch, thus making 'inch' measurements have +// nothing to do with inches, and thus effectively defining a point to +// be 1.333 pixels. Additionally, the TrueType font data provides +// an explicit scale factor to scale a given font's glyphs to points, +// but the author has observed that this scale factor is often wrong +// for non-commercial fonts, thus making fonts scaled in points +// according to the TrueType spec incoherently sized in practice. +// +// DETAILED USAGE: +// +// Scale: +// Select how high you want the font to be, in points or pixels. +// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute +// a scale factor SF that will be used by all other functions. +// +// Baseline: +// You need to select a y-coordinate that is the baseline of where +// your text will appear. Call GetFontBoundingBox to get the baseline-relative +// bounding box for all characters. SF*-y0 will be the distance in pixels +// that the worst-case character could extend above the baseline, so if +// you want the top edge of characters to appear at the top of the +// screen where y=0, then you would set the baseline to SF*-y0. +// +// Current point: +// Set the current point where the first character will appear. The +// first character could extend left of the current point; this is font +// dependent. You can either choose a current point that is the leftmost +// point and hope, or add some padding, or check the bounding box or +// left-side-bearing of the first character to be displayed and set +// the current point based on that. +// +// Displaying a character: +// Compute the bounding box of the character. It will contain signed values +// relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1, +// then the character should be displayed in the rectangle from +// <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1). +// +// Advancing for the next character: +// Call GlyphHMetrics, and compute 'current_point += SF * advance'. +// +// +// ADVANCED USAGE +// +// Quality: +// +// - Use the functions with Subpixel at the end to allow your characters +// to have subpixel positioning. Since the font is anti-aliased, not +// hinted, this is very import for quality. (This is not possible with +// baked fonts.) +// +// - Kerning is now supported, and if you're supporting subpixel rendering +// then kerning is worth using to give your text a polished look. +// +// Performance: +// +// - Convert Unicode codepoints to glyph indexes and operate on the glyphs; +// if you don't do this, stb_truetype is forced to do the conversion on +// every call. +// +// - There are a lot of memory allocations. We should modify it to take +// a temp buffer and allocate from the temp buffer (without freeing), +// should help performance a lot. +// +// NOTES +// +// The system uses the raw data found in the .ttf file without changing it +// and without building auxiliary data structures. This is a bit inefficient +// on little-endian systems (the data is big-endian), but assuming you're +// caching the bitmaps or glyph shapes this shouldn't be a big deal. +// +// It appears to be very hard to programmatically determine what font a +// given file is in a general way. I provide an API for this, but I don't +// recommend it. +// +// +// SOURCE STATISTICS (based on v0.6c, 2050 LOC) +// +// Documentation & header file 520 LOC \___ 660 LOC documentation +// Sample code 140 LOC / +// Truetype parsing 620 LOC ---- 620 LOC TrueType +// Software rasterization 240 LOC \ . +// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation +// Bitmap management 100 LOC / +// Baked bitmap interface 70 LOC / +// Font name matching & access 150 LOC ---- 150 +// C runtime library abstraction 60 LOC ---- 60 +// +// +// PERFORMANCE MEASUREMENTS FOR 1.06: +// +// 32-bit 64-bit +// Previous release: 8.83 s 7.68 s +// Pool allocations: 7.72 s 6.34 s +// Inline sort : 6.54 s 5.65 s +// New rasterizer : 5.63 s 5.00 s + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// SAMPLE PROGRAMS +//// +// +// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless +// +#if 0 +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +unsigned char ttf_buffer[1<<20]; +unsigned char temp_bitmap[512*512]; + +stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs +GLuint ftex; + +void my_stbtt_initfont(void) +{ + fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); + stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! + // can free ttf_buffer at this point + glGenTextures(1, &ftex); + glBindTexture(GL_TEXTURE_2D, ftex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); + // can free temp_bitmap at this point + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); +} + +void my_stbtt_print(float x, float y, char *text) +{ + // assume orthographic projection with units = screen pixels, origin at top left + glEnable(GL_TEXTURE_2D); + glBindTexture(GL_TEXTURE_2D, ftex); + glBegin(GL_QUADS); + while (*text) { + if (*text >= 32 && *text < 128) { + stbtt_aligned_quad q; + stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 + glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); + glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); + glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); + glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); + } + ++text; + } + glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include <stdio.h> +#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ + stbtt_fontinfo font; + unsigned char *bitmap; + int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + + fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + + stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); + bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) + putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); + putchar('\n'); + } + return 0; +} +#endif +// +// Output: +// +// .ii. +// @@@@@@. +// V@Mio@@o +// :i. V@V +// :oM@@M +// :@@@MM@M +// @@o o@M +// :@@. M@M +// @@@o@@@@ +// :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ + stbtt_fontinfo font; + int i,j,ascent,baseline,ch=0; + float scale, xpos=2; // leave a little padding in case the character extends left + char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness + + fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); + stbtt_InitFont(&font, buffer, 0); + + scale = stbtt_ScaleForPixelHeight(&font, 15); + stbtt_GetFontVMetrics(&font, &ascent,0,0); + baseline = (int) (ascent*scale); + + while (text[ch]) { + int advance,lsb,x0,y0,x1,y1; + float x_shift = xpos - (float) floor(xpos); + stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); + stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); + stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); + // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong + // because this API is really for baking character bitmaps into textures. if you want to render + // a sequence of characters, you really need to render each bitmap to a temp buffer, then + // "alpha blend" that into the working buffer + xpos += (advance * scale); + if (text[ch+1]) + xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); + ++ch; + } + + for (j=0; j < 20; ++j) { + for (i=0; i < 78; ++i) + putchar(" .:ioVM@"[screen[j][i]>>5]); + putchar('\n'); + } + + return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +//// INTEGRATION WITH YOUR CODEBASE +//// +//// The following sections allow you to supply alternate definitions +//// of C library functions used by stb_truetype, e.g. if you don't +//// link with the C runtime library. + +#ifdef STB_TRUETYPE_IMPLEMENTATION + // #define your own (u)stbtt_int8/16/32 before including to override this + #ifndef stbtt_uint8 + typedef unsigned char stbtt_uint8; + typedef signed char stbtt_int8; + typedef unsigned short stbtt_uint16; + typedef signed short stbtt_int16; + typedef unsigned int stbtt_uint32; + typedef signed int stbtt_int32; + #endif + + typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; + typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + + // e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h + #ifndef STBTT_ifloor + #include <math.h> + #define STBTT_ifloor(x) ((int) floor(x)) + #define STBTT_iceil(x) ((int) ceil(x)) + #endif + + #ifndef STBTT_sqrt + #include <math.h> + #define STBTT_sqrt(x) sqrt(x) + #define STBTT_pow(x,y) pow(x,y) + #endif + + #ifndef STBTT_fmod + #include <math.h> + #define STBTT_fmod(x,y) fmod(x,y) + #endif + + #ifndef STBTT_cos + #include <math.h> + #define STBTT_cos(x) cos(x) + #define STBTT_acos(x) acos(x) + #endif + + #ifndef STBTT_fabs + #include <math.h> + #define STBTT_fabs(x) fabs(x) + #endif + + // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h + #ifndef STBTT_malloc + #include <stdlib.h> + #define STBTT_malloc(x,u) ((void)(u),malloc(x)) + #define STBTT_free(x,u) ((void)(u),free(x)) + #endif + + #ifndef STBTT_assert + #include <assert.h> + #define STBTT_assert(x) assert(x) + #endif + + #ifndef STBTT_strlen + #include <string.h> + #define STBTT_strlen(x) strlen(x) + #endif + + #ifndef STBTT_memcpy + #include <string.h> + #define STBTT_memcpy memcpy + #define STBTT_memset memset + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef STBTT_STATIC +#define STBTT_DEF static +#else +#define STBTT_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +// private structure +typedef struct +{ + unsigned char *data; + int cursor; + int size; +} stbtt__buf; + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; +} stbtt_bakedchar; + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata); // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ + float x0,y0,s0,t0; // top-left + float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + + + +////////////////////////////////////////////////////////////////////////////// +// +// NEW TEXTURE BAKING API +// +// This provides options for packing multiple fonts into one atlas, not +// perfectly but better than nothing. + +typedef struct +{ + unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap + float xoff,yoff,xadvance; + float xoff2,yoff2; +} stbtt_packedchar; + +typedef struct stbtt_pack_context stbtt_pack_context; +typedef struct stbtt_fontinfo stbtt_fontinfo; +#ifndef STB_RECT_PACK_VERSION +typedef struct stbrp_rect stbrp_rect; +#endif + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); +// Initializes a packing context stored in the passed-in stbtt_pack_context. +// Future calls using this context will pack characters into the bitmap passed +// in here: a 1-channel bitmap that is width * height. stride_in_bytes is +// the distance from one row to the next (or 0 to mean they are packed tightly +// together). "padding" is the amount of padding to leave between each +// character (normally you want '1' for bitmaps you'll use as textures with +// bilinear filtering). +// +// Returns 0 on failure, 1 on success. + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc); +// Cleans up the packing context and frees all memory. + +#define STBTT_POINT_SIZE(x) (-(x)) + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, + int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); +// Creates character bitmaps from the font_index'th font found in fontdata (use +// font_index=0 if you don't know what that is). It creates num_chars_in_range +// bitmaps for characters with unicode values starting at first_unicode_char_in_range +// and increasing. Data for how to render them is stored in chardata_for_range; +// pass these to stbtt_GetPackedQuad to get back renderable quads. +// +// font_size is the full height of the character from ascender to descender, +// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed +// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() +// and pass that result as 'font_size': +// ..., 20 , ... // font max minus min y is 20 pixels tall +// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall + +typedef struct +{ + float font_size; + int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint + int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints + int num_chars; + stbtt_packedchar *chardata_for_range; // output + unsigned char h_oversample, v_oversample; // don't set these, they're used internally +} stbtt_pack_range; + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); +// Creates character bitmaps from multiple ranges of characters stored in +// ranges. This will usually create a better-packed bitmap than multiple +// calls to stbtt_PackFontRange. Note that you can call this multiple +// times within a single PackBegin/PackEnd. + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); +// Oversampling a font increases the quality by allowing higher-quality subpixel +// positioning, and is especially valuable at smaller text sizes. +// +// This function sets the amount of oversampling for all following calls to +// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given +// pack context. The default (no oversampling) is achieved by h_oversample=1 +// and v_oversample=1. The total number of pixels required is +// h_oversample*v_oversample larger than the default; for example, 2x2 +// oversampling requires 4x the storage of 1x1. For best results, render +// oversampled textures with bilinear filtering. Look at the readme in +// stb/tests/oversample for information about oversampled fonts +// +// To use with PackFontRangesGather etc., you must set it before calls +// call to PackFontRangesGatherRects. + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above + int char_index, // character to display + float *xpos, float *ypos, // pointers to current position in screen pixel space + stbtt_aligned_quad *q, // output: quad to draw + int align_to_integer); + +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +// Calling these functions in sequence is roughly equivalent to calling +// stbtt_PackFontRanges(). If you more control over the packing of multiple +// fonts, or if you want to pack custom data into a font texture, take a look +// at the source to of stbtt_PackFontRanges() and create a custom version +// using these functions, e.g. call GatherRects multiple times, +// building up a single array of rects, then call PackRects once, +// then call RenderIntoRects repeatedly. This may result in a +// better packing than calling PackFontRanges multiple times +// (or it may not). + +// this is an opaque structure that you shouldn't mess with which holds +// all the context needed from PackBegin to PackEnd. +struct stbtt_pack_context { + void *user_allocator_context; + void *pack_info; + int width; + int height; + int