diff options
Diffstat (limited to 'src/Fl_Gl_Choice.H')
| -rw-r--r-- | src/Fl_Gl_Choice.H | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Fl_Gl_Choice.H b/src/Fl_Gl_Choice.H index 69d388607..a9de81b1f 100644 --- a/src/Fl_Gl_Choice.H +++ b/src/Fl_Gl_Choice.H @@ -45,7 +45,7 @@ #ifndef Fl_Gl_Choice_H #define Fl_Gl_Choice_H -#if defined(WIN32) || defined(__APPLE__) +#if defined(WIN32) || defined(__APPLE__) // PORTME: platform OpenGL management #elif defined(FL_PORTING) # pragma message "FL_PORTING: add code to list and select OpenGL drawing contexts" #else @@ -56,7 +56,7 @@ #ifdef WIN32 # include <FL/gl.h> # define GLContext HGLRC -#elif defined(__APPLE_QUARTZ__) +#elif defined(__APPLE_QUARTZ__) // PORTME: platform OpenGL management # include <OpenGL/gl.h> #ifdef __OBJC__ @class NSOpenGLPixelFormat; @@ -81,7 +81,7 @@ public: #ifdef WIN32 int pixelformat; // the visual to use PIXELFORMATDESCRIPTOR pfd; // some wgl calls need this thing -#elif defined(__APPLE_QUARTZ__) +#elif defined(__APPLE_QUARTZ__) // PORTME: platform OpenGL management NSOpenGLPixelFormat* pixelformat; #elif defined(FL_PORTING) # pragma message "FL_PORTING: define OpenGL pixel format containers" @@ -101,7 +101,7 @@ class Fl_Window; GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0); -#elif defined(__APPLE_QUARTZ__) +#elif defined(__APPLE_QUARTZ__) // PORTME: platform OpenGL management GLContext fl_create_gl_context(Fl_Window*, const Fl_Gl_Choice*, int layer=0); |
