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Diffstat (limited to 'src/Fl_visual.cxx')
| -rw-r--r-- | src/Fl_visual.cxx | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/Fl_visual.cxx b/src/Fl_visual.cxx index a0487c046..c19fa5b03 100644 --- a/src/Fl_visual.cxx +++ b/src/Fl_visual.cxx @@ -31,6 +31,40 @@ #include <FL/Fl.H> #include <FL/x.H> +/** \fn Fl::visual(int flags) + Selects a visual so that your graphics are drawn correctly. This is + only allowed before you call show() on any windows. This does nothing + if the default visual satisfies the capabilities, or if no visual + satisfies the capabilities, or on systems that don't have such + brain-dead notions. + + <P>Only the following combinations do anything useful: + + <UL> + <LI>Fl::visual(FL_RGB) + <BR>Full/true color (if there are several depths FLTK chooses the + largest). Do this if you use fl_draw_image + for much better (non-dithered) output. + <BR> </LI> + <LI>Fl::visual(FL_RGB8) + <BR>Full color with at least 24 bits of color. FL_RGB will + always pick this if available, but if not it will happily return a + less-than-24 bit deep visual. This call fails if 24 bits are not + available. + <BR> </LI> + <LI>Fl::visual(FL_DOUBLE|FL_INDEX) + <BR>Hardware double buffering. Call this if you are going to use + Fl_Double_Window. + <BR> </LI> + <LI>Fl::visual(FL_DOUBLE|FL_RGB)</LI> + <LI>Fl::visual(FL_DOUBLE|FL_RGB8) + <BR>Hardware double buffering and full color. + </UL> + + <P>This returns true if the system has the capabilities by default or + FLTK suceeded in turing them on. Your program will still work even if + this returns false (it just won't look as good). +*/ #ifdef WIN32 int Fl::visual(int flags) { fl_GetDC(0); |