stride_in_bytes; + int padding; + unsigned int h_oversample, v_oversample; + unsigned char *pixels; + void *nodes; +}; + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data); +// This function will determine the number of fonts in a font file. TrueType +// collection (.ttc) files may contain multiple fonts, while TrueType font +// (.ttf) files only contain one font. The number of fonts can be used for +// indexing with the previous function where the index is between zero and one +// less than the total fonts. If an error occurs, -1 is returned. + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. + +// The following structure is defined publically so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +struct stbtt_fontinfo +{ + void * userdata; + unsigned char * data; // pointer to .ttf file + int fontstart; // offset of start of font + + int numGlyphs; // number of glyphs, needed for range checking + + int loca,head,glyf,hhea,hmtx,kern,gpos; // table locations as offset from start of .ttf + int index_map; // a cmap mapping for our chosen character encoding + int indexToLocFormat; // format needed to map from glyph index to glyph + + stbtt__buf cff; // cff font data + stbtt__buf charstrings; // the charstring index + stbtt__buf gsubrs; // global charstring subroutines index + stbtt__buf subrs; // private charstring subroutines index + stbtt__buf fontdicts; // array of font dicts + stbtt__buf fdselect; // map from glyph to fontdict +}; + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +// scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +// these are expressed in unscaled coordinates, so you must multiply by +// the scale factor for a given size + +STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap); +// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2 +// table (specific to MS/Windows TTF files). +// +// Returns 1 on success (table present), 0 on failure. + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +// these are expressed in unscaled coordinates + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) + enum { + STBTT_vmove=1, + STBTT_vline, + STBTT_vcurve, + STBTT_vcubic + }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values + // (we share this with other code at RAD) + #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file + typedef struct + { + stbtt_vertex_type x,y,cx,cy,cx1,cy1; + unsigned char type,padding; + } stbtt_vertex; +#endif + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +// these are expressed in "unscaled" coordinates +// +// The shape is a series of countours. Each one starts with +// a STBTT_moveto, then consists of a series of mixed +// STBTT_lineto and STBTT_curveto segments. A lineto +// draws a line from previous endpoint to its x,y; a curveto +// draws a quadratic bezier from previous endpoint to +// its x,y, using cx,cy as the bezier control point. + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint); +// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering +// is performed (see stbtt_PackSetOversampling) + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph); +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ + int w,h,stride; + unsigned char *pixels; +} stbtt__bitmap; + +// rasterize a shape with quadratic beziers into a bitmap +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into + float flatness_in_pixels, // allowable error of curve in pixels + stbtt_vertex *vertices, // array of vertices defining shape + int num_verts, // number of vertices in above array + float scale_x, float scale_y, // scale applied to input vertices + float shift_x, float shift_y, // translation applied to input vertices + int x_off, int y_off, // another translation applied to input + int invert, // if non-zero, vertically flip shape + void *userdata); // context for to STBTT_MALLOC + +////////////////////////////////////////////////////////////////////////////// +// +// Signed Distance Function (or Field) rendering + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata); +// frees the SDF bitmap allocated below + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +// These functions compute a discretized SDF field for a single character, suitable for storing +// in a single-channel texture, sampling with bilinear filtering, and testing against +// larger than some threshhold to produce scalable fonts. +// info -- the font +// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap +// glyph/codepoint -- the character to generate the SDF for +// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0), +// which allows effects like bit outlines +// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character) +// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale) +// if positive, > onedge_value is inside; if negative, < onedge_value is inside +// width,height -- output height & width of the SDF bitmap (including padding) +// xoff,yoff -- output origin of the character +// return value -- a 2D array of bytes 0..255, width*height in size +// +// pixel_dist_scale & onedge_value are a scale & bias that allows you to make +// optimal use of the limited 0..255 for your application, trading off precision +// and special effects. SDF values outside the range 0..255 are clamped to 0..255. +// +// Example: +// scale = stbtt_ScaleForPixelHeight(22) +// padding = 5 +// onedge_value = 180 +// pixel_dist_scale = 180/5.0 = 36.0 +// +// This will create an SDF bitmap in which the character is about 22 pixels +// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled +// shape, sample the SDF at each pixel and fill the pixel if the SDF value +// is greater than or equal to 180/255. (You'll actually want to antialias, +// which is beyond the scope of this example.) Additionally, you can compute +// offset outlines (e.g. to stroke the character border inside & outside, +// or only outside). For example, to fill outside the character up to 3 SDF +// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above +// choice of variables maps a range from 5 pixels outside the shape to +// 2 pixels inside the shape to 0..255; this is intended primarily for apply +// outside effects only (the interior range is needed to allow proper +// antialiasing of the font at *smaller* sizes) +// +// The function computes the SDF analytically at each SDF pixel, not by e.g. +// building a higher-res bitmap and approximating it. In theory the quality +// should be as high as possible for an SDF of this size & representation, but +// unclear if this is true in practice (perhaps building a higher-res bitmap +// and computing from that can allow drop-out prevention). +// +// The algorithm has not been optimized at all, so expect it to be slow +// if computing lots of characters or very large sizes. + + + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +// unicode-encoded names to try to find the font you want; +// you can run this before calling stbtt_InitFont() +// +// stbtt_GetFontNameString() lets you get any of the various strings +// from the file yourself and do your own comparisons on them. +// You have to have called stbtt_InitFont() first. + + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +// if you use any other flag, use a font name like "Arial"; this checks +// the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE 0 +#define STBTT_MACSTYLE_BOLD 1 +#define STBTT_MACSTYLE_ITALIC 2 +#define STBTT_MACSTYLE_UNDERSCORE 4 +#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0 + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +// http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID + STBTT_PLATFORM_ID_UNICODE =0, + STBTT_PLATFORM_ID_MAC =1, + STBTT_PLATFORM_ID_ISO =2, + STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE + STBTT_UNICODE_EID_UNICODE_1_0 =0, + STBTT_UNICODE_EID_UNICODE_1_1 =1, + STBTT_UNICODE_EID_ISO_10646 =2, + STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, + STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT + STBTT_MS_EID_SYMBOL =0, + STBTT_MS_EID_UNICODE_BMP =1, + STBTT_MS_EID_SHIFTJIS =2, + STBTT_MS_EID_UNICODE_FULL =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes + STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4, + STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5, + STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6, + STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... + // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs + STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410, + STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411, + STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412, + STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419, + STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409, + STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC + STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11, + STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23, + STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32, + STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 , + STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 , + STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, + STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +//// IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +#ifndef STBTT_MAX_OVERSAMPLE +#define STBTT_MAX_OVERSAMPLE 8 +#endif + +#if STBTT_MAX_OVERSAMPLE > 255 +#error "STBTT_MAX_OVERSAMPLE cannot be > 255" +#endif + +typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; + +#ifndef STBTT_RASTERIZER_VERSION +#define STBTT_RASTERIZER_VERSION 2 +#endif + +#ifdef _MSC_VER +#define STBTT__NOTUSED(v) (void)(v) +#else +#define STBTT__NOTUSED(v) (void)sizeof(v) +#endif + +////////////////////////////////////////////////////////////////////////// +// +// stbtt__buf helpers to parse data from file +// + +static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b) +{ + if (b->cursor >= b->size) + return 0; + return b->data[b->cursor++]; +} + +static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b) +{ + if (b->cursor >= b->size) + return 0; + return b->data[b->cursor]; +} + +static void stbtt__buf_seek(stbtt__buf *b, int o) +{ + STBTT_assert(!(o > b->size || o < 0)); + b->cursor = (o > b->size || o < 0) ? b->size : o; +} + +static void stbtt__buf_skip(stbtt__buf *b, int o) +{ + stbtt__buf_seek(b, b->cursor + o); +} + +static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n) +{ + stbtt_uint32 v = 0; + int i; + STBTT_assert(n >= 1 && n <= 4); + for (i = 0; i < n; i++) + v = (v << 8) | stbtt__buf_get8(b); + return v; +} + +static stbtt__buf stbtt__new_buf(const void *p, size_t size) +{ + stbtt__buf r; + STBTT_assert(size < 0x40000000); + r.data = (stbtt_uint8*) p; + r.size = (int) size; + r.cursor = 0; + return r; +} + +#define stbtt__buf_get16(b) stbtt__buf_get((b), 2) +#define stbtt__buf_get32(b) stbtt__buf_get((b), 4) + +static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s) +{ + stbtt__buf r = stbtt__new_buf(NULL, 0); + if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r; + r.data = b->data + o; + r.size = s; + return r; +} + +static stbtt__buf stbtt__cff_get_index(stbtt__buf *b) +{ + int count, start, offsize; + start = b->cursor; + count = stbtt__buf_get16(b); + if (count) { + offsize = stbtt__buf_get8(b); + STBTT_assert(offsize >= 1 && offsize <= 4); + stbtt__buf_skip(b, offsize * count); + stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1); + } + return stbtt__buf_range(b, start, b->cursor - start); +} + +static stbtt_uint32 stbtt__cff_int(stbtt__buf *b) +{ + int b0 = stbtt__buf_get8(b); + if (b0 >= 32 && b0 <= 246) return b0 - 139; + else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108; + else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108; + else if (b0 == 28) return stbtt__buf_get16(b); + else if (b0 == 29) return stbtt__buf_get32(b); + STBTT_assert(0); + return 0; +} + +static void stbtt__cff_skip_operand(stbtt__buf *b) { + int v, b0 = stbtt__buf_peek8(b); + STBTT_assert(b0 >= 28); + if (b0 == 30) { + stbtt__buf_skip(b, 1); + while (b->cursor < b->size) { + v = stbtt__buf_get8(b); + if ((v & 0xF) == 0xF || (v >> 4) == 0xF) + break; + } + } else { + stbtt__cff_int(b); + } +} + +static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key) +{ + stbtt__buf_seek(b, 0); + while (b->cursor < b->size) { + int start = b->cursor, end, op; + while (stbtt__buf_peek8(b) >= 28) + stbtt__cff_skip_operand(b); + end = b->cursor; + op = stbtt__buf_get8(b); + if (op == 12) op = stbtt__buf_get8(b) | 0x100; + if (op == key) return stbtt__buf_range(b, start, end-start); + } + return stbtt__buf_range(b, 0, 0); +} + +static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out) +{ + int i; + stbtt__buf operands = stbtt__dict_get(b, key); + for (i = 0; i < outcount && operands.cursor < operands.size; i++) + out[i] = stbtt__cff_int(&operands); +} + +static int stbtt__cff_index_count(stbtt__buf *b) +{ + stbtt__buf_seek(b, 0); + return stbtt__buf_get16(b); +} + +static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i) +{ + int count, offsize, start, end; + stbtt__buf_seek(&b, 0); + count = stbtt__buf_get16(&b); + offsize = stbtt__buf_get8(&b); + STBTT_assert(i >= 0 && i < count); + STBTT_assert(offsize >= 1 && offsize <= 4); + stbtt__buf_skip(&b, i*offsize); + start = stbtt__buf_get(&b, offsize); + end = stbtt__buf_get(&b, offsize); + return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start); +} + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p) (* (stbtt_uint8 *) (p)) +#define ttCHAR(p) (* (stbtt_int8 *) (p)) +#define ttFixed(p) ttLONG(p) + +static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } +static stbtt_int16 ttSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } +static stbtt_uint32 ttULONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } +static stbtt_int32 ttLONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(stbtt_uint8 *font) +{ + // check the version number + if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 + if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! + if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF + if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 + if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts + return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ + stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); + stbtt_uint32 tabledir = fontstart + 12; + stbtt_int32 i; + for (i=0; i < num_tables; ++i) { + stbtt_uint32 loc = tabledir + 16*i; + if (stbtt_tag(data+loc+0, tag)) + return ttULONG(data+loc+8); + } + return 0; +} + +static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index) +{ + // if it's just a font, there's only one valid index + if (stbtt__isfont(font_collection)) + return index == 0 ? 