diff options
Diffstat (limited to 'documentation/Fl_Multiline_Input.html')
| -rw-r--r-- | documentation/Fl_Multiline_Input.html | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/documentation/Fl_Multiline_Input.html b/documentation/Fl_Multiline_Input.html new file mode 100644 index 000000000..1b157eace --- /dev/null +++ b/documentation/Fl_Multiline_Input.html @@ -0,0 +1,53 @@ +<html> +<body> + +<hr break> + +<h2><a name="Fl_Multiline_Input">class Fl_Multiline_Input</a></h2> + +<hr> + +<h3>Class Hierarchy</h3> + +<ul><pre> +<a href="#Fl_Input">Fl_Input</a> + | + +----<b>Fl_Multiline_Input</b> +</pre></ul> + +<h3>Include Files</h3> + +<ul><pre> +#include <FL/Fl_Input.H> +</pre></ul> + +<h3>Description</h3> + +This input field displays '\n' characters as new lines rather than ^J, +and accepts the Return, Tab, and up and down arrow keys. This is for +editing multiline text. + +<p>This is far from the nirvana of text editors, and is probably only +good for small bits of text, 10 lines at most. I think FLTK can be +used to write a powerful text editor, but it is not going to be a +built-in feature. Powerful text editors in a toolkit are a big source +of bloat. + +<h3>Methods</h3> + +<ul> + <li><a href="#Fl_Multiline_Input.Fl_Multiline_Input">Fl_Multiline_Input</a> + <li><a href="#Fl_Multiline_Input.~Fl_Multiline_Input">~Fl_Multiline_Input</a> +</ul> + +<h4><a name="Fl_Multiline_Input.Fl_Multiline_Input">Fl_Multiline_Input::Fl_Multiline_Input(int x, int y, int w, int h, const char *label = 0)</a></h4> + +Creates a new <tt>Fl_Multiline_Input</tt> widget using the given position, size, and +label string. The default boxtype is <tt>FL_DOWN_BOX</tt>. + +<h4><a name="Fl_Multiline_Input.~Fl_Multiline_Input">virtual Fl_Multiline_Input::~Fl_Multiline_Input()</a></h4> + +Destroys the widget and any value associated with it. + +</body> +</html> |
