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Diffstat (limited to 'documentation/Fl_Timer.html')
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1 files changed, 57 insertions, 80 deletions
diff --git a/documentation/Fl_Timer.html b/documentation/Fl_Timer.html index 950ec82a3..fef3acc77 100644 --- a/documentation/Fl_Timer.html +++ b/documentation/Fl_Timer.html @@ -1,81 +1,58 @@ -<html> -<body> - -<hr break> - -<h2><a name="Fl_Timer">class Fl_Timer</a></h2> - -<hr> - -<h3>Class Hierarchy</h3> - -<ul><pre> -<a href="#Fl_Widget">Fl_Widget</a> +<HTML><BODY> +<HR break> +<H2><A name=Fl_Timer>class Fl_Timer</A></H2> +<HR> +<H3>Class Hierarchy</H3> +<UL> +<PRE> +<A href=Fl_Widget.html#Fl_Widget>Fl_Widget</A> | - +----<b>Fl_Timer</b> -</pre></ul> - -<h3>Include Files</h3> - -<ul><pre> -#include <FL/Fl_Timer.H> -</pre></ul> - -<h3>Description</h3> - -This is provided only to emulate the Forms Timer widget. It works by -making a timeout callback every 1/5 second. This is wasteful and -inaccurate if you just want something to happen a fixed time in the -future. You should directly call <a -href="#add_timeout"><tt>Fl::add_timeout()</tt></a> instead. - -<h3>Methods</h3> - -<ul> - <li><a href="#Fl_Timer.Fl_Timer">Fl_Timer</a> - <li><a href="#Fl_Timer.~Fl_Timer">~Fl_Timer</a> - <li><a href="#Fl_Timer.direction">direction</a> - <li><a href="#Fl_Timer.suspended">suspended</a> - <li><a href="#Fl_Timer.value">value</a> -</ul> - -<h4><a name="Fl_Timer.Fl_Timer">Fl_Timer::Fl_Timer(uchar type, int x, int y, int w, int h, const char *label = 0)</a></h4> - -Creates a new <tt>Fl_Timer</tt> widget using the given type, position, size, and -label string. The <tt>type</tt> parameter can be any of the following symbolic -constants: - -<ul> - <li><tt>FL_NORMAL_TIMER</tt> - The timer just does the callback - and displays the string "Timer" in the widget. - - <li><tt>FL_VALUE_TIMER</tt> - The timer does the callback and - displays the current timer value in the widget. - - <li><tt>FL_HIDDEN_TIMER</tt> - The timer just does the callback - and does not display anything. -</ul> - -<h4><a name="Fl_Timer.~Fl_Timer">virtual Fl_Timer::~Fl_Timer()</a></h4> - -Destroys the timer and removes the timeout. - -<h4><a name="Fl_Timer.direction">char direction() const<br> -void direction(char d)</a></h4> - -Gets or sets the direction of the timer. If the direction is zero then -the timer will count up, otherwise it will count down from the initial -<tt>value()</tt>. - -<h4><a name="Fl_Timer.suspended">char suspended() const<br> -void suspended(char d)</a></h4> - -Gets or sets whether the timer is suspended. - -<h4><a name="Fl_Timer.value">float value() const<br> -void value(float)</a></h4> - -Gets or sets the current timer value. - -</body> -</html> + +----<B>Fl_Timer</B> +</PRE> +</UL> +<H3>Include Files</H3> +<UL> +<PRE> +#include <FL/Fl_Timer.H> +</PRE> +</UL> +<H3>Description</H3> + This is provided only to emulate the Forms Timer widget. It works by +making a timeout callback every 1/5 second. This is wasteful and +inaccurate if you just want something to happen a fixed time in the +future. You should directly call <A href=functions.html#add_timeout><TT> +Fl::add_timeout()</TT></A> instead. +<H3>Methods</H3> +<UL> +<LI><A href=#Fl_Timer.Fl_Timer>Fl_Timer</A></LI> +<LI><A href=#Fl_Timer.~Fl_Timer>~Fl_Timer</A></LI> +<LI><A href=#Fl_Timer.direction>direction</A></LI> +<LI><A href=#Fl_Timer.suspended>suspended</A></LI> +<LI><A href=#Fl_Timer.value>value</A></LI> +</UL> +<H4><A name=Fl_Timer.Fl_Timer>Fl_Timer::Fl_Timer(uchar type, int x, int +y, int w, int h, const char *label = 0)</A></H4> + Creates a new <TT>Fl_Timer</TT> widget using the given type, position, +size, and label string. The <TT>type</TT> parameter can be any of the +following symbolic constants: +<UL> +<LI><TT>FL_NORMAL_TIMER</TT> - The timer just does the callback and +displays the string "Timer" in the widget. </LI> +<LI><TT>FL_VALUE_TIMER</TT> - The timer does the callback and displays +the current timer value in the widget. </LI> +<LI><TT>FL_HIDDEN_TIMER</TT> - The timer just does the callback and +does not display anything. </LI> +</UL> +<H4><A name=Fl_Timer.~Fl_Timer>virtual Fl_Timer::~Fl_Timer()</A></H4> + Destroys the timer and removes the timeout. +<H4><A name=Fl_Timer.direction>char direction() const +<BR> void direction(char d)</A></H4> + Gets or sets the direction of the timer. If the direction is zero +then the timer will count up, otherwise it will count down from the +initial <TT>value()</TT>. +<H4><A name=Fl_Timer.suspended>char suspended() const +<BR> void suspended(char d)</A></H4> + Gets or sets whether the timer is suspended. +<H4><A name=Fl_Timer.value>float value() const +<BR> void value(float)</A></H4> + Gets or sets the current timer value. </BODY></HTML>
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