0 : -1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + stbtt_int32 n = ttLONG(font_collection+8); + if (index >= n) + return -1; + return ttULONG(font_collection+12+index*4); + } + } + return -1; +} + +static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection) +{ + // if it's just a font, there's only one valid font + if (stbtt__isfont(font_collection)) + return 1; + + // check if it's a TTC + if (stbtt_tag(font_collection, "ttcf")) { + // version 1? + if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { + return ttLONG(font_collection+8); + } + } + return 0; +} + +static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict) +{ + stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 }; + stbtt__buf pdict; + stbtt__dict_get_ints(&fontdict, 18, 2, private_loc); + if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0); + pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]); + stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff); + if (!subrsoff) return stbtt__new_buf(NULL, 0); + stbtt__buf_seek(&cff, private_loc[1]+subrsoff); + return stbtt__cff_get_index(&cff); +} + +static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) +{ + stbtt_uint32 cmap, t; + stbtt_int32 i,numTables; + + info->data = data; + info->fontstart = fontstart; + info->cff = stbtt__new_buf(NULL, 0); + + cmap = stbtt__find_table(data, fontstart, "cmap"); // required + info->loca = stbtt__find_table(data, fontstart, "loca"); // required + info->head = stbtt__find_table(data, fontstart, "head"); // required + info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required + info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required + info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required + info->kern = stbtt__find_table(data, fontstart, "kern"); // not required + info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required + + if (!cmap || !info->head || !info->hhea || !info->hmtx) + return 0; + if (info->glyf) { + // required for truetype + if (!info->loca) return 0; + } else { + // initialization for CFF / Type2 fonts (OTF) + stbtt__buf b, topdict, topdictidx; + stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; + stbtt_uint32 cff; + + cff = stbtt__find_table(data, fontstart, "CFF "); + if (!cff) return 0; + + info->fontdicts = stbtt__new_buf(NULL, 0); + info->fdselect = stbtt__new_buf(NULL, 0); + + // @TODO this should use size from table (not 512MB) + info->cff = stbtt__new_buf(data+cff, 512*1024*1024); + b = info->cff; + + // read the header + stbtt__buf_skip(&b, 2); + stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize + + // @TODO the name INDEX could list multiple fonts, + // but we just use the first one. + stbtt__cff_get_index(&b); // name INDEX + topdictidx = stbtt__cff_get_index(&b); + topdict = stbtt__cff_index_get(topdictidx, 0); + stbtt__cff_get_index(&b); // string INDEX + info->gsubrs = stbtt__cff_get_index(&b); + + stbtt__dict_get_ints(&topdict, 17, 1, &charstrings); + stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); + stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); + stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); + info->subrs = stbtt__get_subrs(b, topdict); + + // we only support Type 2 charstrings + if (cstype != 2) return 0; + if (charstrings == 0) return 0; + + if (fdarrayoff) { + // looks like a CID font + if (!fdselectoff) return 0; + stbtt__buf_seek(&b, fdarrayoff); + info->fontdicts = stbtt__cff_get_index(&b); + info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff); + } + + stbtt__buf_seek(&b, charstrings); + info->charstrings = stbtt__cff_get_index(&b); + } + + t = stbtt__find_table(data, fontstart, "maxp"); + if (t) + info->numGlyphs = ttUSHORT(data+t+4); + else + info->numGlyphs = 0xffff; + + // find a cmap encoding table we understand *now* to avoid searching + // later. (todo: could make this installable) + // the same regardless of glyph. + numTables = ttUSHORT(data + cmap + 2); + info->index_map = 0; + for (i=0; i < numTables; ++i) { + stbtt_uint32 encoding_record = cmap + 4 + 8 * i; + // find an encoding we understand: + switch(ttUSHORT(data+encoding_record)) { + case STBTT_PLATFORM_ID_MICROSOFT: + switch (ttUSHORT(data+encoding_record+2)) { + case STBTT_MS_EID_UNICODE_BMP: + case STBTT_MS_EID_UNICODE_FULL: + // MS/Unicode + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + break; + case STBTT_PLATFORM_ID_UNICODE: + // Mac/iOS has these + // all the encodingIDs are unicode, so we don't bother to check it + info->index_map = cmap + ttULONG(data+encoding_record+4); + break; + } + } + if (info->index_map == 0) + return 0; + + info->indexToLocFormat = ttUSHORT(data+info->head + 50); + return 1; +} + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ + stbtt_uint8 *data = info->data; + stbtt_uint32 index_map = info->index_map; + + stbtt_uint16 format = ttUSHORT(data + index_map + 0); + if (format == 0) { // apple byte encoding + stbtt_int32 bytes = ttUSHORT(data + index_map + 2); + if (unicode_codepoint < bytes-6) + return ttBYTE(data + index_map + 6 + unicode_codepoint); + return 0; + } else if (format == 6) { + stbtt_uint32 first = ttUSHORT(data + index_map + 6); + stbtt_uint32 count = ttUSHORT(data + index_map + 8); + if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) + return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); + return 0; + } else if (format == 2) { + STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean + return 0; + } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges + stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; + stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; + stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); + stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + + // do a binary search of the segments + stbtt_uint32 endCount = index_map + 14; + stbtt_uint32 search = endCount; + + if (unicode_codepoint > 0xffff) + return 0; + + // they lie from endCount .. endCount + segCount + // but searchRange is the nearest power of two, so... + if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) + search += rangeShift*2; + + // now decrement to bias correctly to find smallest + search -= 2; + while (entrySelector) { + stbtt_uint16 end; + searchRange >>= 1; + end = ttUSHORT(data + search + searchRange*2); + if (unicode_codepoint > end) + search += searchRange*2; + --entrySelector; + } + search += 2; + + { + stbtt_uint16 offset, start; + stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); + + STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); + start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); + if (unicode_codepoint < start) + return 0; + + offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); + if (offset == 0) + return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + + return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); + } + } else if (format == 12 || format == 13) { + stbtt_uint32 ngroups = ttULONG(data+index_map+12); + stbtt_int32 low,high; + low = 0; high = (stbtt_int32)ngroups; + // Binary search the right group. + while (low < high) { + stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high + stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); + stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); + if ((stbtt_uint32) unicode_codepoint < start_char) + high = mid; + else if ((stbtt_uint32) unicode_codepoint > end_char) + low = mid+1; + else { + stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); + if (format == 12) + return start_glyph + unicode_codepoint-start_char; + else // format == 13 + return start_glyph; + } + } + return 0; // not found + } + // @TODO + STBTT_assert(0); + return 0; +} + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ + return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ + v->type = type; + v->x = (stbtt_int16) x; + v->y = (stbtt_int16) y; + v->cx = (stbtt_int16) cx; + v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ + int g1,g2; + + STBTT_assert(!info->cff.size); + + if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range + if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format + + if (info->indexToLocFormat == 0) { + g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; + g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; + } else { + g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); + g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); + } + + return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); + +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + if (info->cff.size) { + stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); + } else { + int g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 0; + + if (x0) *x0 = ttSHORT(info->data + g + 2); + if (y0) *y0 = ttSHORT(info->data + g + 4); + if (x1) *x1 = ttSHORT(info->data + g + 6); + if (y1) *y1 = ttSHORT(info->data + g + 8); + } + return 1; +} + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ + return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt_int16 numberOfContours; + int g; + if (info->cff.size) + return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0; + g = stbtt__GetGlyfOffset(info, glyph_index); + if (g < 0) return 1; + numberOfContours = ttSHORT(info->data + g); + return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, + stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ + if (start_off) { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); + } + return num_vertices; +} + +static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + stbtt_int16 numberOfContours; + stbtt_uint8 *endPtsOfContours; + stbtt_uint8 *data = info->data; + stbtt_vertex *vertices=0; + int num_vertices=0; + int g = stbtt__GetGlyfOffset(info, glyph_index); + + *pvertices = NULL; + + if (g < 0) return 0; + + numberOfContours = ttSHORT(data + g); + + if (numberOfContours > 0) { + stbtt_uint8 flags=0,flagcount; + stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; + stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; + stbtt_uint8 *points; + endPtsOfContours = (data + g + 10); + ins = ttUSHORT(data + g + 10 + numberOfContours * 2); + points = data + g + 10 + numberOfContours * 2 + 2 + ins; + + n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + + m = n + 2*numberOfContours; // a loose bound on how many vertices we might need + vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); + if (vertices == 0) + return 0; + + next_move = 0; + flagcount=0; + + // in first pass, we load uninterpreted data into the allocated array + // above, shifted to the end of the array so we won't overwrite it when + // we create our final data starting from the front + + off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + + // first load flags + + for (i=0; i < n; ++i) { + if (flagcount == 0) { + flags = *points++; + if (flags & 8) + flagcount = *points++; + } else + --flagcount; + vertices[off+i].type = flags; + } + + // now load x coordinates + x=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 2) { + stbtt_int16 dx = *points++; + x += (flags & 16) ? dx : -dx; // ??? + } else { + if (!(flags & 16)) { + x = x + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].x = (stbtt_int16) x; + } + + // now load y coordinates + y=0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + if (flags & 4) { + stbtt_int16 dy = *points++; + y += (flags & 32) ? dy : -dy; // ??? + } else { + if (!(flags & 32)) { + y = y + (stbtt_int16) (points[0]*256 + points[1]); + points += 2; + } + } + vertices[off+i].y = (stbtt_int16) y; + } + + // now convert them to our format + num_vertices=0; + sx = sy = cx = cy = scx = scy = 0; + for (i=0; i < n; ++i) { + flags = vertices[off+i].type; + x = (stbtt_int16) vertices[off+i].x; + y = (stbtt_int16) vertices[off+i].y; + + if (next_move == i) { + if (i != 0) + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + + // now start the new one + start_off = !(flags & 1); + if (start_off) { + // if we start off with an off-curve point, then when we need to find a point on the curve + // where we can start, and we need to save some state for when we wraparound. + scx = x; + scy = y; + if (!(vertices[off+i+1].type & 1)) { + // next point is also a curve point, so interpolate an on-point curve + sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; + sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; + } else { + // otherwise just use the next point as our start point + sx = (stbtt_int32) vertices[off+i+1].x; + sy = (stbtt_int32) vertices[off+i+1].y; + ++i; // we're using point i+1 as the starting point, so skip it + } + } else { + sx = x; + sy = y; + } + stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); + was_off = 0; + next_move = 1 + ttUSHORT(endPtsOfContours+j*2); + ++j; + } else { + if (!