summaryrefslogtreecommitdiff
path: root/src/Fl_Gl_Choice.H
diff options
context:
space:
mode:
Diffstat (limited to 'src/Fl_Gl_Choice.H')
-rw-r--r--src/Fl_Gl_Choice.H8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Fl_Gl_Choice.H b/src/Fl_Gl_Choice.H
index 69d388607..a9de81b1f 100644
--- a/src/Fl_Gl_Choice.H
+++ b/src/Fl_Gl_Choice.H
@@ -45,7 +45,7 @@
#ifndef Fl_Gl_Choice_H
#define Fl_Gl_Choice_H
-#if defined(WIN32) || defined(__APPLE__)
+#if defined(WIN32) || defined(__APPLE__) // PORTME: platform OpenGL management
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: add code to list and select OpenGL drawing contexts"
#else
@@ -56,7 +56,7 @@
#ifdef WIN32
# include <FL/gl.h>
# define GLContext HGLRC
-#elif defined(__APPLE_QUARTZ__)
+#elif defined(__APPLE_QUARTZ__) // PORTME: platform OpenGL management
# include <OpenGL/gl.h>
#ifdef __OBJC__
@class NSOpenGLPixelFormat;
@@ -81,7 +81,7 @@ public:
#ifdef WIN32
int pixelformat; // the visual to use
PIXELFORMATDESCRIPTOR pfd; // some wgl calls need this thing
-#elif defined(__APPLE_QUARTZ__)
+#elif defined(__APPLE_QUARTZ__) // PORTME: platform OpenGL management
NSOpenGLPixelFormat* pixelformat;
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: define OpenGL pixel format containers"
@@ -101,7 +101,7 @@ class Fl_Window;
GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);
-#elif defined(__APPLE_QUARTZ__)
+#elif defined(__APPLE_QUARTZ__) // PORTME: platform OpenGL management
GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0);