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-rw-r--r--documentation/Fl_Adjuster.html106
1 files changed, 46 insertions, 60 deletions
diff --git a/documentation/Fl_Adjuster.html b/documentation/Fl_Adjuster.html
index d7cdf0a90..bb51e26c1 100644
--- a/documentation/Fl_Adjuster.html
+++ b/documentation/Fl_Adjuster.html
@@ -1,61 +1,47 @@
-<html>
-<body>
-
-<hr break>
-
-<h2><a name="Fl_Adjuster">class Fl_Adjuster</a></h2>
-
-<hr>
-
-<h3>Class Hierarchy</h3>
-
-<ul><pre>
-<a href="#Fl_Valuator">Fl_Valuator</a>
+<HTML><BODY>
+<HR break>
+<H2><A name=Fl_Adjuster>class Fl_Adjuster</A></H2>
+<HR>
+<H3>Class Hierarchy</H3>
+<UL>
+<PRE>
+<A href=Fl_Valuator.html#Fl_Valuator>Fl_Valuator</A>
|
- +----<b>Fl_Adjuster</b>
-</pre></ul>
-
-<h3>Include Files</h3>
-
-<ul><pre>
-#include &lt;FL/Fl_Adjuster.H>
-</pre></ul>
-
-<h3>Description</h3>
-
-The <tt>Fl_Adjuster</tt> widget was stolen from Prisms, and has
-proven to be very useful for values that need a large dynamic range.
-When you press a button and drag to the right the value increases. When
-you drag to the left it decreases. The largest button adjusts by
-<tt>100 * step()</tt>, the next by <tt>10 * step()</tt> and that
-smallest button by <tt>step()</tt>. Clicking on the buttons increments
-by 10 times the amount dragging by a pixel does. Shift + click
-decrements by 10 times the amount.
-
-<h3>Methods</h3>
-
-<ul>
- <li><a href="#Fl_Adjuster.Fl_Adjuster">Fl_Adjuster</a>
- <li><a href="#Fl_Adjuster.~Fl_Adjuster">~Fl_Adjuster</a>
- <li><a href="#Fl_Adjuster.soft">soft</a>
-</ul>
-
-<h4><a name="Fl_Adjuster.Fl_Adjuster">Fl_Adjuster::Fl_Adjuster(int x, int y, int w, int h, const char *label = 0)</a></h4>
-
-Creates a new <tt>Fl_Adjuster</tt> widget using the given position, size, and
-label string. It looks best if one of the dimensions is 3 times the other.
-
-<h4><a name="Fl_Adjuster.~Fl_Adjuster">virtual Fl_Adjuster::~Fl_Adjuster()</a></h4>
-
-Destroys the valuator.
-
-<h4><a name="Fl_Adjuster.soft">uchar Fl_Adjuster::soft() const<br>
-void Fl_Adjuster::soft(uchar)</a></h4>
-
-If "soft" is turned on, the user is allowed to drag the value outside
-the range. If they drag the value to one of the ends, let go, then
-grab again and continue to drag, they can get to any value. Default
-is one.
-
-</body>
-</html>
+ +----<B>Fl_Adjuster</B>
+</PRE>
+</UL>
+<H3>Include Files</H3>
+<UL>
+<PRE>
+#include &lt;FL/Fl_Adjuster.H&gt;
+</PRE>
+</UL>
+<H3>Description</H3>
+ The <TT>Fl_Adjuster</TT> widget was stolen from Prisms, and has proven
+to be very useful for values that need a large dynamic range. When you
+press a button and drag to the right the value increases. When you drag
+to the left it decreases. The largest button adjusts by <TT>100 *
+step()</TT>, the next by <TT>10 * step()</TT> and that smallest button
+by <TT>step()</TT>. Clicking on the buttons increments by 10 times the
+amount dragging by a pixel does. Shift + click decrements by 10 times
+the amount.
+<H3>Methods</H3>
+<UL>
+<LI><A href=#Fl_Adjuster.Fl_Adjuster>Fl_Adjuster</A></LI>
+<LI><A href=#Fl_Adjuster.~Fl_Adjuster>~Fl_Adjuster</A></LI>
+<LI><A href=#Fl_Adjuster.soft>soft</A></LI>
+</UL>
+<H4><A name=Fl_Adjuster.Fl_Adjuster>Fl_Adjuster::Fl_Adjuster(int x, int
+y, int w, int h, const char *label = 0)</A></H4>
+ Creates a new <TT>Fl_Adjuster</TT> widget using the given position,
+size, and label string. It looks best if one of the dimensions is 3
+times the other.
+<H4><A name=Fl_Adjuster.~Fl_Adjuster>virtual Fl_Adjuster::~Fl_Adjuster()</A>
+</H4>
+ Destroys the valuator.
+<H4><A name=Fl_Adjuster.soft>uchar Fl_Adjuster::soft() const
+<BR> void Fl_Adjuster::soft(uchar)</A></H4>
+ If &quot;soft&quot; is turned on, the user is allowed to drag the value outside
+the range. If they drag the value to one of the ends, let go, then
+grab again and continue to drag, they can get to any value. Default is
+one. </BODY></HTML> \ No newline at end of file