(flags & 1)) { // if it's a curve + if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); + cx = x; + cy = y; + was_off = 1; + } else { + if (was_off) + stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); + else + stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); + was_off = 0; + } + } + } + num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + } else if (numberOfContours == -1) { + // Compound shapes. + int more = 1; + stbtt_uint8 *comp = data + g + 10; + num_vertices = 0; + vertices = 0; + while (more) { + stbtt_uint16 flags, gidx; + int comp_num_verts = 0, i; + stbtt_vertex *comp_verts = 0, *tmp = 0; + float mtx[6] = {1,0,0,1,0,0}, m, n; + + flags = ttSHORT(comp); comp+=2; + gidx = ttSHORT(comp); comp+=2; + + if (flags & 2) { // XY values + if (flags & 1) { // shorts + mtx[4] = ttSHORT(comp); comp+=2; + mtx[5] = ttSHORT(comp); comp+=2; + } else { + mtx[4] = ttCHAR(comp); comp+=1; + mtx[5] = ttCHAR(comp); comp+=1; + } + } + else { + // @TODO handle matching point + STBTT_assert(0); + } + if (flags & (1<<3)) { // WE_HAVE_A_SCALE + mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = mtx[2] = 0; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO + mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; + mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; + } + + // Find transformation scales. + m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); + n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + + // Get indexed glyph. + comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); + if (comp_num_verts > 0) { + // Transform vertices. + for (i = 0; i < comp_num_verts; ++i) { + stbtt_vertex* v = &comp_verts[i]; + stbtt_vertex_type x,y; + x=v->x; y=v->y; + v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + x=v->cx; y=v->cy; + v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); + v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); + } + // Append vertices. + tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); + if (!tmp) { + if (vertices) STBTT_free(vertices, info->userdata); + if (comp_verts) STBTT_free(comp_verts, info->userdata); + return 0; + } + if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); + STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); + if (vertices) STBTT_free(vertices, info->userdata); + vertices = tmp; + STBTT_free(comp_verts, info->userdata); + num_vertices += comp_num_verts; + } + // More components ? + more = flags & (1<<5); + } + } else if (numberOfContours < 0) { + // @TODO other compound variations? + STBTT_assert(0); + } else { + // numberOfCounters == 0, do nothing + } + + *pvertices = vertices; + return num_vertices; +} + +typedef struct +{ + int bounds; + int started; + float first_x, first_y; + float x, y; + stbtt_int32 min_x, max_x, min_y, max_y; + + stbtt_vertex *pvertices; + int num_vertices; +} stbtt__csctx; + +#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0} + +static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y) +{ + if (x > c->max_x || !c->started) c->max_x = x; + if (y > c->max_y || !c->started) c->max_y = y; + if (x < c->min_x || !c->started) c->min_x = x; + if (y < c->min_y || !c->started) c->min_y = y; + c->started = 1; +} + +static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1) +{ + if (c->bounds) { + stbtt__track_vertex(c, x, y); + if (type == STBTT_vcubic) { + stbtt__track_vertex(c, cx, cy); + stbtt__track_vertex(c, cx1, cy1); + } + } else { + stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy); + c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1; + c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1; + } + c->num_vertices++; +} + +static void stbtt__csctx_close_shape(stbtt__csctx *ctx) +{ + if (ctx->first_x != ctx->x || ctx->first_y != ctx->y) + stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy) +{ + stbtt__csctx_close_shape(ctx); + ctx->first_x = ctx->x = ctx->x + dx; + ctx->first_y = ctx->y = ctx->y + dy; + stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy) +{ + ctx->x += dx; + ctx->y += dy; + stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3) +{ + float cx1 = ctx->x + dx1; + float cy1 = ctx->y + dy1; + float cx2 = cx1 + dx2; + float cy2 = cy1 + dy2; + ctx->x = cx2 + dx3; + ctx->y = cy2 + dy3; + stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2); +} + +static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n) +{ + int count = stbtt__cff_index_count(&idx); + int bias = 107; + if (count >= 33900) + bias = 32768; + else if (count >= 1240) + bias = 1131; + n += bias; + if (n < 0 || n >= count) + return stbtt__new_buf(NULL, 0); + return stbtt__cff_index_get(idx, n); +} + +static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index) +{ + stbtt__buf fdselect = info->fdselect; + int nranges, start, end, v, fmt, fdselector = -1, i; + + stbtt__buf_seek(&fdselect, 0); + fmt = stbtt__buf_get8(&fdselect); + if (fmt == 0) { + // untested + stbtt__buf_skip(&fdselect, glyph_index); + fdselector = stbtt__buf_get8(&fdselect); + } else if (fmt == 3) { + nranges = stbtt__buf_get16(&fdselect); + start = stbtt__buf_get16(&fdselect); + for (i = 0; i < nranges; i++) { + v = stbtt__buf_get8(&fdselect); + end = stbtt__buf_get16(&fdselect); + if (glyph_index >= start && glyph_index < end) { + fdselector = v; + break; + } + start = end; + } + } + if (fdselector == -1) stbtt__new_buf(NULL, 0); + return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector)); +} + +static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c) +{ + int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0; + int has_subrs = 0, clear_stack; + float s[48]; + stbtt__buf subr_stack[10], subrs = info->subrs, b; + float f; + +#define STBTT__CSERR(s) (0) + + // this currently ignores the initial width value, which isn't needed if we have hmtx + b = stbtt__cff_index_get(info->charstrings, glyph_index); + while (b.cursor < b.size) { + i = 0; + clear_stack = 1; + b0 = stbtt__buf_get8(&b); + switch (b0) { + // @TODO implement hinting + case 0x13: // hintmask + case 0x14: // cntrmask + if (in_header) + maskbits += (sp / 2); // implicit "vstem" + in_header = 0; + stbtt__buf_skip(&b, (maskbits + 7) / 8); + break; + + case 0x01: // hstem + case 0x03: // vstem + case 0x12: // hstemhm + case 0x17: // vstemhm + maskbits += (sp / 2); + break; + + case 0x15: // rmoveto + in_header = 0; + if (sp < 2) return STBTT__CSERR("rmoveto stack"); + stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]); + break; + case 0x04: // vmoveto + in_header = 0; + if (sp < 1) return STBTT__CSERR("vmoveto stack"); + stbtt__csctx_rmove_to(c, 0, s[sp-1]); + break; + case 0x16: // hmoveto + in_header = 0; + if (sp < 1) return STBTT__CSERR("hmoveto stack"); + stbtt__csctx_rmove_to(c, s[sp-1], 0); + break; + + case 0x05: // rlineto + if (sp < 2) return STBTT__CSERR("rlineto stack"); + for (; i + 1 < sp; i += 2) + stbtt__csctx_rline_to(c, s[i], s[i+1]); + break; + + // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical + // starting from a different place. + + case 0x07: // vlineto + if (sp < 1) return STBTT__CSERR("vlineto stack"); + goto vlineto; + case 0x06: // hlineto + if (sp < 1) return STBTT__CSERR("hlineto stack"); + for (;;) { + if (i >= sp) break; + stbtt__csctx_rline_to(c, s[i], 0); + i++; + vlineto: + if (i >= sp) break; + stbtt__csctx_rline_to(c, 0, s[i]); + i++; + } + break; + + case 0x1F: // hvcurveto + if (sp < 4) return STBTT__CSERR("hvcurveto stack"); + goto hvcurveto; + case 0x1E: // vhcurveto + if (sp < 4) return STBTT__CSERR("vhcurveto stack"); + for (;;) { + if (i + 3 >= sp) break; + stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f); + i += 4; + hvcurveto: + if (i + 3 >= sp) break; + stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]); + i += 4; + } + break; + + case 0x08: // rrcurveto + if (sp < 6) return STBTT__CSERR("rcurveline stack"); + for (; i + 5 < sp; i += 6) + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + break; + + case 0x18: // rcurveline + if (sp < 8) return STBTT__CSERR("rcurveline stack"); + for (; i + 5 < sp - 2; i += 6) + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack"); + stbtt__csctx_rline_to(c, s[i], s[i+1]); + break; + + case 0x19: // rlinecurve + if (sp < 8) return STBTT__CSERR("rlinecurve stack"); + for (; i + 1 < sp - 6; i += 2) + stbtt__csctx_rline_to(c, s[i], s[i+1]); + if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack"); + stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); + break; + + case 0x1A: // vvcurveto + case 0x1B: // hhcurveto + if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack"); + f = 0.0; + if (sp & 1) { f = s[i]; i++; } + for (; i + 3 < sp; i += 4) { + if (b0 == 0x1B) + stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0); + else + stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]); + f = 0.0; + } + break; + + case 0x0A: // callsubr + if (!has_subrs) { + if (info->fdselect.size) + subrs = stbtt__cid_get_glyph_subrs(info, glyph_index); + has_subrs = 1; + } + // fallthrough + case 0x1D: // callgsubr + if (sp < 1) return STBTT__CSERR("call(g|)subr stack"); + v = (int) s[--sp]; + if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit"); + subr_stack[subr_stack_height++] = b; + b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v); + if (b.size == 0) return STBTT__CSERR("subr not found"); + b.cursor = 0; + clear_stack = 0; + break; + + case 0x0B: // return + if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr"); + b = subr_stack[--subr_stack_height]; + clear_stack = 0; + break; + + case 0x0E: // endchar + stbtt__csctx_close_shape(c); + return 1; + + case 0x0C: { // two-byte escape + float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; + float dx, dy; + int b1 = stbtt__buf_get8(&b); + switch (b1) { + // @TODO These "flex" implementations ignore the flex-depth and resolution, + // and always draw beziers. + case 0x22: // hflex + if (sp < 7) return STBTT__CSERR("hflex stack"); + dx1 = s[0]; + dx2 = s[1]; + dy2 = s[2]; + dx3 = s[3]; + dx4 = s[4]; + dx5 = s[5]; + dx6 = s[6]; + stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0); + stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0); + break; + + case 0x23: // flex + if (sp < 13) return STBTT__CSERR("flex stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dy3 = s[5]; + dx4 = s[6]; + dy4 = s[7]; + dx5 = s[8]; + dy5 = s[9]; + dx6 = s[10]; + dy6 = s[11]; + //fd is s[12] + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); + stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); + break; + + case 0x24: // hflex1 + if (sp < 9) return STBTT__CSERR("hflex1 stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dx4 = s[5]; + dx5 = s[6]; + dy5 = s[7]; + dx6 = s[8]; + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0); + stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5)); + break; + + case 0x25: // flex1 + if (sp < 11) return STBTT__CSERR("flex1 stack"); + dx1 = s[0]; + dy1 = s[1]; + dx2 = s[2]; + dy2 = s[3]; + dx3 = s[4]; + dy3 = s[5]; + dx4 = s[6]; + dy4 = s[7]; + dx5 = s[8]; + dy5 = s[9]; + dx6 = dy6 = s[10]; + dx = dx1+dx2+dx3+dx4+dx5; + dy = dy1+dy2+dy3+dy4+dy5; + if (STBTT_fabs(dx) > STBTT_fabs(dy)) + dy6 = -dy; + else + dx6 = -dx; + stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); + stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); + break; + + default: + return STBTT__CSERR("unimplemented"); + } + } break; + + default: + if (b0 != 255 && b0 != 28 && (b0 < 32 || b0 > 254)) + return STBTT__CSERR("reserved operator"); + + // push immediate + if (b0 == 255) { + f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000; + } else { + stbtt__buf_skip(&b, -1); + f = (float)(stbtt_int16)stbtt__cff_int(&b); + } + if (sp >= 48) return STBTT__CSERR("push stack overflow"); + s[sp++] = f; + clear_stack = 0; + break; + } + if (clear_stack) sp = 0; + } + return STBTT__CSERR("no endchar"); + +#undef STBTT__CSERR +} + +static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + // runs the charstring twice, once to count and once to output (to avoid realloc) + stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1); + stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0); + if (stbtt__run_charstring(info, glyph_index, &count_ctx)) { + *pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata); + output_ctx.pvertices = *pvertices; + if (stbtt__run_charstring(info, glyph_index, &output_ctx)) { + STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices); + return output_ctx.num_vertices; + } + } + *pvertices = NULL; + return 0; +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ + stbtt__csctx c = STBTT__CSCTX_INIT(1); + int r = stbtt__run_charstring(info, glyph_index, &c); + if (x0) *x0 = r ? c.min_x : 0; + if (y0) *y0 = r ? c.min_y : 0; + if (x1) *x1 = r ? c.max_x : 0; + if (y1) *y1 = r ? c.max_y : 0; + return r ? c.num_vertices : 0; +} + +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ + if (!info->cff.size) + return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices); + else + return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices); +} + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ + stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); + if (glyph_index < numOfLongHorMetrics) { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); + } else { + if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); + if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); + } +} + +static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint8 *data = info->data + info->kern; + stbtt_uint32 needle, straw; + int l, r, m; + + // we only look at the first table. it must be 'horizontal' and format 0. + if (!info->kern) + return 0; + if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 + return 0; + if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format + return 0; + + l = 0; + r = ttUSHORT(data+10) - 1; + needle = glyph1 << 16 | glyph2; + while (l <= r) { + m = (l + r) >> 1; + straw = ttULONG(data+18+(m*6)); // note: unaligned read + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else + return ttSHORT(data+22+(m*6)); + } + return 0; +} + +static stbtt_int32 stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph) +{ + stbtt_uint16 coverageFormat = ttUSHORT(coverageTable); + switch(coverageFormat) { + case 1: { + stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2); + + // Binary search. + stbtt_int32 l=0, r=glyphCount-1, m; + int straw, needle=glyph; + while (l <= r) { + stbtt_uint8 *glyphArray = coverageTable + 4; + stbtt_uint16 glyphID; + m = (l + r) >> 1; + glyphID = ttUSHORT(glyphArray + 2 * m); + straw = glyphID; + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else { + return m; + } + } + } break; + + case 2: { + stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2); + stbtt_uint8 *rangeArray = coverageTable + 4; + + // Binary search. + stbtt_int32 l=0, r=rangeCount-1, m; + int strawStart, strawEnd, needle=glyph; + while (l <= r) { + stbtt_uint8 *rangeRecord; + m = (l + r) >> 1; + rangeRecord = rangeArray + 6 * m; + strawStart = ttUSHORT(rangeRecord); + strawEnd = ttUSHORT(rangeRecord + 2); + if (needle < strawStart) + r = m - 1; + else if (needle > strawEnd) + l = m + 1; + else { + stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4); + return startCoverageIndex + glyph - strawStart; + } + } + } break; + + default: { + // There are no other cases. + STBTT_assert(0); + } break; + } + + return -1; +} + +static stbtt_int32 stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph) +{ + stbtt_uint16 classDefFormat = ttUSHORT(classDefTable); + switch(classDefFormat) + { + case 1: { + stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2); + stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4); + stbtt_uint8 *classDef1ValueArray = classDefTable + 6; + + if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount) + return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID)); + + classDefTable = classDef1ValueArray + 2 * glyphCount; + } break; + + case 2: { + stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2); + stbtt_uint8 *classRangeRecords = classDefTable + 4; + + // Binary search. + stbtt_int32 l=0, r=classRangeCount-1, m; + int