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Diffstat (limited to 'documentation/Fl_Tile.html')
| -rw-r--r-- | documentation/Fl_Tile.html | 146 |
1 files changed, 63 insertions, 83 deletions
diff --git a/documentation/Fl_Tile.html b/documentation/Fl_Tile.html index ffb85a603..abbd8fc5f 100644 --- a/documentation/Fl_Tile.html +++ b/documentation/Fl_Tile.html @@ -1,85 +1,65 @@ -<html> -<body> - -<hr break> - -<h2><a name="Fl_Tile">class Fl_Tile</a></h2> - -<hr> - -<h3>Class Hierarchy</h3> - -<ul><pre> -<a href="#Fl_Widget">Fl_Widget</a> +<HTML><BODY> +<HR break> +<H2><A name=Fl_Tile>class Fl_Tile</A></H2> +<HR> +<H3>Class Hierarchy</H3> +<UL> +<PRE> +<A href=Fl_Widget.html#Fl_Widget>Fl_Widget</A> | - +----<b>Fl_Tile</b> + +----<B>Fl_Tile</B> | - +----<a href="#Fl_Pack">Fl_Pack</a>, <a href="#Fl_Scroll">Fl_Scroll</a>, <a href="#Fl_Tabs">Fl_Tabs</a>, <a href="#Fl_Tile">Fl_Tile</a>, <a href="#Fl_Window">Fl_Window</a> -</pre></ul> - -<h3>Include Files</h3> - -<ul><pre> -#include <FL/Fl_Tile.H> -</pre></ul> - -<h3>Description</h3> - -The <tt>Fl_Tile</tt> class lets you resize the children by dragging the -border between them: - -<p><img src=Fl_Tile.gif> - -<p><tt>Fl_Tile</tt> allows objects to be resized to zero dimensions. -To prevent this you can use the <tt>resizable()</tt> to limit where -corners can be dragged to. - -<p>Even though objects can be resized to zero sizes, they must -initially have non-zero sizes so the <tt>Fl_Tile</tt> can figure out -their layout. If desired, call <tt>position()</tt> after creating the -children but before displaying the window to set the borders where you -want. - -<p>The "borders" are part of the children, an <tt>Fl_Tile<tt> does not -draw any graphics of it's own. In the above example all the final -children have <tt>FL_DOWN_BOX</tt> types, and the "ridges" you see are -two adjacent <tt>FL_DOWN_BOX</tt>'s drawn next to each other. - -<h3>Methods</h3> - -<ul> - <li><a href="#Fl_Tile.Fl_Tile">Fl_Tile</a> - <li><a href="#Fl_Tile.~Fl_Tile">~Fl_Tile</a> - <li><a href="#Fl_Tile.position">position</a> - <li><a href="#Fl_Tile.resizeable">resizeable</a> -</ul> - -<h4><a name="Fl_Tile.Fl_Tile">Fl_Tile::Fl_Tile(int x, int y, int w, int h, const char *label = 0)</a></h4> - -Creates a new <tt>Fl_Tile</tt> widget using the given position, size, and -label string. The default boxtype is <tt>FL_NO_BOX</tt>. - -<h4><a name="Fl_Tile.~Fl_Tile">virtual Fl_Tile::~Fl_Tile()</a></h4> - -The destructor <i>also deletes all the children</i>. This allows a -whole tree to be deleted at once, without having to keep a pointer to all -the children in the user code. A kludge has been done so the -<tt>Fl_Tile</tt> and all of it's children can be automatic (local) -variables, but you must declare the <tt>Fl_Tile</tt> <i>first</i>, so -that it is destroyed last. - -<h4><a name="Fl_Tile.position">void Fl_Tile::position(from_x, from_y, to_x, to_y)</a></h4> - -Drag the intersection at <tt>from_x,from_y</tt> to <tt>to_x,to_y</tt>. -This redraws all the necessary children. - -<h4><a name="Fl_Tile.resizeable">void Fl_Tile::resizable(Fl_Widget&)</a></h4> - -The "resizable" child widget (which should be invisible) limits where -the border can be dragged to. If you don't set it, it will be possible -to drag the borders right to the edge, and thus resize objects on the -edge to zero width or height. The <tt>resizable()</tt> widget is not -resized by dragging any borders. - -</body> -</html> + +----<A href=Fl_Pack.html#Fl_Pack>Fl_Pack</A>, <A href=Fl_Scroll.html#Fl_Scroll>Fl_Scroll</A>, <A href=Fl_Tabs.html#Fl_Tabs>Fl_Tabs</A>, <A href=#Fl_Tile>Fl_Tile</A>, <A href=Fl_Window.html#Fl_Window>Fl_Window</A> +</PRE> +</UL> +<H3>Include Files</H3> +<UL> +<PRE> +#include <FL/Fl_Tile.H> +</PRE> +</UL> +<H3>Description</H3> + The <TT>Fl_Tile</TT> class lets you resize the children by dragging +the border between them: +<P><IMG src=./Fl_Tile.gif></P> +<P><TT>Fl_Tile</TT> allows objects to be resized to zero dimensions. + To prevent this you can use the <TT>resizable()</TT> to limit where +corners can be dragged to. </P> +<P>Even though objects can be resized to zero sizes, they must +initially have non-zero sizes so the <TT>Fl_Tile</TT> can figure out +their layout. If desired, call <TT>position()</TT> after creating the +children but before displaying the window to set the borders where you +want. </P> +<P>The "borders" are part of the children, an <TT>Fl_Tile<TT>does not +draw any graphics of it's own. In the above example all the final +children have <TT>FL_DOWN_BOX</TT> types, and the "ridges" you see are +two adjacent <TT>FL_DOWN_BOX</TT>'s drawn next to each other. </TT></TT></P> +<H3>Methods</H3> +<UL> +<LI><A href=#Fl_Tile.Fl_Tile>Fl_Tile</A></LI> +<LI><A href=#Fl_Tile.~Fl_Tile>~Fl_Tile</A></LI> +<LI><A href=#Fl_Tile.position>position</A></LI> +<LI><A href=#Fl_Tile.resizeable>resizeable</A></LI> +</UL> +<H4><A name=Fl_Tile.Fl_Tile>Fl_Tile::Fl_Tile(int x, int y, int w, int +h, const char *label = 0)</A></H4> + Creates a new <TT>Fl_Tile</TT> widget using the given position, size, +and label string. The default boxtype is <TT>FL_NO_BOX</TT>. +<H4><A name=Fl_Tile.~Fl_Tile>virtual Fl_Tile::~Fl_Tile()</A></H4> + The destructor <I>also deletes all the children</I>. This allows a +whole tree to be deleted at once, without having to keep a pointer to +all the children in the user code. A kludge has been done so the <TT> +Fl_Tile</TT> and all of it's children can be automatic (local) +variables, but you must declare the <TT>Fl_Tile</TT><I>first</I>, so +that it is destroyed last. +<H4><A name=Fl_Tile.position>void Fl_Tile::position(from_x, from_y, +to_x, to_y)</A></H4> + Drag the intersection at <TT>from_x,from_y</TT> to <TT>to_x,to_y</TT>. + This redraws all the necessary children. +<H4><A name=Fl_Tile.resizeable>void Fl_Tile::resizable(Fl_Widget The +"resizable" child widget (which should be invisible) limits where the +border can be dragged to. If you don't set it, it will be possible to +drag the borders right to the edge, and thus resize objects on the edge +to zero width or height. The <TT>resizable()</TT> widget is not +resized by dragging any borders. </A></H4> +</BODY></HTML>
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