strawStart, strawEnd, needle=glyph; + while (l <= r) { + stbtt_uint8 *classRangeRecord; + m = (l + r) >> 1; + classRangeRecord = classRangeRecords + 6 * m; + strawStart = ttUSHORT(classRangeRecord); + strawEnd = ttUSHORT(classRangeRecord + 2); + if (needle < strawStart) + r = m - 1; + else if (needle > strawEnd) + l = m + 1; + else + return (stbtt_int32)ttUSHORT(classRangeRecord + 4); + } + + classDefTable = classRangeRecords + 6 * classRangeCount; + } break; + + default: { + // There are no other cases. + STBTT_assert(0); + } break; + } + + return -1; +} + +// Define to STBTT_assert(x) if you want to break on unimplemented formats. +#define STBTT_GPOS_TODO_assert(x) + +static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ + stbtt_uint16 lookupListOffset; + stbtt_uint8 *lookupList; + stbtt_uint16 lookupCount; + stbtt_uint8 *data; + stbtt_int32 i; + + if (!info->gpos) return 0; + + data = info->data + info->gpos; + + if (ttUSHORT(data+0) != 1) return 0; // Major version 1 + if (ttUSHORT(data+2) != 0) return 0; // Minor version 0 + + lookupListOffset = ttUSHORT(data+8); + lookupList = data + lookupListOffset; + lookupCount = ttUSHORT(lookupList); + + for (i=0; i<lookupCount; ++i) { + stbtt_uint16 lookupOffset = ttUSHORT(lookupList + 2 + 2 * i); + stbtt_uint8 *lookupTable = lookupList + lookupOffset; + + stbtt_uint16 lookupType = ttUSHORT(lookupTable); + stbtt_uint16 subTableCount = ttUSHORT(lookupTable + 4); + stbtt_uint8 *subTableOffsets = lookupTable + 6; + switch(lookupType) { + case 2: { // Pair Adjustment Positioning Subtable + stbtt_int32 sti; + for (sti=0; sti<subTableCount; sti++) { + stbtt_uint16 subtableOffset = ttUSHORT(subTableOffsets + 2 * sti); + stbtt_uint8 *table = lookupTable + subtableOffset; + stbtt_uint16 posFormat = ttUSHORT(table); + stbtt_uint16 coverageOffset = ttUSHORT(table + 2); + stbtt_int32 coverageIndex = stbtt__GetCoverageIndex(table + coverageOffset, glyph1); + if (coverageIndex == -1) continue; + + switch (posFormat) { + case 1: { + stbtt_int32 l, r, m; + int straw, needle; + stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); + stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); + stbtt_int32 valueRecordPairSizeInBytes = 2; + stbtt_uint16 pairSetCount = ttUSHORT(table + 8); + stbtt_uint16 pairPosOffset = ttUSHORT(table + 10 + 2 * coverageIndex); + stbtt_uint8 *pairValueTable = table + pairPosOffset; + stbtt_uint16 pairValueCount = ttUSHORT(pairValueTable); + stbtt_uint8 *pairValueArray = pairValueTable + 2; + // TODO: Support more formats. + STBTT_GPOS_TODO_assert(valueFormat1 == 4); + if (valueFormat1 != 4) return 0; + STBTT_GPOS_TODO_assert(valueFormat2 == 0); + if (valueFormat2 != 0) return 0; + + STBTT_assert(coverageIndex < pairSetCount); + + needle=glyph2; + r=pairValueCount-1; + l=0; + + // Binary search. + while (l <= r) { + stbtt_uint16 secondGlyph; + stbtt_uint8 *pairValue; + m = (l + r) >> 1; + pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m; + secondGlyph = ttUSHORT(pairValue); + straw = secondGlyph; + if (needle < straw) + r = m - 1; + else if (needle > straw) + l = m + 1; + else { + stbtt_int16 xAdvance = ttSHORT(pairValue + 2); + return xAdvance; + } + } + } break; + + case 2: { + stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); + stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); + + stbtt_uint16 classDef1Offset = ttUSHORT(table + 8); + stbtt_uint16 classDef2Offset = ttUSHORT(table + 10); + int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1); + int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2); + + stbtt_uint16 class1Count = ttUSHORT(table + 12); + stbtt_uint16 class2Count = ttUSHORT(table + 14); + STBTT_assert(glyph1class < class1Count); + STBTT_assert(glyph2class < class2Count); + + // TODO: Support more formats. + STBTT_GPOS_TODO_assert(valueFormat1 == 4); + if (valueFormat1 != 4) return 0; + STBTT_GPOS_TODO_assert(valueFormat2 == 0); + if (valueFormat2 != 0) return 0; + + if (glyph1class >= 0 && glyph1class < class1Count && glyph2class >= 0 && glyph2class < class2Count) { + stbtt_uint8 *class1Records = table + 16; + stbtt_uint8 *class2Records = class1Records + 2 * (glyph1class * class2Count); + stbtt_int16 xAdvance = ttSHORT(class2Records + 2 * glyph2class); + return xAdvance; + } + } break; + + default: { + // There are no other cases. + STBTT_assert(0); + break; + }; + } + } + break; + }; + + default: + // TODO: Implement other stuff. + break; + } + } + + return 0; +} + +STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2) +{ + int xAdvance = 0; + + if (info->gpos) + xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2); + + if (info->kern) + xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2); + + return xAdvance; +} + +STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ + if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs + return 0; + return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ + stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ + if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4); + if (descent) *descent = ttSHORT(info->data+info->hhea + 6); + if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap) +{ + int tab = stbtt__find_table(info->data, info->fontstart, "OS/2"); + if (!tab) + return 0; + if (typoAscent ) *typoAscent = ttSHORT(info->data+tab + 68); + if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70); + if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72); + return 1; +} + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ + *x0 = ttSHORT(info->data + info->head + 36); + *y0 = ttSHORT(info->data + info->head + 38); + *x1 = ttSHORT(info->data + info->head + 40); + *y1 = ttSHORT(info->data + info->head + 42); +} + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ + int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); + return (float) height / fheight; +} + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ + int unitsPerEm = ttUSHORT(info->data + info->head + 18); + return pixels / unitsPerEm; +} + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ + STBTT_free(v, info->userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning + if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { + // e.g. space character + if (ix0) *ix0 = 0; + if (iy0) *iy0 = 0; + if (ix1) *ix1 = 0; + if (iy1) *iy1 = 0; + } else { + // move to integral bboxes (treating pixels as little squares, what pixels get touched)? + if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); + if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); + if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); + if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); + } +} + +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ + stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +////////////////////////////////////////////////////////////////////////////// +// +// Rasterizer + +typedef struct stbtt__hheap_chunk +{ + struct stbtt__hheap_chunk *next; +} stbtt__hheap_chunk; + +typedef struct stbtt__hheap +{ + struct stbtt__hheap_chunk *head; + void *first_free; + int num_remaining_in_head_chunk; +} stbtt__hheap; + +static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) +{ + if (hh->first_free) { + void *p = hh->first_free; + hh->first_free = * (void **) p; + return p; + } else { + if (hh->num_remaining_in_head_chunk == 0) { + int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); + stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); + if (c == NULL) + return NULL; + c->next = hh->head; + hh->head = c; + hh->num_remaining_in_head_chunk = count; + } + --hh->num_remaining_in_head_chunk; + return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk; + } +} + +static void stbtt__hheap_free(stbtt__hheap *hh, void *p) +{ + *(void **) p = hh->first_free; + hh->first_free = p; +} + +static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) +{ + stbtt__hheap_chunk *c = hh->head; + while (c) { + stbtt__hheap_chunk *n = c->next; + STBTT_free(c, userdata); + c = n; + } +} + +typedef struct stbtt__edge { + float x0,y0, x1,y1; + int invert; +} stbtt__edge; + + +typedef struct stbtt__active_edge +{ + struct stbtt__active_edge *next; + #if STBTT_RASTERIZER_VERSION==1 + int x,dx; + float ey; + int direction; + #elif STBTT_RASTERIZER_VERSION==2 + float fx,fdx,fdy; + float direction; + float sy; + float ey; + #else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" + #endif +} stbtt__active_edge; + +#if STBTT_RASTERIZER_VERSION == 1 +#define STBTT_FIXSHIFT 10 +#define STBTT_FIX (1 << STBTT_FIXSHIFT) +#define STBTT_FIXMASK (STBTT_FIX-1) + +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + if (!z) return z; + + // round dx down to avoid overshooting + if (dxdy < 0) + z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); + else + z->dx = STBTT_ifloor(STBTT_FIX * dxdy); + + z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount + z->x -= off_x * STBTT_FIX; + + z->ey = e->y1; + z->next = 0; + z->direction = e->invert ? 1 : -1; + return z; +} +#elif STBTT_RASTERIZER_VERSION == 2 +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ + stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); + STBTT_assert(z != NULL); + //STBTT_assert(e->y0 <= start_point); + if (!z) return z; + z->fdx = dxdy; + z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; + z->fx = e->x0 + dxdy * (start_point - e->y0); + z->fx -= off_x; + z->direction = e->invert ? 1.0f : -1.0f; + z->sy = e->y0; + z->ey = e->y1; + z->next = 0; + return z; +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#if STBTT_RASTERIZER_VERSION == 1 +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ + // non-zero winding fill + int x0=0, w=0; + + while (e) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->direction; + } else { + int x1 = e->x; w += e->direction; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> STBTT_FIXSHIFT; + int j = x1 >> STBTT_FIXSHIFT; + + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] = scanline[i] + (stbtt_uint8) max_weight; + } + } + } + } + + e = e->next; + } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0; + int max_weight = (255 / vsubsample); // weight per vertical scanline + int s; // vertical subsample index + unsigned char scanline_data[512], *scanline; + + if (result->w > 512) + scanline = (unsigned char *) STBTT_malloc(result->w, userdata); + else + scanline = scanline_data; + + y = off_y * vsubsample; + e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + + while (j < result->h) { + STBTT_memset(scanline, 0, result->w); + for (s=0; s < vsubsample; ++s) { + // find center of pixel for this scanline + float scan_y = y + 0.5f; + stbtt__active_edge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for(;;) { + int changed=0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + stbtt__active_edge *t = *step; + stbtt__active_edge *q = t->next; + + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e->y0 <= scan_y) { + if (e->y1 > scan_y) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); + if (z != NULL) { + // find insertion point + if (active == NULL) + active = z; + else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + stbtt__active_edge *p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + } + ++e; + } + + // now process all active edges in XOR fashion + if (active) + stbtt__fill_active_edges(scanline, result->w, active, max_weight); + + ++y; + } + STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} + +#elif STBTT_RASTERIZER_VERSION == 2 + +// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 +// (i.e. it has already been clipped to those) +static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) +{ + if (y0 == y1) return; + STBTT_assert(y0 < y1); + STBTT_assert(e->sy <= e->ey); + if (y0 > e->ey) return; + if (y1 < e->sy) return; + if (y0 < e->sy) { + x0 += (x1-x0) * (e->sy - y0) / (y1-y0); + y0 = e->sy; + } + if (y1 > e->ey) { + x1 += (x1-x0) * (e->ey - y1) / (y1-y0); + y1 = e->ey; + } + + if (x0 == x) + STBTT_assert(x1 <= x+1); + else if (x0 == x+1) + STBTT_assert(x1 >= x); + else if (x0 <= x) + STBTT_assert(x1 <= x); + else if (x0 >= x+1) + STBTT_assert(x1 >= x+1); + else + STBTT_assert(x1 >= x && x1 <= x+1); + + if (x0 <= x && x1 <= x) + scanline[x] += e->direction * (y1-y0); + else if (x0 >= x+1 && x1 >= x+1) + ; + else { + STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); + scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position + } +} + +static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) +{ + float y_bottom = y_top+1; + + while (e) { + // brute force every pixel + + // compute intersection points with top & bottom + STBTT_assert(e->ey >= y_top); + + if (e->fdx == 0) { + float x0 = e->fx; + if (x0 < len) { + if (x0 >= 0) { + stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); + stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); + } else { + stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); + } + } + } else { + float x0 = e->fx; + float dx = e->fdx; + float xb = x0 + dx; + float x_top, x_bottom; + float sy0,sy1; + float dy = e->fdy; + STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); + + // compute endpoints of line segment clipped to this scanline (if the + // line segment starts on this scanline. x0 is the intersection of the + // line with y_top, but that may be off the line segment. + if (e->sy > y_top) { + x_top = x0 + dx * (e->sy - y_top); + sy0 = e->sy; + } else { + x_top = x0; + sy0 = y_top; + } + if (e->ey < y_bottom) { + x_bottom = x0 + dx * (e->ey - y_top); + sy1 = e->ey; + } else { + x_bottom = xb; + sy1 = y_bottom; + } + + if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { + // from here on, we don't have to range check x values + + if ((int) x_top == (int) x_bottom) { + float height; + // simple case, only spans one pixel + int x = (int) x_top; + height = sy1 - sy0; + STBTT_assert(x >= 0 && x < len); + scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height; + scanline_fill[x] += e->direction * height; // everything right of this pixel is filled + } else { + int x,x1,x2; + float y_crossing, step, sign, area; + // covers 2+ pixels + if (x_top > x_bottom) { + // flip scanline vertically; signed area is the same + float t; + sy0 = y_bottom - (sy0 - y_top); + sy1 = y_bottom - (sy1 - y_top); + t = sy0, sy0 = sy1, sy1 = t; + t = x_bottom, x_bottom = x_top, x_top = t; + dx = -dx; + dy = -dy; + t = x0, x0 = xb, xb = t; + } + + x1 = (int) x_top; + x2 = (int) x_bottom; + // compute intersection with y axis at x1+1 + y_crossing = (x1+1 - x0) * dy + y_top; + + sign = e->direction; + // area of the rectangle covered from y0..y_crossing + area = sign * (y_crossing-sy0); + // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) + scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2); + + step = sign * dy; + for (x = x1+1; x < x2; ++x) { + scanline[x] += area + step/2; + area += step; + } + y_crossing += dy * (x2 - (x1+1)); + + STBTT_assert(STBTT_fabs(area) <= 1.01f); + + scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing); + + scanline_fill[x2] += sign * (sy1-sy0); + } + } else { + // if edge goes outside of box we're drawing, we require + // clipping logic. since this does not match the intended use + // of this library, we use a different, very slow brute + // force implementation + int x; + for (x=0; x < len; ++x) { + // cases: + // + // there can be up to two intersections with the pixel. any intersection + // with left or right edges can be handled by splitting into two (or three) + // regions. intersections with top & bottom do not necessitate case-wise logic. + // + // the old way of doing this found the intersections with the left & right edges, + // then used some simple logic to produce up to three segments in sorted order + // from top-to-bottom. however, this had a problem: if an x edge was epsilon + // across the x border, then the corresponding y position might not be distinct + // from the other y segment, and it might ignored as an empty segment. to avoid + // that, we need to explicitly produce segments based on x positions. + + // rename variables to clearly-defined pairs + float y0 = y_top; + float x1 = (float) (x); + float x2 = (float) (x+1); + float x3 = xb; + float y3 = y_bottom; + + // x = e->x + e->dx * (y-y_top) + // (y-y_top) = (x - e->x) / e->dx + // y = (x - e->x) / e->dx + y_top + float y1 = (x - x0) / dx + y_top; + float y2 = (x+1 - x0) / dx + y_top; + + if (x0 < x1 && x3 > x2) { // three segments descending down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x1 && x0 > x2) { // three segments descending down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); + stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); + } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); + stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); + } else { // one segment + stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); + } + } + } + } + e = e->next; + } +} + +// directly AA rasterize edges w/o supersampling +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ + stbtt__hheap hh = { 0, 0, 0 }; + stbtt__active_edge *active = NULL; + int y,j=0, i; + float scanline_data[129], *scanline, *scanline2; + + STBTT__NOTUSED(vsubsample); + + if (result->w > 64) + scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); + else + scanline = scanline_data; + + scanline2 = scanline + result->w; + + y = off_y; + e[n].y0 = (float) (off_y + result->h) + 1; + + while (j < result->h) { + // find center of pixel for this scanline + float scan_y_top = y + 0.0f; + float scan_y_bottom = y + 1.0f; + stbtt__active_edge **step = &active; + + STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); + STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); + + // update all active edges; + // remove all active edges that terminate before the top of this scanline + while (*step) { + stbtt__active_edge * z = *step; + if (z->ey <= scan_y_top) { + *step = z->next; // delete from list + STBTT_assert(z->direction); + z->direction = 0; + stbtt__hheap_free(&hh, z); + } else { + step = &((*step)->next); // advance through list + } + } + + // insert all edges that start before the bottom of this scanline + while (e->y0 <= scan_y_bottom) { + if (e->y0 != e->y1) { + stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); + if (z != NULL) { + STBTT_assert(z->ey >= scan_y_top); + // insert at front + z->next = active; + active = z; + } + } + ++e; + } + + // now process all active edges + if (active) + stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + + { + float sum = 0; + for (i=0; i < result->w; ++i) { + float k; + int m; + sum += scanline2[i]; + k = scanline[i] + sum; + k = (float) STBTT_fabs(k)*255 + 0.5f; + m = (int) k; + if (m > 255) m = 255; + result->pixels[j*result->stride + i] = (unsigned char) m; + } + } + // advance all the edges + step = &active; + while (*step) { + stbtt__active_edge *z = *step; + z->fx += z->fdx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + + ++y; + ++j; + } + + stbtt__hheap_cleanup(&hh, userdata); + + if (scanline != scanline_data) + STBTT_free(scanline, userdata); +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0) + +static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) +{ + int i,j; + for (i=1; i < n; ++i) { + stbtt__edge t = p[i], *a = &t; + j = i; + while (j > 0) { + stbtt__edge *b = &p[j-1]; + int c = STBTT__COMPARE(a,b); + if (!c) break; + p[j] = p[j-1]; + --j; + } + if (i != j) + p[j] = t; + } +} + +static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) +{ + /* threshhold for transitioning to insertion sort */ + while (n > 12) { + stbtt__edge t; + int c01,c12,c,m,i,j; + + /* compute median of three */ + m = n >> 1; + c01 = STBTT__COMPARE(&p[0],&p[m]); + c12 = STBTT__COMPARE(&p[m],&p[n-1]); + /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ + if (c01 != c12) { + /* otherwise, we'll need to swap something else to middle */ + int z; + c = STBTT__COMPARE(&p[0],&p[n-1]); + /* 0>mid && mid<n: 0>n => n; 0<n => 0 */ + /* 0<mid && mid>n: 0>n => 0; 0<n => n */ + z = (c == c12) ? 0 : n-1; + t = p[z]; + p[z] = p[m]; + p[m] = t; + } + /* now p[m] is the median-of-three */ + /* swap it to the beginning so it won't move around */ + t = p[0]; + p[0] = p[m]; + p[m] = t; + + /* partition loop */ + i=1; + j=n-1; + for(;;) { + /* handling of equality is crucial here */ + /* for sentinels & efficiency with duplicates */ + for (;;++i) { + if (!STBTT__COMPARE(&p[i], &p[0])) break; + } + for (;;--j) { + if (!STBTT__COMPARE(&p[0], &p[j])) break; + } + /* make sure we haven't crossed */ + if (i >= j) break; + t = p[i]; + p[i] = p[j]; + p[j] = t; + + ++i; + --j; + } + /* recurse on smaller side, iterate on larger */ + if (j < (n-i)) { + stbtt__sort_edges_quicksort(p,j); + p = p+i; + n = n-i; + } else { + stbtt__sort_edges_quicksort(p+i, n-i); + n = j; + } + } +} + +static void stbtt__sort_edges(stbtt__edge *p, int n) +{ + stbtt__sort_edges_quicksort(p, n); + stbtt__sort_edges_ins_sort(p, n); +} + +typedef struct +{ + float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ + float y_scale_inv = invert ? -scale_y : scale_y; + stbtt__edge *e; + int n,i,j,k,m; +#if STBTT_RASTERIZER_VERSION == 1 + int vsubsample = result->h < 8 ? 15 : 5; +#elif STBTT_RASTERIZER_VERSION == 2 + int vsubsample = 1; +#else + #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + + // now we have to blow out the windings into explicit edge lists + n = 0; + for (i=0; i < windings; ++i) + n += wcount[i]; + + e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel + if (e == 0) return; + n = 0; + + m=0; + for (i=0; i < windings; ++i) { + stbtt__point *p = pts + m; + m += wcount[i]; + j = wcount[i]-1; + for (k=0; k < wcount[i]; j=k++) { + int a=k,b=j; + // skip the edge if horizontal + if (p[j].y == p[k].y) + continue; + // add edge from j to k to the list + e[n].invert = 0; + if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { + e[n].invert = 1; + a=j,b=k; + } + e[n].x0 = p[a].x * scale_x + shift_x; + e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; + e[n].x1 = p[b].x * scale_x + shift_x; + e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; + ++n; + } + } + + // now sort the edges by their highest point (should snap to integer, and then by x) + //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); + stbtt__sort_edges(e, n); + + // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule + stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + + STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ + if (!points) return; // during first pass, it's unallocated + points[n].x = x; + points[n].y = y; +} + +// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ + // midpoint + float mx = (x0 + 2*x1 + x2)/4; + float my = (y0 + 2*y1 + y2)/4; + // versus directly drawn line + float dx = (x0+x2)/2 - mx; + float dy = (y0+y2)/2 - my; + if (n > 16) // 65536 segments on one curve better be enough! + return 1; + if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA + stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x2,y2); + *num_points = *num_points+1; + } + return 1; +} + +static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n) +{ + // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough + float dx0 = x1-x0; + float dy0 = y1-y0; + float dx1 = x2-x1; + float dy1 = y2-y1; + float dx2 = x3-x2; + float dy2 = y3-y2; + float dx = x3-x0; + float dy = y3-y0; + float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2)); + float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy); + float flatness_squared = longlen*longlen-shortlen*shortlen; + + if (n > 16) // 65536 segments on one curve better be enough! + return; + + if (flatness_squared > objspace_flatness_squared) { + float x01 = (x0+x1)/2; + float y01 = (y0+y1)/2; + float x12 = (x1+x2)/2; + float y12 = (y1+y2)/2; + float x23 = (x2+x3)/2; + float y23 = (y2+y3)/2; + + float xa = (x01+x12)/2; + float ya = (y01+y12)/2; + float xb = (x12+x23)/2; + float yb = (y12+y23)/2; + + float mx = (xa+xb)/2; + float my = (ya+yb)/2; + + stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1); + stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1); + } else { + stbtt__add_point(points, *num_points,x3,y3); + *num_points = *num_points+1; + } +} + +// returns number of contours +static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ + stbtt__point *points=0; + int num_points=0; + + float objspace_flatness_squared = objspace_flatness * objspace_flatness; + int i,n=0,start=0, pass; + + // count how many "moves" there are to get the contour count + for (i=0; i < num_verts; ++i) + if (vertices[i].type == STBTT_vmove) + ++n; + + *num_contours = n; + if (n == 0) return 0; + + *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + + if (*contour_lengths == 0) { + *num_contours = 0; + return 0; + } + + // make two passes through the points so we don't need to realloc + for (pass=0; pass < 2; ++pass) { + float x=0,y=0; + if (pass == 1) { + points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); + if (points == NULL) goto error; + } + num_points = 0; + n= -1; + for (i=0; i < num_verts; ++i) { + switch (vertices[i].type) { + case STBTT_vmove: + // start the next contour + if (n >= 0) + (*contour_lengths)[n] = num_points - start; + ++n; + start = num_points; + + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x,y); + break; + case STBTT_vline: + x = vertices[i].x, y = vertices[i].y; + stbtt__add_point(points, num_points++, x, y); + break; + case STBTT_vcurve: + stbtt__tesselate_curve(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + case STBTT_vcubic: + stbtt__tesselate_cubic(points, &num_points, x,y, + vertices[i].cx, vertices[i].cy, + vertices[i].cx1, vertices[i].cy1, + vertices[i].x, vertices[i].y, + objspace_flatness_squared, 0); + x = vertices[i].x, y = vertices[i].y; + break; + } + } + (*contour_lengths)[n] = num_points - start; + } + + return points; +error: + STBTT_free(points, userdata); + STBTT_free(*contour_lengths, userdata); + *contour_lengths = 0; + *num_contours = 0; + return NULL; +} + +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ + float scale = scale_x > scale_y ? scale_y : scale_x; + int winding_count = 0; + int *winding_lengths = NULL; + stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); + if (windings) { + stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); + STBTT_free(winding_lengths, userdata); + STBTT_free(windings, userdata); + } +} + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + int ix0,iy0,ix1,iy1; + stbtt__bitmap gbm; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) { + STBTT_free(vertices, info->userdata); + return NULL; + } + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + + // now we get the size + gbm.w = (ix1 - ix0); + gbm.h = (iy1 - iy0); + gbm.pixels = NULL; // in case we error + + if (width ) *width = gbm.w; + if (height) *height = gbm.h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + if (gbm.w && gbm.h) { + gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); + if (gbm.pixels) { + gbm.stride = gbm.w; + + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); + } + } + STBTT_free(vertices, info->userdata); + return gbm.pixels; +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ + int ix0,iy0; + stbtt_vertex *vertices; + int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + stbtt__bitmap gbm; + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); + gbm.pixels = output; + gbm.w = out_w; + gbm.h = out_h; + gbm.stride = out_stride; + + if (gbm.w && gbm.h) + stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + + STBTT_free(vertices, info->userdata); +} + +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ + stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ + stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset, // font location (use offset=0 for plain .ttf) + float pixel_height, // height of font in pixels + unsigned char *pixels, int pw, int ph, // bitmap to be filled in + int first_char, int num_chars, // characters to bake + stbtt_bakedchar *chardata) +{ + float scale; + int x,y,bottom_y, i; + stbtt_fontinfo f; + f.userdata = NULL; + if (!stbtt_InitFont(&f, data, offset)) + return -1; + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + x=y=1; + bottom_y = 1; + + scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + + for (i=0; i < num_chars; ++i) { + int advance, lsb, x0,y0,x1,y1,gw,gh; + int g = stbtt_FindGlyphIndex(&f, first_char + i); + stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); + stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); + gw = x1-x0; + gh = y1-y0; + if (x + gw + 1 >= pw) + y = bottom_y, x = 1; // advance to next row + if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row + return -i; + STBTT_assert(x+gw < pw); + STBTT_assert(y+gh < ph); + stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); + chardata[i].x0 = (stbtt_int16) x; + chardata[i].y0 = (stbtt_int16) y; + chardata[i].x1 = (stbtt_int16) (x + gw); + chardata[i].y1 = (stbtt_int16) (y + gh); + chardata[i].xadvance = scale * advance; + chardata[i].xoff = (float) x0; + chardata[i].yoff = (float) y0; + x = x + gw + 1; + if (y+gh+1 > bottom_y) + bottom_y = y+gh+1; + } + return bottom_y; +} + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ + float d3d_bias = opengl_fillrule ? 0 : -0.5f; + float ipw = 1.0f / pw, iph = 1.0f / ph; + const stbtt_bakedchar *b = chardata + char_index; + int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); + int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); + + q->x0 = round_x + d3d_bias; + q->y0 = round_y + d3d_bias; + q->x1 = round_x + b->x1 - b->x0 + d3d_bias; + q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// rectangle packing replacement routines if you don't have stb_rect_pack.h +// + +#ifndef STB_RECT_PACK_VERSION + +typedef int stbrp_coord; + +//////////////////////////////////////////////////////////////////////////////////// +// // +// // +// COMPILER WARNING ?!?!? // +// // +// // +// if you get a compile warning due to these symbols being defined more than // +// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // +// // +//////////////////////////////////////////////////////////////////////////////////// + +typedef struct +{ + int width,height; + int x,y,bottom_y; +} stbrp_context; + +typedef struct +{ + unsigned char x; +} stbrp_node; + +struct stbrp_rect +{ + stbrp_coord x,y; + int id,w,h,was_packed; +}; + +static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) +{ + con->width = pw; + con->height = ph; + con->x = 0; + con->y = 0; + con->bottom_y = 0; + STBTT__NOTUSED(nodes); + STBTT__NOTUSED(num_nodes); +} + +static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) +{ + int i; + for (i=0; i < num_rects; ++i) { + if (con->x + rects[i].w > con->width) { + con->x = 0; + con->y = con->bottom_y; + } + if (con->y + rects[i].h > con->height) + break; + rects[i].x = con->x; + rects[i].y = con->y; + rects[i].was_packed = 1; + con->x += rects[i].w; + if (con->y + rects[i].h > con->bottom_y) + con->bottom_y = con->y + rects[i].h; + } + for ( ; i < num_rects; ++i) + rects[i].was_packed = 0; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If +// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) +{ + stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context); + int num_nodes = pw - padding; + stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context); + + if (context == NULL || nodes == NULL) { + if (context != NULL) STBTT_free(context, alloc_context); + if (nodes != NULL) STBTT_free(nodes , alloc_context); + return 0; + } + + spc->user_allocator_context = alloc_context; + spc->width = pw; + spc->height = ph; + spc->pixels = pixels; + spc->pack_info = context; + spc->nodes = nodes; + spc->padding = padding; + spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; + spc->h_oversample = 1; + spc->v_oversample = 1; + + stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + + if (pixels) + STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + + return 1; +} + +STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc) +{ + STBTT_free(spc->nodes , spc->user_allocator_context); + STBTT_free(spc->pack_info, spc->user_allocator_context); +} + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) +{ + STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); + STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); + if (h_oversample <= STBTT_MAX_OVERSAMPLE) + spc->h_oversample = h_oversample; + if (v_oversample <= STBTT_MAX_OVERSAMPLE) + spc->v_oversample = v_oversample; +} + +#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1) + +static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_w = w - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < h; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_w; ++i) { + total += pixels[i] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; + pixels[i] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < w; ++i) { + STBTT_assert(pixels[i] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i] = (unsigned char) (total / kernel_width); + } + + pixels += stride_in_bytes; + } +} + +static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ + unsigned char buffer[STBTT_MAX_OVERSAMPLE]; + int safe_h = h - kernel_width; + int j; + STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze + for (j=0; j < w; ++j) { + int i; + unsigned int total; + STBTT_memset(buffer, 0, kernel_width); + + total = 0; + + // make kernel_width a constant in common cases so compiler can optimize out the divide + switch (kernel_width) { + case 2: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 2); + } + break; + case 3: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 3); + } + break; + case 4: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 4); + } + break; + case 5: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / 5); + } + break; + default: + for (i=0; i <= safe_h; ++i) { + total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; + buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + break; + } + + for (; i < h; ++i) { + STBTT_assert(pixels[i*stride_in_bytes] == 0); + total -= buffer[i & STBTT__OVER_MASK]; + pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); + } + + pixels += 1; + } +} + +static float stbtt__oversample_shift(int oversample) +{ + if (!oversample) + return 0.0f; + + // The prefilter is a box filter of width "oversample", + // which shifts phase by (oversample - 1)/2 pixels in + // oversampled space. We want to shift in the opposite + // direction to counter this. + return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k; + + k=0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + ranges[i].h_oversample = (unsigned char) spc->h_oversample; + ranges[i].v_oversample = (unsigned char) spc->v_oversample; + for (j=0; j < ranges[i].num_chars; ++j) { + int x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + &x0,&y0,&x1,&y1); + rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); + rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); + ++k; + } + } + + return k; +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph) +{ + stbtt_MakeGlyphBitmapSubpixel(info, + output, + out_w - (prefilter_x - 1), + out_h - (prefilter_y - 1), + out_stride, + scale_x, + scale_y, + shift_x, + shift_y, + glyph); + + if (prefilter_x > 1) + stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x); + + if (prefilter_y > 1) + stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y); + + *sub_x = stbtt__oversample_shift(prefilter_x); + *sub_y = stbtt__oversample_shift(prefilter_y); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ + int i,j,k, return_value = 1; + + // save current values + int old_h_over = spc->h_oversample; + int old_v_over = spc->v_oversample; + + k = 0; + for (i=0; i < num_ranges; ++i) { + float fh = ranges[i].font_size; + float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); + float recip_h,recip_v,sub_x,sub_y; + spc->h_oversample = ranges[i].h_oversample; + spc->v_oversample = ranges[i].v_oversample; + recip_h = 1.0f / spc->h_oversample; + recip_v = 1.0f / spc->v_oversample; + sub_x = stbtt__oversample_shift(spc->h_oversample); + sub_y = stbtt__oversample_shift(spc->v_oversample); + for (j=0; j < ranges[i].num_chars; ++j) { + stbrp_rect *r = &rects[k]; + if (r->was_packed) { + stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; + int advance, lsb, x0,y0,x1,y1; + int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; + int glyph = stbtt_FindGlyphIndex(info, codepoint); + stbrp_coord pad = (stbrp_coord) spc->padding; + + // pad on left and top + r->x += pad; + r->y += pad; + r->w -= pad; + r->h -= pad; + stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); + stbtt_GetGlyphBitmapBox(info, glyph, + scale * spc->h_oversample, + scale * spc->v_oversample, + &x0,&y0,&x1,&y1); + stbtt_MakeGlyphBitmapSubpixel(info, + spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w - spc->h_oversample+1, + r->h - spc->v_oversample+1, + spc->stride_in_bytes, + scale * spc->h_oversample, + scale * spc->v_oversample, + 0,0, + glyph); + + if (spc->h_oversample > 1) + stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->h_oversample); + + if (spc->v_oversample > 1) + stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, + r->w, r->h, spc->stride_in_bytes, + spc->v_oversample); + + bc->x0 = (stbtt_int16) r->x; + bc->y0 = (stbtt_int16) r->y; + bc->x1 = (stbtt_int16) (r->x + r->w); + bc->y1 = (stbtt_int16) (r->y + r->h); + bc->xadvance = scale * advance; + bc->xoff = (float) x0 * recip_h + sub_x; + bc->yoff = (float) y0 * recip_v + sub_y; + bc->xoff2 = (x0 + r->w) * recip_h + sub_x; + bc->yoff2 = (y0 + r->h) * recip_v + sub_y; + } else { + return_value = 0; // if any fail, report failure + } + + ++k; + } + } + + // restore original values + spc->h_oversample = old_h_over; + spc->v_oversample = old_v_over; + + return return_value; +} + +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) +{ + stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); +} + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) +{ + stbtt_fontinfo info; + int i,j,n, return_value = 1; + //stbrp_context *context = (stbrp_context *) spc->pack_info; + stbrp_rect *rects; + + // flag all characters as NOT packed + for (i=0; i < num_ranges; ++i) + for (j=0; j < ranges[i].num_chars; ++j) + ranges[i].chardata_for_range[j].x0 = + ranges[i].chardata_for_range[j].y0 = + ranges[i].chardata_for_range[j].x1 = + ranges[i].chardata_for_range[j].y1 = 0; + + n = 0; + for (i=0; i < num_ranges; ++i) + n += ranges[i].num_chars; + + rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); + if (rects == NULL) + return 0; + + info.userdata = spc->user_allocator_context; + stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); + + n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); + + stbtt_PackFontRangesPackRects(spc, rects, n); + + return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); + + STBTT_free(rects, spc->user_allocator_context); + return return_value; +} + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, + int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) +{ + stbtt_pack_range range; + range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; + range.array_of_unicode_codepoints = NULL; + range.num_chars = num_chars_in_range; + range.chardata_for_range = chardata_for_range; + range.font_size = font_size; + return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); +} + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) +{ + float ipw = 1.0f / pw, iph = 1.0f / ph; + const stbtt_packedchar *b = chardata + char_index; + + if (align_to_integer) { + float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); + float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); + q->x0 = x; + q->y0 = y; + q->x1 = x + b->xoff2 - b->xoff; + q->y1 = y + b->yoff2 - b->yoff; + } else { + q->x0 = *xpos + b->xoff; + q->y0 = *ypos + b->yoff; + q->x1 = *xpos + b->xoff2; + q->y1 = *ypos + b->yoff2; + } + + q->s0 = b->x0 * ipw; + q->t0 = b->y0 * iph; + q->s1 = b->x1 * ipw; + q->t1 = b->y1 * iph; + + *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// sdf computation +// + +#define STBTT_min(a,b) ((a) < (b) ? (a) : (b)) +#define STBTT_max(a,b) ((a) < (b) ? (b) : (a)) + +static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2]) +{ + float q0perp = q0[1]*ray[0] - q0[0]*ray[1]; + float q1perp = q1[1]*ray[0] - q1[0]*ray[1]; + float q2perp = q2[1]*ray[0] - q2[0]*ray[1]; + float roperp = orig[1]*ray[0] - orig[0]*ray[1]; + + float a = q0perp - 2*q1perp + q2perp; + float b = q1perp - q0perp; + float c = q0perp - roperp; + + float s0 = 0., s1 = 0.; + int num_s = 0; + + if (a != 0.0) { + float discr = b*b - a*c; + if (discr > 0.0) { + float rcpna = -1 / a; + float d = (float) STBTT_sqrt(discr); + s0 = (b+d) * rcpna; + s1 = (b-d) * rcpna; + if (s0 >= 0.0 && s0 <= 1.0) + num_s = 1; + if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) { + if (num_s == 0) s0 = s1; + ++num_s; + } + } + } else { + // 2*b*s + c = 0 + // s = -c / (2*b) + s0 = c / (-2 * b); + if (s0 >= 0.0 && s0 <= 1.0) + num_s = 1; + } + + if (num_s == 0) + return 0; + else { + float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]); + float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; + + float q0d = q0[0]*rayn_x + q0[1]*rayn_y; + float q1d = q1[0]*rayn_x + q1[1]*rayn_y; + float q2d = q2[0]*rayn_x + q2[1]*rayn_y; + float rod = orig[0]*rayn_x + orig[1]*rayn_y; + + float q10d = q1d - q0d; + float q20d = q2d - q0d; + float q0rd = q0d - rod; + + hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d; + hits[0][1] = a*s0+b; + + if (num_s > 1) { + hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d; + hits[1][1] = a*s1+b; + return 2; + } else { + return 1; + } + } +} + +static int equal(float *a, float *b) +{ + return (a[0] == b[0] && a[1] == b[1]); +} + +static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts) +{ + int i; + float orig[2], ray[2] = { 1, 0 }; + float y_frac; + int winding = 0; + + orig[0] = x; + orig[1] = y; + + // make sure y never passes through a vertex of the shape + y_frac = (float) STBTT_fmod(y, 1.0f); + if (y_frac < 0.01f) + y += 0.01f; + else if (y_frac > 0.99f) + y -= 0.01f; + orig[1] = y; + + // test a ray from (-infinity,y) to (x,y) + for (i=0; i < nverts; ++i) { + if (verts[i].type == STBTT_vline) { + int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y; + int x1 = (int) verts[i ].x, y1 = (int) verts[i ].y; + if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { + float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; + if (x_inter < x) + winding += (y0 < y1) ? 1 : -1; + } + } + if (verts[i].type == STBTT_vcurve) { + int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ; + int x1 = (int) verts[i ].cx, y1 = (int) verts[i ].cy; + int x2 = (int) verts[i ].x , y2 = (int) verts[i ].y ; + int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2)); + int by = STBTT_max(y0,STBTT_max(y1,y2)); + if (y > ay && y < by && x > ax) { + float q0[2],q1[2],q2[2]; + float hits[2][2]; + q0[0] = (float)x0; + q0[1] = (float)y0; + q1[0] = (float)x1; + q1[1] = (float)y1; + q2[0] = (float)x2; + q2[1] = (float)y2; + if (equal(q0,q1) || equal(q1,q2)) { + x0 = (int)verts[i-1].x; + y0 = (int)verts[i-1].y; + x1 = (int)verts[i ].x; + y1 = (int)verts[i ].y; + if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { + float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; + if (x_inter < x) + winding += (y0 < y1) ? 1 : -1; + } + } else { + int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits); + if (num_hits >= 1) + if (hits[0][0] < 0) + winding += (hits[0][1] < 0 ? -1 : 1); + if (num_hits >= 2) + if (hits[1][0] < 0) + winding += (hits[1][1] < 0 ? -1 : 1); + } + } + } + } + return winding; +} + +static float stbtt__cuberoot( float x ) +{ + if (x<0) + return -(float) STBTT_pow(-x,1.0f/3.0f); + else + return (float) STBTT_pow( x,1.0f/3.0f); +} + +// x^3 + c*x^2 + b*x + a = 0 +static int stbtt__solve_cubic(float a, float b, float c, float* r) +{ + float s = -a / 3; + float p = b - a*a / 3; + float q = a * (2*a*a - 9*b) / 27 + c; + float p3 = p*p*p; + float d = q*q + 4*p3 / 27; + if (d >= 0) { + float z = (float) STBTT_sqrt(d); + float u = (-q + z) / 2; + float v = (-q - z) / 2; + u = stbtt__cuberoot(u); + v = stbtt__cuberoot(v); + r[0] = s + u + v; + return 1; + } else { + float u = (float) STBTT_sqrt(-p/3); + float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative + float m = (float) STBTT_cos(v); + float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f; + r[0] = s + u * 2 * m; + r[1] = s - u * (m + n); + r[2] = s - u * (m - n); + + //STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe? + //STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f); + //STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f); + return 3; + } +} + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ + float scale_x = scale, scale_y = scale; + int ix0,iy0,ix1,iy1; + int w,h; + unsigned char *data; + + // if one scale is 0, use same scale for both + if (scale_x == 0) scale_x = scale_y; + if (scale_y == 0) { + if (scale_x == 0) return NULL; // if both scales are 0, return NULL + scale_y = scale_x; + } + + stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1); + + // if empty, return NULL + if (ix0 == ix1 || iy0 == iy1) + return NULL; + + ix0 -= padding; + iy0 -= padding; + ix1 += padding; + iy1 += padding; + + w = (ix1 - ix0); + h = (iy1 - iy0); + + if (width ) *width = w; + if (height) *height = h; + if (xoff ) *xoff = ix0; + if (yoff ) *yoff = iy0; + + // invert for y-downwards bitmaps + scale_y = -scale_y; + + { + int x,y,i,j; + float *precompute; + stbtt_vertex *verts; + int num_verts = stbtt_GetGlyphShape(info, glyph, &verts); + data = (unsigned char *) STBTT_malloc(w * h, info->userdata); + precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata); + + for (i=0,j=num_verts-1; i < num_verts; j=i++) { + if (verts[i].type == STBTT_vline) { + float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; + float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y; + float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0)); + precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist; + } else if (verts[i].type == STBTT_vcurve) { + float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y; + float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y; + float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y; + float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; + float len2 = bx*bx + by*by; + if (len2 != 0.0f) + precompute[i] = 1.0f / (bx*bx + by*by); + else + precompute[i] = 0.0f; + } else + precompute[i] = 0.0f; + } + + for (y=iy0; y < iy1; ++y) { + for (x=ix0; x < ix1; ++x) { + float val; + float min_dist = 999999.0f; + float sx = (float) x + 0.5f; + float sy = (float) y + 0.5f; + float x_gspace = (sx / scale_x); + float y_gspace = (sy / scale_y); + + int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path + + for (i=0; i < num_verts; ++i) { + float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; + + // check against every point here rather than inside line/curve primitives -- @TODO: wrong if multiple 'moves' in a row produce a garbage point, and given culling, probably more efficient to do within line/curve + float dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); + if (dist2 < min_dist*min_dist) + min_dist = (float) STBTT_sqrt(dist2); + + if (verts[i].type == STBTT_vline) { + float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y; + + // coarse culling against bbox + //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist && + // sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist) + float dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i]; + STBTT_assert(i != 0); + if (dist < min_dist) { + // check position along line + // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0) + // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy) + float dx = x1-x0, dy = y1-y0; + float px = x0-sx, py = y0-sy; + // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy + // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve + float t = -(px*dx + py*dy) / (dx*dx + dy*dy); + if (t >= 0.0f && t <= 1.0f) + min_dist = dist; + } + } else if (verts[i].type == STBTT_vcurve) { + float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y; + float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y; + float box_x0 = STBTT_min(STBTT_min(x0,x1),x2); + float box_y0 = STBTT_min(STBTT_min(y0,y1),y2); + float box_x1 = STBTT_max(STBTT_max(x0,x1),x2); + float box_y1 = STBTT_max(STBTT_max(y0,y1),y2); + // coarse culling against bbox to avoid computing cubic unnecessarily + if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) { + int num=0; + float ax = x1-x0, ay = y1-y0; + float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; + float mx = x0 - sx, my = y0 - sy; + float res[3],px,py,t,it; + float a_inv = precompute[i]; + if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula + float a = 3*(ax*bx + ay*by); + float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by); + float c = mx*ax+my*ay; + if (a == 0.0) { // if a is 0, it's linear + if (b != 0.0) { + res[num++] = -c/b; + } + } else { + float discriminant = b*b - 4*a*c; + if (discriminant < 0) + num = 0; + else { + float root = (float) STBTT_sqrt(discriminant); + res[0] = (-b - root)/(2*a); + res[1] = (-b + root)/(2*a); + num = 2; // don't bother distinguishing 1-solution case, as code below will still work + } + } + } else { + float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point + float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv; + float d = (mx*ax+my*ay) * a_inv; + num = stbtt__solve_cubic(b, c, d, res); + } + if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) { + t = res[0], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) { + t = res[1], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) { + t = res[2], it = 1.0f - t; + px = it*it*x0 + 2*t*it*x1 + t*t*x2; + py = it*it*y0 + 2*t*it*y1 + t*t*y2; + dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); + if (dist2 < min_dist * min_dist) + min_dist = (float) STBTT_sqrt(dist2); + } + } + } + } + if (winding == 0) + min_dist = -min_dist; // if outside the shape, value is negative + val = onedge_value + pixel_dist_scale * min_dist; + if (val < 0) + val = 0; + else if (val > 255) + val = 255; + data[(y-iy0)*w+(x-ix0)] = (unsigned char) val; + } + } + STBTT_free(precompute, info->userdata); + STBTT_free(verts, info->userdata); + } + return data; +} + +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ + return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata) +{ + STBTT_free(bitmap, userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) +{ + stbtt_int32 i=0; + + // convert utf16 to utf8 and compare the results while converting + while (len2) { + stbtt_uint16 ch = s2[0]*256 + s2[1]; + if (ch < 0x80) { + if (i >= len1) return -1; + if (s1[i++] != ch) return -1; + } else if (ch < 0x800) { + if (i+1 >= len1) return -1; + if (s1[i++] != 0xc0 + (ch >> 6)) return -1; + if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; + } else if (ch >= 0xd800 && ch < 0xdc00) { + stbtt_uint32 c; + stbtt_uint16 ch2 = s2[2]*256 + s2[3]; + if (i+3 >= len1) return -1; + c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; + if (s1[i++] != 0xf0 + (c >> 18)) return -1; + if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; + s2 += 2; // plus another 2 below + len2 -= 2; + } else if (ch >= 0xdc00 && ch < 0xe000) { + return -1; + } else { + if (i+2 >= len1) return -1; + if (s1[i++] != 0xe0 + (ch >> 12)) return -1; + if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; + if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; + } + s2 += 2; + len2 -= 2; + } + return i; +} + +static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) +{ + return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ + stbtt_int32 i,count,stringOffset; + stbtt_uint8 *fc = font->data; + stbtt_uint32 offset = font->fontstart; + stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return NULL; + + count = ttUSHORT(fc+nm+2); + stringOffset = nm + ttUSHORT(fc+nm+4); + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) + && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { + *length = ttUSHORT(fc+loc+8); + return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); + } + } + return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ + stbtt_int32 i; + stbtt_int32 count = ttUSHORT(fc+nm+2); + stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + + for (i=0; i < count; ++i) { + stbtt_uint32 loc = nm + 6 + 12 * i; + stbtt_int32 id = ttUSHORT(fc+loc+6); + if (id == target_id) { + // find the encoding + stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + + // is this a Unicode encoding? + if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { + stbtt_int32 slen = ttUSHORT(fc+loc+8); + stbtt_int32 off = ttUSHORT(fc+loc+10); + + // check if there's a prefix match + stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); + if (matchlen >= 0) { + // check for target_id+1 immediately following, with same encoding & language + if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { + slen = ttUSHORT(fc+loc+12+8); + off = ttUSHORT(fc+loc+12+10); + if (slen == 0) { + if (matchlen == nlen) + return 1; + } else if (matchlen < nlen && name[matchlen] == ' ') { + ++matchlen; + if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) + return 1; + } + } else { + // if nothing immediately following + if (matchlen == nlen) + return 1; + } + } + } + + // @TODO handle other encodings + } + } + return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ + stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); + stbtt_uint32 nm,hd; + if (!stbtt__isfont(fc+offset)) return 0; + + // check italics/bold/underline flags in macStyle... + if (flags) { + hd = stbtt__find_table(fc, offset, "head"); + if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; + } + + nm = stbtt__find_table(fc, offset, "name"); + if (!nm) return 0; + + if (flags) { + // if we checked the macStyle flags, then just check the family and ignore the subfamily + if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } else { + if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; + if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; + } + + return 0; +} + +static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags) +{ + stbtt_int32 i; + for (i=0;;++i) { + stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); + if (off < 0) return off; + if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) + return off; + } +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wcast-qual" +#endif + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, + float pixel_height, unsigned char *pixels, int pw, int ph, + int first_char, int num_chars, stbtt_bakedchar *chardata) +{ + return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata); +} + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index) +{ + return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index); +} + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data) +{ + return stbtt_GetNumberOfFonts_internal((unsigned char *) data); +} + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset) +{ + return stbtt_InitFont_internal(info, (unsigned char *) data, offset); +} + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags) +{ + return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags); +} + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ + return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2); +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif + +#endif // STB_TRUETYPE_IMPLEMENTATION + + +// FULL VERSION HISTORY +// +// 1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod +// 1.18 (2018-01-29) add missing function +// 1.17 (2017-07-23) make more arguments const; doc fix +// 1.16 (2017-07-12) SDF support +// 1.15 (2017-03-03) make more arguments const +// 1.14 (2017-01-16) num-fonts-in-TTC function +// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +// 1.11 (2016-04-02) fix unused-variable warning +// 1.10 (2016-04-02) allow user-defined fabs() replacement +// fix memory leak if fontsize=0.0 +// fix warning from duplicate typedef +// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges +// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +// allow PackFontRanges to pack and render in separate phases; +// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +// fixed an assert() bug in the new rasterizer +// replace assert() with STBTT_assert() in new rasterizer +// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +// also more precise AA rasterizer, except if shapes overlap +// remove need for STBTT_sort +// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +// 1.04 (2015-04-15) typo in example +// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ +// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match +// non-oversampled; STBTT_POINT_SIZE for packed case only +// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling +// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) +// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID +// 0.8b (2014-07-07) fix a warning +// 0.8 (2014-05-25) fix a few more warnings +// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +// 0.6c (2012-07-24) improve documentation +// 0.6b (2012-07-20) fix a few more warnings +// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +// 0.5 (2011-12-09) bugfixes: +// subpixel glyph renderer computed wrong bounding box +// first vertex of shape can be off-curve (FreeSans) +// 0.4b (2011-12-03) fixed an error in the font baking example +// 0.4 (2011-12-01) kerning, subpixel rendering (tor) +// bugfixes for: +// codepoint-to-glyph conversion using table fmt=12 +// codepoint-to-glyph conversion using table fmt=4 +// stbtt_GetBakedQuad with non-square texture (Zer) +// updated Hello World! sample to use kerning and subpixel +// fixed some warnings +// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM) +// userdata, malloc-from-userdata, non-zero fill (stb) +// 0.2 (2009-03-11) Fix unsigned/signed char warnings +// 0.1 (2009-03-09) First public release +// + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ |
